Dungeon Crawl Stone Soup version 0.35-a0-479-gf4db44de03 (webtiles) character file. Game seed: 12252844143386469316 204657 uzkbwza the Omniscient (level 18, -5/151 HPs) Began as a Gnoll Ice Elementalist on June 11, 2026. Was the Champion of Ashenzari. Slain by a water elemental (9 damage) ... summoned by Ilsuiw ... on level 2 of the Shoals. The game lasted 00:50:05 (42758 turns). uzkbwza the Omniscient (Gnoll Ice Elementalist) Turns: 42758, Time: 00:50:06 Health: -5/151 AC: 24 Str: 10 XL: 18 Next: 65% Magic: 30/44 EV: 12 Int: 23 God: Ashenzari [******] Gold: 591 SH: 0 Dex: 17 Spells: 9/51 levels left rFire . . . (100%) F - +3 hand cannon of the Unveiling Stars {penet, rPois Dex+4, Self, Bglg} (curse) rCold . . . (100%) j - orb "Chained Dissatisfaction" {Stardust, Cun, Range} (curse) rNeg + . . (50%) n - +3 ring mail of Ashenzari's Jealousy {rPois, Sorc, Bglg} (curse) rPois + (33%) C - +2 helmet of Ashenzari's Visionary {Int+3, Comp, Dev} (curse) rElec . (100%) m - +3 cloak "Enlightened Stoicism" {rN+ MP+5, Range, Comp} (curse) rCorr . (100%) c - +2 pair of gloves "Share My Scepticism" {Melee, Dev} (curse) SInv + o - +0 pair of boots of Cremastomancy {Elem, Bglg} (curse) Will ..... s - amulet "Bound Visionary" {Regen+, Elem, Range} (curse) Stlth ++++++ u - ring "Per Aspera Ad Scientiam" {Fly, Bglg, Range} (curse) HPRegen 1.25/turn r - ring of Ashenzari's Autotheism {EV+5, Comp, Self} (curse) MPRegen 0.29/turn %: clarity @: weak-willed, on stardust cooldown, flying, constricted A: fangs 1, treasure sense, distributed training }: 1/15 runes: serpentine a: Renounce Religion (0%), Shatter the Chains (0%) You were on level 2 of the Shoals. You worshipped Ashenzari. Ashenzari was exalted by your worship. You visited 6 branches of the dungeon, and saw 29 of its levels. You also visited: Bailey and Gauntlet. You collected 2681 gold pieces. You spent 2090 gold pieces at shops. Inventory: Hand Weapons d - a +0 falchion l - a +2 devious dagger F - the cursed +3 hand cannon of the Unveiling Stars (weapon) {penet, rPois Dex+4, Self, Bglg} (You bought it in a shop on level 2 of the Snake Pit) rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Beguiling: Hexes and Translocations. Missiles e - a throwing net f - 5 boomerangs h - 32 stones i - 31 poisoned darts p - 7 silver javelins Armour a - a +0 robe b - a +0 kite shield c - the cursed +2 pair of gloves "Share My Scepticism" (worn) {Melee, Dev} (You found it on level 1 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Devices: Evocations and Shapeshifting. g - a +0 leather armour j - the cursed orb "Chained Dissatisfaction" (worn) {Stardust, Cun, Range} (You found it on level 5 of the Dungeon) It has a curse which improves the following skills: Cunning: Dodging and Stealth. Ranged Combat: Ranged Weapons and Throwing. k - a +0 buckler m - the cursed +3 cloak "Enlightened Stoicism" (worn) {rN+ MP+5, Range, Comp} (You acquired it in a bailey) rN+: It protects you from negative energy. MP+5: It affects your magic capacity (+5). It cannot be enchanted further. It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Companions: Summonings, Necromancy and Forgecraft. n - the cursed +3 ring mail of Ashenzari's Jealousy (worn) {rPois, Sorc, Bglg} (You found it in a bailey) It cannot be enchanted further. It has a curse which improves the following skills: Sorcery: Conjurations and Alchemy. Beguiling: Hexes and Translocations. o - the cursed +0 pair of boots of Cremastomancy (worn) {Elem, Bglg} (You bought it in a shop on level 7 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Beguiling: Hexes and Translocations. t - a +0 cloak v - an orb of stardust C - the cursed +2 helmet of Ashenzari's Visionary (worn) {Int+3, Comp, Dev} (You found it in a Gauntlet) It cannot be enchanted further. It has a curse which improves the following skills: Companions: Summonings, Necromancy and Forgecraft. Devices: Evocations and Shapeshifting. Jewellery q - an amulet of guardian spirit r - the cursed ring of Ashenzari's Autotheism (worn) {EV+5, Comp, Self} (You found it on level 9 of the Dungeon) [ring of evasion] EV+5: It affects your evasion (+5). It has a curse which improves the following skills: Companions: Summonings, Necromancy and Forgecraft. Introspection: Fighting and Spellcasting. s - the cursed amulet "Bound Visionary" (worn) {Regen+, Elem, Range} (You found it on level 9 of the Dungeon) [amulet of regeneration] Regen+: It increases your rate of health regeneration. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Ranged Combat: Ranged Weapons and Throwing. u - the cursed ring "Per Aspera Ad Scientiam" (worn) {Fly, Bglg, Range} (You found it on level 10 of the Dungeon) [ring of flight] Fly: It grants you flight. It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Ranged Combat: Ranged Weapons and Throwing. w - a ring of positive energy x - a ring of protection from cold y - an amulet of regeneration z - an amulet of reflection A - a +4 ring of protection B - the amulet "Ifumeuhiv" {Acrobat *Corrode rElec rF+} (You found it in a Gauntlet) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. D - a +5 ring of evasion E - a ring of willpower Wands c - a wand of warping (8) f - a wand of mindburst (38) a - a wand of flame (18) b - a wand of light (22) p - a wand of polymorph (7) e - a wand of paralysis (11) Scrolls g - a scroll of fog t - 12 scrolls of teleportation N - 5 scrolls of noise W - a scroll of brand weapon p - 2 scrolls of poison s - 2 scrolls of butterflies f - 5 scrolls of fear b - 4 scrolls of blinking r - 2 scrolls of revelation S - a scroll of silence w - 6 scrolls of enchant weapon I - 3 scrolls of immolation V - 3 scrolls of vulnerability T - 2 scrolls of torment a - 2 scrolls of enchant armour Potions a - 2 potions of ambrosia c - 8 potions of curing L - 6 potions of lignification A - 2 potions of attraction m - 2 potions of might r - 2 potions of resistance w - 3 potions of heal wounds e - 2 potions of enlightenment Miscellaneous g - a +0 lightning rod (4/4) h - a +0 box of beasts i - a +0 phantom mirror Skills: + Level 12.7(16.3) Fighting + Level 12.7(15.1) Short Blades + Level 12.7(15.1) Long Blades + Level 12.7(15.1) Axes + Level 12.7(15.1) Maces & Flails + Level 12.7(15.1) Polearms + Level 12.7(15.1) Staves + Level 12.7(18.4) Ranged Weapons + Level 12.7(18.4) Throwing + Level 12.7 Armour + Level 13.5(15.9) Dodging + Level 13.4(15.7) Stealth + Level 12.7 Shields + Level 12.7(15.1) Unarmed Combat + Level 13.6(17.1) Spellcasting + Level 10.8(13.2) Conjurations + Level 10.8(16.5) Hexes + Level 10.8(15.5) Summonings + Level 10.8(15.5) Necromancy + Level 10.8(16.5) Translocations + Level 10.8(15.5) Forgecraft + Level 10.8(14.4) Fire Magic + Level 12.8(16.3) Ice Magic + Level 10.8(14.4) Air Magic + Level 10.8(14.4) Earth Magic + Level 10.8(13.2) Alchemy + Level 13.8 Invocations + Level 12.7(16.3) Evocations + Level 11.7(15.3) Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Arcjolt Conj/Air 35% 1d45 1% 5 b - Malign Gateway Summ/Tloc 38% N/A 6% 7 c - Freezing Cloud Conj/Ice/Air 36% 6-21 1% 5 d - Ozocubu's Refrigerat Ice 38% 4d15 5% 7 e - Summon Ice Beast Ice/Summ 75% N/A 1% 3 f - Frozen Ramparts Ice 100% 1d16 1% 3 g - Freeze Ice 100% 1d10 0% 1 h - Ozocubu's Armour Ice 76% N/A 1% 3 i - Iskenderun's Mystic Conj/Tloc 73% 2d15 (+2d81% 4 j - Forge Lightning Spir Air/Frge 73% 3d10 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 100% N/A 0% 1 Kinetic Grapnel Frge 100% 1d8 0% 1 Sandblast Erth 100% 2d20 0% 1 Summon Small Mammal Summ 100% N/A 0% 1 Jinxbite Hex 100% 2d4 0% 2 Sublimation of Blood Necr 74% N/A 0% 2 Magic Dart Conj 100% 1d8 1% 1 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Fugue of the Fallen Necr 74% N/A 1% 3 Gloom Hex/Necr 100% N/A 1% 3 Launch Clockwork Bee Frge 74% N/A 1% 3 Mephitic Cloud Conj/Alch/Air 70% N/A 1% 3 Swiftness Air 72% N/A 1% 3 Tukima's Dance Hex 77% N/A 1% 3 Vampiric Draining Necr 74% 2d11 1% 3 Awaken Armour Erth/Frge 100% N/A 1% 4 Dimensional Bullseye Hex/Tloc 38% N/A 1% 4 Flame Wave Conj/Fire 70% 2d16 1% 4 Forge Blazeheart Golem Fire/Frge 73% N/A 1% 4 Leda's Liquefaction Alch/Erth 35% N/A 1% 4 Martyr's Knell Necr/Summ 74% N/A 1% 4 Sticky Flame Fire/Alch 70% 2d11 1% 4 Vhi's Electric Charge Tloc/Air 100% N/A 1% 4 Alistair's Intoxication Alch 46% N/A 1% 5 Curse of Agony Necr 74% N/A 1% 5 Fireball Conj/Fire 35% 3d15 1% 5 Lee's Rapid Deconstruct Erth 36% 3d18* 1% 5 Silence Hex/Air 37% N/A 1% 5 Summon Mana Viper Hex/Summ 76% N/A 1% 5 Dispersal Tloc 38% N/A 1% 6 Forge Phalanx Beetle Frge 37% N/A 1% 6 Fortress Blast Frge 98% 6d12 1% 6 Gell's Gavotte Tloc 38% 2d(28-42) 1% 6 Manifold Assault Tloc 38% N/A 5% 7 Borgnjor's Revivificati Necr 37% N/A 52% 8 Summon Horrible Things Summ 37% N/A 52% 8 Lehudib's Crystal Spear Conj/Erth 35% 10d9 77% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:7 Lair (5/5) D:10 Shoals (2/4) Lair:2 Snake (4/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:11 Elf (0/3) Orc:2 Vaults (0/5) D:13 Depths (0/4) D:15 Bailey (visited) Gauntlet (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:1 ? D:4 ( D:7 ?[ D:12 : Orc:2 *=([ Snake:1 :=: Snake:2 (*=: Snake:3 * Annotations: D:6 Blorkula the orcula Lair:5 Kirke Shoals:2 Ilsuiw Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The plant is lightly damaged. The plant begins to die. The plant is lightly damaged. The plant begins to die. The plant is lightly damaged. The plant begins to die. The plant is lightly damaged. The water elemental is heavily damaged. The snapping turtle hisses angrily. The snapping turtle is severely wounded. The snapping turtle seems to slow down. Your orb unleashes a flurry of shooting stars! Casting: Ozocubu's Refrigeration (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The heat is drained from your surroundings. The plant is moderately damaged. x7 You destroy the water elemental! The snapping turtle seems to slow down. Casting: Ozocubu's Refrigeration (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The heat is drained from your surroundings. The plant is heavily damaged. x3 The plant is moderately damaged. x2 The plant is heavily damaged. x2 You kill the snapping turtle! Casting: Ozocubu's Refrigeration (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The heat is drained from your surroundings. The plant is severely damaged. x4 The plant is heavily damaged. The plant is severely damaged. x2 A nearby plant withers and dies. x2 A nearby plant withers and dies. x5 Your shooting star dissipates. x3 Your orb has finished recharging its magic. You encounter a merfolk aquamancer. It is wielding a +2 vampiric rapier. Unknown command. A merfolk aquamancer is nearby! A merfolk aquamancer is nearby! Unknown command. A merfolk aquamancer is nearby! A merfolk aquamancer is nearby! Casting: Ozocubu's Refrigeration (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The heat is drained from your surroundings. The plant begins to die. The plant is lightly damaged. The merfolk aquamancer shouts! The merfolk aquamancer is severely wounded. Your orb unleashes a flurry of shooting stars! You encounter a merfolk. It is wielding a +0 trident. You encounter a water elemental. Casting: Ozocubu's Refrigeration (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The heat is drained from your surroundings. The plant is moderately damaged. The merfolk aquamancer is almost dead. The water elemental is heavily damaged. The merfolk is moderately wounded. You encounter a merfolk. It is wielding a +0 trident. The merfolk aquamancer gestures at you while chanting. The torrent of water misses you. The wave splashes down. You encounter a skyshark. You hear a shout! You hear an angry hiss. You hear a screech! x3 You hear a shout! You shoot a slug. The slug pierces through the merfolk aquamancer. The merfolk aquamancer is almost dead. The slug misses the merfolk. The shooting star hits the water elemental!!! You destroy the water elemental! The shooting star hits the merfolk aquamancer!!! You kill the merfolk aquamancer! You hear a splash. You shoot a slug. The slug barely misses the merfolk. The slug pierces through the skyshark! The skyshark is lightly wounded. A nearby plant withers and dies. You shoot a slug. The slug pierces through the merfolk!! The merfolk is heavily wounded. The merfolk hits you but does no damage. The merfolk completely misses you. Casting: Ozocubu's Refrigeration (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The merfolk is struck by an electric surge!! The merfolk is moderately wounded. The merfolk is struck by an electric surge! The merfolk is almost dead. The skyshark is struck by an electric surge. The skyshark is moderately wounded. The merfolk completely misses you. The merfolk closely misses you. Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The skyshark is struck by an electric surge!!! The skyshark is severely wounded. The merfolk is struck by an electric surge!!! You kill the merfolk! You hear a splash. The merfolk is struck by an electric surge!! You kill the merfolk! You hear an angry hiss. You encounter a snapping turtle. The skyshark bites you but does no damage. The skyshark tail-slaps you but does no damage. x2 Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The skyshark is struck by an electric surge!!! You kill the skyshark! You hear a screech! You encounter a harpy. You encounter a water nymph. The harpy screeches! There are monsters nearby! You shoot a slug. The slug pierces through the harpy! The harpy is moderately wounded. You encounter a harpy. You encounter a water elemental. The harpy leaves your sight. You shoot a slug. The slug pierces through the harpy!! The harpy is almost dead. The harpy misses you. The harpy claws you. You encounter a harpy. You shoot a slug. The slug closely misses the harpy. Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The harpy is struck by an electric surge!! You kill the harpy! The snapping turtle is struck by an electric surge! The snapping turtle is moderately wounded. The water nymph is struck by an electric surge! The water nymph is moderately wounded. You hear a screech! You encounter a harpy. The harpy claws you. The harpy closely misses you. The snapping turtle completely misses you. Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The snapping turtle is struck by an electric surge! The snapping turtle is heavily wounded. The water nymph is struck by an electric surge!!! You kill the water nymph! You hear a splash. The harpy is struck by an electric surge! The harpy is moderately wounded. You hear a screech! The harpy closely misses you. The harpy barely misses you. Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The water elemental resists. The water elemental is struck by an electric surge. The water elemental is lightly damaged. The snapping turtle is struck by an electric surge!! The snapping turtle is almost dead. The harpy is struck by an electric surge!! You kill the harpy! The snapping turtle closely misses you. The water elemental engulfs you. Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You shoot a slug. The slug pierces through the water elemental! The water elemental is heavily damaged. The harpy claws you! The harpy completely misses you. The snapping turtle completely misses you. The water elemental misses you. You shoot a slug. The slug pierces through the water elemental!! You destroy the water elemental! The harpy misses you. The harpy barely misses you. The harpy completely misses you. The harpy misses you. The snapping turtle bites you but does no damage. The harpy misses you. x2; The harpy claws you but does no damage. The harpy barely misses you. You shoot a slug. The slug pierces through the harpy!! The harpy is heavily wounded. The harpy barely misses you. The harpy closely misses you. The harpy barely misses you. The harpy claws you but does no damage. The harpy misses you. x2 The snapping turtle completely misses you. The harpy claws you but does no damage. The harpy misses you. You shoot a slug. The slug barely misses the harpy. The harpy claws you! The harpy completely misses you. The harpy misses you. x2 The snapping turtle bites you from afar! The harpy completely misses you. The harpy barely misses you. You shoot a slug. The slug pierces through the harpy! The harpy is lightly wounded. The harpy claws you but does no damage. The harpy completely misses you. The harpy closely misses you. The harpy misses you. The snapping turtle barely misses you. The harpy barely misses you. The harpy misses you. x2 The harpy closely misses you. The snapping turtle completely misses you. You shoot a slug. The slug pierces through the snapping turtle! You kill the snapping turtle! The harpy closely misses you. The harpy claws you but does no damage. The harpy completely misses you. The harpy barely misses you. The harpy closely misses you. The harpy claws you but does no damage. The harpy completely misses you. The harpy barely misses you. You shoot a slug. The slug pierces through the harpy but does no damage. The harpy is heavily wounded. The harpy closely misses you. x2; The harpy misses you. The harpy claws you. The harpy barely misses you. The harpy claws you but does no damage. You shoot a slug. The slug pierces through the harpy!! The harpy is almost dead. The harpy misses you. The harpy claws you but does no damage. The harpy barely misses you. The harpy closely misses you. x4 The harpy claws you but does no damage. You shoot a slug. The slug pierces through the harpy!! You kill the harpy! The harpy claws you but does no damage. The harpy completely misses you. You shoot a slug. The slug pierces through the harpy. The harpy is moderately wounded. The harpy claws you but does no damage. The harpy misses you. You shoot a slug. The slug pierces through the harpy. The harpy is heavily wounded. The harpy closely misses you. The harpy misses you. You shoot a slug. The slug barely misses the harpy. The harpy misses you. The harpy barely misses you. You shoot a slug. The slug pierces through the harpy!! You kill the harpy! No target in view! No target in view! HP restored. You encounter a water elemental. Unknown command. A water elemental is nearby! A water elemental is nearby! Unknown command. Unknown command. A water elemental is nearby! A water elemental is nearby! Unknown command. No target in view! No target in view! You shoot a slug. The slug pierces through the water elemental!! The water elemental is heavily damaged. You shoot a slug. The slug pierces through the water elemental!! You destroy the water elemental! No target in view! No target in view! No target in view! Your orb has finished recharging its magic. Things that are here: a +2 vampiric rapier; a +0 robe; a merfolk corpse Unknown command. Found a stone staircase leading down. You sense a monster nearby. You encounter a harpy. Unknown command. A harpy is nearby! A harpy is nearby! Unknown command. A harpy is nearby! Unknown command. A harpy is nearby! Unknown command. A harpy is nearby! Unknown command. A harpy is nearby! Unknown command. A harpy is nearby! You shoot a slug. The slug closely misses the harpy. The harpy screeches! You shoot a slug. The slug pierces through the harpy!! The harpy is heavily wounded. You hear a screech! You encounter a harpy. x2 You shoot a slug. The slug pierces through the harpy! The harpy is almost dead. The slug pierces through the harpy!! The harpy is heavily wounded. The harpy completely misses you. The harpy claws you but does no damage. You shoot a slug. The slug pierces through the harpy!! You kill the harpy! The harpy closely misses you. The harpy claws you but does no damage. You shoot a slug. The slug pierces through the harpy!! You kill the harpy! The slug pierces through the harpy!! The harpy is heavily wounded. The harpy barely misses you. The harpy completely misses you. You shoot a slug. The slug pierces through the harpy!!! You kill the harpy! No target in view! No target in view! You sense a monster nearby. Unknown command. You encounter a merfolk impaler. It is wielding a +0 trident. Unknown command. A merfolk impaler is nearby! Unknown command. A merfolk impaler is nearby! You shoot a slug. The slug pierces