Dungeon Crawl Stone Soup version 0.35-a0-553-g410214eee1 (webtiles) character file. Game seed: 17604605394933211389 13754 uzkbwza the Sage (level 12, -15/91 HPs) Began as a Gnoll Earth Elementalist on June 22, 2026. Was a High Priest of Sif Muna. Killed from afar by an eye of devastation (52 damage) ... with a bolt of devastation ... in a Gauntlet. The game lasted 00:16:07 (14675 turns). uzkbwza the Sage (Gnoll Earth Elementalist) Turns: 14675, Time: 00:16:08 Health: -15/91 AC: 14 Str: 12 XL: 12 Next: 9% Magic: 10/24 EV: 14 Int: 17 God: Sif Muna [*****.] Gold: 195 SH: 5 Dex: 13 Spells: 13/28 levels left rFire + . . (50%) p - +4 scimitar (freeze) rCold + + . (33%) s - +0 buckler {rC+} rNeg . . . (100%) r - +0 steam dragon scales rPois . (100%) b - +1 helmet rElec + (33%) h - +2 cloak rCorr . (100%) (no gloves) SInv . a - +1 pair of boots {Stlth+} Will ..... (no amulet) Stlth +++++ e - ring of the Coward {rElec rF+ rC+ Str+4 Int-2} HPRegen 0.35/turn i - ring of willpower MPRegen 0.19/turn %: no teleportation @: weak-willed, fragile (+50% incoming damage) A: fangs 1, treasure sense, distributed training, feed off suffering 1 a: Renounce Religion (0%), Channel Magic (7%), Forget Spell (0%), Divine Exegesis (71%) You were in a Gauntlet. You worshipped Sif Muna. Sif Muna was extremely pleased with you. You visited 3 branches of the dungeon, and saw 12 of its levels. You also visited: Ossuary and Gauntlet. You collected 663 gold pieces. You spent 468 gold pieces at shops. Inventory: Hand Weapons c - a +0 mace of venom n - a +1 orcbow of electrocution p - a +4 scimitar of freezing (weapon) Missiles d - 5 stones f - 3 poisoned darts g - 9 boomerangs l - 6 javelins u - 2 throwing nets Armour a - a +1 pair of boots of stealth (worn) b - a +1 helmet (worn) h - a +2 cloak (worn) r - +0 steam dragon scales (worn) s - a +0 buckler of cold resistance (worn) Jewellery e - the ring of the Coward (worn) {rElec rF+ rC+ Str+4 Int-2} (You found it on level 3 of the Dungeon) [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Str+4: It affects your strength (+4). Int-2: It affects your intelligence (-2). i - a ring of willpower (worn) j - a ring of resist corrosion k - a ring of willpower m - a ring of see invisible t - a +6 ring of dexterity Wands c - a wand of roots (6) b - a wand of light (4) Scrolls r - a scroll of revelation N - 3 scrolls of noise I - a scroll of immolation x - a scroll of amnesia p - a scroll of poison S - a scroll of silence t - a scroll of teleportation W - a scroll of brand weapon c - a scroll of torment {unknown} s - a scroll of butterflies e - a scroll of fog {unknown} Potions b - a potion of brilliance M - 2 potions of mutation m - 3 potions of might i - a potion of invisibility A - 4 potions of attraction w - a potion of heal wounds n - a potion of lignification {unknown} h - a potion of haste Skills: + Level 7.3 Fighting + Level 7.3 Short Blades + Level 7.3 Long Blades + Level 7.3 Axes + Level 7.3 Maces & Flails + Level 7.3 Polearms + Level 7.3 Staves + Level 7.3 Ranged Weapons + Level 7.3 Throwing + Level 7.3 Armour + Level 8.7 Dodging + Level 8.5 Stealth + Level 7.3 Shields + Level 7.3 Unarmed Combat + Level 8.9 Spellcasting + Level 6.4 Conjurations + Level 6.0 Hexes + Level 6.0 Summonings + Level 6.0 Necromancy + Level 6.0 Translocations + Level 6.0 Forgecraft + Level 6.0 Fire Magic + Level 6.0 Ice Magic + Level 6.0 Air Magic + Level 8.2 Earth Magic + Level 6.0 Alchemy + Level 8.0 Invocations + Level 7.3 Evocations + Level 6.6 Shapeshifting You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Stone Arrow Conj/Erth 64% 3d11 1% 3 b - Static Discharge Conj/Air 56% 3-6/arc 1% 2 c - Passwall Erth 35% N/A 1% 3 d - Sandblast Erth 70% 2d15 1% 1 e - Petrify Alch/Erth 16% N/A 6% 4 f - Scorch Fire 56% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 56% N/A 1% 1 Kinetic Grapnel Frge 100% 1d8 1% 1 Poisonous Vapours Alch/Air 100% 1d4 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Mercury Arrow Conj/Alch 56% 2d9 1% 2 Searing Ray Conj 58% 2d6 1% 2 Hailstorm Conj/Ice 28% 3d8 2% 3 Ozocubu's Armour Ice 28% N/A 3% 3 Brom's Barrelling Bould Conj/Erth 32% 2d7 6% 4 Passage of Golubria Tloc 28% N/A 10% 4 Yara's Violent Unravell Hex/Alch 14% 3d7 28% 5 Lehudib's Crystal Spear Conj/Erth 16% 10d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Lair (3/5) D:8 Swamp (0/4) Lair:3 Spider (0/4) Lair:3 Ossuary (visited) Gauntlet (1/1) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin Shops: D:7 ? D:8 [!*(: Annotations: D:6 2 transporters Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. You can sometimes gain power from killing poisoned or drained foes. Message History * * * LOW HITPOINT WARNING * * * You hold your ground! The elephant closely misses you. You completely miss the elephant. You bite the elephant, but do no damage. The elephant is almost dead. The elephant closely misses you. The elephant trunk-slaps you but does no damage. You hit the elephant. You freeze the elephant. The elephant is almost dead. You slash the elephant! You freeze the elephant. You kill the elephant! You hit the elephant. You freeze the elephant. You bite the elephant, but do no damage. The elephant is moderately wounded. You block the elephant's attack. The elephant trunk-slaps you but does no damage. You slash the elephant! You freeze the elephant. The elephant is severely wounded. The elephant closely misses you. You block the elephant's attack. You hit the elephant. You freeze the elephant. Your bite misses the elephant. The elephant is severely wounded. The elephant barely misses you. The elephant trunk-slaps you but does no damage. You barely miss the elephant. The elephant is severely wounded. You hit the elephant. You freeze the elephant. You bite the elephant, but do no damage. The elephant is almost dead. The elephant tramples you! * * * LOW HITPOINT WARNING * * * You hold your ground! The elephant completely misses you. You slice the elephant!! You freeze the elephant. You kill the elephant! You hit the elephant. You freeze the elephant. The elephant is moderately wounded. You hit the elephant but do no damage. You bite the elephant, but do no damage. The elephant is moderately wounded. The elephant tramples you. * * * LOW