Dungeon Crawl Stone Soup version 0.35-a0-578-g6b10917da2 (webtiles) character file. Game seed: 13959897515885548843 2142 uzkbwza the Thaumaturge (level 9, -5/60 HPs) Began as a Djinni Ice Elementalist on June 27, 2026. Was an Initiate of Makhleb. Slain by a komodo dragon (22 damage) ... on level 6 of the Dungeon. The game lasted 00:08:01 (5985 turns). uzkbwza the Thaumaturge (Djinni Ice Elementalist) Turns: 5985, Time: 00:08:02 Health: -5/60 AC: 10 Str: 7 XL: 9 Next: 56% Gold: 397 EV: 10 Int: 21 God: Makhleb [......] SH: 0 Dex: 14 rFire + + . (33%) d - +1 dagger (venom) rCold x . . (150%) (no offhand) rNeg . . . (100%) j - +1 ring mail {Will+} rPois ∞ (0%) g - +1 helmet rElec . (100%) i - +1 cloak rCorr . (100%) (no gloves) SInv . (no amulet) Will +.... (no ring) Stlth + (no ring) HPRegen 0.30/turn %: infuse magic (-6 HP) @: swift, flying, quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 397 gold pieces. Inventory: Hand Weapons b - a +0 devious dagger d - a +1 dagger of venom (weapon) Missiles e - 10 stones f - 5 poisoned darts k - 3 boomerangs l - 2 curare-tipped darts Armour a - a +0 robe c - a +0 leather armour g - a +1 helmet (worn) h - a +0 cloak of poison resistance i - a +1 cloak (worn) j - a +1 ring mail of willpower (worn) Wands f - a wand of mindburst (13) e - a wand of paralysis (4) p - a wand of polymorph (3) Scrolls t - 2 scrolls of teleportation c - 5 scrolls of poison {unknown} e - 2 scrolls of enchant weapon {unknown} h - 3 scrolls of enchant armour {unknown} m - a scroll of amnesia {unknown} Potions m - a potion of might f - 3 potions of heal wounds {unknown} j - 3 potions of haste {unknown} k - a potion of cancellation {unknown} n - a potion of mutation {unknown} o - 2 potions of moonshine p - 3 potions of lignification {unknown} q - 5 potions of brilliance {unknown} s - a potion of invisibility {unknown} d - a potion of experience {unknown} l - a potion of berserk rage {unknown} c - a potion of curing Skills: - Level 3.0 Fighting - Level 5.0 Dodging - Level 2.0 Stealth + Level 8.8 Spellcasting + Level 8.8 Conjurations + Level 8.8 Hexes + Level 8.8 Summonings + Level 8.8 Necromancy + Level 8.8 Translocations + Level 8.8 Forgecraft + Level 8.8 Fire Magic + Level 8.8 Ice Magic + Level 8.8 Air Magic + Level 8.8 Earth Magic + Level 8.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 92% 1d14 1% 3 c - Ozocubu's Armour Ice 46% N/A 1% 3 d - Iskenderun's Mystic Conj/Tloc 46% 2d10 (+2d57% 4 e - Summon Ice Beast Ice/Summ 46% N/A 1% 3 f - Ensorcelled Hibernat Hex/Ice 92% N/A 1% 2 g - Swiftness Air 46% N/A 1% 3 h - Shock Conj/Air 100% 1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:6 The Realm of Zot is guarded by orbs of entropy. Altars: Cheibriados Dithmenos Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Xom Yredelemnul Zin The Shining One Shops: D:4 = Annotations: D:1 2 transporters Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History An orc is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (wandering, hasn't noticed you, 83% to hit) The zap hits the orc. The orc is heavily wounded. The orc shouts! * * * LOW HITPOINT WARNING * * * Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (heavily wounded, 83% to hit) The zap misses the orc. * * * LOW HITPOINT WARNING * * * Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (heavily wounded, 83% to hit) The zap hits the orc. The orc is severely wounded. * * * LOW HITPOINT WARNING * * * Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (severely wounded, 83% to hit) The zap hits the orc. You kill the orc! * * * LOW HITPOINT WARNING * * * Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. HP restored. You now have 295 gold pieces (gained 5). Things that are here: a +0 dagger; a +0 leather armour; an orc corpse You encounter a hound. A hound is nearby! Unknown command. A hound is nearby! Unknown command. A hound is nearby! Unknown command. A hound is nearby! The zap misses the hound. The hound barks! The zap hits the hound. The hound is lightly wounded. The zap hits the hound but does no damage. The hound is lightly wounded. The zap hits the hound. The hound is moderately wounded. The hound bites you but does no damage. The zap hits the hound. The hound is heavily wounded. The hound barely misses you. The zap misses the hound. The hound misses you. The hound barely misses you. The zap hits the hound! The hound is almost dead. The hound bites you. The zap misses the hound. The hound bites you but does no damage. The hound bites you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (almost dead, 100% to hit) You freeze the hound. You kill the hound! * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 2! An orc comes into view. Unknown command. An orc is nearby! Unknown command. An orc is nearby! Unknown command. An orc is nearby! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line That would be overly suicidal. Okay, then. Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Unknown command. The orc shouts! The orc hits you with a +2 flail of draining! You barely miss the orc. The orc hits you but does no damage. Ijyb zaps a wand. You easily resist. Ijyb screams, "Me am play god!" Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the orc. The orc barely misses you. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Ijyb zaps a wand. You suddenly lose the ability to move! The wall freezes the orc. You kill the orc! Ijyb zaps a wand. You easily resist. Ijyb zaps a wand. You easily resist. Your ice beast hits Ijyb. Your ice beast freezes Ijyb! You can act again. Unknown command. Casting: Summon Ice Beast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 quarterstaff, wearing a +1 ring mail of willpower and carrying a wand of paralysis (heavily wounded, ally target, 100% to hit) You freeze Ijyb! Ijyb is almost dead. The wall freezes Ijyb! You kill Ijyb! Unknown command. The frozen ramparts melt away as you move. e - a wand of paralysis (4) Things that are here: a +0 quarterstaff; a +1 ring mail of willpower; the goblin corpse of Ijyb j - a +1 ring mail of willpower Your ice beast disappears in a puff of smoke! You now have 315 gold pieces (gained 20). k - 3 boomerangs Things that are here: a +2 flail of draining; an orc corpse Unknown command. Okay, then. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You start removing your armour. You continue removing your +0 leather armour. x5 You finish removing your +0 leather armour. You start putting on your armour. You continue putting on your +1 ring mail of willpower. x5 You finish putting on your +1 ring mail of willpower. You feel strong-willed. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You now have 325 gold pieces (gained 10). d - a bubbling golden potion Unknown command. Found a chain mail. Found a stone staircase leading down. You encounter an orc. It is wielding a +0 hand axe. Unknown command. An orc is nearby! Unknown command. An orc is nearby! The zap hits the orc! You kill the orc! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter Sigmund the Dreaded. He is wielding a +1 heavy scythe. Sigmund shouts! Sigmund is nearby! Sigmund is nearby! Unknown command. Sigmund is nearby! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Ice Beast. Your hands feel numb with cold! The cold chills you terribly! Casting: Summon Ice Beast (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. * * * LOW HITPOINT WARNING * * * Casting: Summon Ice Beast (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! * * * LOW HITPOINT WARNING * * * Sigmund casts a spell at you. The magic dart hits your ice beast. Your ice beast barely misses Sigmund. Casting: Ozocubu's Armour (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. * * * LOW HITPOINT WARNING * * * The wall freezes Sigmund. Sigmund closely misses you. Your ice beast hits Sigmund. Your ice beast freezes Sigmund! Casting: Frozen Ramparts (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Your ice beast hits Sigmund. Your ice beast freezes Sigmund. The wall freezes Sigmund! You kill Sigmund! Training target 3.0 for Fighting reached! Your Fighting skill increases to level 3! You need to enable at least one skill for training. Unknown command. You swap places with your ice beast. Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. Found a viscous ruby potion. Found a +0 club. Things that are here: a +1 heavy scythe; a +0 robe; the human corpse of Sigmund Unknown command. Your magical contamination has completely faded away. Your ice beast disappears in a puff of smoke! l - a viscous ruby potion Unknown command. You encounter an iguana. Unknown command. An iguana is nearby! Unknown command. An iguana is nearby! An iguana is nearby! Unknown command. The zap hits the iguana but does no damage. The iguana hisses angrily. The zap hits the iguana but does no damage. The zap hits the iguana. The iguana is lightly wounded. The zap hits the iguana. The iguana is moderately wounded. The zap hits the iguana! The iguana is severely wounded. The zap misses the iguana. The iguana bites you. You hit the iguana but do no damage. The iguana is poisoned. The iguana is severely wounded. The iguana closely misses you. You hit the iguana. The iguana is almost dead. The iguana barely misses you. You hit the iguana. You kill the iguana! No target in view! Found 10 gold pieces. e - a scroll labelled GESHICW ZIRE Unknown command. You now have 335 gold pieces (gained 10). You now have 345 gold pieces (gained 10). Done exploring. Unknown command. Done exploring. Done exploring. Done exploring. Okay, then. Done exploring. Unknown command. Done exploring. Things that are here: a +2 flail of draining; an orc skeleton There is a stone staircase leading down here. You fly downwards. Found four items. Found a stone staircase leading up. There is a stone staircase leading up here. You encounter an iguana. The iguana hisses angrily. Unknown command. An iguana is nearby! Unknown command. The zap misses the iguana. The zap hits the iguana. The iguana is moderately wounded. You miscast Shock. Nothing appears to happen. The zap hits the iguana! The iguana is severely wounded. The zap hits the iguana. You kill the iguana! