Dungeon Crawl Stone Soup version 0.34.1-5-gfd259fce64 (webtiles) character file. Game seed: 5490645035123027485 3066 wpan2002 the Magician (level 9, -3/52 HPs) Began as a Deep Elf Conjurer on Oct 25, 2026. Was an Initiate of Vehumet. Killed by an exploding fulminant prism (25 damage) ... created by the player character ... on level 7 of the Dungeon. The game lasted 00:17:34 (8982 turns). wpan2002 the Magician (Deep Elf Conjurer) Turns: 8982, Time: 00:17:35 Health: -3/52 AC: 9 Str: 4 XL: 9 Next: 57% Magic: 2/22 EV: 13 Int: 28 God: Vehumet [......] Gold: 359 SH: 0 Dex: 13 Spells: 14/23 levels left rFire . . . (100%) i - staff of alchemy rCold + . . (50%) (no offhand) rNeg + . . (50%) l - +1 robe {rN+} rPois + (33%) g - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) j - +0 pair of gloves SInv . (no boots) Will ..... k - amulet of magic regeneration Stlth +++ h - ring of protection from cold HPRegen 0.28/turn c - +4 ring of protection MPRegen 0.76/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion (0%) You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Ossuary. You collected 359 gold pieces. Inventory: Hand Weapons d - a +0 dagger of distortion Missiles b - 2 throwing nets f - 6 atropa-tipped darts Armour g - a +0 helmet (worn) j - a +0 pair of gloves (worn) l - a +1 robe of positive energy (worn) Magical Staves i - a staff of alchemy (weapon) Jewellery c - a +4 ring of protection (worn) e - an amulet of wildshape h - a ring of protection from cold (worn) k - an amulet of magic regeneration (worn) Scrolls c - 2 scrolls of revelation {unknown} p - a scroll of poison N - a scroll of noise x - 2 scrolls of amnesia h - a scroll of blinking {unknown} t - 5 scrolls of teleportation I - a scroll of immolation m - 2 scrolls of fog {unknown} V - 2 scrolls of vulnerability u - 2 scrolls of acquirement {unknown} d - a scroll of brand weapon {unknown} i - 3 scrolls of identify e - a scroll of enchant weapon {unknown} j - 2 scrolls of enchant armour {unknown} k - 2 scrolls of fear {unknown} Potions j - 4 potions of moonshine L - 2 potions of lignification n - 2 potions of brilliance {unknown} w - 2 potions of heal wounds q - a potion of ambrosia {unknown} f - a potion of attraction {unknown} Skills: - Level 4.0 Fighting + Level 6.9 Dodging + Level 7.4 Stealth + Level 7.6 Spellcasting + Level 7.3 Conjurations + Level 3.6 Air Magic + Level 3.6 Alchemy + Level 3.6 Evocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Static Discharge Conj/Air 82% 3-7/arc 1% 2 d - Fulminant Prism Conj/Alch 29% 3d14 5% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 40% 1d6 5% 1 Apportation Tloc 20% N/A 5% 1 Kinetic Grapnel Frge 40% 1d5 5% 1 Sublimation of Blood Necr 10% N/A 8% 2 Iskenderun's Mystic Bla Conj/Tloc 31% 2d8 (+2d4 12% 4 Fugue of the Fallen Necr 10% N/A 16% 3 Vampiric Draining Necr 10% 2d6 16% 3 Leda's Liquefaction Alch/Erth 15% N/A 24% 4 Dispel Undead Necr 10% 3d9 45% 4 Martyr's Knell Necr/Summ 10% N/A 45% 4 Alistair's Walking Alem Alch/Frge 31% N/A 56% 5 Summon Mana Viper Hex/Summ 10% N/A 82% 5 Diamond Sawblades Frge 5% 4d5 100% 7 Malign Gateway Summ/Tloc 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Ossuary (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 ? D:5 * D:6 * Annotations: D:5 Grinder Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Joseph, wielding a +0 sling of flaming, wearing a +0 ring mail and carrying a +2 heavy quarterstaff and a wand of flame (severely wounded, 85% to hit) You focus your ray upon Joseph. The searing ray hits Joseph! Joseph is almost dead. (Press . to maintain the ray.) Joseph shoots a sling bullet. The sling bullet hits you! The sling bullet burns you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! You stop channelling your searing ray. Joseph shoots a sling bullet. The sling bullet hits your fulminant prism! The sling bullet burns your fulminant prism. Your fulminant prism detonates feebly. Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You miscast Fulminant Prism. Nothing appears to happen. Joseph shoots a sling bullet. The sling bullet hits you but does no damage. Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! Joseph zaps a wand. The puff of flame hits your fulminant prism. Your fulminant prism resists. You hear a loud crackle. You hear an explosion! Vehumet accepts your kill. You feel a bit more experienced. The blast of energy engulfs you!! You die... #.##. ##.#.##### #........# ......#.# #....#.# #..##.#.#.####### #.....@*......... #).##.#.#.####### ..##.#.