through the merfolk impaler!! The merfolk impaler is moderately wounded. You shoot a slug. The slug barely misses the merfolk impaler. You shoot a slug. The slug barely misses the merfolk impaler. You encounter a merfolk. It is wielding a +0 spear. You shoot a slug. The slug misses the merfolk impaler. The slug pierces through the merfolk! The merfolk shouts! The merfolk is lightly wounded. You hear a shout! You hear an angry hiss. The merfolk impaler completely misses you. You encounter a merfolk. It is wielding a +0 trident. The merfolk impaler hits you but does no damage. You shoot a slug. The slug pierces through the merfolk impaler!! The merfolk impaler is heavily wounded. The slug pierces through the merfolk. The merfolk is moderately wounded. You encounter a merfolk. It is wielding a +0 spear. The merfolk impaler hits you from afar with a +0 trident. You shoot a slug. The slug pierces through the merfolk impaler! The merfolk impaler is almost dead. The slug pierces through the merfolk!! The merfolk is heavily wounded. The slug pierces through the merfolk. The merfolk is lightly wounded. The merfolk impaler hits you from afar with a +0 trident! The merfolk impaler hits you but does no damage. You shoot a slug. The slug barely misses the merfolk impaler. The slug pierces through the merfolk! The merfolk is severely wounded. The slug pierces through the merfolk. The merfolk is lightly wounded. The merfolk impaler barely misses you. The merfolk impaler misses you. You shoot a slug. The slug completely misses the merfolk impaler. The slug pierces through the merfolk! The merfolk is almost dead. The slug pierces through the merfolk! The merfolk is moderately wounded. The merfolk impaler hits you but does no damage. The merfolk hits you but does no damage. The merfolk impaler barely misses you. Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The merfolk is struck by an electric surge!! You kill the merfolk! You hear a splash. The merfolk impaler is struck by an electric surge! The merfolk impaler is almost dead. The merfolk is struck by an electric surge!!! You kill the merfolk! You hear a splash. The merfolk is struck by an electric surge!!! The merfolk is almost dead. Your orb unleashes a flurry of shooting stars! You encounter a wind drake. The merfolk impaler hits you from afar with a +0 trident. The merfolk impaler misses you. Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The merfolk is struck by an electric surge!! You kill the merfolk! You hear a splash. The merfolk impaler is struck by an electric surge!! You kill the merfolk impaler! You hear a splash. The wind drake flaps its wings at you. The open air twists around violently and strikes you! The shooting star hits the wind drake! The wind drake is moderately wounded. The wind drake is knocked back. The shooting star hits the wind drake!!! The wind drake is almost dead. The wind drake is knocked back. The shooting star hits the wind drake!! You kill the wind drake! Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! Unknown command. You encounter a merfolk. It is wielding a +0 trident and quivering boomerangs. A merfolk is nearby! Unknown command. A merfolk is nearby! Unknown command. A merfolk is nearby! You see here a potion of heal wounds. You encounter a manticore. Found a parchment of Dimensional Bullseye and a +0 trident. The merfolk completely misses you. Found a scroll of blinking. The merfolk hits you with a +0 trident. Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The merfolk is struck by an electric surge!!! The merfolk is severely wounded. The merfolk hits you with a +0 trident! Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The merfolk is struck by an electric surge!!! You kill the merfolk! Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The manticore flicks its tail. The volley of spikes misses you. The manticore closely misses you. The manticore completely misses you. The manticore claws you but does no damage. The manticore bites you but does no damage. The manticore closely misses you. x2 Found 8 gold pieces. The manticore misses you. The manticore barely misses you. The manticore closely misses you. Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The manticore is struck by an electric surge!! The manticore is moderately wounded. The manticore bites you! The manticore claws you. The manticore misses you. Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The manticore is struck by an electric surge! The manticore is heavily wounded. The manticore bites you. The manticore closely misses you. x2 Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The manticore is struck by an electric surge!! You kill the manticore! Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! Your orb has finished recharging its magic. You see here a +0 trident. b - 4 scrolls of blinking (gained 1) You see here a parchment of Dimensional Bullseye. f - 5 boomerangs (gained 1) Things that are here: a +0 trident; a +0 robe; a merfolk corpse w - 4 potions of heal wounds (gained 1) You now have 506 gold pieces (gained 8). You encounter a merfolk. It is wielding a +0 trident. A merfolk is nearby! A merfolk is nearby! Unknown command. A merfolk is nearby! Unknown command. A merfolk is nearby! Unknown command. A merfolk is nearby! Unknown command. A merfolk is nearby! Unknown command. A merfolk is nearby! Unknown command. You shoot a slug. The slug pierces through the merfolk but does no damage. The merfolk shouts! You shoot a slug. The slug pierces through the merfolk! The merfolk is lightly wounded. The merfolk closely misses you. You shoot a slug. The slug pierces through the merfolk. The merfolk is moderately wounded. The merfolk hits you from afar with a +0 trident. You shoot a slug. The slug completely misses the merfolk. The merfolk closely misses you. You shoot a slug. The slug pierces through the merfolk!! The merfolk is heavily wounded. The merfolk completely misses you. You shoot a slug. The slug barely misses the merfolk. The merfolk hits you but does no damage. You shoot a slug. The slug closely misses the merfolk. The merfolk hits you but does no damage. You shoot a slug. The slug pierces through the merfolk!! You kill the merfolk! No target in view! No target in view! You encounter a merfolk. It is wielding a +0 trident. Unknown command. A merfolk is nearby! A merfolk is nearby! Unknown command. Unknown command. A merfolk is nearby! Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! Your orb unleashes a flurry of shooting stars! You shoot a slug. The slug pierces through the merfolk! The merfolk is moderately wounded. The shooting star hits the merfolk!!! The merfolk is almost dead. The merfolk is knocked back. You shoot a slug. The slug pierces through the merfolk but does no damage. The merfolk is almost dead. The shooting star hits the merfolk!! You kill the merfolk! You hear a splash. No target in view! No target in view! Your orb has finished recharging its magic. Found a stone staircase leading down. Found a +0 leather armour. There is a stone staircase leading down here. You see here a +0 leather armour. Found a +0 tower shield. Unknown command. You see here the +0 storm dragon scales of Quiet Fog {*Slow rElec rPois Dex+6}. Unknown command. You now have 530 gold pieces (gained 24). Found a scroll of identify. Found a +0 leather armour. You see here a scroll of identify. You see here a harpy skeleton. You sense a monster nearby. You encounter a skyshark. Unknown command. A skyshark is nearby! Unknown command. A skyshark is nearby! A skyshark is nearby! A skyshark is nearby! A skyshark is nearby! A skyshark is nearby! Unknown command. You shoot a slug. The slug pierces through the skyshark! The skyshark is lightly wounded. You shoot a slug. The slug barely misses the skyshark. You shoot a slug. The slug barely misses the skyshark. You shoot a slug. The slug pierces through the skyshark. The skyshark is lightly wounded. The skyshark completely misses you. x2 The skyshark tail-slaps you but does no damage. You shoot a slug. The slug barely misses the skyshark. The skyshark closely misses you. x2 The skyshark tail-slaps you but does no damage. Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The skyshark is struck by an electric surge! The skyshark is moderately wounded. Your orb unleashes a flurry of shooting stars! The skyshark closely misses you. The skyshark tail-slaps you but does no damage. The skyshark misses you. You shoot a slug. The slug pierces through the skyshark! The skyshark is heavily wounded. The shooting star hits the skyshark! The skyshark is severely wounded. The skyshark is knocked back. The shooting star hits the skyshark! The skyshark is almost dead. The skyshark is knocked back. Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The skyshark is struck by an electric surge!! You kill the skyshark! Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! Your orb has finished recharging its magic. Done exploring. Unknown command. Done exploring. Unknown command. Done exploring. Unknown command. Done exploring. Done exploring. Done exploring. Done exploring. Okay, then. Okay, then. Okay, then. Unknown command. Done exploring. Done exploring. There is a stone staircase leading down here. You fly downwards. You encounter a merfolk impaler. It is wielding a +2 trident of protection. You sense a monster nearby. Found a stone staircase leading down. There is a stone staircase leading up here. Unknown command. Unknown command. Unknown command. Unknown command. Found 12 gold pieces. Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The merfolk impaler is struck by an electric surge!!! The merfolk impaler shouts! The merfolk impaler is heavily wounded. Your orb unleashes a flurry of shooting stars! The merfolk impaler completely misses you. Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The merfolk impaler is struck by an electric surge!! The merfolk impaler is severely wounded. The shooting star hits the merfolk impaler!! The merfolk impaler is almost dead. The merfolk impaler is knocked back. Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The merfolk impaler is struck by an electric surge!! You kill the merfolk impaler! You start resting. Your shooting star dissipates. Magic restored. You start waiting. Your orb has finished recharging its magic. Things that are here: a +2 trident of protection; a +0 robe Unknown command. You now have 539 gold pieces (gained 9). You now have 551 gold pieces (gained 12). Found a +0 mace. You encounter a water elemental. Unknown command. A water elemental is nearby! Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? j - Malign Gateway Adjust to which letter? b - Malign Gateway; j - Forge Lightning Spire You shoot a slug. The slug pierces through the water elemental!! The water elemental is heavily damaged. You shoot a slug. The slug pierces through the water elemental. The water elemental is severely damaged. The water elemental misses you. You shoot a slug. The slug pierces through the water elemental. The water elemental is severely damaged. The water elemental barely misses you. A water elemental is nearby! You shoot a slug. The slug barely misses the water elemental. The water elemental closely misses you. You shoot a slug. The slug pierces through the water elemental!! You destroy the water elemental! No target in view! Found a stone staircase leading down. You now have 567 gold pieces (gained 16). You sense a monster nearby. You encounter a faun. It is wielding a +0 spear and carrying a +0 sling. There is a stone staircase leading down here. Unknown command. You shoot a slug. The slug pierces through the faun! The faun shouts! The faun is moderately wounded. You shoot a slug. The slug pierces through the faun!! The faun is severely wounded. You hear an angry hiss. You shoot a slug. The slug pierces through the faun. The faun is severely wounded. You encounter a sea snake. You shoot a slug. The slug pierces through the faun!! You kill the faun! You hear a splash. x2 You shoot a slug. The slug closely misses the sea snake. You shoot a slug. The slug pierces through the sea snake! The sea snake is moderately wounded. The sea snake closely misses you. Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon shakes, a horrible noise fills the air, and a portal to some otherworldly place is opened! Your orb unleashes a flurry of shooting stars! You hear a shout! The sea snake barely misses you. You shoot a slug. The slug pierces through the sea snake!! The sea snake is severely wounded. The shooting star hits the sea snake!! You kill the sea snake! You encounter a cyclops. The shooting star hits the cyclops!! The cyclops is heavily wounded. The cyclops is knocked back. A cyclops is nearby! You shoot a slug. The slug pierces through the cyclops! The cyclops is almost dead. You shoot a slug. The slug pierces through the cyclops! You kill the cyclops! No target in view! No target in view! Magic restored. You hear a distant and violent thrashing sound. There are monsters nearby! Unknown command. There are monsters nearby! There are monsters nearby! Unknown command. You shoot a slug. The slug pierces through the eldritch tentacle segment but does no damage. The eldritch tentacle segment is moderately damaged. The slug pierces through the eldritch tentacle segment!! The eldritch tentacle segment is heavily damaged. You hear a bleat! x2 Unknown command. You see here a