Dungeon Crawl Stone Soup version 0.35-a0-553-g410214eee1 (webtiles) character file. Game seed: 12415559533745174578 12170 uzkbwza the Thaumaturge (level 11, -5/90 HPs) Began as a Gnoll Air Elementalist on June 22, 2026. Was a High Priest of Ashenzari. Killed from afar by a hell hound (19 damage) ... with a blast of fiery breath ... in a Gauntlet. The game lasted 00:15:27 (12891 turns). uzkbwza the Thaumaturge (Gnoll Air Elementalist) Turns: 12891, Time: 00:15:28 Health: -5/90 AC: 11 Str: 8 XL: 11 Next: 89% Magic: 24/26 EV: 17 Int: 25 God: Ashenzari [*****.] Gold: 477 SH: 0 Dex: 18 Spells: 16/33 levels left rFire . . . (100%) w - +3 scimitar (freeze) rCold . . . (100%) r - orb "Tethered With Me" {Mesmerism, Comp, Elem} (curse) rNeg + . . (50%) n - +2 robe "Mantic the Doldrums" {rElec rN+, Fort, Range} (curse) rPois . (100%) j - +1 helmet "Shame of the Bound God" {Self, Comp} (curse) rElec + (33%) f - +0 cloak "Cursed Secrets" {rCorr, Dev, Melee} (curse) rCorr + (50%) b - +0 pair of gloves of the Astral Augur {Elem, Self} (curse) SInv + s - +0 pair of boots "I Foresaw This" {Bglg, Fort} (curse) Will ..... t - amulet of Vitality {Regen++ RegenMP++, Elem, Cun} (curse) Stlth +++++ m - ring "At What Cost Knowledge?" {Int+6, Dev, Comp} (curse) HPRegen 1.95/turn h - +6 ring of dexterity MPRegen 1.00/turn %: no teleportation, clarity @: on mesmerism cooldown, invisible A: fangs 1, treasure sense, distributed training a: Renounce Religion (0%), Shatter the Chains (0%) You were in a Gauntlet. You worshipped Ashenzari. Ashenzari was extremely pleased with you. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Gauntlet. You collected 618 gold pieces. You spent 141 gold pieces at shops. Inventory: Hand Weapons i - a +0 short sword q - a +0 scimitar w - a +3 scimitar of freezing (weapon) Missiles d - 16 poisoned darts g - 22 stones k - 4 boomerangs o - a throwing net p - a curare-tipped dart v - 6 javelins Armour a - a +0 robe b - the cursed +0 pair of gloves of the Astral Augur (worn) {Elem, Self} (You found it on level 1 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Introspection: Fighting and Spellcasting. f - the cursed +0 cloak "Cursed Secrets" (worn) {rCorr, Dev, Melee} (You took it off Crazy Yiuf on level 2 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Devices: Evocations and Shapeshifting. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. j - the cursed +1 helmet "Shame of the Bound God" (worn) {Self, Comp} (You took it off Robin on level 3 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Companions: Summonings, Necromancy and Forgecraft. n - the cursed +2 robe "Mantic the Doldrums" (worn) {rElec rN+, Fort, Range} (You bought it in a shop on level 1 of the Dungeon) rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. It has a curse which improves the following skills: Fortitude: Armour and Shields. Ranged Combat: Ranged Weapons and Throwing. r - the cursed orb "Tethered With Me" (worn) {Mesmerism, Comp, Elem} (You took it off a goblin on level 3 of the Dungeon) It has a curse which improves the following skills: Companions: Summonings, Necromancy and Forgecraft. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. s - the cursed +0 pair of boots "I Foresaw This" (worn) {Bglg, Fort} (You found it on level 7 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Fortitude: Armour and Shields. u - +0 steam dragon scales x - a +2 pair of boots of rampaging Jewellery e - a +6 ring of dexterity h - a +6 ring of dexterity (worn) l - a ring of positive energy m - the cursed ring "At What Cost Knowledge?" (worn) {Int+6, Dev, Comp} (You took it off a gnoll on level 5 of the Dungeon) [ring of intelligence] Int+6: It affects your intelligence (+6). It has a curse which improves the following skills: Devices: Evocations and Shapeshifting. Companions: Summonings, Necromancy and Forgecraft. t - the cursed amulet of Vitality (worn) {Regen++ RegenMP++, Elem, Cun} (You found it on level 7 of the Dungeon) [amulet of nothing] Regen++: It increases your rate of health regeneration. RegenMP++: It increases your rate of magic regeneration. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Cunning: Dodging and Stealth. Talismans c - a granite talisman Wands b - a wand of light (6) d - a wand of digging (2) Scrolls i - 5 scrolls of identify I - 2 scrolls of immolation r - 4 scrolls of revelation S - a scroll of silence p - a scroll of poison t - 3 scrolls of teleportation g - 3 scrolls of fog Potions A - a potion of attraction j - 3 potions of moonshine r - 3 potions of resistance b - a potion of brilliance e - a potion of enlightenment w - 3 potions of heal wounds a - 2 potions of ambrosia m - a potion of might C - a potion of cancellation Skills: + Level 6.8(10.0) Fighting + Level 6.8(9.0) Short Blades + Level 6.8(9.0) Long Blades + Level 6.8(9.0) Axes + Level 6.8(9.0) Maces & Flails + Level 6.8(9.0) Polearms + Level 6.8(9.0) Staves + Level 6.8(9.0) Ranged Weapons + Level 6.8(9.0) Throwing + Level 6.8(10.0) Armour + Level 8.3(10.5) Dodging + Level 8.1(10.3) Stealth + Level 6.8(10.0) Shields + Level 6.8(9.0) Unarmed Combat + Level 8.5(11.7) Spellcasting + Level 6.1 Conjurations + Level 5.6(7.8) Hexes + Level 5.6(9.7) Summonings + Level 5.6(9.7) Necromancy + Level 5.6(7.8) Translocations + Level 5.6(9.7) Forgecraft + Level 5.6(9.7) Fire Magic + Level 5.6(9.7) Ice Magic + Level 8.0(12.2) Air Magic + Level 5.6(9.7) Earth Magic + Level 5.6 Alchemy + Level 7.5 Invocations + Level 6.8(10.0) Evocations + Level 6.2(9.4) Shapeshifting You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Static Discharge Conj/Air 100% 3-8/arc 1% 2 c - Swiftness Air 66% N/A 1% 3 d - Airstrike Air 33% 2d(5-21) 1% 4 e - Sublimation of Blood Necr 59% N/A 1% 2 f - Poisonous Vapours Alch/Air 100% 1d4 1% 1 g - Olgreb's Toxic Radia Alch 43% N/A 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Blink Tloc 100% N/A 1% 2 Call Imp Summ 100% N/A 1% 2 Jinxbite Hex 100% 2d4 1% 2 Mercury Arrow Conj/Alch 88% 2d11 1% 2 Fugue of the Fallen Necr 59% N/A 1% 3 Maxwell's Portable Pile Tloc 52% (3-9)d6 1% 3 Passwall Erth 59% N/A 1% 3 Vampiric Draining Necr 59% 2d10 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Dimensional Bullseye Hex/Tloc 26% N/A 1% 4 Leda's Liquefaction Alch/Erth 26% N/A 1% 4 Hoarfrost Cannonade Ice/Frge 29% 3d7/3d15 1% 5 Spellspark Servitor Conj/Frge 26% N/A 80% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:4 Lair (2/5) D:8 Spider (0/4) Lair:2 Gauntlet (1/1) Swamp: Lair:2-3 Shoals: Lair:2-3 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Fedhas Vehumet Shops: D:1 [ D:4 * D:6 (! D:7 : Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You are struck by an arc of lightning. The komodo dragon is struck by an arc of lightning! You kill the komodo dragon! The lightning grounds out. Unknown command. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Some blue arcs ground themselves harmlessly. You encounter a water moccasin. Unknown command. A water moccasin is nearby! Unknown command. A water moccasin is nearby! Unknown command. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a water moccasin (asleep, empty space bonus: 5/8) The open air twists around violently and strikes the water moccasin! The water moccasin hisses angrily. The water moccasin is moderately wounded. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a water moccasin (moderately wounded, empty space bonus: 8/8) The open air twists around violently and strikes the water moccasin!! The water moccasin is almost dead. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a water moccasin (almost dead, empty space bonus: 7/8) The open air twists around violently and strikes the water moccasin. You kill the water moccasin! d - a wand of digging (2) Unknown command. Found a +0 sling. You encounter a wolf. Unknown command. A wolf is nearby! Unknown command. A wolf is nearby! Unknown command. Found 16 gold pieces. Unknown command. The wolf howls! You hear a howl! x2; You hear an angry hiss. You hear a howl! You miss the wolf. Your bite misses the wolf. The wolf barely misses you. The wolf closely misses you. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The plant is struck by an arc of lightning! The plant begins to die. The plant is lightly damaged. The wolf is struck by an arc of lightning. The wolf is lightly wounded. The plant is struck by an arc of lightning. The plant is lightly damaged. You are struck by an arc of lightning. The wolf is struck by an arc of lightning! The wolf is heavily wounded. The lightning grounds out. The wolf is struck by an arc of lightning. The wolf is heavily wounded. You are struck by an arc of lightning. The wolf is struck by an arc of lightning! The wolf is almost dead. The fungus is struck by an arc of lightning! The fungus begins to die. The fungus is lightly damaged. The wolf is struck by an arc of lightning! You kill the wolf! The lightning grounds out. You encounter a wolf. Your Invocations skill increases to level 7! Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The plant is struck by an arc of lightning. The plant is lightly damaged. You are struck by an arc of lightning. The wolf howls! You encounter a wolf. The wolf howls! You hear a howl! You hear an angry hiss. You barely miss the wolf. Your bite misses the wolf. The wolf misses you. The wolf bites you but does no damage. The wolf misses you. You barely miss the wolf. A nearby plant withers and dies. A nearby fungus withers and dies. You encounter a wolf. The wolf bites you but does no damage. x2; The wolf barely misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The wolf is struck by an arc of lightning! The wolf is moderately wounded. You are struck by an arc of lightning. The wolf is struck by an arc of lightning! The wolf is moderately wounded. You are struck by an arc of lightning. The wolf is struck by an arc of lightning. The wolf is moderately wounded. You resist. You are struck by an arc of lightning. The wolf bites you. Your orb emits a pulse of dizzying energy. You completely miss the wolf. The wolf snaps out of its daze. The wolf is moderately wounded. You encounter a wyvern. The wolf completely misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The wolf is struck by an arc of lightning. The wolf snaps out of its daze. The wolf is severely wounded. The wolf is struck by an arc of lightning! The wolf snaps out of its daze. The wolf is moderately wounded. The wolf is struck by an arc of lightning. The wolf is severely wounded. You resist. You are struck by an arc of lightning. The wolf is struck by an arc of lightning. The wolf is severely wounded. You resist. You are struck by an arc of lightning. The wolf is struck by an arc of lightning. The wolf is almost dead. You resist. You are struck by an arc of lightning. The wolf is struck by an arc of lightning. The wolf is almost dead. The lightning grounds out. The wolf bites you but does no damage. The wolf closely misses you. The wolf bites you but does no damage. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The wolf is struck by an arc of lightning. The wolf is almost dead. The wyvern is struck by an arc of lightning! The wyvern hisses angrily. The wyvern is moderately wounded. The lightning grounds out. The wolf is struck by an arc of lightning! You kill the wolf! The wolf is struck by an arc of lightning! The wolf is heavily wounded. The wolf is struck by an arc of lightning. You kill the wolf! The lightning grounds out. The wolf misses you. The wyvern misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The wyvern is struck by an arc of lightning. The wyvern is moderately wounded. The wolf is struck by an arc of lightning. The wolf is severely wounded. You resist. You are struck by an arc of lightning. The wyvern is struck by an arc of lightning. The wyvern is heavily wounded. You are struck by an arc of lightning. The wolf is struck by an arc of lightning! You kill the wolf! The wyvern is struck by an arc of lightning. The wyvern is severely wounded. You resist. You are struck by an arc of lightning. The wyvern is struck by an arc of lightning. The wyvern is almost dead. The lightning grounds out. The wyvern closely misses you. You encounter a wolf. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The wyvern is struck by an arc of lightning. You kill the wyvern! You resist. You are struck by an arc of lightning. Your base Dodging skill increases to level 8! Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Some blue arcs ground themselves harmlessly. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Some blue arcs ground themselves harmlessly. The wolf bites you but does no damage. The wolf barely misses you. You see here a wyvern corpse. The wolf barely misses you. The wolf closely misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The wolf is struck by an arc of lightning. The wolf is lightly wounded. You resist. You are struck by an arc of lightning. The wolf completely misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The wolf is struck by an arc of lightning. The wolf is moderately wounded. You resist. You are struck by an arc of lightning. The lightning grounds out. The wolf completely misses you. The wolf bites you but does no damage. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The wolf is struck by an arc of lightning. The wolf is heavily wounded. You resist. You are struck by an arc of lightning. The wolf is struck by an arc of lightning! The wolf is almost dead. You are struck by an arc of lightning. The wolf barely misses you. x2 You slash the wolf! You kill the wolf! Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The air crackles with electrical energy. Your orb has recharged its mesmeric power. Found an escape hatch in the floor. You now have 394 gold pieces (gained 16). Found a stone staircase leading down. Found a +0 rapier. Found a dream sheep skeleton. You encounter a water moccasin. Unknown command. A water moccasin is nearby! Unknown command. Found a dream sheep skeleton and 14 gold pieces. You encounter a cane toad. Found 24 gold pieces. You hit the water moccasin. The water moccasin is lightly wounded. The water moccasin closely misses you. The water moccasin misses you. Unknown command. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The water moccasin is struck by an arc of lightning! The water moccasin is moderately wounded. You resist. You are struck by an arc of lightning. The cane toad croaks. The water moccasin misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The water moccasin is struck by an arc of lightning! The water moccasin is heavily wounded. You are struck by an arc of lightning. The water moccasin closely misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The water moccasin is struck by an arc of lightning. The water moccasin is severely wounded. You are struck by an arc of lightning. The water moccasin barely misses you. The water moccasin bites you. Your orb emits a pulse of dizzying energy. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The water moccasin is struck by an arc of lightning! The water moccasin snaps out of its daze. The water moccasin is almost dead. You are struck by an arc of lightning. The water moccasin is struck by an arc of lightning. You kill the water moccasin! You are struck by an arc of lightning. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The air crackles with electrical energy. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The cane toad is struck by an arc of lightning. The cane toad snaps out of its daze. The cane toad is lightly wounded. The fungus is struck by an arc of lightning! The fungus begins to die. The fungus is lightly damaged. The cane toad is struck by an arc of lightning. The cane toad is moderately wounded. The lightning grounds out. The cane toad barely misses you. You hit the cane toad. The cane toad is moderately wounded. The cane toad stings you but does no damage. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The cane toad is struck by an arc of lightning! The cane toad is heavily wounded. You are struck by an arc of lightning. The cane toad is struck by an arc of lightning. The cane toad is severely wounded. The lightning grounds out. The cane toad misses you. x2 You slash the cane toad! You kill the cane toad! Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A blue arc grounds itself harmlessly. A nearby fungus withers and dies. You see here a cane toad corpse. Found a +0 ring mail. Your orb has recharged its mesmeric power. Found a stone staircase leading down. You see here a +0 rapier. Found a +0 dagger. Unknown command. You now have 408 gold pieces (gained 14). You now have 432 gold pieces (gained 24). Found a stone staircase leading down. Ashenzari invites you to partake of a vision and a curse of elements and introspection. Unknown command. Okay, then. Unknown command. Okay, then. Unknown command. Your +0 pair of gloves glows black for a moment. Okay, then. There is a stone staircase leading down here. r - 3 potions of resistance (gained 1) You now have 444 gold pieces (gained 12). You encounter Urug the Orcish Ballista. She is wielding a +3 scimitar of freezing, wearing a +2 chain mail of fire resistance and quivering javelins. Urug is nearby! Unknown command. Urug is nearby! Unknown command. Urug is nearby! Unknown command. You encounter a basilisk. Urug shouts! Unknown command. Urug throws a javelin. The javelin barely misses you. You feel yourself speed up. Press: ? - help, Dir - look around, f - activate Confirm quaff: Urug, wielding a +3 scimitar of freezing, wearing a +2 chain mail of fire resistance and quivering javelins (will become unable to see you) You fade into invisibility! Unknown command. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Urug is struck by an arc of lightning. Urug is lightly wounded. You are struck by an arc of lightning. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: Urug, wielding a +3 scimitar of freezing, wearing a +2 chain mail of fire resistance and quivering javelins (lightly wounded, unable to see you, empty space bonus: 7/8) The open air twists around violently and strikes Urug! Urug is lightly wounded. The basilisk hisses angrily. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. Urug is poisoned. The basilisk is poisoned. Casting: Olgreb's Toxic Radiance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The basilisk looks even sicker. Casting: Olgreb's Toxic Radiance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: Urug, wielding a +3 scimitar of freezing, wearing a +2 chain mail of fire resistance and quivering javelins (moderately wounded, unable to see you, poisoned, empty space bonus: 6/8) The open air twists around violently and strikes Urug! Urug is heavily wounded. Urug hits you with a +3 scimitar of freezing! Urug freezes you. Your orb emits a pulse of dizzying energy. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: Urug, wielding a +3 scimitar of freezing, wearing a +2 chain mail of fire resistance and quivering javelins (heavily wounded, unable to see you, dazed, poisoned, empty space bonus: 6/8) The open air twists around violently and strikes Urug! Urug snaps out of her daze. Urug is heavily wounded. Urug looks even sicker. The basilisk snaps out of its daze. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: Urug, wielding a +3 scimitar of freezing, wearing a +2 chain mail of fire resistance and quivering javelins (heavily wounded, unable to see you, very poisoned, empty space bonus: 6/8) The open air twists around violently and strikes Urug!! Urug is almost dead. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Urug is struck by an arc of lightning. Urug is almost dead. The basilisk is struck by an arc of lightning. The basilisk is moderately wounded. Urug is struck by an arc of lightning! You kill Urug! The basilisk is struck by an arc of lightning. The basilisk is heavily wounded. The lightning grounds out. The basilisk closely misses you. Your base Shapeshifting skill increases to level 6! Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The basilisk is struck by an arc of lightning. The basilisk is severely wounded. You are struck by an arc of lightning. Your toxic aura wanes. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The basilisk is struck by an arc of lightning. The basilisk is severely wounded. You resist. You are struck by an arc of lightning. The basilisk is struck by an arc of lightning! The basilisk is almost dead. You are struck by an arc of lightning. The basilisk is struck by an arc of lightning. You kill the basilisk! The lightning grounds out. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You start resting. HP restored. You flicker for a moment. You start resting. Your orb has recharged its mesmeric power. You start resting. You flicker back into view. You start resting. Your extra speed is starting to run out. You see here a basilisk corpse. v - 6 javelins Things that are here: a +3 scimitar of freezing; a +2 chain mail of fire resistance w - a +3 scimitar of freezing Okay, then. You unwield your +0 scimitar. Your +3 scimitar of freezing glows with a cold blue light! w - a +3 scimitar of freezing (weapon) You feel yourself slow down. Magic restored. You now have 452 gold pieces (gained 8). You pick up a parchment of Vampiric Draining and begin reading... You add the spell Vampiric Draining to your library. w - 4 potions of heal wounds (gained 1) You now have 470 gold pieces (gained 18). You encounter a bullfrog. The bullfrog croaks. Unknown command. A bullfrog is nearby! Unknown command. A bullfrog is nearby! A bullfrog is nearby! Unknown command. A bullfrog is nearby! A bullfrog is nearby! A bullfrog is nearby! A bullfrog is nearby! A bullfrog is nearby! The bullfrog closely misses you. Unknown command. You completely miss the bullfrog. The bullfrog hits you. Your orb emits a pulse of dizzying energy. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The bullfrog is struck by an arc of lightning. The bullfrog snaps out of its daze. The bullfrog is lightly wounded. You are struck by an arc of lightning. The bullfrog is struck by an arc of lightning! The bullfrog is heavily wounded. You are struck by an arc of lightning. The bullfrog is struck by an arc of lightning. The bullfrog is heavily wounded. The lightning grounds out. The bullfrog hits you. x2 Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The bullfrog is struck by an arc of lightning! The bullfrog is almost dead. You resist. You are struck by an arc of lightning. The bullfrog is struck by an arc of lightning. You kill the bullfrog! The lightning grounds out. HP restored. Your orb has recharged its mesmeric power. You encounter a scorpion. A scorpion is nearby! Found 7 gold pieces. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The scorpion is struck by an arc of lightning. The scorpion is moderately wounded. You are struck by an arc of lightning. The scorpion is struck by an arc of lightning! The scorpion is almost dead. The lightning grounds out. The scorpion completely misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The scorpion is struck by an arc of lightning. You kill the scorpion! You are struck by an arc of lightning. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The air crackles with electrical energy. You now have 477 gold pieces (gained 7). t - 3 scrolls of teleportation (gained 1) You see here a cane toad skeleton. Done exploring. Done exploring. Unknown command. Done exploring. Unknown command. Done exploring. Unknown command. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Okay, then. There is a stone staircase leading down here. You climb downwards. You hear a distant snort. Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly before the gate is sealed! Found an escape hatch in the floor. You have a vision of a gate. There is a stone staircase leading up here. Unknown command. You encounter a cane toad. Found a wand of light (6). You encounter a black mamba. The black mamba leaves your sight. Unknown command. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The cane toad is struck by an arc of lightning. The cane toad croaks. The cane toad is lightly wounded. You are struck by an arc of lightning. The cane toad is struck by an arc of lightning! The cane toad is moderately wounded. You resist. You are struck by an arc of lightning. The cane toad is struck by an arc of lightning. The cane toad is heavily wounded. The lightning grounds out. The black mamba hisses angrily. The cane toad stings you but does no damage. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The cane toad is struck by an arc of lightning! The cane toad is severely wounded. The black mamba is struck by an arc of lightning. The black mamba is lightly wounded. The cane toad is struck by an arc of lightning. The cane toad is severely wounded. The black mamba is struck by an arc of lightning. The black mamba is lightly wounded. The cane toad is struck by an arc of lightning! The cane toad is almost dead. The lightning grounds out. The cane toad closely misses you. The cane toad stings you!! You are poisoned. The cane toad poisons you! Your orb emits a pulse of dizzying energy. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The cane toad is struck by an arc of lightning! You kill the cane toad! The black mamba is struck by an arc of lightning. The black mamba snaps out of its daze. The black mamba is moderately wounded. You feel very sick. The black mamba barely misses you. Your Conjurations skill increases to level 6! Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The black mamba is struck by an arc of lightning. The black mamba is moderately wounded. You resist. You are struck by an arc of lightning. You feel sick. The black mamba bites you! * * * LOW HITPOINT WARNING * * * The black mamba completely misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The black mamba is struck by an arc of lightning. The black mamba is moderately wounded. You resist. You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The black mamba is struck by an arc of lightning. The black mamba is heavily wounded. The lightning grounds out. You feel sick. The black mamba closely misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The black mamba is struck by an arc of lightning! The black mamba is severely wounded. You are struck by an arc of lightning. The black mamba is struck by an arc of lightning. The black mamba is severely wounded. You resist. You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The lightning grounds out. You feel sick. The black mamba bites you. * * * LOW HITPOINT WARNING * * * The black mamba closely misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The black mamba is struck by an arc of lightning! The black mamba is almost dead. You resist. You are struck by an arc of lightning. The black mamba is struck by an arc of lightning! You kill the black mamba! You are struck by an arc of lightning. You feel sick. Your base Stealth skill increases to level 8! You feel better. You see here a cane toad corpse. b - a wand of light (6) Found a gate leading to a gauntlet. You encounter a water moccasin. Found a potion of berserk rage. You encounter 2 water moccasins. The water moccasin leaves your sight. The water moccasin leaves your sight. There is a gate leading to a gauntlet here. Beware, the minotaur awaits! The water moccasin hisses angrily. x2 The water moccasin completely misses you. The world spins around you as you enter the gateway. You enter a gauntlet! The nature of this place prevents you from teleporting. You encounter 3 wolves. Found a gate leading back out of this place. Found a transporter. There is an empty arch of ancient stone here. Unknown command. Unknown command. The wolf howls! x3 Your orb has recharged its mesmeric power. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Unknown command. You encounter a moth of wrath. Unknown command. Unknown command. Search for what [Enter for "offh", or ? for help]? . Unknown command. There is a transporter here. Unknown command. You enter the transporter and appear at another place. Unknown command. Unknown command. The wolf closely misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The wolf is struck by an arc of lightning. The wolf is moderately wounded. You resist. You are struck by an arc of lightning. The wolf is struck by an arc of lightning. The wolf is moderately wounded. The lightning grounds out. The wolf bites you but does no damage. The wolf barely misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The wolf is struck by an arc of lightning. The wolf is heavily wounded. You are struck by an arc of lightning. The wolf bites you but does no damage. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The wolf is struck by an arc of lightning. The wolf is heavily wounded. You are struck by an arc of lightning. The wolf is struck by an arc of lightning! The wolf is almost dead. You are struck by an arc of lightning. The wolf is struck by an arc of lightning. You kill the wolf! The lightning grounds out. The wolf pauses to sniff the ground. The wolf completely misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The wolf is struck by an arc of lightning. The wolf is moderately wounded. You are struck by an arc of lightning. The wolf closely misses you. The wolf barely misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The wolf is struck by an arc of lightning. The wolf is heavily wounded. You are struck by an arc of lightning. The wolf is struck by an arc of lightning! You kill the wolf! You resist. You are struck by an arc of lightning. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The moth of wrath is struck by an arc of lightning. The moth of wrath is lightly wounded. You are struck by an arc of lightning. The moth of wrath barely misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The moth of wrath is struck by an arc of lightning. The moth of wrath is lightly wounded. You resist. You are struck by an arc of lightning. The moth of wrath is struck by an arc of lightning. The moth of wrath is lightly wounded. You are struck by an arc of lightning. The moth of wrath is struck by an arc of lightning. The moth of wrath is moderately wounded. The lightning grounds out. The moth of wrath completely misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The moth of wrath is struck by an arc of lightning. The moth of wrath is moderately wounded. You are struck by an arc of lightning. The moth of wrath is struck by an arc of lightning. The moth of wrath is heavily wounded. The lightning grounds out. The moth of wrath closely misses you. You slice the moth of wrath!! You freeze the moth of wrath! The moth of wrath is almost dead. The moth of wrath misses you. You slice the moth of wrath!! You freeze the moth of wrath. You kill the moth of wrath! Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The wolf is struck by an arc of lightning! The wolf is moderately wounded. You resist. You are struck by an arc of lightning. The wolf is struck by an arc of lightning. The wolf is moderately wounded. You are struck by an arc of lightning. The wolf is struck by an arc of lightning. The wolf is severely wounded. The lightning grounds out. The wolf bites you but does no damage. The wolf bites you. Your orb emits a pulse of dizzying energy. There is a transporter landing site here. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A blue arc grounds itself harmlessly. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A blue arc grounds itself harmlessly. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A blue arc grounds itself harmlessly. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The air crackles with electrical energy. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The wolf is struck by an arc of lightning! The wolf snaps out of its daze. The wolf is almost dead. You resist. You are struck by an arc of lightning. The wolf is struck by an arc of lightning! You kill the wolf! You are struck by an arc of lightning. You see here a wolf corpse. Okay, then. There is a transporter landing site here. You see here a +2 pair of boots of rampaging. x - a +2 pair of boots of rampaging You encounter a large abomination. You encounter a small abomination. There is a transporter here. C - a potion of cancellation There are no items here. You start waiting. Your orb has recharged its mesmeric power. You start waiting. You encounter a small abomination. There is a transporter here. You enter the transporter and appear at another place. Unknown command. Unknown command. You encounter a raiju. You encounter a steam dragon. You encounter a steam dragon. The steam dragon leaves your sight. The steam dragon hisses angrily. There is a transporter here. You enter the transporter and appear at another place. You encounter a hell hound and a fire elemental. The hell hound barks! Unknown command. Unknown command. You open the door. You encounter a hell hound. There is an open translucent door here. The steam dragon breathes steam at you. The ball of steam hits you. The steam dragon hisses angrily. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A blue arc grounds itself harmlessly. You are engulfed in a cloud of scalding steam. You closely miss the steam dragon. You are engulfed in a cloud of scalding steam. The steam dragon bites you but does no damage. The steam dragon claws you but does no damage. The steam dragon bites you! Your orb emits a pulse of dizzying energy. The steam dragon claws you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The steam dragon is struck by an arc of lightning. The steam dragon snaps out of its daze. The steam dragon is lightly wounded. The steam dragon is struck by an arc of lightning. The steam dragon snaps out of its daze. The steam dragon is moderately wounded. You resist. You are struck by an arc of lightning. The steam dragon is struck by an arc of lightning. The steam dragon is moderately wounded. You are engulfed in a cloud of scalding steam. * * * LOW HITPOINT WARNING * * * The steam dragon closely misses you. The steam dragon misses you. The steam dragon closely misses you. The steam dragon claws you but does no damage. Okay, then. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The raiju snaps out of its daze. The raiju is poisoned. The steam dragon is poisoned. x2 You are engulfed in a cloud of scalding steam. The raiju looks even sicker. The steam dragon looks even sicker. The steam dragon barely misses you. x3; The steam dragon misses you. The raiju is engulfed in a cloud of scalding steam. Unknown command. Casting: Olgreb's Toxic Radiance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The steam dragon is struck by an arc of lightning! The steam dragon is heavily wounded. You resist. You are struck by an arc of lightning. The steam dragon is struck by an arc of lightning! The steam dragon is severely wounded. The steam dragon is struck by an arc of lightning. The steam dragon is heavily wounded. You are struck by an arc of lightning. The steam dragon is struck by an arc of lightning. The steam dragon is severely wounded. You resist. You are struck by an arc of lightning. The steam dragon is struck by an arc of lightning. The steam dragon is almost dead. The lightning grounds out. The steam dragon looks even sicker. x2 The steam dragon bites you. * * * LOW HITPOINT WARNING * * * The steam dragon misses you. The steam dragon completely misses you. x2 Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The steam dragon is struck by an arc of lightning! You kill the steam dragon! The steam dragon is struck by an arc of lightning! You kill the steam dragon! The +0 steam dragon scales are intact enough to wear. You resist. You are struck by an arc of lightning. The raiju looks even sicker. Your toxic aura wanes. The raiju pauses to sniff the ground. Your base Air Magic skill increases to level 8! You slash the raiju! You freeze the raiju. The raiju is almost dead. The raiju bursts into living lightning! The living lightning hits you. You resist. * * * LOW HITPOINT WARNING * * * The raiju blinks! The raiju bursts into living lightning! The living lightning misses you. The raiju blinks! Things that are here: +0 steam dragon scales; a steam dragon corpse You encounter a death yak. The death yak bellows! The raiju bursts into living lightning! The living lightning hits you. You resist. * * * LOW HITPOINT WARNING * * * The raiju blinks! You encounter a death yak. Things that are here: +0 steam dragon scales; a steam dragon corpse The raiju bursts into living lightning! The living lightning misses you. The raiju blinks! Things that are here: +0 steam dragon scales; a steam dragon corpse The raiju closely misses you. You hit the raiju but do no damage. You bite the raiju, but do no damage. The raiju is almost dead. You kill the raiju! Your orb has recharged its mesmeric power. HP restored. Things that are here: +0 steam dragon scales; a steam dragon corpse You encounter 2 death yaks. You encounter a death yak. The death yak bellows! You hear a shout! The hell hound leaves your sight. You encounter a necromancer. It is wielding a +0 athame. You see here a staff of air. Unknown command. The death yak bellows! There is a transporter here. j - 3 potions of moonshine (gained 1) You encounter a fire elemental. There are no items here. You encounter a hell hound. The death yak bellows! The fire elemental leaves your sight. There is a transporter here. You enter the transporter and appear at another place. The death yak bellows! Unknown command. Search for what [Enter for "."]? . Unknown command. Search for what [Enter for "."]? Unknown command. The hell hound leaves your sight. The hell hound barks! You encounter an efreet. It is wielding a +1 scimitar of flaming. The fire elemental leaves your sight. There is a transporter here. You enter the transporter and appear at another place. You are engulfed in blazing flames. The efreet gestures at you. The fireball explodes! The fireball engulfs you!! * * * LOW HITPOINT WARNING * * * The fireball engulfs the efreet. The efreet completely resists. The fireball engulfs the fire elemental. The fire elemental completely resists. The fireball engulfs the hell hound. The hell hound completely resists. The hell hound barks! The hell hound bites you. * * * LOW HITPOINT WARNING * * * Your orb emits a pulse of dizzying energy. The fire elemental hits you. The fire elemental burns you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Press: ? - help, Dir - look around, f - activate Look: a hell hound (dazed, chance to affect: 97%) As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The hell hound looks frightened! The efreet looks frightened! The fire elemental is unaffected. The fire elemental hits you. The fire elemental burns you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. You feel much better. The hell hound completely misses you. The fire elemental misses you. The hell hound misses you. The fire elemental closely misses you. Press: ? - help, Dir - look around, f - activate Confirm quaff: an efreet, wielding a +1 scimitar of flaming (fleeing, dazed, will become unable to see you) You fade into invisibility! The hell hound breathes flames at you. The blast of flame hits you! * * * LOW HITPOINT WARNING * * * The fire elemental closely misses you. You hear a bark! Unknown command. Unknown command. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The efreet is struck by an arc of lightning. Your attack snaps the efreet out of its fear. The efreet snaps out of its daze. The efreet is lightly wounded. The fire elemental is struck by an arc of lightning! The fire elemental resists. The fire elemental is lightly damaged. The efreet is struck by an arc of lightning. The efreet is moderately wounded. The lightning grounds out. The hell hound is struck by an arc of lightning. The hell hound is moderately wounded. You are struck by an arc of lightning. The hell hound is struck by an arc of lightning! Your attack snaps the hell hound out of its fear. The hell hound snaps out of its daze. The hell hound is moderately wounded. The fire elemental is struck by an arc of lightning. The fire elemental resists. The fire elemental is lightly damaged. The lightning grounds out. The fire elemental is struck by an arc of lightning. The fire elemental resists. The fire elemental is lightly damaged. The hell hound is struck by an arc of lightning. The hell hound completely misses you. The fire elemental barely misses you. The hell hound bites you but does no damage. The hell hound breathes flames at you. The blast of flame hits you! * * * LOW HITPOINT WARNING * * * Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The hell hound is struck by an arc of lightning. The hell hound is moderately wounded. Something is struck by an arc of lightning! The hell hound is