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. HP restored. You now have 360 gold pieces (gained 15). c - 4 scrolls labelled OTTALI ROSS (gained 1) You encounter a sleepcap. A sleepcap is nearby! A sleepcap is nearby! Unknown command. A sleepcap is nearby! The zap hits the sleepcap. The sleepcap is lightly damaged. The zap hits the sleepcap! The sleepcap is moderately damaged. The zap hits the sleepcap. The sleepcap is heavily damaged. The zap hits the sleepcap. The sleepcap is severely damaged. The zap hits the sleepcap. The sleepcap is almost destroyed. The zap hits the sleepcap. You destroy the sleepcap! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter an orc. It is wielding a +0 flail. An orc is nearby! Unknown command. An orc is nearby! Unknown command. An orc is nearby! The zap hits the orc but does no damage. The orc shouts! You hear a shout! You hear a bark! The zap hits the orc. The orc is severely wounded. You hear a shout! x3 The zap misses the orc. The zap hits the orc. You kill the orc! You encounter a hound. You encounter an orc. It is wielding a +0 hand axe. The zap hits the orc. The orc is moderately wounded. The zap hits the hound. The hound is moderately wounded. You encounter an orc. It is wielding a +0 whip. There are monsters nearby! There are monsters nearby! The zap hits the orc! You kill the orc! The orc shouts! You hear a shout! You encounter Edmund the Younger. He is wielding a +5 dire flail of holy wrath and carrying a wand of polymorph. Edmund zaps a wand. You resist with almost no effort. Edmund zaps a wand. You resist with almost no effort. There is a stone staircase leading up here. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Ice Beast. Nothing appears to happen. Edmund clears his throat. Edmund zaps a wand. You resist with almost no effort. Casting: Summon Ice Beast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Edmund says, "People will remember me! They'll remember me and die!" Your ice beast misses the orc. You hit the orc. The orc is heavily wounded. The orc hits you with a +0 whip. Your ice beast barely misses the orc. Casting: Summon Ice Beast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. The hound bites you but does no damage. The hound closely misses you. Edmund barely misses your ice beast. The hound barely misses you. The orc hits you but does no damage. Your ice beast closely misses the orc. You fly upwards. Your summoned ally is left behind. There is a stone staircase leading down here. You hit the orc. The orc is poisoned. The orc is heavily wounded. The hound misses you. The orc closely misses you. The hound bites you but does no damage. You closely miss the orc. The orc is severely wounded. You kill the orc! The hound bites you but does no damage. You miss the hound. The hound is moderately wounded. The hound barely misses you. The hound bites you but does no damage. You closely miss the hound. The hound is moderately wounded. The hound bites you but does no damage. You hit the hound. The hound is heavily wounded. The hound closely misses you. The hound bites you but does no damage. Your magical contamination has completely faded away. You closely miss the hound. The hound is heavily wounded. The hound closely misses you. You miss the hound. The hound is heavily wounded. The hound bites you but does no damage. x2 You hit the hound. The hound is poisoned. The hound is heavily wounded. The hound closely misses you. You hit the hound. The hound is almost dead. You kill the hound! You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Iskenderun's Mystic Blast wells up from within. Spell assigned to 'h'. Unknown command. You start resting. HP restored. There is a stone staircase leading down here. Unknown command. Unknown command. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? h - Iskenderun's Mystic Blast Adjust to which letter? d - Iskenderun's Mystic Blast; h - Summon Ice Beast Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? e - Shock Adjust to which letter? h - Shock; e - Summon Ice Beast Done exploring. Done exploring. You fly downwards. Level annotation: Edmund Found a scroll labelled FOLELUUG VOILE. Found a staircase to the Ecumenical Temple. There is a stone staircase leading up here. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? Okay, then. Found 8 gold pieces. There is a staircase to the Ecumenical Temple here. Unknown command. Unknown command. You fly downwards. Welcome to the Ecumenical Temple! Found four altars. There is a staircase back to the Dungeon here. Unknown command. There is a burning altar of Makhleb here. You hover solemnly before the altar of Makhleb. Makhleb welcomes you! There is a staircase back to the Dungeon here. You fly upwards. Welcome back to the Dungeon! Level annotation: Edmund There is a staircase to the Ecumenical Temple here. h - a scroll labelled FOLELUUG VOILE You now have 368 gold pieces (gained 8). h - 2 scrolls labelled FOLELUUG VOILE (gained 1) You encounter an ogre. It is wielding a +0 giant club. The ogre shouts! An ogre is nearby! Unknown command. An ogre is nearby! Unknown command. Casting: Summon Ice Beast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Summon Ice Beast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ogre. The ogre is lightly wounded. The ogre closely misses you. Casting: Iskenderun's Mystic Blast (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You spin around. You are magically locked in place. Casting: Iskenderun's Mystic Blast (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. The ogre barely misses you. Casting: Iskenderun's Mystic Blast (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ogre! The ogre is heavily wounded. The ogre is knocked back by the mystic blast. The ogre slams into the rock wall. The ogre is severely wounded. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. * * * LOW HITPOINT WARNING * * * You are no longer firmly anchored in space. You are able to move again. Your ice beast hits the ogre. Your ice beast freezes the ogre! You hit the ogre. You kill the ogre! Makhleb accepts your kill. Your magical contamination has completely faded away. Your ice beast disappears in a puff of smoke! HP restored. You see here a +0 giant club. You encounter a bullfrog. A bullfrog is nearby! Unknown command. A bullfrog is nearby! Unknown command. A bullfrog is nearby! Found a book of the Hunter, 15 gold pieces and a potion of curing. The bullfrog croaks. Casting: Summon Ice Beast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. You swap places with your ice beast. The bullfrog hits your ice beast! Your ice beast hits the bullfrog. Your ice beast freezes the bullfrog! The bullfrog hits your ice beast but does no damage. Your ice beast hits the bullfrog. Your ice beast freezes the bullfrog! The bullfrog dies! Makhleb accepts your kill. You swap places with your ice beast. You see here a bullfrog corpse. You now have 383 gold pieces (gained 15). c - a potion of curing Unknown command. Your ice beast disappears in a puff of smoke! You see here a book of the Hunter. You encounter a hound. The hound leaves your sight. Unknown command. A hound comes into view. A hound is nearby! Unknown command. A hound is nearby! Casting: Summon Ice Beast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! You encounter an orc priest. It is wielding a +0 whip. You barely miss the hound. The hound bites you but does no damage. Casting: Iskenderun's Mystic Blast (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the hound! The hound is heavily wounded. The hound is knocked back by the mystic blast. The orc priest shouts! Casting: Iskenderun's Mystic Blast (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The hound pauses to sniff the ground. The hound bites you. The hound bites you but does no damage. The hound barely misses you. Casting: Iskenderun's Mystic Blast (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the hound! You kill the hound! Makhleb accepts your kill. The mystic blast hits the orc priest! The orc priest is severely wounded. The orc priest is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc priest! You kill the orc priest! Makhleb accepts your kill. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 whip; an orc corpse You encounter Eustachio the Magnificent. He is wielding a +0 rapier and quivering curare-tipped darts. Eustachio is nearby! Unknown command. Eustachio is nearby! Unknown command. Eustachio is nearby! Unknown command. Eustachio shouts! Eustachio throws a dart. The dart hits you. You resist. Eustachio gestures wildly while chanting. Eustachio blinks! Casting: Iskenderun's Mystic Blast (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Ice Beast. Nothing appears to happen. Casting: Summon Ice Beast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Eustachio brags, "I can call spirits from the vasty deep." Eustachio throws a dart. The dart hits your ice beast. Found 2 poisoned darts. Eustachio brags, "I can call spirits from the vasty deep." Unknown command. Okay, then. Casting: Summon Ice Beast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Eustachio, wielding a +0 rapier, wearing a +0 leather armour and quivering curare-tipped darts (ally target, chance to affect: 67%) Eustachio looks drowsy... Your ice beast hits Eustachio but does no damage. Your ice beast hits Eustachio. Your ice beast freezes Eustachio! You closely miss Eustachio. Eustachio is heavily wounded. Your ice beast closely misses Eustachio. Eustachio gestures wildly while chanting. Eustachio blinks! Unknown command. Eustachio comes into view. Eustachio is nearby! Found 14 gold pieces. You see here a scroll labelled GESHICW ZIRE. Unknown command. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Eustachio, wielding a +0 rapier, wearing a +0 leather armour and quivering curare-tipped darts (heavily wounded, ally target, 76% to hit) Okay, then. Your ice beast hits Eustachio. Your ice beast freezes Eustachio! Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The zap hits Eustachio. Eustachio is almost dead. The zap hits Eustachio. You kill Eustachio! Makhleb accepts your kill. Your magical contamination has completely faded away. Your Spellcasting skill increases to level 8! Your Conjurations skill increases to level 8! Your Hexes skill increases to level 8! Your Summonings skill increases to level 8! Your Necromancy skill increases to level 8! Your Translocations skill increases to level 8! Your Forgecraft skill increases to level 8! Your Fire Magic skill increases to level 8! Your Ice Magic skill increases to level 8! Your Air Magic skill increases to level 8! Your Earth Magic skill increases to level 8! Your Alchemy skill increases to level 8! You swap places with your ice beast. e - 2 scrolls labelled GESHICW ZIRE (gained 1) l - 2 curare-tipped darts Things that are here: a +0 rapier; a +0 leather armour Unknown command. f - 5 poisoned darts (gained 2) Your ice beast disappears in a puff of smoke! Unknown command. Found a stone staircase leading down. You now have 397 gold pieces (gained 14). c - 5 scrolls labelled OTTALI ROSS (gained 1) Edmund comes into view. Unknown command. Edmund is nearby! Unknown command. The zap hits Edmund but does no damage. Edmund shouts! The zap misses Edmund. The zap hits Edmund. Edmund is lightly wounded. Edmund says, "You wouldn't believe how much I paid for this flail." Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Edmund hits your ice beast with a +5 dire flail of holy wrath! Your ice beast misses Edmund. Your ice beast hits Edmund but does no damage. Your ice beast barely misses Edmund. Edmund zaps a wand. You resist with almost no effort. Your ice beast hits Edmund but does no damage. Edmund zaps a wand. You resist with almost no effort. Your ice beast completely misses Edmund. Casting: Summon Ice Beast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes Edmund. Edmund zaps a wand. You resist with almost no effort. Your ice beast hits Edmund. Your ice beast freezes Edmund! You closely miss Edmund. Edmund is severely wounded. The wall freezes Edmund! You kill Edmund! Makhleb accepts your kill. Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. p - a wand of polymorph (3) Things that are here: a +5 dire flail of holy wrath; a +0 scale mail; the human corpse of Edmund You encounter an orc. It is wielding a +0 whip of freezing. Unknown command. An orc is nearby! Unknown command. An orc is nearby! The orc hits your ice beast with a +0 whip of freezing. You swap places with your ice beast. The orc hits you but does no damage. Things that are here: a +0 ring mail; a +0 flail; an orc skeleton You hit the orc but do no damage. The orc completely misses you. Unknown command. You hit the orc. The orc is poisoned. The orc is moderately wounded. The orc hits you with a +0 whip of freezing. The orc freezes you terribly. You closely miss the orc. The orc is moderately wounded. The orc barely misses you. You barely miss the orc. The orc is moderately wounded. The orc hits you but does no damage. You barely miss the orc. The orc is heavily wounded. Your ice beast disappears in a puff of smoke! The orc closely misses you. You hit the orc but do no damage. The orc looks as sick as possible! The orc is heavily wounded. The orc misses you. You hit the orc. The orc looks as sick as possible! The orc is almost dead. You kill the orc! Makhleb accepts your kill. No target in view! Things that are here: a +0 whip of freezing; a +0 ring mail; a +0 hand axe Found a stone staircase leading down. Unknown command. Found a stone staircase leading down. Unknown command. Found a hand axe. h - 3 scrolls labelled FOLELUUG VOILE (gained 1) p - 3 metallic inky potions (gained 1) You see here a +0 hand axe. m - a scroll labelled NORGHI IXUN Unknown command. You encounter an orc. It is wielding a +0 hand axe. The orc