HITPOINT WARNING * * * You hold your ground! The elephant trunk-slaps you but does no damage. You hit the elephant. You freeze the elephant. The elephant is moderately wounded. The elephant closely misses you. The elephant misses you. You completely miss the elephant. The elephant is moderately wounded. The elephant tramples you. * * * LOW HITPOINT WARNING * * * You hold your ground! The elephant trunk-slaps you but does no damage. You hit the elephant. You freeze the elephant. You bite the elephant. The elephant is moderately wounded. You slash the elephant! You freeze the elephant. The elephant is heavily wounded. The elephant barely misses you. x2 You slash the elephant! You freeze the elephant. The elephant is almost dead. You block the elephant's attack. The elephant misses you. You hit the elephant. You freeze the elephant. The elephant is almost dead. The elephant tramples you but does no damage. The elephant closely misses you. You slash the elephant! You freeze the elephant. You kill the elephant! Your Earth Magic skill increases to level 8! You slash the elephant! You freeze the elephant. You bite the elephant, but do no damage. The elephant is almost dead. The elephant tramples you! * * * LOW HITPOINT WARNING * * * You hold your ground! The elephant barely misses you. You hit the elephant but do no damage. You bite the elephant. The elephant is almost dead. You hit the elephant. You freeze the elephant. Your bite misses the elephant. The elephant is almost dead. The elephant tramples you but does no damage. You block the elephant's attack. You hit the elephant. You freeze the elephant. The elephant is almost dead. The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. You hit the elephant. You freeze the elephant. You kill the elephant! You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You start resting. Your extra speed is starting to run out. You feel yourself slow down. Magic restored. HP restored. w - a potion of heal wounds g - a potion of magic Unknown command. You see here an orb of attunement. Unknown command. Found a stone staircase leading down. There is a stone staircase leading down here. You encounter a skyshark. The skyshark leaves your sight. Unknown command. A skyshark comes into view. Unknown command. Unknown command. A skyshark is nearby! Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Petrify (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a skyshark (chance to affect: 40%) The skyshark begins to petrify. Casting: Petrify (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the skyshark. The skyshark is lightly wounded. The skyshark's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the skyshark. The skyshark is burned terribly! The skyshark is lightly wounded. The skyshark misses you. The skyshark tail-slaps you but does no damage. x2 Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the skyshark. The skyshark is lightly wounded. The skyshark bites you but does no damage. The skyshark closely misses you. The skyshark misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the skyshark. The skyshark is burned terribly! The skyshark is lightly wounded. The skyshark stops moving altogether! The helpless skyshark fails to defend itself. You slice the skyshark!! You freeze the skyshark. The skyshark is moderately wounded. The helpless skyshark fails to defend itself. You hit the skyshark. You freeze the skyshark. You bite the skyshark, but do no damage. The skyshark is moderately wounded. The helpless skyshark fails to defend itself. You slash the skyshark! You freeze the skyshark. The skyshark is moderately wounded. The helpless skyshark fails to defend itself. You slice the skyshark!! You freeze the skyshark. You bite the skyshark, but do no damage. The skyshark is heavily wounded. The skyshark is no longer moving slowly. The helpless skyshark fails to defend itself. You slash the skyshark! You freeze the skyshark. The skyshark is heavily wounded. The helpless skyshark fails to defend itself. You slice the skyshark!! You freeze the skyshark. The skyshark is severely wounded. The skyshark is no longer petrified. The skyshark closely misses you. The skyshark misses you. The skyshark tail-slaps you but does no damage. You hit the skyshark. The skyshark seems to slow down. You freeze the skyshark. The skyshark is severely wounded. The skyshark bites you but does no damage. The skyshark completely misses you. The skyshark barely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Petrify (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a skyshark (severely wounded, slow, more vulnerable to fire, chance to affect: 40%) The skyshark begins to petrify. You slash the skyshark! The skyshark seems to slow down. You freeze the skyshark. The skyshark is almost dead. The skyshark completely misses you. The skyshark tail-slaps you but does no damage. The skyshark tail-slaps you. You completely miss the skyshark. You bite the skyshark, but do no damage. The skyshark is almost dead. The skyshark completely misses you. The skyshark closely misses you. The skyshark misses you. You slash the skyshark! You freeze the skyshark. The skyshark is almost dead. The skyshark is no longer moving slowly. The skyshark stops moving altogether! The helpless skyshark fails to defend itself. You hit the skyshark. You freeze the skyshark. You kill the skyshark! Found a short sword. You encounter a bullfrog. Unknown command. A bullfrog is nearby! Unknown command. Unknown command. No target in range! Unknown command. No target in range! Found an escape hatch in the ceiling. You block the bullfrog's attack. You slash the bullfrog! You freeze the bullfrog! You kill the bullfrog! No target in view! No target in view! Found a human skeleton. You encounter a cane toad. Unknown command. A cane toad is nearby! Unknown command. A cane toad is nearby! Unknown command. No target in range! Unknown command. No target in range! Found 20 gold pieces. No target in range! Found a stone staircase leading down. No target in range! The helpless cane toad fails to defend itself. You slash the cane toad! You freeze the cane toad. The cane toad is moderately wounded. The cane toad closely misses you. Unknown command. You