parchment of Fugue of the Fallen. The eldritch tentacle segment leaves your sight. Unknown command. The eldritch tentacle segment leaves your sight. Found a +0 ring mail. The eldritch tentacle segment leaves your sight. Unknown command. Unknown command. Your orb has finished recharging its magic. You sense a monster nearby. Unknown command. An eldritch tentacle comes into view. The eldritch tentacle writhes! The eldritch tentacle is destroyed! You now have 591 gold pieces (gained 24). You pick up a parchment of Fugue of the Fallen and begin reading... You add the spell Fugue of the Fallen to your library. No target in view! No target in view! Unknown command. You encounter a dream sheep. A dream sheep is nearby! Unknown command. A dream sheep is nearby! Unknown command. You shoot a slug. The slug pierces through the dream sheep!! You kill the dream sheep! You hear a bleat! You encounter a dream sheep. You shoot a slug. The slug pierces through the dream sheep! The dream sheep bleats! The dream sheep is moderately wounded. You encounter a dream sheep. You shoot a slug. The slug barely misses the dream sheep. You shoot a slug. The slug pierces through the dream sheep! You kill the dream sheep! You shoot a slug. The slug pierces through the dream sheep!! You kill the dream sheep! No target in view! You encounter a dream sheep. Unknown command. A dream sheep is nearby! A dream sheep is nearby! Unknown command. Casting: Malign Gateway (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon shakes, a horrible noise fills the air, and a portal to some otherworldly place is opened! Your orb unleashes a flurry of shooting stars! You hear a shout! x3 The shooting star hits the dream sheep!! You kill the dream sheep! Your eldritch tentacle leaves your sight. No target in view! Your shooting star dissipates. You sense a monster nearby. You encounter Ilsuiw, Witch of the Tides. She is wielding a +4 trident of freezing. Ilsuiw is nearby! Unknown command. Ilsuiw is nearby! You shoot a slug. The slug pierces through Ilsuiw! Ilsuiw shouts! Ilsuiw is lightly wounded. You hear a shout! x2 You hear a splash. You shoot a slug. The slug barely misses Ilsuiw. Ilsuiw mumbles some strange words. You hear a shout! You shoot a slug. The slug pierces through Ilsuiw but does no damage. Ilsuiw is lightly wounded. You encounter a merfolk siren. It is wielding a +1 spear of venom. Ilsuiw gestures wildly while chanting. The water elemental disappears in a puff of smoke! x2 You shoot a slug. The slug pierces through the water elemental! The water elemental is moderately damaged. You hear a shout! x3 You encounter a merfolk javelineer. It is wielding a +6 spear of entangling and quivering javelins. The merfolk siren chants a haunting song. You are unaffected. You hear a shout! You shoot a slug. The slug pierces through the water elemental but does no damage. The water elemental is moderately damaged. Ilsuiw gestures wildly while chanting. Ilsuiw blinks! The water elemental engulfs you. Water floods into your lungs! You shoot a slug. The slug pierces through the water elemental! The water elemental is severely damaged. Your lungs strain for air. The water elemental misses you. The merfolk siren chants a haunting song. You are unaffected. The water elemental completely misses you. You encounter a merfolk javelineer. It is wielding a +3 spear of freezing and quivering silver javelins. The water elemental misses you. The water elemental engulfs you. The merfolk javelineer shouts! Unknown command. Unknown command. You cannot cast spells while unable to breathe! Your lungs strain for air. You encounter a merfolk siren. It is wielding a +0 spear. The merfolk siren chants a haunting song. You are unaffected. Ilsuiw hits you with a +4 trident of freezing. Ilsuiw freezes you. The water elemental attacks as it pursues you! The water elemental misses you. The water elemental attacks as it pursues you! The water elemental engulfs you. You shoot a slug. The slug misses Ilsuiw. Your lungs strain for air. You hear a shout! The water elemental completely misses you. The merfolk siren chants a haunting song. You are unaffected. You encounter a merfolk. It is wielding a +0 trident. Ilsuiw closely misses you. The water elemental engulfs you. The water elemental misses you. You shoot a slug. The slug pierces through Ilsuiw! Ilsuiw is lightly wounded. You finish coughing all the water out of your lungs. You hear a shout! The water elemental closely misses you. Ilsuiw closely misses you. You encounter a merfolk. It is wielding a +0 trident. The merfolk javelineer misses you. The water elemental closely misses you. The merfolk siren chants a haunting song. You are unaffected. The water elemental closely misses you. The water elemental engulfs you. Casting: Malign Gateway (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The heat is drained from your surroundings. Ilsuiw is moderately wounded. The merfolk is moderately wounded. The merfolk siren is moderately wounded. The merfolk javelineer is lightly wounded. The merfolk siren is moderately wounded. The merfolk javelineer is moderately wounded. The merfolk is severely wounded. The water elemental is moderately damaged. x2 The water elemental is severely damaged. Ilsuiw barely misses you. You encounter a satyr. It is wielding a +0 spear and carrying a +0 longbow. The merfolk javelineer completely misses you. The water elemental closely misses you. The merfolk siren chants a haunting song. You are unaffected. The water elemental engulfs you. The merfolk siren chants a haunting song. You are unaffected. The water elemental engulfs you. You hear a shout! Casting: Ozocubu's Refrigeration (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon shakes, a horrible noise fills the air, and a portal to some otherworldly place is opened! You hear a shout! Ilsuiw hits you with a +4 trident of freezing! * * * LOW HITPOINT WARNING * * * Ilsuiw freezes you. * * * LOW HITPOINT WARNING * * * You encounter a water elemental. The merfolk javelineer misses you. The merfolk javelineer hits you but does no damage. The water elemental completely misses you. The water elemental barely misses you. You encounter a merfolk aquamancer. It is wielding a +5 rapier of electrocution. The merfolk siren chants a haunting song. You are unaffected. The merfolk siren chants a haunting song. You are unaffected. You encounter a merfolk siren. It is wielding a +0 spear. The water elemental completely misses you. Ilsuiw hits you with a +4 trident of freezing! * * * LOW HITPOINT WARNING * * * Ilsuiw freezes you. * * * LOW HITPOINT WARNING * * * The merfolk hits you but does no damage. The merfolk javelineer barely misses you. The water elemental engulfs