struck by an arc of lightning. The hell hound is moderately wounded. You resist. You are struck by an arc of lightning. The hell hound is struck by an arc of lightning. The hell hound is heavily wounded. The fire elemental is struck by an arc of lightning! The fire elemental resists. The fire elemental is lightly damaged. The lightning grounds out. The fire elemental is struck by an arc of lightning. The fire elemental resists. The fire elemental is moderately damaged. You resist. You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The hell hound is struck by an arc of lightning. The hell hound is heavily wounded. Something is struck by an arc of lightning. The hell hound is struck by an arc of lightning! The hell hound is severely wounded. The lightning grounds out. The hell hound bites you! * * * LOW HITPOINT WARNING * * * The fire elemental hits you. The fire elemental burns you! * * * LOW HITPOINT WARNING * * * The hell hound misses you. The efreet gestures at you. The bolt of fire hits you! * * * LOW HITPOINT WARNING * * * The bolt of fire hits the hell hound. The hell hound completely resists. The hell hound breathes flames at you. The blast of flame hits you!! You die... #≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣..... ##≈...............◊◊...∩. ##..♣..◊♣◊.◊♣..◊♣◊...... ##≈...................... #≈≈.#########.#########.# ##≈.##!|©.[##.#[##©##=#.# ##.##ζ.###.#.#..#..#$#.# ##≈.#.##Σh#.#.###.##.##.# #≈≈.#.#ζ@#ℓ##.#Y#ψ©#..#.# ##≈.##R##h.##.##Y##.###.# ##.##ζ#h##.#.##YY#..##.# ##≈.#Σ#ξ#..##.#Y##.##.#.# #≈≈.###################.# ##≈....#©....©....©#..... ##.◊♣.#############...♣. ##≈.◊◊...#..|©...#...◊◊.◊ #≈≈....♣.#.#####.#...#≈#≈ You could see a death yak (unable to see you), an efreet (unable to see you), 2 fire elementals and 2 hell hounds. Vanquished Creatures A catoblepas (Lair:1) 2 death yaks (Lair:1) Urug (Lair:1) 2 deep trolls (D:7) A moth of wrath (Gauntlet) A black mamba (Lair:2) A torpor snail (Lair:1) 2 cane toads A kobold demonologist (D:6) 2 komodo dragons (Lair:1) A raiju (Gauntlet) 3 wyverns 3 yaks (Lair:1) A basilisk (Lair:1) A warg (D:8) 5 steam dragons 3 water moccasins (Lair:1) A kobold geomancer (D:7) An orc warrior (D:7) 2 black bears (D:6) 2 sky beasts (D:7) An ogre (D:4) 10 wolves 2 centaurs A phantom (D:5) 2 kobold brigands (D:6) 8 bullfrogs 10 scorpions 5 wights (D:6) 4 howler monkeys 2 human simulacra (D:8) 2 bombardier beetles A hound (D:5) A jelly (D:6) 4 orc priests Crazy Yiuf (D:2) A sleepcap (D:5) A clockroach (D:6) 3 iguanas 10 orc wizards Robin (D:3) 7 gnolls 17 adders 2 ufetubi (D:6) 2 dart slugs 40 orcs A ribbon worm (D:2) 8 endoplasms 4 hobgoblins 2 jackals (D:2) 3 quokkas 14 ball pythons 10 bats 5 frilled lizards 14 goblins 11 kobolds 2 rats (D:1) 249 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:5) An adder (D:8) 2 creatures vanquished. Grand Total: 251 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | uzkbwza the Gnoll Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 177 | D:1 | Reached XP level 2. HP: 18/19 MP: 2/7 190 | D:1 | Learned a level 2 spell: Static Discharge 389 | D:1 | Found Garphen's Antique Armour Boutique. 939 | D:2 | Reached skill level 5 in Spellcasting 939 | D:2 | Reached XP level 3. HP: 25/25 MP: 3/9 1063 | D:2 | Reached skill level 1 in Invocations 1078 | D:2 | Reached skill level 1 in Fighting 1078 | D:2 | Reached skill level 1 in Short Blades 1078 | D:2 | Reached skill level 1 in Long Blades 1078 | D:2 | Reached skill level 1 in Axes 1078 | D:2 | Reached skill level 1 in Maces & Flails 1078 | D:2 | Reached skill level 1 in Polearms 1078 | D:2 | Reached skill level 1 in Staves 1078 | D:2 | Reached skill level 1 in Ranged Weapons 1078 | D:2 | Reached skill level 1 in Throwing 1078 | D:2 | Reached skill level 1 in Armour 1078 | D:2 | Reached skill level 1 in Shields 1078 | D:2 | Reached skill level 1 in Unarmed Combat 1078 | D:2 | Reached skill level 1 in Evocations 1311 | D:2 | Reached XP level 4. HP: 32/32 MP: 8/11 1412 | D:2 | Found a broken altar of Ashenzari. 1462 | D:2 | Reached skill level 1 in Shapeshifting 1537 | D:2 | Became a worshipper of Ashenzari the Shackled 1652 | D:2 | Found a faded altar of an unknown god. 1807 | D:2 | Reached skill level 1 in Hexes 1807 | D:2 | Reached skill level 1 in Summonings 1807 | D:2 | Reached skill level 1 in Necromancy 1807 | D:2 | Reached skill level 1 in Translocations 1807 | D:2 | Reached skill level 1 in Forgecraft 1807 | D:2 | Reached skill level 1 in Fire Magic 1807 | D:2 | Reached skill level 1 in Ice Magic 1807 | D:2 | Reached skill level 1 in Earth Magic 1807 | D:2 | Reached skill level 1 in Alchemy 1900 | D:2 | Encountered Crazy Yiuf 1990 | D:2 | Killed Crazy Yiuf 1991 | D:2 | Reached XP level 5. HP: 16/37 MP: 3/12 2215 | D:3 | Learned a level 3 spell: Swiftness 2220 | D:3 | Learned a level 4 spell: Airstrike 2223 | D:3 | Learned a level 2 spell: Sublimation of Blood 2394 | D:3 | Encountered Robin 2921 | D:3 | Killed Robin 3186 | D:3 | Reached XP level 6. HP: 43/44 MP: 4/13 3772 | D:4 | Reached skill level 5 in Dodging 4179 | D:4 | Found Nemoar's General Store. 4205 | D:4 | Reached XP level 7. HP: 50/51 MP: 6/15 4422 | D:4 | Found a staircase to the Ecumenical Temple. 4424 | D:4 | Found a statue of an orb of entropy. 4426 | D:4 | Found a statue of an orb of entropy. 4594 | D:4 | Found a blossoming altar of Fedhas. 4594 | D:4 | Found a broken altar of Ashenzari. 4676 | D:4 | Reached * piety under Ashenzari 5250 | D:5 | Entered Level 5 of the Dungeon 5250 | D:5 | Encountered a wyvern 5422 | D:4 | Learned a level 1 spell: Poisonous Vapours 5654 | D:5 | Killed a wyvern 5655 | D:5 | Reached skill level 5 in Stealth 5828 | D:5 | Reached XP level 8. HP: 59/59 MP: 8/17 6920 | D:1 | Bought a pitted robe for 141 gold pieces 6920 | D:1 | Identified the +2 robe of Agnosticism {rElec rN+} (You | bought it in a shop on level 1 of the Dungeon) 6931 | D:1 | Reached ** piety under Ashenzari 7736 | D:6 | Encountered a kobold demonologist 7742 | D:6 | Encountered a red devil 7744 | D:6 | Encountered a red devil 7745 | D:6 | Killed a kobold demonologist 7746 | D:6 | Reached XP level 9. HP: 42/68 MP: 2/20 7843 | D:6 | Found Homm's Antique Weapon Shop. 8154 | D:6 | Found Plog's Distillery. 8193 | D:6 | Learned a level 4 spell: Olgreb's Toxic Radiance 9209 | D:3 | Reached *** piety under Ashenzari 9700 | D:7 | Encountered a deep troll 9702 | D:7 | Encountered a deep troll 9747 | D:7 | Killed a deep troll 9748 | D:7 | Reached skill level 5 in Invocations 9969 | D:7 | Found Odaqan's Vocational Training. 