slash the cane toad! You freeze the cane toad. The cane toad is severely wounded. You block the cane toad's attack. The cane toad stings you but does no damage. You barely miss the cane toad. Your bite misses the cane toad. The cane toad is severely wounded. The cane toad closely misses you. You slash the cane toad! The cane toad seems to slow down. You freeze the cane toad. The cane toad is almost dead. The cane toad stings you! You slice the cane toad!! The cane toad seems to slow down. You freeze the cane toad. You kill the cane toad! Your Fighting skill increases to level 7! Your Short Blades skill increases to level 7! Your Long Blades skill increases to level 7! Your Axes skill increases to level 7! Your Maces & Flails skill increases to level 7! Your Polearms skill increases to level 7! Your Staves skill increases to level 7! Your Ranged Weapons skill increases to level 7! Your Throwing skill increases to level 7! Your Armour skill increases to level 7! Your Shields skill increases to level 7! Your Unarmed Combat skill increases to level 7! Your Evocations skill increases to level 7! No target in view! Casting: Petrify (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. This rock feels extremely deep. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x3 You finish merging with the rock. Unknown command. Unknown command. You start resting. HP restored. You start resting. Magic restored. You start waiting. You encounter a water moccasin. The water moccasin bites you but does no damage. Unknown command. You slash the water moccasin! The water moccasin seems to slow down. You freeze the water moccasin! The water moccasin is severely wounded. The water moccasin barely misses you. You completely miss the water moccasin. The water moccasin is severely wounded. The water moccasin completely misses you. You miss the water moccasin. Your bite misses the water moccasin. The water moccasin is severely wounded. The water moccasin bites you but does no damage. You slash the water moccasin! You freeze the water moccasin. You kill the water moccasin! No target in view! Unknown command. You now have 179 gold pieces (gained 20). You encounter an eight-headed hydra and 3 blink frogs. There are monsters nearby! Unknown command. Unknown command. Okay, then. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You encounter a blink frog. The eight-headed hydra roars! The blink frog croaks. x3 The blink frog gives a loud, deep croak! The eight-headed hydra bites you. The eight-headed hydra closely misses you. You block the eight-headed hydra's attack. The eight-headed hydra bites you but does no damage. The eight-headed hydra bites you. The eight-headed hydra bites you but does no damage. The eight-headed hydra bites you! The eight-headed hydra barely misses you. Unknown command. The eight-headed hydra attacks as it pursues you! The eight-headed hydra bites you. The eight-headed hydra closely misses you. You block the eight-headed hydra's attack. The eight-headed hydra completely misses you. The eight-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The eight-headed hydra closely misses you. You block the eight-headed hydra's attack. The eight-headed hydra closely misses you. The blink frog blinks! Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Petrify (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an eight-headed hydra (chance to affect: 24%) The eight-headed hydra begins to petrify. The blink frog hits you but does no damage. The eight-headed hydra bites you but does no damage. You block the eight-headed hydra's attack. x2 The eight-headed hydra barely misses you. The eight-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you but does no damage. The blink frog closely misses you. Press: ? - help, Dir - look around, f - activate Look: an eight-headed hydra (petrifying slowly, chance to affect: 79%) As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The eight-headed hydra resists with some effort. The blink frog looks frightened! The blink frog resists with some effort. The blink frog looks frightened! x2; The blink frog blinks! The eight-headed hydra bites you but does no damage. The eight-headed hydra misses you. The eight-headed hydra bites you. * * * LOW HITPOINT WARNING * * * You block the eight-headed hydra's attack. x2 The eight-headed hydra barely misses you. The eight-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The blink frog blinks! x2 Unknown command. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. The blink frog blinks! The blink frog leaves your sight. Casting: Petrify (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. You start resting. HP restored. You start waiting. Done waiting. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. Unknown command. b - a scroll of blinking You see here a +3 dagger of electrocution. Unknown command. A blink frog comes into view. Unknown command. A blink frog is nearby! Unknown command. A blink frog is nearby! The stone arrow hits the blink frog! The blink frog is moderately wounded. The blink frog blinks! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The blink frog is now too close for your liking. You hear a croak. You hear a loud, deep croak! Unknown command. A blink frog is nearby! A blink frog is nearby! The stone arrow misses the blink frog. The stone arrow hits the blink frog! The blink frog is heavily wounded. The blink frog blinks! The stone arrow misses the blink frog. The blink frog hits you but does no damage. The stone arrow hits the blink frog!! The blink frog is severely wounded. The blink frog hits you but does no damage. The blink frog blinks! Casting: Stone Arrow (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The blink frog is struck by an arc of lightning. The blink frog is lightly wounded. You are struck by an arc of lightning. The blink frog is struck by an arc of lightning! The blink frog is moderately wounded. You are struck by an arc of lightning. The blink frog closely misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The blink frog is struck by an arc of lightning! The blink frog is heavily wounded. You are struck by an arc of lightning. The blink frog barely misses you. The blink frog closely misses you. The blink frog misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The blink frog is struck by an arc of lightning. The blink frog is severely wounded. The blink frog is struck by an arc of lightning. The blink frog is almost dead. The lightning grounds out. The blink frog is struck by an arc of lightning! The blink frog is severely wounded. You are struck by an arc of lightning. The blink frog blinks! The blink frog closely misses you. The blink frog blinks! The blink frog croaks. The blink frog closely misses you. The blink frog blinks! The blink frog hits you. The blink frog leaves your sight. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The blink frog is struck by an arc of lightning! The blink frog is almost dead. You are struck by an arc of lightning. The blink frog closely misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The blink frog is struck by an arc of lightning. You kill the blink frog! You resist. You are struck by an arc of lightning. The blink frog blinks! Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You miss the blink frog. Your bite misses the blink frog. The blink frog is severely wounded. The blink frog barely misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You block the blink frog's attack. The blink frog closely misses you. x2 Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Sif Muna will now gift you books as you gain piety. You block the blink frog's attack. The blink frog hits you but does no damage. You slash the blink frog! The blink frog seems to slow down. You freeze the blink frog. Your bite misses the blink frog. The blink frog is almost dead. The blink frog hits you but does no damage. The blink frog hits the fungus! The fungus begins to die. The blink frog blinks! x2 No reachable target in view! No target in range! You closely miss the blink frog. The blink frog is almost dead. The blink frog closely misses you. You hit the blink frog. You freeze the blink frog. You kill the blink frog! A nearby fungus withers and dies. The blink frog barely misses you. The blink frog blinks! You see here a blink frog corpse. No target in range! You block the blink frog's attack. You closely miss the blink frog. You bite the blink frog. The blink frog is lightly wounded. The blink frog blinks! You block the blink frog's attack. You slice the blink frog!! You freeze the blink frog. You bite the blink frog. The blink frog is severely wounded. The blink frog hits you. The blink frog blinks! You miss the blink frog. The blink frog is severely wounded. The blink frog blinks! The blink frog blinks! The blink frog hits you but does no damage. You slash the blink frog! The blink frog seems to slow down. You freeze the blink frog. You kill the blink frog! No target in range! No target in range! The blink frog blinks! No target in range! No target in range! No target in range! The blink frog blinks! A blink frog is nearby! Unknown command. A blink frog is nearby! Unknown command. You block the blink frog's attack. You barely miss the blink frog. You bite the blink frog, but do no damage. The blink frog is severely wounded. You block the blink frog's attack. The blink frog blinks! No target in range! You hit the blink frog. The blink frog seems to slow down. You freeze the blink frog. The blink frog is almost dead. You slash the blink frog! You freeze the blink frog. You kill the blink frog! No target in view! HP restored. An eight-headed hydra comes into view. Unknown command. An eight-headed hydra is nearby! Unknown command. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Petrify (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an eight-headed hydra (wandering, hasn't noticed you, chance to affect: 24%) You miscast Petrify. You are caught in an explosion of flying shrapnel. Casting: Petrify (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Petrify (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an eight-headed hydra (wandering, hasn't noticed you, chance to affect: 24%) The eight-headed hydra resists with almost no effort. The eight-headed hydra roars! Casting: Petrify (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Petrify (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an eight-headed hydra (chance to affect: 24%) You miscast Petrify. Nothing appears to happen. Casting: Petrify (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. Casting: Petrify (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Petrify (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an eight-headed hydra (chance to affect: 24%) The eight-headed hydra resists with almost no effort. The eight-headed hydra bites you but does no damage. x2 The eight-headed hydra bites you. x2 The eight-headed hydra completely misses you. x2 The eight-headed hydra bites you. You block the eight-headed hydra's attack. Casting: Petrify (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Petrify (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an eight-headed hydra (chance to affect: 24%) The eight-headed hydra resists with almost no effort. You block the eight-headed hydra's attack. The eight-headed hydra bites you! The eight-headed hydra closely misses you. x2 The eight-headed hydra bites you but does no damage. The eight-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The eight-headed hydra closely misses you. The eight-headed hydra bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Petrify (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Petrify (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an eight-headed hydra (94% to hit) The stone arrow hits the eight-headed hydra!! The eight-headed hydra is moderately wounded. You block the eight-headed hydra's attack. The eight-headed hydra bites you but does no damage. The eight-headed hydra closely misses you. The eight-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you but does no damage. The eight-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The eight-headed hydra barely misses you. Unknown command. Okay, then. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. Okay, then. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line Aim: an eight-headed hydra (moderately wounded, 94% to hit) The bolt of light hits the eight-headed hydra! The eight-headed hydra is heavily wounded. The eight-headed hydra is blinded. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line Aim: an eight-headed hydra (heavily wounded, blind, 94% to hit) The bolt of light hits the eight-headed hydra! The eight-headed hydra is severely wounded. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line Aim: an eight-headed hydra (severely wounded, wandering, blind, hasn't noticed you, 94% to hit) The bolt of light hits the eight-headed hydra!! The eight-headed hydra is almost dead. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line Aim: an eight-headed hydra (almost dead, wandering, blind, hasn't noticed you, 94% to hit) The bolt of light hits the eight-headed hydra!! You kill the eight-headed hydra! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. HP restored. You now have 195 gold pieces (gained 16). Found a stone staircase leading up. Found a ring mail. You encounter a death yak. Found two human skeletons. You encounter a yak. Unknown command. Unknown command. You encounter a yak. You encounter a yak. Found a tapered iron wand. You encounter a yak. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (asleep, 100% to hit) The stone arrow hits the yak! The yak is heavily wounded. The yak bellows! x3 Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (heavily wounded, 89% to hit) The stone arrow hits the yak! The yak is severely wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (severely wounded, 89% to hit) The stone arrow hits the yak. The yak is almost dead. The yak gores you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (almost dead, 89% to hit) The stone arrow hits the yak!! You kill the yak! Your Hexes skill increases to level 6! Your Summonings skill increases to level 6! Your Necromancy skill increases to level 6! Your Translocations skill increases to level 6! Your Forgecraft skill increases to level 6! Your Fire Magic skill increases to level 6! Your Ice Magic skill increases to level 6! Your Air Magic skill increases to level 6! Your Alchemy skill increases to level 6! You have reached level 12! You feel clever. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (89% to hit) The stone arrow hits the yak! The yak is moderately wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (moderately wounded, 89% to hit) The stone arrow hits the yak! The yak is heavily wounded. You block the yak's attack. x2 Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (heavily wounded, 89% to hit) The stone arrow hits the yak! The yak is almost dead. The yak gores you but does no damage. You block the yak's attack. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The yak is struck by an arc of lightning. You kill the yak! You are struck by an arc of lightning. The yak is struck by an arc of lightning. The yak is lightly wounded. The lightning grounds out. The yak misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You channel some magical energy. The yak barely misses you. The yak closely misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The yak is struck by an arc of lightning! The yak is lightly wounded. The yak is struck by an arc of lightning. The yak is lightly wounded. You resist. You are struck by an arc of lightning. The yak is struck by an arc of lightning. The yak is moderately wounded. The yak is struck by an arc of lightning. The yak is moderately wounded. You are struck by an arc of lightning. The yak barely misses you. The yak gores you but does no damage. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The yak is struck by an arc of lightning. The yak is heavily wounded. The yak is struck by an arc of lightning. The yak is moderately wounded. The lightning grounds out. The yak misses you. The yak barely misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The yak is struck by an arc of lightning. The yak is heavily wounded. You are struck by an arc of lightning. The yak barely misses you. The yak closely misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The yak is struck by an arc of lightning! The yak is severely wounded. You are struck by an arc of lightning. The yak is struck by an arc of lightning. The yak is almost dead. The lightning grounds out. The yak misses you. You block the yak's attack. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The yak is struck by an arc of lightning. You kill the yak! The yak is struck by an arc of lightning. The yak is heavily wounded. You resist. You are struck by an arc of lightning. The yak is struck by an arc of lightning. The yak is heavily wounded. The lightning grounds out. The yak is struck by an arc of lightning. The yak is severely wounded. You are struck by an arc of lightning. You feel less invigorated. The yak barely misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The yak is struck by an arc of lightning. The yak is severely wounded. You are struck by an arc of lightning. The yak is struck by an arc of lightning. The yak is almost dead. You are struck by an arc of lightning. The yak misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The yak is struck by an arc of lightning. The yak is almost dead. You are struck by an arc of lightning. The yak is struck by an arc of lightning! You kill the yak! The lightning grounds out. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Some blue arcs ground themselves harmlessly. Found a parchment of Ozocubu's Armour. You see here a yak corpse. c - a wand of roots (6) Unknown command. You pick up a parchment of Ozocubu's Armour and begin reading... You add the spell Ozocubu's Armour to your library. Unknown command. As you open the door, it creaks loudly! Unknown command. There is a stone staircase leading up here. You encounter a water moccasin. A water moccasin is nearby! Unknown command. Unknown command. A water moccasin is nearby! Unknown command. A water moccasin is nearby! Unknown command. A water moccasin is nearby! Unknown command. Unknown command. The water moccasin hisses angrily. The water moccasin misses you. Unknown command. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The water moccasin is struck by an arc of lightning! The water moccasin is moderately wounded. You resist. You are struck by an arc of lightning. The lightning grounds out. You block the water moccasin's attack. You barely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin barely misses you. The water moccasin closely misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The water moccasin is struck by an arc of lightning. The water moccasin is heavily wounded. You resist. You are struck by an arc of lightning. The water moccasin is struck by an arc of lightning! The water moccasin is severely wounded. You resist. You are struck by an arc of lightning. The water moccasin is struck by an arc of lightning. The water moccasin is almost dead. The lightning grounds out. The water moccasin bites you. You are poisoned. The water moccasin poisons you! A water moccasin is nearby! Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The water moccasin is struck by an arc of lightning. You kill the water moccasin! You are struck by an arc of lightning. You feel very sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. i - a scroll of identify Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A blue arc grounds itself harmlessly. You see here a water moccasin corpse. You see here a water moccasin corpse. Found a stone staircase leading up. Found a stone staircase leading down. Unknown command. There is a stone staircase leading down here. You see here a blink frog skeleton. Done exploring. Done exploring. Done exploring. Unknown command. Done exploring. Done exploring. Done exploring. As you read the scroll of identify, it crumbles to dust. j -> i - a potion of invisibility Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. You hear a distant snort. Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly before the gate is sealed! You encounter a cane toad. There is a stone staircase leading up here. Unknown command. Unknown command. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The cane toad is struck by an arc of lightning. The cane toad is lightly wounded. You are struck by an arc of lightning. The cane toad is struck by an arc of lightning. The cane toad is lightly wounded. You are struck by an arc of lightning. The cane toad stings you but does no damage. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The cane toad is struck by an arc of lightning! The cane toad is moderately wounded. You are struck by an arc of lightning. The cane toad is struck by an arc of lightning. The cane toad is moderately wounded. The lightning grounds out. The cane toad barely misses you. The cane toad stings you but does no damage. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The cane toad is struck by an arc of lightning. The cane toad is heavily wounded. You are struck by an arc of lightning. The cane toad is struck by an arc of lightning. You are struck by an arc of lightning. The cane toad stings you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The cane toad is struck by an arc of lightning. The cane toad is severely wounded. You are struck by an arc of lightning. The cane toad is struck by an arc of lightning. The cane toad is almost dead. You are struck by an arc of lightning. The cane toad completely misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The cane toad is struck by an arc of lightning. The cane toad is almost dead. You are struck by an arc of lightning. The cane toad is struck by an arc of lightning. You kill the cane toad! You are struck by an arc of lightning. Your Invocations skill increases to level 8! Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A blue arc grounds itself harmlessly. There is a stone staircase leading up here. Unknown command. As you read the scroll of revelation, it crumbles to dust. You feel aware of your surroundings. You sensed 1 shop/portal. Found 16 gold pieces. Found a gate leading to a gauntlet. Found a stone staircase leading down. Found 4 atropa-tipped darts. There is a gate leading to a gauntlet here. Beware, the minotaur awaits! The world spins around you as you enter the gateway. You enter a gauntlet! The nature of this place prevents you from teleporting. You encounter an eye of devastation and a glass eye. Found a gate leading back out of this place. Found a transporter. There is an empty arch of ancient stone here. Unknown command. The eye of devastation turns its gaze towards you. The glass eye turns its gaze towards you. Magic restored. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Search for what [Enter for "armor", or ? for help]? . Unknown command. There is a transporter here. You enter the transporter and appear at another place. Unknown command. You open the door. You encounter a hornet. There is an open translucent door here. The glass eye gazes at you. Your body becomes as fragile as glass! Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The eye of devastation is struck by an arc of lightning. The glass eye is struck by an arc of lightning. The glass eye is lightly wounded. The eye of devastation is struck by an arc of lightning. The eye of devastation is lightly wounded. You are struck by an arc of lightning. The eye of devastation is struck by an arc of lightning. The eye of devastation is lightly wounded. The lightning grounds out. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an eye of devastation (lightly wounded, 100% to hit) The stone arrow hits the eye of devastation! The eye of devastation is moderately wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an eye of devastation (moderately wounded, 100% to hit) The stone arrow hits the eye of devastation! The eye of devastation is moderately wounded. The hornet buzzes angrily. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an eye of devastation (moderately wounded, 100% to hit) The stone arrow hits the eye of devastation. The eye of devastation is heavily wounded. The eye of devastation gazes at you. The bolt of devastation hits you!!! Your willpower is stripped away! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an eye of devastation (heavily wounded, 100% to hit) The stone arrow hits the eye of devastation! The eye of devastation is severely wounded. The eye of devastation gazes at you. The bolt of devastation hits you!! Ouch! That really hurt! You die... ß..