you. Water floods into your lungs! You encounter a faun. It is wielding a +0 spear and carrying a +0 sling. The merfolk javelineer misses you. The merfolk siren chants a haunting song. You are unaffected. Your lungs strain for air. * * * LOW HITPOINT WARNING * * * Ilsuiw points at you and mumbles some strange words. The shard of ice hits you! * * * LOW HITPOINT WARNING * * * The merfolk completely misses you. You encounter a faun. It is wielding a +0 spear and carrying a +1 antimagic sling. The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * You encounter a sea snake. The water elemental engulfs you! * * * LOW HITPOINT WARNING * * * The merfolk javelineer misses you. You cannot read scrolls while unable to breathe! You encounter a merfolk. It is wielding a +0 trident. Your lungs strain for air. * * * LOW HITPOINT WARNING * * * The merfolk aquamancer shouts! The sea snake hisses angrily. The satyr unwields a +0 spear. The satyr wields a +0 longbow. The satyr shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * The merfolk siren chants a haunting song. You are unaffected. The merfolk siren chants a haunting song. You are unaffected. Ilsuiw closely misses you. The faun shoots a sling bullet. The sling bullet hits you but does no damage. The merfolk completely misses you. The merfolk siren chants a haunting song. You are unaffected. The merfolk javelineer hits you from afar with a +3 spear of freezing! * * * LOW HITPOINT WARNING * * * The merfolk javelineer freezes you. * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. You cannot read scrolls while unable to breathe! Unknown command. You feel much better. Your lungs strain for air. * * * LOW HITPOINT WARNING * * * The water elemental engulfs you. The merfolk javelineer barely misses you. The water elemental engulfs you. Ilsuiw hits you but does no damage. The merfolk barely misses you. The water elemental engulfs you. The merfolk hits you but does no damage. The merfolk javelineer closely misses you. Unknown command. Your lungs strain for air. * * * LOW HITPOINT WARNING * * * The merfolk siren chants a haunting song. You are unaffected. The merfolk aquamancer casts a spell at you. The torrent of water misses you. The wave splashes down. The merfolk siren chants a haunting song. You are unaffected. The satyr plays a rousing melody on its pipes! The faun goes into a battle-frenzy! The merfolk siren chants a haunting song. You are unaffected. The sea snake bites you! * * * LOW HITPOINT WARNING * * * The merfolk hits you but does no damage. The merfolk attacks as it pursues you! The merfolk misses you. The merfolk javelineer hits you from afar with a +6 spear of entangling! * * * LOW HITPOINT WARNING * * * You becomes entangled by vines. The vines constrict you. The water elemental barely misses you. x2 You hear a shout! x4; You hear an angry hiss. Found a +0 chain mail. You cannot read scrolls while unable to breathe! Unknown command. The vines' grasp on you weakens, but your attempt to escape fails. You finish coughing all the water out of your lungs. The merfolk siren chants a haunting song. You are unaffected. Your eldritch tentacle is unaffected. Ilsuiw hits you but does no damage. The merfolk hits you but does no damage. The merfolk aquamancer casts a spell at you. The shard of ice hits you! * * * LOW HITPOINT WARNING * * * Your eldritch tentacle slaps the water elemental!! The water elemental is engulfed in flames!!! The water elemental is burned terribly! The water elemental is destroyed! The water elemental disappears in a puff of smoke! The sea snake closely misses you. The merfolk javelineer hits you but does no damage. The faun casts a spell at you. Your willpower is stripped away! The merfolk hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The water elemental misses you. The merfolk javelineer throws a javelin. The javelin pierces through you. * * * LOW HITPOINT WARNING * * * The vines constrict you. The water elemental engulfs you! You die... ..##..~..~~≈≈≈≈≈~~~~~{,* ~.##..~..~~≈≈≈≈≈~~.#,,,** .###....~~~≈≈≈~~m~##*,.,, ~.....~~~~~≈≈≈~mm.c##.~~~ ~~.>.~~~~~~≈≈≈†~c~...~~~~ .....~~~~~≈≈≈≈≈~m~c..~~~~ .####.~~~≈≈≈≈≈mmm.###.,~~ ## #.~~~≈≈≈≈~ΣΣ§~# **,~~ .# ##.~~~≈≈≈≈~mm@ω#***,~~ .###.~~~~≈≈≈≈~~ΣS~\....[~ .[...~~~≈≈≈≈≈~~~m..\....~ ~..~~~~~≈≈≈≈~~~~~~..*..~~ ◊~~~~~~≈≈≈≈≈~~.~~.......~ ~~~~~~≈~~~~~~~.~~..###.., ◊~~~~~~~~~~~~.~~~.##,,,., ~~◊◊~~~~~~~~~~~~~..,,,,~~ ◊◊~~~~~≈~~~~~~~~,,,,,,~~~ You could see Ilsuiw, 2 merfolk javelineers, a satyr, a sea snake, a merfolk aquamancer, 3 merfolk, 2 fauns, 3 water elementals, 3 merfolk sirens and a friendly eldritch tentacle. Vanquished Creatures Vashnia (Snake:4) Wiglaf (Snake:1) Aizul (Snake:3) 8 nagarajas An orc warlord (Orc:1) A minotaur (Gauntlet) Azrael (D:13) 2 ettins 2 merfolk impalers Erolcha (D:13) A salamander tyrant (Snake:1) A catoblepas (Lair:5) 2 ogre magi (Orc:2) 3 centaur warriors 10 anacondas 3 boulder beetles 10 death yaks A merfolk aquamancer (Shoals:1) 9 two-headed ogres 3 tengu warriors (D:15) 13 naga sharpshooters 6 shock serpents 17 naga warriors 2 obsidian bats A fire crab (Gauntlet) 4 skysharks 2 salamander mystics 4 deep trolls 14 mana vipers 8 sea snakes A large abomination (Gauntlet) 9 naga ritualists A water nymph (Shoals:1) Pikel (D:6) 7 harpies (Shoals:1) An orc knight (Bailey) A deep elf pyromancer (D:12) Sprozz (D:7) 22 ugly things 3 orc sorcerers 7 cyclopes A faun (Shoals:2) 4 manticores 15 salamanders 13 elephants A merfolk siren (Shoals:1) 37 black mambas 2 kobold blastminers (Orc:1) 6 guardian serpents 14 naga magi 3 torpor snails 8 cane toads Maggie (D:7) An unseen horror (D:10) Jeremiah (D:7) 2 rime drakes A kobold demonologist (Bailey) An efreet (D:14) 3 komodo dragons A freezing wraith (D:14) A tengu conjurer (D:13) 8 trolls 11 merfolk (Shoals:1) 6 polar bears 2 wind drakes (Shoals:1) 5 hornets 21 blink frogs 5 dream sheep 4 snapping turtles 6 hydras 5 slime creatures (D:15) 16 spriggans A culicivora (shapeshifter) (D:15) 5 shadowghasts 7 water elementals 5 wraiths 2 vampires (D:12) 3 wyverns A centaur simulacrum (D:14) 7 centaur zombies (D:12) 2 ravens (Lair:3) 39 yaks Eustachio (D:6) 5 fire bats 3 basilisks A fire elemental (D:13) 3 wargs A steam dragon (D:7) 15 vampire mosquitoes 3 small abominations (Gauntlet) 49 nagas 15 water moccasins 4 hell hounds (D:13) 19 orc warriors 4 black bears 4 laughing skulls 16 ogres 36 wolves 3 boggarts (Lair:5) 6 centaurs 2 lemures (D:6) A phantom (D:5) A kobold brigand (D:9) 12 bullfrogs 2 gnoll sergeants 3 scorpions 11 killer bees 7 electric eels 2 howler monkeys (D:9) 2 jellies 4 hounds 13 orc priests 2 drudes 3 sleepcaps A clockroach (D:6) 5 iguanas 11 orc wizards 16 gnolls 6 adders A shadow imp (D:4) 2 dart slugs 6 ribbon worms 4 