Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 4812619468779914613 16 vibwexami the Grave Robber (level 2, -1/23 HPs) Began as a Revenant Necromancer on June 10, 2026. Slain by a hobgoblin ... wielding a +3 spear (4 damage) ... on level 1 of the Dungeon. The game lasted 00:03:03 (427 turns). vibwexami the Grave Robber (Revenant Necromancer) Turns: 427, Time: 00:03:04 Health: -1/23 AC: 2 Str: 11 XL: 2 Next: 37% Magic: 4/5 EV: 11 Int: 14 God: Gold: 13 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . (100%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of positive energy Scrolls c - a scroll of vulnerability {unknown} Potions g - 2 potions of magic d - a potion of resistance {unknown} Skills: * Level 1.0 Fighting + Level 1.9 Dodging * Level 2.5 Stealth + Level 2.1 Spellcasting * Level 4.2 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 26% 2d8 6% 2 Vampiric Draining Necr 13% 2d6 13% 3 Animate Dead Necr 13% N/A 38% 4 Curse of Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History The jackal barely misses you. The jackal bites you. The hobgoblin hits your soul wisp. The goblin hits you with a +0 club. You encounter a hobgoblin. It is wielding a +3 spear and wearing a ring of poison resistance. You hit the jackal. The jackal is lightly wounded. The bat misses your soul wisp. The jackal bites you. The jackal bites you but does no damage. The jackal barely misses you. Your soul wisp barely misses the bat. The bat barely misses your soul wisp. The goblin misses you. The hobgoblin barely misses your soul wisp. You hit the jackal but do no damage. The jackal is lightly wounded. The bat barely misses your soul wisp. The jackal barely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The bat closely misses your soul wisp. Your soul wisp completely misses the bat. The jackal barely misses you. The hobgoblin hits your soul wisp. The bat hits your soul wisp but does no damage. The jackal completely misses you. The goblin barely misses you. The jackal misses you. You hit the jackal. The jackal is moderately wounded. The bat closely misses your soul wisp. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the bat but does no damage. The bat closely misses your soul wisp. The hobgoblin barely misses your soul wisp. The goblin barely misses you. You hit the jackal. The jackal is heavily wounded. The bat hits your soul wisp. The bat barely misses your soul wisp. The jackal bites you but does no damage. The jackal barely misses you. The jackal closely misses you. Your soul wisp closely misses the bat. The bat barely misses your soul wisp. The hobgoblin hits your soul wisp but does no damage. The hobgoblin hits you from afar with a +3 spear. You die... #. # ##. $# .. .#. #. .#.## #.####...... #.gh@hg..# ###.#####b*gh.### .............######### ######.#♣♣♣♣♣♣......#### #.........####.##.. ###♣♣♣♣♣♣## #.##.# #.### #.##.# #...# #.##.#### #.#.# #...>.... You could see 3 jackals, 2 hobgoblins, a goblin, a bat (ally target) and a friendly soul wisp (summoned). Vanquished Creatures An endoplasm (D:1) A jackal (D:1) A quokka (D:1) 3 ball pythons (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A hobgoblin (D:1) A jackal (D:1) A quokka (D:1) A ball python (D:1) A kobold (D:1) 6 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vibwexami the Revenant Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 229 | D:1 | Reached XP level 2. HP: 13/22 MP: 3/5 423 | D:1 | Reached skill level 1 in Fighting 427 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_loops_ring, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_lined_room_3, infiniplex_forest_lined_corner, infiniplex_forest_clump_medium, infiniplex_forest_straight_4, infiniplex_forest_clump_curved, infiniplex_forest_straight_2, hangedman_decor_riveting, minmay_small_reverse_x Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 1.9 Stealth | | 2.5 Spellcasting | | 2.1 Necromancy | | 4.2 Action || total ---------------------------++------- Attack: Normal || 53 Melee: Dagger || 53 Cast: Soul Splinter || 8 Stab: Sleeping || 2 Armour: Robe || 52 Dodge: Dodged || 60