≈≈# ...≈## ##### ### ### ### ### ### ### ....###≈###≈###≈###≈###≈###≈## ⌠ß...#≈≈≈#≈≈≈#≈≈≈#≈≈≈#≈≈≈#≈≈≈# ...........................≈## ########################...## ß©ß#?.#.##.#ß©ß#.'...#©#...≈## ...##.##..##...#@###.#.#..∩≈≈# ...###..#y##...#.GG#...#...≈## ©.©#©.#©##y#©.©###.#####©..## #####.##..######©#...G.#...≈## ...###..#.##...#.#####.#..∩≈≈# .ß.#..#.##.#.ß.#.([....#...≈## ...#########...#########...## ...........................≈## ≈#≈≈≈#≈≈≈#≈≈≈#≈≈≈#≈≈≈#≈≈≈#≈≈≈# You could see an eye of devastation, a glass eye and a hornet. Vanquished Creatures A hydra (Lair:2) A skyshark (Lair:2) 4 elephants (Lair:2) A black mamba (Lair:1) 3 cane toads Maggie (D:8) 3 komodo dragons 9 blink frogs A raven (Lair:1) A wyvern (D:8) 4 yaks (Lair:2) A basilisk (Lair:2) 5 water moccasins 2 orc warriors A sky beast (D:7) An ogre (D:6) 2 centaurs (D:7) A phantom (D:7) 6 bullfrogs A scorpion (D:6) 14 wights 6 howler monkeys (D:8) A bombardier beetle (D:5) 5 hounds 2 jellies 3 orc priests A clockroach (D:3) 3 iguanas 5 orc wizards 3 crocodile zombies (Ossuary) 3 bullfrog zombies (Ossuary) 7 mummies (Ossuary) A killer bee zombie (Ossuary) 10 adders 4 gnolls (D:7) 2 howler monkey zombies (Ossuary) 2 shadow imps 2 hound zombies (Ossuary) 2 ufetubi (D:5) A ribbon worm (D:2) A dart slug (D:4) 41 orcs 7 endoplasms 8 hobgoblins 6 quokkas 5 ball pythons 4 ball python zombies (Ossuary) 10 bats 4 frilled lizards 5 goblins 7 kobolds 5 rats 229 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | uzkbwza the Gnoll Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 285 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 965 | D:2 | Reached XP level 3. HP: 25/25 MP: 6/9 990 | D:2 | Reached skill level 5 in Spellcasting 994 | D:2 | Learned a level 3 spell: Stone Arrow 998 | D:2 | Learned a level 3 spell: Passwall 1312 | D:2 | You fall into a shaft and drop 2 floors! 1420 | D:4 | Found a stormy altar of Qazlal. 1425 | D:4 | Found a radiant altar of Vehumet. 1428 | D:4 | Found an ornate altar of the Wu Jian Council. 1431 | D:4 | Found a sparkling altar of Nemelex Xobeh. 1452 | D:4 | Reached skill level 1 in Invocations 1540 | D:3 | Found a blossoming altar of Fedhas. 1616 | D:3 | Reached skill level 1 in Fighting 1616 | D:3 | Reached skill level 1 in Short Blades 1616 | D:3 | Reached skill level 1 in Long Blades 1616 | D:3 | Reached skill level 1 in Axes 1616 | D:3 | Reached skill level 1 in Maces & Flails 1616 | D:3 | Reached skill level 1 in Polearms 1616 | D:3 | Reached skill level 1 in Staves 1616 | D:3 | Reached skill level 1 in Ranged Weapons 1616 | D:3 | Reached skill level 1 in Throwing 1616 | D:3 | Reached skill level 1 in Armour 1616 | D:3 | Reached skill level 1 in Shields 1616 | D:3 | Reached skill level 1 in Unarmed Combat 1616 | D:3 | Reached skill level 1 in Evocations 1692 | D:3 | Identified the ring of the Coward {rElec rF+ rC+ Str+4 | Int-2} 1751 | D:3 | Reached XP level 4. HP: 32/32 MP: 8/11 1752 | D:3 | Reached skill level 1 in Shapeshifting 1961 | D:3 | Reached skill level 1 in Hexes 1961 | D:3 | Reached skill level 1 in Summonings 1961 | D:3 | Reached skill level 1 in Necromancy 1961 | D:3 | Reached skill level 1 in Translocations 1961 | D:3 | Reached skill level 1 in Forgecraft 1961 | D:3 | Reached skill level 1 in Fire Magic 1961 | D:3 | Reached skill level 1 in Ice Magic 1961 | D:3 | Reached skill level 1 in Air Magic 1961 | D:3 | Reached skill level 1 in Alchemy 2246 | D:4 | Reached XP level 5. HP: 13/37 MP: 7/12 2590 | D:2 | Found a faded altar of an unknown god. 3579 | D:5 | Entered Level 5 of the Dungeon 3632 | D:5 | Found a statue of an orb of winter. 3637 | D:5 | Found a staircase to the Ecumenical Temple. 3639 | D:5 | Found a statue of an orb of winter. 3644 | D:5 | Reached XP level 6. HP: 44/44 MP: 8/13 3648 | D:5 | Reached skill level 5 in Dodging 3654 | Temple | Entered the Ecumenical Temple 3740 | Temple | Became a worshipper of Sif Muna the Loreminder 4136 | D:5 | Found a sacrificial altar of Ru. 4178 | D:5 | Found a sand-covered staircase. 4220 | Ossuary | Entered an ossuary 4486 | Ossuary | Reached XP level 7. HP: 41/50 MP: 5/15 4874 | Ossuary | Learned a level 2 spell: Static Discharge 5733 | D:5 | Reached skill level 5 in Stealth 5785 | D:5 | Found a broken altar of Ashenzari. 5785 | D:5 | Found a shadowy altar of Dithmenos. 5889 | D:5 | Reached * piety under Sif Muna 6660 | D:6 | Reached XP level 8. HP: 29/57 MP: 16/16 7053 | D:6 | Encountered an orc high priest 7055 | D:6 | Encountered a kobold demonologist 7056 | D:6 | Found a transporter. 7125 | D:6 | Encountered a kobold demonologist 7141 | D:6 | Found a transporter. 7838 | D:6 | Reached ** piety under Sif Muna 8577 | D:7 | Reached XP level 9. HP: 65/65 MP: 18/18 8923 | D:7 | Gained mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 9353 | D:7 | Found Ysibom's Magic Scroll Shop. 9406 | D:7 | Bought a scroll of butterflies for 133 gold pieces 9406 | D:7 | Bought a scroll of blinking for 133 gold pieces 9657 | D:8 | Found Etih's Distillery. 9934 | D:8 | Found an opulent altar of Gozag. 9968 | D:8 | Reached skill level 5 in Invocations 10158 | D:8 | Encountered Maggie 10162 | D:8 | Reached skill level 5 in Conjurations 10162 | D:8 | Reached skill level 5 in Hexes 10162 | D:8 | Reached skill level 5 in Summonings 10162 | D:8 | Reached skill level 5 in Necromancy 10162 | D:8 | Reached skill level 5 in Translocations 10162 | D:8 | Reached skill level 5 in Forgecraft 10162 | D:8 | Reached skill level 5 in Fire Magic 10162 | D:8 | Reached skill level 5 in Ice Magic 10162 | D:8 | Reached skill level 5 in Air Magic 10162 | D:8 | Reached skill level 5 in Alchemy 10162 | D:8 | Reached skill level 5 in Shapeshifting 10162 | D:8 | Reached XP level 10. HP: 76/76 MP: 15/22 10168 | D:8 | Learned a level 4 spell: Petrify 10171 | D:8 | Learned a level 2 spell: Scorch 10239 | D:8 | Killed Maggie 10341 | D:8 | Found Norraus's Antique Weapon Boutique. 10385 | D:8 | Reached *** piety under Sif Muna 10584 | D:8 | Found a basalt altar of Yredelemnul. 10679 | D:8 | Reached XP level 11. HP: 75/78 MP: 10/23 10756 | D:8 | Found Dytoaps's General Store. 10764 | D:8 | Bought a +0 buckler of cold resistance for 172 gold pieces 10764 | D:8 | Bought a scroll of identify for 30 gold pieces 10801 | D:8 | Found Keug's Antique Armour Emporium. 