shouts! You hear a shout! An orc is nearby! Unknown command. An orc is nearby! Unknown command. You hit the orc but do no damage. The orc is poisoned. The orc barely misses you. You barely miss the orc. The orc hits you with a +0 hand axe. You closely miss the orc. The orc is moderately wounded. You encounter Duvessa, Sister of Dowan. She is wielding a +0 rapier. The orc closely misses you. You hit the orc. The orc is heavily wounded. The orc barely misses you. You hit the orc. You kill the orc! Makhleb accepts your kill. No target in range! No target in range! Unknown command. Casting: Ozocubu's Armour (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the bush but does no damage. Casting: Iskenderun's Mystic Blast (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. You encounter Dowan, Brother of Duvessa. He is wielding a +2 dagger of protection. Your ice beast hits Duvessa but does no damage. Your ice beast hits Duvessa. Your ice beast freezes Duvessa! Your ice beast hits Duvessa but does no damage. You hit Duvessa but do no damage. Duvessa is heavily wounded. Duvessa says, "My weaknesses are his strengths!" Duvessa hits you but does no damage. Your ice beast closely misses Duvessa. You hit Duvessa but do no damage. Duvessa is heavily wounded. Duvessa says, "My weaknesses are his strengths!" Duvessa misses you. Your ice beast closely misses Duvessa. You closely miss Duvessa. Duvessa is heavily wounded. Duvessa hits you with a +0 rapier! Your ice beast hits Duvessa but does no damage. Casting: Summon Ice Beast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. * * * LOW HITPOINT WARNING * * * The wall freezes Duvessa but does no damage. Duvessa hits you with a +0 rapier. * * * LOW HITPOINT WARNING * * * Your ice beast hits Duvessa but does no damage. The wall freezes Dowan but does no damage. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Duvessa, wielding a +0 rapier and wearing a +0 scale mail (heavily wounded, ally target, 100% to hit) You freeze Duvessa. Duvessa is heavily wounded. * * * LOW HITPOINT WARNING * * * The wall freezes Duvessa! Duvessa completely misses you. Your ice beast hits Duvessa but does no damage. The wall freezes Dowan but does no damage. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Duvessa, wielding a +0 rapier and wearing a +0 scale mail (almost dead, ally target, 100% to hit) You freeze Duvessa. You kill Duvessa! Makhleb accepts your kill. Dowan's eyes darken. "You have made a grave mistake." Dowan seems to find hidden reserves of power! * * * LOW HITPOINT WARNING * * * The wall freezes Dowan. Your ice beast hits Dowan. Your ice beast freezes Dowan! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Dowan, wielding a +2 dagger of protection and wearing a +0 robe (almost dead, fast, ally target, 100% to hit) You freeze Dowan. You kill Dowan! Makhleb accepts your kill. * * * LOW HITPOINT WARNING * * * Unknown command. You start resting. The frozen ramparts melt away. Your ice beast disappears in a puff of smoke! HP restored. Items here: )) [[. You start waiting. Done waiting. Found a mace. Things that are here: a +0 hand axe; a +0 scale mail You encounter a black bear. Unknown command. A black bear is nearby! Unknown command. A black bear is nearby! Unknown command. A black bear is nearby! Unknown command. A black bear is nearby! The black bear barely misses you. The black bear claws you but does no damage. The black bear barely misses you. The black bear bites you. The black bear claws you. The black bear completely misses you. You hit the black bear. The black bear is poisoned. The black bear is lightly wounded. The black bear bites you but does no damage. The black bear claws you. x2 You hit the black bear. The black bear is lightly wounded. The black bear closely misses you. The black bear claws you. The black bear barely misses you. You completely miss the black bear. The black bear is lightly wounded. The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear closely misses you. The black bear barely misses you. You hit the black bear but do no damage. The black bear looks as sick as possible! The black bear is lightly wounded. The black bear bites you but does no damage. The black bear claws you but does no damage. The black bear claws you. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. * * * LOW HITPOINT WARNING * * * The wall freezes the black bear! The black bear bites you but does no damage. The black bear claws you but does no damage. The black bear misses you. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (heavily wounded, extremely poisoned, 100% to hit) You freeze the black bear. The black bear is severely wounded. * * * LOW HITPOINT WARNING * * * The wall freezes the black bear! You kill the black bear! Makhleb accepts your kill. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line That would be overly suicidal. Okay, then. The frozen ramparts melt away. HP restored. You encounter a hound. Unknown command. A hound is nearby! A hound is nearby! Unknown command. A hound is nearby! Unknown command. A hound is nearby! Unknown command. A hound is nearby! You encounter an iguana. The hound barks! The iguana hisses angrily. The hound bites you but does no damage. You hit the hound. The hound is poisoned. The hound is moderately wounded. The hound misses you. The hound bites you. You closely miss the hound. The hound is heavily wounded. The hound bites you but does no damage. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the hound but does no damage. The hound bites you but does no damage. The wall freezes the hound! You kill the hound! Makhleb accepts your kill. The wall freezes the iguana. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (lightly wounded, 100% to hit) You freeze the iguana. The iguana is moderately wounded. The wall freezes the iguana but does no damage. The iguana closely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (moderately wounded, 100% to hit) You freeze the iguana. The iguana is heavily wounded. The iguana seems to slow down. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (heavily wounded, slow, 100% to hit) You freeze the iguana! The iguana is almost dead. The wall freezes the iguana! You kill the iguana! Makhleb accepts your kill. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Unknown command. The frozen ramparts melt away. You see here a hound corpse. You see here a +2 short sword of protection. Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You encounter 2 komodo dragons. The komodo dragon hisses angrily. There are monsters nearby! Unknown command. There are monsters nearby! Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Casting: Summon Ice Beast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your ice beast disappears in a puff of smoke! A chill wind blows around you. The komodo dragon bites you! * * * LOW HITPOINT WARNING * * * Casting: Summon Ice Beast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your ice beast disappears in a puff of smoke! A chill wind blows around you. * * * LOW HITPOINT WARNING * * * The komodo dragon closely misses you. The komodo dragon attacks as it pursues you! The komodo dragon closely misses you. Your ice beast hits the komodo dragon but does no damage. The komodo dragon attacks as it pursues you! The komodo dragon bites you but does no damage. You encounter an adder. Casting: Summon Ice Beast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your ice beast disappears in a puff of smoke! A chill wind blows around you. * * * LOW HITPOINT WARNING * * * The komodo dragon bites you!! * * * LOW HITPOINT WARNING * * * The komodo dragon hisses menacingly. The komodo dragon attacks as it pursues you! The komodo dragon completely misses you. You see here a +2 short sword of protection. Okay, then. Okay, then. Okay, then. Casting: Summon Ice Beast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel quick. * * * LOW HITPOINT WARNING * * * Something bites your ice beast but does no damage. The komodo dragon bites you!! You die... ############ #.......@ll## ####### #.#.#.#.##..# ##...... #.######.##Y# ##....... #.# ##.S# #......[< #.# #Y.## #.......§ #.# #S## #.......@ #.# #..## #..[..... #†# ##§.# #........ #.##..l.l.§## ##....... You could see 2 komodo dragons and a friendly ice beast (summoned). Vanquished Creatures Pikel (D:5) Sigmund (D:5) Eustachio (D:6) Edmund (D:6) Duvessa (D:6) An ice beast (D:4) A black bear (D:6) An ogre (D:6) A lemure (D:5) Dowan (D:6) A bombardier beetle (D:4) 5 hounds An orc priest (D:6) A sleepcap (D:6) A drude (D:5) 3 iguanas Ijyb (D:5) Natasha (twice) (D:3) An orc wizard (D:4) 2 adders (D:2) 2 ufetubi (D:4) 2 dart slugs 18 orcs 6 endoplasms 7 hobgoblins 5 quokkas 8 ball pythons 4 bats 4 frilled lizards 4 goblins 6 kobolds 5 rats 99 creatures vanquished. Vanquished Creatures (collateral kills) An ogre (D:4) A lemure (D:5) A phantom (D:4) 2 bullfrogs Natasha (D:3) An orc (D:4) An endoplasm (D:4) A hobgoblin (D:4) 9 creatures vanquished. Grand Total: 108 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | uzkbwza the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | uzkbwza set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 89 | D:1 | Reached XP level 2. HP: 11/21 MP: 0/0 780 | D:1 | Reached XP level 3. HP: 19/25 MP: 0/0 780 | D:1 | Learned a level 1 spell: Shock 1573 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1904 | D:3 | Found an opulent altar of Gozag. 1905 | D:3 | Found an iron altar of Okawaru. 1906 | D:3 | Found a glowing silver altar of Zin. 1906 | D:3 | Found a snail-covered altar of Cheibriados. 