#@# #.........######### ###### #####.####......... .....### #.# #.#######. ...#.#.## #.# #.# ##.#..#.## #.####.##### #...###.# #..........# ##.#..#.####.####........ ...#.#.####...#######.### There were no monsters in sight! Vanquished Creatures Pikel (D:5) Joseph (D:7) Menkaure (D:6) A water moccasin (D:7) An orc warrior (D:5) 3 ice beasts 2 black bears 2 centaurs 3 lemures 2 phantoms A kobold brigand (D:6) A bullfrog (D:6) A gnoll sergeant (D:5) A burial acolyte (Ossuary) 4 wights (Ossuary) A howler monkey (D:4) A bombardier beetle (D:7) 7 hounds 5 jellies 3 orc priests A gnoll bouda (D:5) A sleepcap (D:4) 4 iguanas Natasha (twice) (D:2) 2 orc wizards (D:6) A mummy (D:6) 11 gnolls 7 adders A shadow imp (D:5) 6 ufetubi 4 dart slugs 2 adder zombies (Ossuary) 12 orcs 2 ribbon worms 7 endoplasms 7 hobgoblins 9 jackals 3 quokkas 9 ball pythons A ball python draugr (Ossuary) 9 bats 3 frilled lizards 2 goblins (D:2) A hobgoblin zombie (Ossuary) 8 kobolds 2 kobold zombies (Ossuary) 4 orc zombies 7 rats 170 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wpan2002 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 244 | D:1 | Found Hourgh's Magic Scroll Emporium. 249 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 401 | D:1 | Learned a level 2 spell: Searing Ray 617 | D:1 | Reached XP level 3. HP: 11/20 MP: 0/9 1111 | D:2 | Learned a level 2 spell: Static Discharge 1166 | D:2 | Encountered Natasha 1171 | D:2 | Killed Natasha 1172 | D:2 | Reached skill level 1 in Fighting 1172 | D:2 | Reached XP level 4. HP: 19/25 MP: 5/11 1669 | D:2 | Encountered Natasha 1673 | D:2 | Killed Natasha 1674 | D:2 | Reached skill level 5 in Conjurations 2308 | D:3 | Reached XP level 5. HP: 25/29 MP: 9/13 3232 | D:4 | Reached XP level 6. HP: 35/35 MP: 8/14 4176 | D:4 | Reached skill level 5 in Spellcasting 4274 | D:5 | Entered Level 5 of the Dungeon 4473 | D:5 | Reached XP level 7. HP: 40/40 MP: 4/16 4475 | D:5 | Reached skill level 5 in Stealth 4743 | D:5 | Found a statue of an orb of winter. 4743 | D:5 | Found a staircase to the Ecumenical Temple. 4744 | D:5 | Found a statue of an orb of winter. 4760 | D:5 | Identified the +11 rapier of Execution {antimagic, Int+4 | Dex+4} 4943 | D:5 | Reached skill level 5 in Dodging 5305 | D:5 | Reached XP level 8. HP: 8/46 MP: 5/19 5307 | D:5 | HP: 3/69 [poisoned by a gnoll sergeant] 5577 | D:5 | Found Onluatove's General Store. 5594 | D:5 | Encountered Grinder 5704 | D:5 | Reached skill level 1 in Air Magic 5716 | D:5 | Encountered Pikel 5777 | D:5 | Killed Pikel 6580 | D:6 | Found a sand-covered staircase. 6593 | Ossuary | Entered an ossuary 6792 | Ossuary | Reached XP level 9. HP: 52/52 MP: 15/21 6843 | Ossuary | Learned a level 4 spell: Fulminant Prism 7990 | Temple | Entered the Ecumenical Temple 8000 | Temple | Became a worshipper of Vehumet 8000 | Temple | Offered knowledge of Freeze by Vehumet. 8109 | D:6 | Encountered Menkaure 8114 | D:6 | Killed Menkaure 8206 | D:6 | Found Gierogue's Lightly-Used Armoury. 8963 | D:7 | Encountered Joseph 8982 | D:7 | Killed Joseph 8982 | D:7 | Killed by an exploding fulminant prism Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_large, layout_basic, serial_shops, shop D:2: layout_rooms, uniq_natasha D:3: layout_basic, serial_park_tiny_1 D:4: layout_loops_corners, minmay_vboxes D:5: layout_basic, minmay_temple_entry_from_below_a, serial_shops, nicolae_square_shop, uniq_pikel, uniq_grinder D:6: layout_cave_pools, nicolae_ossuary_entry_giza, minmay_shop_damaged, kennysheep_generic_room_16, grunt_ministairs_10, uniq_menkaure D:7: layout_loops_corners, mainiacjoe_overflow_alcove_1, uniq_maurice, uniq_crazy_yiuf_cottage, uniq_joseph Temple: mainiacjoe_temple_hex_bubbles Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 3 4 5 6 7 | 7.4 Dodging | 3 4 5 6 | 6.9 Fighting | 1 2 3 4 | 4.0 Conjurations | 5 6 7 | 7.3 Spellcasting | 4 5 6 7 | 7.6 Air Magic | 2 3 | 3.6 Alchemy | 2 3 | 3.6 Evocations | 2 3 | 3.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 1 | | 2 || 3 Melee: Unarmed | 1 | | || 1 Staff | | | 2 || 2 Cast: Magic Dart | 67 | 88 | 100 || 255 Searing Ray | 5 | 44 | 177 || 226 Static Discharge | | 3 | 1 || 4 Fulminant Prism | | | 11 || 11 Drink: Heal wounds | | | 3 || 3 Invisibility | | | 2 || 2 Moonshine | | | 1 || 1 Magic | | | 1 || 1 Lignification | | | 1 || 1 Read: Identify | | | 2 || 2 Teleportation | | | 1 || 1 Noise | | | 1 || 1 Vulnerability | | | 1 || 1 Poison | | | 1 || 1 Armour: Robe | 13 | 15 | 62 || 90 None | | | 8 || 8 Dodge: Dodged | 2 | 13 | 53 || 68