Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 8436503589044664792 534 xregnarpurex the Magician (level 7, -8/45 HPs) Began as a Djinni Conjurer on July 28, 2026. Was an Initiate of Ashenzari. Mangled by a black bear (9 damage) ... on level 5 of the Dungeon. The game lasted 00:09:13 (3728 turns). xregnarpurex the Magician (Djinni Conjurer) Turns: 3728, Time: 00:09:14 Health: -8/45 AC: 4 Str: 6 XL: 7 Next: 50% Gold: 240 EV: 12 Int: 21 God: Ashenzari [......] SH: 0 Dex: 12 rFire + + + (20%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) d - +0 cloak {rCorr} rCorr + (50%) g - +0 pair of gloves SInv . (no amulet) Will ..... e - ring "At What Cost Knowledge?" {rF+, Self, Elem} (curse) Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%), Shatter the Chains (0%) You were on level 5 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 240 gold pieces. Inventory: Hand Weapons b - a +2 dagger of draining f - a +2 halberd of freezing Armour a - a +0 robe (worn) d - a +0 cloak of corrosion resistance (worn) g - a +0 pair of gloves (worn) Jewellery c - an amulet of guardian spirit e - the cursed ring "At What Cost Knowledge?" (worn) {rF+, Self, Elem} (You found it on level 3 of the Dungeon) [ring of protection from fire] rF+: It protects you from fire. It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Wands c - a wand of roots (3) Scrolls c - 2 scrolls of amnesia {unknown} e - 4 scrolls of fog {unknown} h - 2 scrolls of poison {unknown} j - a scroll of fear {unknown} l - 2 scrolls of noise {unknown} m - 5 scrolls of identify {unknown} u - a scroll of butterflies {unknown} v - 2 scrolls of immolation {unknown} Potions d - 2 potions of curing {unknown} f - 2 potions of mutation {unknown} k - a potion of haste {unknown} n - a potion of heal wounds {unknown} o - 2 potions of might {unknown} p - a potion of cancellation {unknown} q - a potion of moonshine {unknown} s - a potion of attraction {unknown} t - a potion of brilliance {unknown} x - a potion of resistance {unknown} Baubles g - 3 flux baubles Skills: + Level 4.5 Dodging + Level 3.6 Stealth + Level 5.2(5.6) Spellcasting + Level 5.2 Conjurations - Level 5.2 Hexes - Level 5.2 Summonings - Level 5.2 Necromancy - Level 5.2 Translocations - Level 5.2 Forgecraft - Level 5.2(5.6) Fire Magic - Level 5.2(5.6) Ice Magic - Level 5.2(5.6) Air Magic - Level 5.2(5.6) Earth Magic - Level 5.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 12% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 12% 4 e - Shock Conj/Air 100% 1d9 1% 1 f - Grave Claw Necr 54% 2d10 1% 2 g - Swiftness Air 29% N/A 3% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Hepliaklqana Qazlal Ru Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Fulminant Prism (quite dangerous; 12% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The iguana bites your fulminant prism! Your fulminant prism detonates feebly. Casting: Fulminant Prism (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 12% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. You hear an explosion! The blast of energy engulfs the black bear! The black bear is heavily wounded. The blast of energy engulfs you!! * * * LOW HITPOINT WARNING * * * Casting: Fulminant Prism (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fulminant Prism (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Fulminant Prism (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (heavily wounded, 85% to hit) You focus your ray upon the black bear. The searing ray hits the black bear. The black bear is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The black bear goes berserk! The searing ray hits the black bear. The black bear is almost dead. * * * LOW HITPOINT WARNING * * * The black bear barely misses you. x2; The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear bites you! You die... ......