Dungeon Crawl Stone Soup version 0.35-a0-578-g6b10917da2 (webtiles) character file. Game seed: 14528953472487708008 290 uzkbwza the Magician (level 6, -6/40 HPs) Began as a Djinni Ice Elementalist on June 27, 2026. Killed from afar by an orc wizard (9 damage) ... with a magic dart ... on level 4 of the Dungeon. The game lasted 00:04:08 (2544 turns). uzkbwza the Magician (Djinni Ice Elementalist) Turns: 2544, Time: 00:04:09 Health: -6/40 AC: 4 Str: 7 XL: 6 Next: 58% Gold: 147 EV: 10 Int: 18 God: SH: 0 Dex: 14 rFire + + . (33%) f - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) e - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) g - +0 pair of gloves SInv . i - amulet of dissipation Will ..... d - ring of wizardry Stlth ++ (no ring) HPRegen 0.26/turn %: wizardry (x1), infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 147 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Missiles b - 12 stones c - 8 poisoned darts j - 5 datura-tipped darts Armour a - a +0 robe e - a +0 leather armour (worn) g - a +0 pair of gloves (worn) h - a +0 buckler Jewellery d - a ring of wizardry (worn) i - an amulet of dissipation (worn) Scrolls f - a scroll of fear b - a scroll of blinking t - 2 scrolls of teleportation w - a scroll of enchant weapon Potions e - 3 potions of enlightenment g - a potion of magic Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 5.7 Spellcasting * Level 5.7 Conjurations * Level 5.7 Hexes * Level 5.7 Summonings * Level 5.7 Necromancy * Level 5.7 Translocations * Level 5.7 Forgecraft * Level 5.7 Fire Magic * Level 5.7 Ice Magic * Level 5.7 Air Magic * Level 5.7 Earth Magic * Level 5.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 50% 1d8 2% 3 c - Ozocubu's Armour Ice 25% N/A 2% 3 d - Summon Ice Beast Ice/Summ 25% N/A 2% 3 e - Summon Small Mammal Summ 100% N/A 1% 1 f - Searing Ray Conj 50% 2d6 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 = Annotations: D:4 Eustachio Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You encounter a ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. Unknown command. A ribbon worm is nearby! Unknown command. A ribbon worm is nearby! You hit the ribbon worm but do no damage. The ribbon worm closely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (100% to hit) You freeze the ribbon worm. The ribbon worm is lightly wounded. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, 100% to hit) You freeze the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm closely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, 100% to hit) You freeze the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, 100% to hit) You freeze the ribbon worm! You kill the ribbon worm! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line That would be overly suicidal. Okay, then. Unknown command. You disentangle yourself. You now have 92 gold pieces (gained 8). A ball python comes into view. Unknown command. A ball python is nearby! Unknown command. A ball python is nearby! Unknown command. A ball python is nearby! You hit the ball python. The ball python hisses angrily. The ball python is heavily wounded. The ball python barely misses you. The ball python closely misses you. You completely miss the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. You hit the ball python. You kill the ball python! No target in view! You see here a ball python corpse. You encounter 2 endoplasms. The helpless endoplasm fails to defend itself. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. The cold chills you terribly! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) You freeze the endoplasm. You kill the endoplasm! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) You freeze the endoplasm. The endoplasm is lightly wounded. The endoplasm misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (lightly wounded, 100% to hit) You freeze the endoplasm. You kill the endoplasm! You encounter a bat. A bat is nearby! The bat hits you. You miss the bat. The bat hits you but does no damage. The bat hits you. You closely miss the bat. The bat hits you but does no damage. The bat hits you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line That would be overly suicidal. Okay, then. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. The bat hits you but does no damage. You hit the bat but do no damage. The bat closely misses you. x2 Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line That would be overly suicidal. Okay, then. Unknown command. The bat hits you but does no damage. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) You freeze the bat! You kill the bat! Found a stone staircase leading down. There is a stone staircase leading down here. Found a robe. There is a shaft here. You see here a +0 robe. You see here a ball python skeleton. c - 2 scrolls labelled PAOTUH IJAA (gained 1) You encounter a quokka. Unknown command. A quokka is nearby! Unknown command. A quokka is nearby! Unknown command. A quokka is nearby! Unknown command. A quokka is nearby! You hit the quokka. The quokka is heavily wounded. The quokka barely misses you. The quokka closely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (heavily wounded, 100% to hit) You freeze the quokka. The quokka is almost dead. The quokka barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 100% to hit) You freeze the quokka. The quokka is almost dead. The quokka barely misses you. Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (almost dead, 100% to hit) You freeze the quokka. You kill the quokka! Done exploring. Done exploring. Unknown command. Done exploring. Unknown command. As you read the scroll labelled SIGIED HASERR, it crumbles to dust. It is a scroll of identify. h -> t - a scroll of teleportation; e -> i - 4 scrolls of identify Unknown command. Unknown command. As you read the scroll of identify, it crumbles to dust. f -> e - a potion of enlightenment As you read the scroll of identify, it crumbles to dust. j -> c - a potion of curing As you read the scroll of identify, it crumbles to dust. d -> b - a scroll of blinking As you read the scroll of identify, it crumbles to dust. k -> g - a potion of magic Okay, then. Unknown command. Done exploring. Done exploring. There is a stone staircase leading down here. You fly downwards. You encounter a great orb of eyes, an endoplasm, a ball python and a frilled lizard. The ball python hisses angrily. Found a buckler. Found a faded altar of an unknown god. Found a stone staircase leading down. There is a stone staircase leading up here. There are monsters nearby! Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (100% to hit) You freeze the ball python. You kill the ball python! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. You see here a ball python corpse. You encounter a great orb of eyes. Found 6 datura-tipped darts. The great orb of eyes turns its gaze towards you. You see here a ball python corpse. There is a stone staircase leading up here. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! You encounter an orc. It is wielding a +0 club. Casting: Ozocubu's Armour (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Unknown command. Casting: Summon Ice Beast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (ally target, 100% to hit) You freeze the frilled lizard. You kill the frilled lizard! You encounter an endoplasm. Your ice beast hits the endoplasm but does no damage. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (ally target, 100% to hit) You freeze the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. The cold chills you terribly! * * * LOW HITPOINT WARNING * * * Your ice beast hits the endoplasm. Your ice beast freezes the endoplasm. The endoplasm dies! Your icy armour cracks and falls away as you move. You see here a +0 buckler. h - a +0 buckler The endoplasm hits your ice beast. Your ice beast hits the endoplasm. Your ice beast freezes the endoplasm! The endoplasm dies! You see here a ball python corpse. There is a stone staircase leading up here. The great orb of eyes pulsates ominously. Your ice beast disappears in a puff of smoke! HP restored. You encounter a glass eye and an eye of devastation. The great orb of eyes turns its gaze towards you. The eye of devastation turns its gaze towards you. An orc comes into view. The orc leaves your sight. Unknown command. Unknown command. You encounter a dart slug. Found a stone staircase leading down. There is a faded altar of an unknown god here. This altar belongs to (a) Okawaru, (b) Ashenzari or (c) Ignis, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. You encounter a ball python. Found a scroll of teleportation. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (asleep, 100% to hit) You freeze the dart slug! The dart slug is almost dead. The dart slug barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (almost dead, 100% to hit) You freeze the dart slug. You kill the dart slug! t - 2 scrolls of teleportation (gained 1) You now have 101 gold pieces (gained 9). e - 2 potions of enlightenment (gained 1) i - a scroll of identify Unknown command. The eye of devastation turns its gaze towards you. You encounter an orc. It is wielding a +0 club. Unknown command. An orc is nearby! Unknown command. Unknown command. The orc leaves your sight. The orc shouts! You encounter an orc. It is wielding a +0 hand axe and quivering boomerangs. You encounter an orc. It is wielding a +0 mace. The orc throws a boomerang. The boomerang barely misses you. You encounter an endoplasm. The orc shouts! You encounter a clockroach. The orc throws a boomerang. The boomerang hits you. The orc closely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. You encounter an adder. The orc barely misses you. Your ice beast closely misses the orc. Casting: Summon Ice Beast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club (ally target, 100% to hit) You freeze the orc. The orc is severely wounded. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc hits your ice beast with a +0 mace. The great orb of eyes pulsates ominously. The orc hits your ice beast with a +0 club. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club (severely wounded, ally target, 100% to hit) You freeze the orc. You kill the orc! * * * LOW HITPOINT WARNING * * * Your ice beast hits the orc. Your ice beast freezes the orc. The orc dies! The orc closely misses your ice beast. The clockroach misses your ice beast. Your ice beast misses the clockroach. The orc closely misses your ice beast. The orc hits your ice beast but does no damage. The clockroach sprays sand from its hourglass at you. The blast of sand misses your ice beast. The blast of sand hits you! * * * LOW HITPOINT WARNING * * * Your ice beast hits the orc. Your ice beast freezes the orc! The orc dies! The orc closely misses your ice beast. Something bites your ice beast. Your ice beast hits the orc. Your ice beast freezes the orc. The orc dies! The endoplasm hits your ice beast. You feel better. Something barely misses your ice beast. Something misses your ice beast. Your ice beast hits the endoplasm. Your ice beast freezes the endoplasm. The endoplasm dies! Something bites your ice beast but does no damage. The adder barely misses your ice beast. Your ice beast hits the adder. Your ice beast freezes the adder! The adder bites your ice beast but does no damage. Your ice beast misses the adder. The adder completely misses your ice beast. Your ice beast hits the adder. The adder dies! You have reached level 5! The power to cast Searing Ray wells up from within. Spell assigned to 'f'. Something misses your ice beast. Something barely misses your ice beast. Your ice beast disappears in a puff of smoke! You start resting. A clockroach comes into view. A clockroach is nearby! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. * * * LOW HITPOINT WARNING * * * The wall freezes the clockroach. The clockroach is warded from harm. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (damage-immune at range, 100% to hit) You freeze the clockroach! The clockroach is severely wounded. * * * LOW HITPOINT WARNING * * * The wall freezes the clockroach. The clockroach bites you. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (severely wounded, damage-immune at range, 100% to hit) You freeze the clockroach! You kill the clockroach! * * * LOW HITPOINT WARNING * * * You start resting. The frozen ramparts melt away. You start resting. HP restored. d - a green potion You encounter a frilled lizard. A frilled lizard is nearby! Unknown command. A frilled lizard is nearby! Unknown command. The frilled lizard hisses angrily. You barely miss the frilled lizard. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! No target in view! Found a rimehorn talisman. You see here a rimehorn talisman. A ball python comes into view. Unknown command. A ball python is nearby! No target in range! Unknown command. You hit the ball python but do no damage. The ball python hisses angrily. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You escape the ball python's grasp. Found a potion of enlightenment. The ball python bites you but does no damage. You hit the ball python. The ball python is heavily wounded. The ball python misses you. You hit the ball python. You kill the ball python! You see here a ball python corpse. No target in view! You encounter a ball python. Unknown command. A ball python is nearby! Unknown command. A ball python is nearby! Unknown command. You encounter a gnoll. It is wielding a +0 halberd. Unknown command. No target in range! Found a stone staircase leading up. You encounter a gnoll. It is wielding a +0 flail. The gnoll shouts! You hear a shout! x2; The gnoll shouts! You hear a shout! x2 You encounter an endoplasm. You encounter a gnoll. It is wielding a +0 spear. You encounter a gnoll. It is wielding a +0 club. You encounter a gnoll bouda. It is wielding a +0 club. The gnoll leaves your sight. No target in range! No target in range! No target in range! Unknown command. The gnoll attacks as it pursues you! The gnoll closely misses you. Found a scroll labelled BEKHLI HU VOTZE. You encounter an adder. The adder leaves your sight. The gnolls pick up the pace! The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll enters a dispersal trap! The gnoll bouda blinks! The gnoll blinks! x3 You blink. Found a scroll of teleportation. The gnoll leaves your sight. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. Your surroundings suddenly seem different. Found a leather armour and 29 gold pieces. Found a stone staircase leading up and a stone staircase leading down. Found a parchment of Magic Dart. You encounter a ball python. The gnoll closely misses you. The ball python hisses angrily. There is a stone staircase leading up here. The adder closely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python misses you. You encounter a hobgoblin. You fly upwards. There is a stone staircase leading down here. Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate A stone staircase leading down. The walls around you are covered in ice. * * * LOW HITPOINT WARNING * * * The wall freezes the adder. The adder bites you but does no damage. The wall freezes the gnoll but does no damage. The gnoll barely misses you. The wall freezes the ball python. You kill the ball python! The wall freezes the adder. The adder seems to slow down. The adder closely misses you. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! * * * LOW HITPOINT WARNING * * * The wall freezes the gnoll. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Ozocubu's Armour (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (lightly wounded, covering ground quickly, 100% to hit) You freeze the gnoll. The gnoll is severely wounded. * * * LOW HITPOINT WARNING * * * The gnoll is no longer moving quickly. The wall freezes the gnoll. The gnoll barely misses you. The wall freezes the adder. The adder seems to slow down. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (almost dead, 100% to hit) You freeze the gnoll! You kill the gnoll! * * * LOW HITPOINT WARNING * * * The wall freezes the adder. You kill the adder! Your Spellcasting skill increases to level 5! Your Conjurations skill increases to level 5! Your Hexes skill increases to level 5! Your Summonings skill increases to level 5! Your Necromancy skill increases to level 5! Your Translocations skill increases to level 5! Your Forgecraft skill increases to level 5! Your Fire Magic skill increases to level 5! Your Ice Magic skill increases to level 5! Your Air Magic skill increases to level 5! Your Earth Magic skill increases to level 5! Your Alchemy skill increases to level 5! The frozen ramparts melt away. Your icy armour starts to melt. Your icy armour evaporates. HP restored. Done exploring. You fly downwards. The ball python bites you. The ball python grabs you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. There is a stone staircase leading up here. Unknown command. There are monsters nearby! Unknown command. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you but does no damage. The ball python constricts you. You escape the ball python's grasp. The gnoll bouda shouts! The hobgoblin shouts! The endoplasm completely misses you. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll misses you. You hear a shout! You fly upwards. There is a stone staircase leading down here. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate A stone staircase leading down. The walls around you are covered in ice. The wall freezes the ball python. You kill the ball python! The wall freezes the endoplasm. The endoplasm hits you but does no damage. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) You freeze the endoplasm. The endoplasm is almost dead. Your attacks no longer feel as feeble. The wall freezes the endoplasm. You kill the endoplasm! You start resting. The frozen ramparts melt away. You start resting. HP restored. You see here a +0 club. You see here a ball python corpse. You see here a ball python skeleton. There is a stone staircase leading down here. You fly downwards. The great orb of eyes turns its gaze towards you. There is a stone staircase leading up here. Unknown command. Unknown command. The eye of devastation turns its gaze towards you. i - a boomerang Things that are here: a +0 hand axe; a +0 mace The great orb of eyes pulsates ominously. j - 6 datura-tipped darts e - 3 potions of enlightenment (gained 1) e - a scroll labelled BEKHLI HU VOTZE Unknown command. t - 2 scrolls of teleportation (gained 1) A gnoll comes into view. Unknown command. A gnoll is nearby! The gnoll hits you with a +0 flail! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. * * * LOW HITPOINT WARNING * * * The wall freezes the gnoll. The gnoll barely misses you. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) You freeze the gnoll! The gnoll is severely wounded. * * * LOW HITPOINT WARNING * * * The wall freezes the gnoll. The gnoll closely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (almost dead, 100% to hit) You freeze the gnoll! You kill the gnoll! * * * LOW HITPOINT WARNING * * * You encounter a gnoll. It is wielding a +0 flail. Unknown command. A gnoll is nearby! Unknown command. Okay, then. The frozen ramparts melt away as you move. You start resting. A gnoll bouda comes into view. A gnoll bouda is nearby! The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. You hear a shout! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! * * * LOW HITPOINT WARNING * * * The gnoll picks up the pace! You hear a shout! x2 Casting: Ozocubu's Armour (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. * * * LOW HITPOINT WARNING * * * The wall freezes the gnoll bouda but does no damage. It was a potion of haste. You feel yourself speed up. The gnoll shouts! The wall freezes the gnoll bouda. Unknown command. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (lightly wounded, 100% to hit) You freeze the gnoll bouda. The gnoll bouda is moderately wounded. * * * LOW HITPOINT WARNING * * * The wall freezes the gnoll bouda. The gnoll bouda barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (moderately wounded, 100% to hit) You freeze the gnoll bouda. The gnoll bouda is severely wounded. * * * LOW HITPOINT WARNING * * * The wall freezes the gnoll bouda. The gnoll bouda barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (almost dead, 100% to hit) You freeze the gnoll bouda. You kill the gnoll bouda! * * * LOW HITPOINT WARNING * * * The wall freezes the gnoll. x2 You aren't carrying any items that you can evoke. Throw: 6 darts (datura) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (54% to hit, chance to frenzy on hit: 100%) You throw a dart. The dart closely misses the gnoll. The dart barely misses the gnoll. The dart hits the hobgoblin. The hobgoblin flies into a frenzy! The wall freezes the gnoll. The gnoll hits you but does no damage. The wall freezes the gnoll! Unknown command. You aren't carrying any items that you can evoke. Throw: boomerang Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (frenzied and wild, not watching you, 54% to hit) You throw a boomerang. The boomerang closely misses the gnoll. The boomerang hits the gnoll and shatters for extra damage. The gnoll is almost dead. The wall freezes the gnoll. The gnoll closely misses you. The wall freezes the gnoll. The wall freezes the gnoll! You kill the gnoll! You have reached level 6! Unknown command. You don't have any such object. Fire/throw/use which item? (? for menu, Esc to quit) Huh? You don't have any such object. Fire/throw/use which item? (? for menu, Esc to quit) You don't have any such object. Fire/throw/use which item? (? for menu, Esc to quit) You don't have any such object. Fire/throw/use which item? (? for menu, Esc to quit) You don't have any such object. Fire/throw/use which item? (? for menu, Esc to quit) Okay, then. Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (frenzied and wild, not watching you, 85% to hit) You focus your ray upon the hobgoblin. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the hobgoblin. The hobgoblin is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Your attacks no longer feel as feeble. Something hits the hobgoblin. The hobgoblin dies! The searing ray misses the gnoll. * * * LOW HITPOINT WARNING * * * The wall freezes the gnoll. You kill the gnoll! You start resting. You stop channelling your searing ray. The frozen ramparts melt away. A gnoll is nearby! Unknown command. A gnoll is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (almost dead, covering ground quickly, 88% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You start resting. You stop channelling your searing ray. You start resting. Your extra speed is starting to run out. You feel yourself slow down. Your icy armour starts to melt. Your icy armour evaporates. HP restored. Things that are here: a +0 club; a +0 robe; a gnoll corpse Things that are here: a +0 spear; a +0 flail; a gnoll corpse You see here a +0 flail. You now have 115 gold pieces (gained 14). You now have 130 gold pieces (gained 15). There is a stone staircase leading down here. The great orb of eyes turns its gaze towards you. Done exploring. Done exploring. Done exploring. Unknown command. Done exploring. Unknown command. Done