2047 | D:3 | Encountered Natasha 2057 | D:3 | Killed Natasha 2268 | D:3 | Encountered Natasha 2275 | D:3 | Killed Natasha 2276 | D:3 | Reached XP level 5. HP: 14/35 MP: 0/0 2276 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 2486 | D:3 | Encountered Natasha 2491 | D:3 | Killed Natasha 2987 | D:4 | Reached skill level 5 in Spellcasting 2987 | D:4 | Reached skill level 5 in Conjurations 2987 | D:4 | Reached skill level 5 in Hexes 2987 | D:4 | Reached skill level 5 in Summonings 2987 | D:4 | Reached skill level 5 in Necromancy 2987 | D:4 | Reached skill level 5 in Translocations 2987 | D:4 | Reached skill level 5 in Forgecraft 2987 | D:4 | Reached skill level 5 in Fire Magic 2987 | D:4 | Reached skill level 5 in Ice Magic 2987 | D:4 | Reached skill level 5 in Air Magic 2987 | D:4 | Reached skill level 5 in Earth Magic 2987 | D:4 | Reached skill level 5 in Alchemy 3045 | D:4 | Found Ethekh's Jewellery Shop. 3065 | D:4 | Encountered an ogre 3073 | D:4 | Killed an ogre 3074 | D:4 | Reached XP level 6. HP: 32/40 MP: 0/0 3076 | D:4 | Encountered an ice beast 3086 | D:4 | Killed an ice beast 3195 | D:4 | Reached skill level 5 in Dodging 3197 | D:4 | Reached XP level 7. HP: 7/45 MP: 0/0 3197 | D:4 | Learned a level 3 spell: Swiftness 3589 | D:5 | Entered Level 5 of the Dungeon 3644 | D:5 | Encountered Pikel 3937 | D:5 | Encountered Ijyb 4276 | D:5 | Killed Pikel 4277 | D:5 | Reached skill level 1 in Fighting 4277 | D:5 | Reached XP level 8. HP: 16/52 MP: 0/0 4515 | D:5 | Paralysed by Ijyb for 5.5 turns 4521 | D:5 | Killed Ijyb 4716 | D:5 | Encountered Sigmund 4722 | D:5 | Killed Sigmund 5015 | D:6 | Encountered Edmund 5043 | D:5 | Reached XP level 9. HP: 55/60 MP: 0/0 5043 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 5075 | D:6 | Found a statue of an orb of entropy. 5075 | D:6 | Found a staircase to the Ecumenical Temple. 5075 | D:6 | Found a statue of an orb of entropy. 5083 | Temple | Entered the Ecumenical Temple 5087 | Temple | Became a worshipper of Makhleb the Destroyer 5371 | D:6 | Encountered Eustachio 5386 | D:6 | Killed Eustachio 5450 | D:6 | Killed Edmund 5555 | D:6 | Encountered Duvessa 5560 | D:6 | Encountered Dowan 5569 | D:6 | Killed Duvessa 5570 | D:6 | Killed Dowan 5972 | D:6 | Encountered a komodo dragon 5972 | D:6 | Encountered a komodo dragon 5985 | D:6 | Slain by a komodo dragon Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_basic, minmay_misc_feat_ornament D:2: layout_basic D:3: layout_rooms, mainiacjoe_overflow_alcove_3, minmay_parallelograms, kennysheep_generic_room_12, hangedman_decor_push, dk_vineyard_2, uniq_natasha D:4: layout_cave_pools, serial_shops, nicolae_shop_tiny_real_fake_doors, minivault_23, corexii_corridor_pit, kennysheep_crisscross D:5: layout_rooms, minmay_misc_feat_plants, hangedman_abyss_or_decor_slice, hangedman_abyss_or_decor_lesser_grid, nicolae_elevator_lobby_asterisk, uniq_sigmund, uniq_ijyb, uniq_pikel D:6: layout_rooms, minmay_temple_entry_large_hall, dreamdust_princess_bridge, minmay_small_thing, uniq_eustachio, uniq_edmund, uniq_duvessa Temple: zaba_magenta_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 2 | 2.0 Spellcasting | 4 5 6 7 8 | 8.8 Conjurations | 4 5 6 7 8 | 8.8 Hexes | 4 5 6 7 8 | 8.8 Summonings | 4 5 6 7 8 | 8.8 Necromancy | 4 5 6 7 8 | 8.8 Translocations | 4 5 6 7 8 | 8.8 Forgecraft | 4 5 6 7 8 | 8.8 Fire Magic | 4 5 6 7 8 | 8.8 Ice Magic | 4 5 6 7 8 | 8.8 Air Magic | 4 5 6 7 8 | 8.8 Earth Magic | 4 5 6 7 8 | 8.8 Alchemy | 4 5 6 7 8 | 8.8 Dodging | 4 5 | 5.0 Fighting | 1 3 | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 67 | 10 | 44 || 121 Melee: Dagger | 67 | 10 | 44 || 121 Cast: Freeze | 22 | 5 | 11 || 38 Shock | 7 | 63 | 64 || 134 Frozen Ramparts | 1 | 2 | 9 || 12 Summon Ice Beast | | 3 | 15 || 18 Ensorcelled Hiber | | 2 | 5 || 7 Ozocubu's Armour | | 2 | 3 || 5 Swiftness | | | 2 || 2 Iskenderun's Myst | | | 9 || 9 Evoke: Wand of mindburst | | | 2 || 2 Drink: Might | | 1 | || 1 Curing | | 1 | 2 || 3 Read: Identify | | 2 | 1 || 3 Teleportation | | 1 | || 1 Summoning | | 1 | || 1 Stab: Sleeping | 1 | 2 | 2 || 5 Armour: Robe | 35 | | || 35 Leather armour | 50 | 24 | 20 || 94 Ring mail | | | 42 || 42 Dodge: Dodged | 41 | 10 | 53 || 104 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5983 | 5720 | 263 | 898 | 3854 | 7 | 854.7 | Dungeon | 5973 | 5710 | 263 | 898 | 3854 | 6 | 995.5 | Temple | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1270 daAuts D:1: 1133 daAuts D:4: 1105 daAuts D:6: 976 daAuts D:5: 867 daAuts D:2: 620 daAuts Temple: 9 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Makhleb | 0 | 50849 | 15 | 8 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Makhleb Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 8 || 8 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 13 || 13 ----------------------+-------+-------+-------++-------