10101 | D:7 | Reached XP level 10. HP: 68/77 MP: 10/22 10283 | D:7 | Reached skill level 5 in Fighting 10283 | D:7 | Reached skill level 5 in Short Blades 10283 | D:7 | Reached skill level 5 in Long Blades 10283 | D:7 | Reached skill level 5 in Axes 10283 | D:7 | Reached skill level 5 in Maces & Flails 10283 | D:7 | Reached skill level 5 in Polearms 10283 | D:7 | Reached skill level 5 in Staves 10283 | D:7 | Reached skill level 5 in Ranged Weapons 10283 | D:7 | Reached skill level 5 in Throwing 10283 | D:7 | Reached skill level 5 in Armour 10283 | D:7 | Reached skill level 5 in Shields 10283 | D:7 | Reached skill level 5 in Unarmed Combat 10283 | D:7 | Reached skill level 5 in Evocations 10653 | D:7 | Killed a deep troll 10784 | D:7 | Found the amulet of Vitality {Regen++ RegenMP++} 10793 | D:7 | Got the amulet of Vitality {Regen++ RegenMP++} 10822 | D:8 | Found a radiant altar of Vehumet. 10890 | D:8 | Reached **** piety under Ashenzari 10948 | D:8 | Found a staircase to the Lair. 10955 | D:8 | Reached skill level 5 in Conjurations 11053 | D:8 | Reached skill level 5 in Shapeshifting 11667 | Lair:1 | Entered Level 1 of the Lair of Beasts 11772 | Lair:1 | Encountered a torpor snail 11773 | Lair:1 | Encountered a catoblepas 11775 | Lair:1 | Encountered a death yak 11775 | Lair:1 | Encountered a death yak 11782 | Lair:1 | Killed a torpor snail 11810 | Lair:1 | Killed a catoblepas 11811 | Lair:1 | Reached skill level 5 in Hexes 11811 | Lair:1 | Reached skill level 5 in Summonings 11811 | Lair:1 | Reached skill level 5 in Necromancy 11811 | Lair:1 | Reached skill level 5 in Translocations 11811 | Lair:1 | Reached skill level 5 in Forgecraft 11811 | Lair:1 | Reached skill level 5 in Fire Magic 11811 | Lair:1 | Reached skill level 5 in Ice Magic 11811 | Lair:1 | Reached skill level 5 in Earth Magic 11811 | Lair:1 | Reached skill level 5 in Alchemy 11811 | Lair:1 | Reached XP level 11. HP: 64/86 MP: 10/24 11811 | Lair:1 | Killed a death yak 11822 | Lair:1 | Killed a death yak 12085 | Lair:1 | Reached ***** piety under Ashenzari 12149 | Lair:1 | Encountered Urug 12162 | Lair:1 | Killed Urug 12747 | Lair:2 | Found a gate leading to a gauntlet. 12756 | Gauntlet | Found a transporter. 12756 | Gauntlet | Found a transporter. 12756 | Gauntlet | Found a transporter. 12756 | Gauntlet | Found a transporter. 12756 | Gauntlet | Found a transporter. 12756 | Gauntlet | Found a transporter. 12756 | Gauntlet | Found a transporter. 12756 | Gauntlet | Found a transporter. 12756 | Gauntlet | Found a transporter. 12756 | Gauntlet | Found a transporter. 12756 | Gauntlet | Identified the ring of Ynneloe {rF+ rN++ Str+5 Dex-3} 12756 | Gauntlet | Identified a ring of the Octopus King {HP+2 MP+9 AC+2 EV+2 | SH+2} 12756 | Gauntlet | Found the ring of the Octopus King {HP+2 MP+9 AC+2 EV+2 | SH+2} 12756 | Gauntlet | Found a transporter. 12756 | Gauntlet | Found a transporter. 12756 | Gauntlet | Found a transporter. 12756 | Gauntlet | Identified the +1 pair of boots "Gaefue" {+Blink rElec | Slay+2} 12756 | Gauntlet | Found a transporter. 12756 | Gauntlet | Entered a Gauntlet 12809 | Gauntlet | Encountered a large abomination 12851 | Gauntlet | Encountered a death yak 12851 | Gauntlet | Encountered a death yak 12871 | Gauntlet | Encountered a death yak 12871 | Gauntlet | Encountered a death yak 12872 | Gauntlet | Encountered a death yak 12873 | Gauntlet | Encountered a necromancer 12891 | Gauntlet | Killed from afar by a hell hound Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_loops_ring, serial_shops, shop D:2: layout_loops_ring, nicolae_ecumenical_snake_handling, basic_altar, serial_bayou_pond_d, hex_large, uniq_crazy_yiuf_cottage D:3: layout_basic, uniq_robin D:4: layout_basic, mainiacjoe_overflow_divided_tiny, minmay_temple_entry_overgrown, serial_shops, nicolae_shop_hallway_plus D:5: layout_basic D:6: layout_basic, serial_shops, kennysheep_mini, nicolae_shop_hallway_plus D:7: layout_loops_ring, nicolae_shop_vocational, st_stairs_2, hellmonk_guarded_unrand_vitality_bloodlust D:8: old_forge, layout_basic, nicolae_overflow_sandstone_temple, erik_lair_orcish_takeover, bh_circular_ruins Lair:1: layout_gridlike, nicolae_lair_messy_den, uniq_urug Lair:2: regret_index_bee_streams, layout_chaotic_city, nicolae_spider_entry_orb_guardian, gauntlet_entry_generic Gauntlet: minmay_gauntlet_77_tree [minmay_gauntlet_arena_77_two_paths, minmay_gauntlet_arena_77_cramped, minmay_gauntlet_arena_77_shame_cube, minmay_gauntlet_arena_77_path, minmay_gauntlet_arena_77_radiant_squares, minmay_gauntlet_arena_77_tiled_triplets, minmay_gauntlet_arena_77_mess, nicolae_gauntlet_exit_dead_adventurers] Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Conjurations | 2 3 4 5 6 | 6.1 Spellcasting | 5 6 7 8 | 8.5 Invocations | 1 2 3 4 5 6 7 | 7.5 Fighting | 1 2 4 6 | 6.8 Short Blades | 1 2 4 6 | 6.8 Long Blades | 1 2 4 6 | 6.8 Axes | 1 2 4 6 | 6.8 Maces & Flails | 1 2 4 6 | 6.8 Polearms | 1 2 4 6 | 6.8 Staves | 1 2 4 6 | 6.8 Ranged Weapons | 1 2 4 6 | 6.8 Throwing | 1 2 4 6 | 6.8 Armour | 1 2 4 6 | 6.8 Shields | 1 2 4 6 | 6.8 Unarmed Combat | 1 2 4 6 | 6.8 Evocations | 1 2 4 6 | 6.8 Shapeshifting | 1 2 3 4 5 6 | 6.2 Hexes | 1 2 3 4 5 | 5.6 Summonings | 1 2 3 4 5 | 5.6 Necromancy | 1 2 3 4 5 | 5.6 Translocations | 1 2 3 4 5 | 5.6 Forgecraft | 1 2 3 4 5 | 5.6 Fire Magic | 1 2 3 4 5 | 5.6 Ice Magic | 1 2 3 4 5 | 5.6 Earth Magic | 1 2 3 4 5 | 5.6 Alchemy | 1 2 3 4 5 | 5.6 Dodging | 5 6 7 8 | 8.3 Stealth | 5 6 7 8 | 8.1 Air Magic | 6 7 8 | 8.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 5 | 28 | 51 | 31 || 115 Melee: Unarmed | 5 | 5 | | || 10 Short sword | | 23 | 35 | || 58 Bite | | 4 | 10 | 4 || 18 Scimitar | | | 16 | 31 || 47 Throw: Dart | | 1 | | || 1 Cast: Shock | 57 | 40 | 19 | 11 || 127 Static Discharge | 1 | 60 | 170 | 166 || 397 Sublimation of Bl | | 2 | | || 2 Airstrike | | 4 | 13 | 24 || 41 Swiftness | | | 3 | || 3 Olgreb's Toxic Ra | | | 4 | 9 || 13 Poisonous Vapours | | | 2 | 2 || 4 Invoke: Curse Item | | 1 | 4 | 3 || 8 Drink: Curing | | 1 | 1 | 1 || 3 Haste | | 1 | | 2 || 3 Enlightenment | | 1 | | || 1 Magic | | 1 | | || 1 Heal wounds | | | 2 | 1 || 3 Berserk rage | | | 1 | || 1 Invisibility | | | | 2 || 2 Read: Identify | 3 | 2 | | || 5 Teleportation | | 1 | 1 | || 2 Enchant weapon | | 1 | | || 1 Silence | | 1 | | || 1 Blinking | | | 1 | || 1 Summoning | | | 1 | || 1 Fear | | | | 2 || 2 Stab: Sleeping | | 2 | 3 | || 5 Distracted | | | | 1 || 1 Armour: Robe | 12 | 87 | 258 | 296 || 653 Dodge: Dodged | 11 | 58 | 124 | 149 || 342 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12873 | 12128 | 745 | 1826 | 8552 | 11 | 1170.3 | Dungeon | 11665 | 10957 | 708 | 1786 | 7756 | 8 | 1458.1 | Lair | 1073 | 1036 | 37 | 26 | 773 | 2 | 536.5 | Gauntlet | 135 | 135 | 0 | 14 | 22 | 1 | 135.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 2419 daAuts D:5: 1608 daAuts D:6: 1606 daAuts D:3: 1521 daAuts D:7: 1364 daAuts D:2: 1310 daAuts Lair:1: 1040 daAuts D:1: 981 daAuts D:8: 852 daAuts Gauntlet: 135 daAuts Lair:2: 32 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Ashenzari | 0 | 15365 | 2 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+