10825 | D:8 | Found a staircase to the Lair. 10868 | D:8 | Found an ancient bone altar of Kikubaaqudgha. 10951 | D:8 | Found Arivupaxt's Book Emporium. 11077 | Lair:1 | Entered Level 1 of the Lair of Beasts 12015 | Lair:1 | Reached **** piety under Sif Muna 13160 | Lair:2 | Encountered a skyshark 13179 | Lair:2 | Killed a skyshark 13420 | Lair:2 | Encountered an eight-headed hydra 13765 | Lair:2 | Reached ***** piety under Sif Muna 13849 | Lair:2 | Killed an eight-headed hydra 14070 | Lair:2 | Encountered a death yak 14109 | Lair:2 | Reached XP level 12. HP: 87/91 MP: 11/24 14617 | Lair:3 | Found a gate leading to a gauntlet. 14626 | Gauntlet | Found a transporter. 14626 | Gauntlet | Found a transporter. 14626 | Gauntlet | Found a transporter. 14626 | Gauntlet | Found a transporter. 14626 | Gauntlet | Found a transporter. 14626 | Gauntlet | Found a transporter. 14626 | Gauntlet | Found a transporter. 14626 | Gauntlet | Found a transporter. 14626 | Gauntlet | Found a transporter. 14626 | Gauntlet | Found a transporter. 14626 | Gauntlet | Found a transporter. 14626 | Gauntlet | Found a transporter. 14626 | Gauntlet | Found a transporter. 14626 | Gauntlet | Found a transporter. 14626 | Gauntlet | Entered a Gauntlet 14675 | Gauntlet | Killed from afar by an eye of devastation Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic, minmay_tetromino_s4 D:2: layout_loops_cross, dreamdust_ecumenical_altar_angels_and_demons D:3: layout_rooms, fedhas_altar_2, serial_glass, glass_columns_c, glass_columns_c, st_stairs_9, minmay_tree_intersection D:4: layout_basic, grunt_temple_overflow_cloverleaf D:5: layout_rooms, nicolae_overflow_hidden_temple, jmf_multi_god_temple, minmay_temple_entry_grid, enter_ossuary_2, dk_noncrumbling_4, hangedman_decor_lopped D:6: gammafunk_wand_slinger, layout_basic, amcnicky_mini_corridor_feature, kennysheep_nondescript D:7: layout_basic, serial_shops, shop D:8: layout_basic, nicolae_overflow_rhomboverflow, lemuel_round_altar, kiku_gazebo_garden_becter, david_lair_shrubbed, serial_shops, nicolae_shop_hallway_stairs, nicolae_shop_well_armoured, nicolae_shop_swords_in_saltire, nicolae_shop_pleasant_corner_grove, nicolae_shop_hallway_plus, uniq_maggie Temple: hellmonk_temple_beads Lair:1: layout_regular_city Lair:2: layout_concentric_octagons, nicolae_lair_die-orama, grunt_megastairs_4 Lair:3: layout_regular_city, palyth_hydra_swamp_entry, nicolae_spider_entry_non_spiders, gauntlet_entry_generic Gauntlet: gammafunk_gauntlet_77_escape_option [minmay_gauntlet_arena_77_path, minmay_gauntlet_arena_77_tiled_triplets, minmay_gauntlet_arena_77_double_cross, minmay_gauntlet_arena_77_p_blocks, minmay_gauntlet_arena_77_broken_ladder, gauntlet_exit_watery] Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Conjurations | 2 3 5 6 | 6.4 Spellcasting | 5 6 8 | 8.9 Invocations | 1 2 3 4 6 7 8 | 8.0 Fighting | 1 2 3 6 7 | 7.3 Short Blades | 1 2 3 6 7 | 7.3 Long Blades | 1 2 3 6 7 | 7.3 Axes | 1 2 3 6 7 | 7.3 Maces & Flails | 1 2 3 6 7 | 7.3 Polearms | 1 2 3 6 7 | 7.3 Staves | 1 2 3 6 7 | 7.3 Ranged Weapons | 1 2 3 6 7 | 7.3 Throwing | 1 2 3 6 7 | 7.3 Armour | 1 2 3 6 7 | 7.3 Shields | 1 2 3 6 7 | 7.3 Unarmed Combat | 1 2 3 6 7 | 7.3 Evocations | 1 2 3 6 7 | 7.3 Shapeshifting | 1 2 3 5 6 | 6.6 Hexes | 1 2 3 5 6 | 6.0 Summonings | 1 2 3 5 6 | 6.0 Necromancy | 1 2 3 5 6 | 6.0 Translocations | 1 2 3 5 6 | 6.0 Forgecraft | 1 2 3 5 6 | 6.0 Fire Magic | 1 2 3 5 6 | 6.0 Ice Magic | 1 2 3 5 6 | 6.0 Air Magic | 1 2 3 5 6 | 6.0 Alchemy | 1 2 3 5 6 | 6.0 Dodging | 5 6 7 8 | 8.7 Stealth | 5 7 8 | 8.5 Earth Magic | 6 7 8 | 8.2 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 7 | 23 | 83 | 94 || 207 Melee: Unarmed | 6 | | | || 6 Mace | 1 | 23 | 42 | || 66 Bite | | 2 | 3 | 21 || 26 Scimitar | | | 41 | 94 || 135 Fire: Orcbow | | | 41 | || 41 Throw: Dart | | | 2 | || 2 Cast: Sandblast | 61 | 89 | 1 | || 151 Stone Arrow | | 15 | 115 | 52 || 182 Static Discharge | | | 33 | 69 || 102 Petrify | | | | 8 || 8 Scorch | | | | 4 || 4 Passwall | | | | 2 || 2 Invoke: Channel Magic | | | | 1 || 1 Evoke: Wand of light | | | | 4 || 4 Drink: Curing | | 1 | 1 | || 2 Magic | | 1 | | 1 || 2 Heal wounds | | 1 | 2 | || 3 Might | | 1 | 1 | || 2 Ambrosia | | 1 | | || 1 Experience | | | 1 | || 1 Mutation | | | 1 | || 1 Haste | | | | 2 || 2 Read: Identify | 3 | 2 | 5 | 3 || 13 Immolation | | 1 | 1 | || 2 Teleportation | | 1 | | 1 || 2 Revelation | | 1 | | 1 || 2 Blinking | | | 4 | 2 || 6 Silence | | | 1 | || 1 Poison | | | 1 | || 1 Fear | | | 1 | 1 || 2 Enchant armour | | | 1 | || 1 Stab: Distracted | | | 1 | || 1 Petrified | | | | 10 || 10 Sleeping | | | | 1 || 1 Armour: Robe | 13 | 90 | 108 | || 211 Leather armour | | | 77 | 15 || 92 Steam dragon scal | | | | 200 || 200 Dodge: Dodged | 27 | 96 | 116 | 135 || 374 Block: Buckler | | | 23 | 63 || 86 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14811 | 14195 | 616 | 2512 | 9448 | 14 | 1057.9 | Dungeon | 9749 | 9258 | 491 | 1096 | 6640 | 8 | 1218.6 | Temple | 120 | 55 | 65 | 0 | 53 | 1 | 120.0 | Lair | 3417 | 3357 | 60 | 808 | 2166 | 3 | 1139.0 | Ossuary | 1475 | 1475 | 0 | 608 | 557 | 1 | 1475.0 | Gauntlet | 49 | 49 | 0 | 0 | 31 | 1 | 49.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 2089 daAuts Lair:1: 1914 daAuts Ossuary: 1475 daAuts D:8: 1473 daAuts Lair:2: 1470 daAuts D:7: 1405 daAuts D:5: 1140 daAuts D:4: 1132 daAuts D:1: 956 daAuts D:2: 798 daAuts D:3: 753 daAuts Temple: 120 daAuts Gauntlet: 49 daAuts Lair:3: 32 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Sif Muna | 0 | 38086 | 15 | 15 | 0 | 0 | 0 | 0 | 0 Sif Muna | 1 | 60149 | 30 | 20 | 0 | 0 | 0 | 0 | 0 Sif Muna | 2 | 79648 | 50 | 25 | 0 | 0 | 0 | 0 | 0 Sif Muna | 3 | 105371 | 75 | 25 | 0 | 0 | 0 | 0 | 0 Sif Muna | 4 | 121686 | 100 | 20 | 0 | 0 | 13 | 0 | 0 Sif Muna | 5 | 138993 | 120 | 12 | 0 | 0 | 2 | 0 | 3 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Sif Muna Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Exploration | 0 | 10 | 49 | 68 || 127 ----------------------+-------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Exploration | 0 | 1368 | 6513 | 9021 || 16902 ----------------------+-------+-------+-------+-------++-------