##........##############.#. ########......##### #.......... ### #......# .# #.....##.## ..# #.###### .# #....###.# ..# #+## ## . ##....# #.# ..# ...#.###. #.....# #.# ..# #.#l ..# #.....# #.# ..# #...##.# ##.##### #.# '## #..:#@# ##..# #.# .####### #.#h###..## .......# #*..#...## #...#### ####'..)# ###.#### #.###.)## ###....# #.##.)## .......#######.#.)## ######...##.##.#.## ###.##.#....# You could see a black bear (berserk). Vanquished Creatures 4 bombardier beetles A jelly (D:5) An orc priest (D:5) A hound (D:4) A gnoll bouda (D:5) 2 drudes (D:5) An iguana (D:3) 8 gnolls 7 adders 5 dart slugs 4 orcs 7 hobgoblins 10 jackals 4 quokkas 7 ball pythons 3 bats 3 endoplasms A frilled lizard (D:1) 6 goblins 7 kobolds 6 rats 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xregnarpurex the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | xregnarpurex set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 75 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 511 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 511 | D:1 | Learned a level 1 spell: Shock 1127 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 1198 | D:2 | Found a faded altar of an unknown god. 1504 | D:3 | Reached XP level 5. HP: 34/35 MP: 0/0 1504 | D:3 | Learned a level 2 spell: Grave Claw 1776 | D:3 | Found a sacrificial altar of Ru. 2176 | D:4 | Reached XP level 6. HP: 32/40 MP: 0/0 2283 | D:4 | Found a broken altar of Ashenzari. 2338 | D:4 | Found a stormy altar of Qazlal. 2338 | D:4 | Found a hazy altar of Hepliaklqana. 2454 | D:4 | Identified the inkwell talisman of the Orcish Mines {Str+3 | Int+3} 2626 | D:4 | Became a worshipper of Ashenzari the Shackled 3260 | D:5 | Entered Level 5 of the Dungeon 3325 | D:5 | Reached XP level 7. HP: 34/45 MP: 0/0 3325 | D:5 | Learned a level 3 spell: Swiftness 3417 | D:5 | Reached skill level 5 in Spellcasting 3417 | D:5 | Reached skill level 5 in Conjurations 3417 | D:5 | Reached skill level 5 in Hexes 3417 | D:5 | Reached skill level 5 in Summonings 3417 | D:5 | Reached skill level 5 in Necromancy 3417 | D:5 | Reached skill level 5 in Translocations 3417 | D:5 | Reached skill level 5 in Forgecraft 3417 | D:5 | Reached skill level 5 in Fire Magic 3417 | D:5 | Reached skill level 5 in Ice Magic 3417 | D:5 | Reached skill level 5 in Air Magic 3417 | D:5 | Reached skill level 5 in Earth Magic 3417 | D:5 | Reached skill level 5 in Alchemy 3728 | D:5 | HP: 1/45 [black bear (2)] 3728 | D:5 | Mangled by a black bear Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_loops_ring, kennysheep_another_room D:2: layout_basic, hellmonk_ecumenical_altar_dog_temple D:3: layout_loops_ring, lemuel_coloured_pillars_altar D:4: layout_basic, kennysheep_mini, nicolae_overflow_four_foyers_orthogonal, amethyst_overflow_temple_binary D:5: layout_basic, mainiacjoe_overflow_swirl, serial_shops, shop Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 3 | 3.6 Dodging | 3 4 | 4.5 Spellcasting | 4 5 | 5.2 Conjurations | 4 5 | 5.2 Hexes | 4 5 | 5.2 Summonings | 4 5 | 5.2 Necromancy | 4 5 | 5.2 Translocations | 4 5 | 5.2 Forgecraft | 4 5 | 5.2 Fire Magic | 4 5 | 5.2 Ice Magic | 4 5 | 5.2 Air Magic | 4 5 | 5.2 Earth Magic | 4 5 | 5.2 Alchemy | 4 5 | 5.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 1 | | || 1 Melee: Unarmed | 1 | | || 1 Cast: Magic Dart | 62 | 56 | 15 || 133 Shock | 11 | 13 | 7 || 31 Searing Ray | 3 | 15 | 7 || 25 Fulminant Prism | | 1 | 2 || 3 Invoke: Curse Item | | 1 | || 1 Armour: Robe | 5 | 7 | 6 || 18 Dodge: Dodged | 10 | 11 | 9 || 30