exploring. Unknown command. Done exploring. Unknown command. Unknown command. Done exploring. Done exploring. As you read the scroll of identify, it crumbles to dust. e -> w - a scroll of enchant weapon Unknown command. Okay, then. Unknown command. As you read the scroll labelled PAOTUH IJAA, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. c -> f - a scroll of fear Unknown command. The glass eye turns its gaze towards you. The great orb of eyes turns its gaze towards you. There is a stone staircase leading down here. You fly downwards. Found 17 gold pieces and a triangular bone amulet. There is a stone staircase leading up here. Unknown command. Found an escape hatch in the floor. You now have 147 gold pieces (gained 17). Found a stone staircase leading up. i - an amulet of dissipation Unknown command. c - 8 poisoned darts (gained 3) Unknown command. You start putting on your amulet. You continue putting on your amulet of dissipation. x5 You finish putting on your amulet of dissipation. You feel as though your troubles will go away faster. i - an amulet of dissipation (worn) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a ball python and Eustachio the Magnificent. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter an orc wizard and an orc priest. The orc priest shouts! The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! The orc priest looks encouraged for a moment. Unknown command. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You encounter an orc. It is wielding a +0 whip. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the orc wizard. You encounter a goblin. It is wielding a +0 club. The wall freezes the orc wizard! Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, 100% to hit) You freeze the orc wizard. The orc wizard is almost dead. The wall freezes the orc priest but does no damage. The wall freezes the orc wizard. You kill the orc wizard! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes the orc priest! Casting: Ozocubu's Armour (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 falchion and wearing a +0 scale mail (heavily wounded, 100% to hit) You freeze the orc priest. The orc priest is severely wounded. The wall freezes the orc priest but does no damage. The orc priest barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 falchion and wearing a +0 scale mail (severely wounded, 100% to hit) You freeze the orc priest! You kill the orc priest! * * * LOW HITPOINT WARNING * * * The wall freezes the goblin! You kill the goblin! The wall freezes the orc but does no damage. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? Okay, then. Unknown command. Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 whip and wearing a +0 scale mail (88% to hit) You focus your ray upon the orc. The searing ray misses the orc. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The frozen ramparts melt away. The searing ray hits the orc. The orc is severely wounded. * * * LOW HITPOINT WARNING * * * You encounter an orc wizard. It is wielding a +0 dagger. The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc! You kill the orc! * * * LOW HITPOINT WARNING * * * The orc wizard shouts! You stop channelling your searing ray. Your icy armour cracks and falls away as you move. You encounter an orc wizard. It is wielding a +0 dagger. The orc wizard shouts! The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. * * * LOW HITPOINT WARNING * * * Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! * * * LOW HITPOINT WARNING * * * The wall freezes the orc wizard. The wall freezes something! You closely miss the orc wizard. The orc wizard is lightly wounded. The wall freezes the orc wizard. The orc wizard casts a spell at you. You are confused. The wall freezes something. Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Okay, then. Unknown command. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * The orc wizard points at you and mumbles some strange words. The magic dart hits you. * * * LOW HITPOINT WARNING * * * The orc wizard attacks as it pursues you! The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You feel less confused. Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Ozocubu's Armour (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 83% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard! The orc wizard is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Something completely misses you. The orc wizard closely misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. Something hits you. * * * LOW HITPOINT WARNING * * * The orc wizard barely misses you. Okay, then. Something hits you but does no damage. The orc wizard closely misses your ice beast. Your ice beast barely misses the orc wizard. A puff of flame appears from out of thin air! The puff of flame hits your ice beast! Your ice beast melts! Your ice beast hits the orc wizard. The orc wizard dies! A puff of flame appears from out of thin air! The puff of flame hits your ice beast! Your ice beast melts! A puff of flame appears from out of thin air! The puff of flame hits your ice beast! Your ice beast melts! Your ice beast dies! Your ice beast disappears in a puff of smoke! You start resting. Something tries to affect you, but you resist. You start resting. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * Okay, then. There is a stone staircase leading up here. The orc wizard points at you and mumbles some strange words. The magic dart hits you! You die... #.#........................# #.........#..........##### #.##..#........#...### .. #..##.##...###.## ###.###.#...#...##### #..........>...### #.....#....).....#### #.....##............# .......##..@..####..# ..... ###.....###.{## .... #.......##...# .... ##..##..##...# ##.##..o...## .###.....## .. ##..### ... #### You could see an orc wizard. Vanquished Creatures A gnoll bouda (D:3) An orc priest (D:4) A clockroach (D:3) An orc wizard (D:4) 6 gnolls 3 adders (D:2) 2 dart slugs 2 orcs A ribbon worm (D:2) 11 endoplasms 5 hobgoblins 3 jackals (D:1) 4 quokkas 6 ball pythons 7 bats 4 frilled lizards 4 goblins 5 kobolds A rat (D:1) 68 creatures vanquished. Vanquished Creatures (collateral kills) An orc wizard (D:4) An adder (D:3) 3 orcs (D:3) 3 endoplasms (D:3) 8 creatures vanquished. Vanquished Creatures (others) A hobgoblin (D:3) 1 creature vanquished. Grand Total: 77 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | uzkbwza the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | uzkbwza set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 87 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 277 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 277 | D:1 | Learned a level 1 spell: Summon Small Mammal 883 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1167 | D:2 | Found Diurepn's Jewellery Boutique. 1651 | D:3 | Encountered a great orb of eyes 1651 | D:3 | Found a faded altar of an unknown god. 1654 | D:3 | Encountered a great orb of eyes 1711 | D:3 | Encountered a glass eye 1711 | D:3 | Encountered an eye of devastation 1790 | D:3 | Reached XP level 5. HP: 23/35 MP: 0/0 1790 | D:3 | Learned a level 2 spell: Searing Ray 1987 | D:2 | Reached skill level 5 in Spellcasting 1987 | D:2 | Reached skill level 5 in Conjurations 1987 | D:2 | Reached skill level 5 in Hexes 1987 | D:2 | Reached skill level 5 in Summonings 1987 | D:2 | Reached skill level 5 in Necromancy 1987 | D:2 | Reached skill level 5 in Translocations 1987 | D:2 | Reached skill level 5 in Forgecraft 1987 | D:2 | Reached skill level 5 in Fire Magic 1987 | D:2 | Reached skill level 5 in Ice Magic 1987 | D:2 | Reached skill level 5 in Air Magic 1987 | D:2 | Reached skill level 5 in Earth Magic 1987 | D:2 | Reached skill level 5 in Alchemy 2208 | D:3 | Reached XP level 6. HP: 21/40 MP: 0/0 2475 | D:4 | Encountered Eustachio 2539 | D:4 | HP: 2/40 [something/magic dart (7)] 2544 | D:4 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_medium, layout_basic D:2: layout_loops_ring, serial_shops, shop D:3: layout_rooms, hellmonk_ecumenical_altar_watching_god D:4: layout_cave_pools, mainiacjoe_overflow_24_doors, serial_shops, nicolae_shop_tiny_glass, minmay_increasing_density, uniq_eustachio, uniq_pikel, uniq_robin Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.7 Conjurations | 4 5 | 5.7 Hexes | 4 5 | 5.7 Summonings | 4 5 | 5.7 Necromancy | 4 5 | 5.7 Translocations | 4 5 | 5.7 Forgecraft | 4 5 | 5.7 Fire Magic | 4 5 | 5.7 Ice Magic | 4 5 | 5.7 Air Magic | 4 5 | 5.7 Earth Magic | 4 5 | 5.7 Alchemy | 4 5 | 5.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 14 | 39 || 53 Melee: Unarmed | 12 | || 12 Dagger | 2 | 39 || 41 Throw: Dart | | 1 || 1 Boomerang | | 1 || 1 Cast: Freeze | 55 | 31 || 86 Summon Ice Beast | | 3 || 3 Ozocubu's Armour | | 5 || 5 Frozen Ramparts | | 7 || 7 Searing Ray | | 4 || 4 Drink: Curing | | 1 || 1 Haste | | 1 || 1 Read: Identify | | 6 || 6 Teleportation | | 1 || 1 Fear | | 1 || 1 Stab: Sleeping | | 3 || 3 Armour: Robe | 20 | || 20 Leather armour | 7 | 47 || 54 Dodge: Dodged | 36 | 49 || 85 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2527 | 2415 | 112 | 96 | 1753 | 4 | 631.8 | Dungeon | 2527 | 2415 | 112 | 96 | 1753 | 4 | 631.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1068 daAuts D:1: 742 daAuts D:3: 609 daAuts D:4: 107 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+