endoplasms 5 hobgoblins 13 jackals 49 orcs A quokka (D:4) 6 ball pythons 3 bats 3 frilled lizards 28 goblins 16 kobolds 3 rats A butterfly (Lair:5) 897 creatures vanquished. Vanquished Creatures (collateral kills) Roxanne (Snake:4) An anaconda (Snake:3) A boulder beetle (D:11) 2 death yaks A naga warrior (Snake:4) 4 naga sharpshooters A salamander mystic (Snake:3) An orc sorcerer (Bailey) 3 ugly things A cyclops (Orc:2) 3 elephants (Lair:2) 2 black mambas A rime drake (Lair:2) A komodo dragon (Lair:3) 5 trolls 2 hornets (Lair:5) 2 blink frogs A hydra (Lair:3) A spriggan (Lair:5) A centaur zombie (D:12) 3 yaks 3 fire elementals (D:13) A naga (Snake:4) 3 water moccasins (Lair:3) An ice beast (D:5) 5 wolves A boggart (Lair:5) 4 ogres A bullfrog (Lair:2) A gnoll sergeant (D:7) A bombardier beetle (D:4) A shadow imp (D:5) 6 orcs A kobold (D:4) 67 creatures vanquished. Grand Total: 964 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | uzkbwza the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 119 | D:1 | Found Diadutra's Magic Scroll Emporium. 194 | D:1 | Reached XP level 2. HP: 13/20 MP: 4/7 673 | D:1 | Reached skill level 5 in Spellcasting 673 | D:1 | Reached XP level 3. HP: 21/25 MP: 4/9 727 | D:1 | Learned a level 3 spell: Frozen Ramparts 731 | D:1 | Learned a level 3 spell: Ozocubu's Armour 742 | D:1 | Learned a level 3 spell: Summon Ice Beast 1250 | D:2 | Reached skill level 1 in Invocations 1619 | D:2 | Reached skill level 1 in Fighting 1619 | D:2 | Reached skill level 1 in Short Blades 1619 | D:2 | Reached skill level 1 in Long Blades 1619 | D:2 | Reached skill level 1 in Axes 1619 | D:2 | Reached skill level 1 in Maces & Flails 1619 | D:2 | Reached skill level 1 in Polearms 1619 | D:2 | Reached skill level 1 in Staves 1619 | D:2 | Reached skill level 1 in Ranged Weapons 1619 | D:2 | Reached skill level 1 in Throwing 1619 | D:2 | Reached skill level 1 in Armour 1619 | D:2 | Reached skill level 1 in Shields 1619 | D:2 | Reached skill level 1 in Unarmed Combat 1619 | D:2 | Reached skill level 1 in Evocations 2028 | D:2 | Reached XP level 4. HP: 25/32 MP: 8/11 2205 | D:2 | Reached skill level 1 in Shapeshifting 2511 | D:3 | Reached skill level 1 in Conjurations 2511 | D:3 | Reached skill level 1 in Hexes 2511 | D:3 | Reached skill level 1 in Summonings 2511 | D:3 | Reached skill level 1 in Necromancy 2511 | D:3 | Reached skill level 1 in Translocations 2511 | D:3 | Reached skill level 1 in Forgecraft 2511 | D:3 | Reached skill level 1 in Fire Magic 2511 | D:3 | Reached skill level 1 in Air Magic 2511 | D:3 | Reached skill level 1 in Earth Magic 2511 | D:3 | Reached skill level 1 in Alchemy 2516 | D:3 | Reached XP level 5. HP: 34/37 MP: 1/12 2755 | D:3 | Found an ornate altar of the Wu Jian Council. 3756 | D:4 | Reached XP level 6. HP: 36/44 MP: 3/13 3883 | D:4 | Reached skill level 5 in Dodging 4387 | D:4 | Found Qetus's Weapon Emporium. 4572 | D:4 | Encountered an orc warrior 4682 | D:4 | Found a burning altar of Makhleb. 4782 | D:4 | Killed an orc warrior 4783 | D:4 | Reached XP level 7. HP: 42/51 MP: 10/15 4914 | D:5 | Entered Level 5 of the Dungeon 5128 | D:5 | Found a radiant altar of Vehumet. 5246 | D:5 | Reached skill level 5 in Stealth 5753 | D:5 | Reached XP level 8. HP: 58/58 MP: 10/16 6144 | D:5 | Found a shimmering altar of Xom. 6913 | D:6 | Encountered Eustachio 6925 | D:6 | Killed Eustachio 6995 | D:6 | Encountered Pikel 7001 | D:6 | Encountered Blorkula the orcula 7010 | D:6 | Killed Pikel 7011 | D:6 | Reached XP level 9. HP: 59/65 MP: 4/18 7960 | D:7 | Found a hazy altar of Hepliaklqana. 7998 | D:7 | Found a staircase to the Ecumenical Temple. 7999 | D:7 | Found a statue of an orb of winter. 8002 | D:7 | Found a statue of an orb of winter. 8013 | Temple | Entered the Ecumenical Temple 8028 | Temple | Became a worshipper of Ashenzari the Shackled 8056 | D:7 | Encountered Maggie 8082 | D:7 | Found a flagged portal. 8109 | Bailey | Entered a bailey 8373 | Bailey | Reached skill level 5 in Invocations 8497 | Bailey | Encountered a kobold demonologist 8516 | Bailey | Killed a kobold demonologist 9299 | Bailey | Reached XP level 10. HP: 43/73 MP: 15/20 9485 | Bailey | Encountered an orc knight 9487 | Bailey | Acquired the +3 cloak "Pogaosis" {rN+ MP+5} 9523 | Bailey | Found an iron altar of Okawaru. 9525 | Bailey | Encountered an orc sorcerer 9549 | Bailey | Killed an orc knight 9550 | Bailey | Reached skill level 5 in Fighting 9550 | Bailey | Reached skill level 5 in Short Blades 9550 | Bailey | Reached skill level 5 in Long Blades 9550 | Bailey | Reached skill level 5 in Axes 9550 | Bailey | Reached skill level 5 in Maces & Flails 9550 | Bailey | Reached skill level 5 in Polearms 9550 | Bailey | Reached skill level 5 in Staves 9550 | Bailey | Reached skill level 5 in Ranged Weapons 9550 | Bailey | Reached skill level 5 in Throwing 9550 | Bailey | Reached skill level 5 in Armour 9550 | Bailey | Reached skill level 5 in Shields 9550 | Bailey | Reached skill level 5 in Unarmed Combat 9550 | Bailey | Reached skill level 5 in Evocations 9608 | Bailey | Killed an orc sorcerer 9735 | Bailey | Encountered an orc knight 9735 | Bailey | Encountered an orc knight 10063 | Bailey | Acquired uzkbwza's Folio of the Sixfirhy 10174 | D:7 | Encountered Sprozz 10373 | D:7 | Learned a level 4 spell: Iskenderun's Mystic Blast 10461 | D:7 | Encountered Jeremiah 10792 | D:7 | Found Javuor's Armour Shop. 10815 | D:7 | Bought a +0 pair of boots for 63 gold pieces 10815 | D:7 | Bought a +0 helmet for 63 gold pieces 10853 | D:7 | Found Maipyma's Magic Scroll Boutique. 10856 | D:7 | Bought a scroll of blinking for 188 gold pieces 10888 | D:7 | Killed Maggie 10977 | D:7 | Killed Sprozz 10978 | D:7 | Reached skill level 5 in Shapeshifting 11148 | D:7 | Killed Jeremiah 11301 | D:7 | Got Sprozz's Automaton in Simple Steps 11447 | D:8 | Found a glowing silver altar of Zin. 11772 | D:8 | Reached * piety under Ashenzari 11854 | D:8 | Identified the +12 falchion "Zema" {freeze, rC+} 11903 | D:8 | Found a snail-covered altar of Cheibriados. 12233 | D:9 | Reached XP level 11. HP: 81/81 MP: 17/22 12358 | D:9 | Found a sacrificial altar of Ru. 12480 | D:9 | Reached skill level 5 in Conjurations 12480 | D:9 | Reached skill level 5 in Hexes 12480 | D:9 | Reached skill level 5 in Summonings 12480 | D:9 | Reached skill level 5 in Necromancy 12480 | D:9 | Reached skill level 5 in Translocations 12480 | D:9 | Reached skill level 5 in Forgecraft 12480 | D:9 | Reached skill level 5 in Fire Magic 12480 | D:9 | Reached skill level 5 in Air Magic 12480 | D:9 | Reached skill level 5 in Earth Magic 12480 | D:9 | Reached skill level 5 in Alchemy 12702 | D:9 | Reached ** piety under Ashenzari 12903 | D:10 | Entered Level 10 of the Dungeon 13006 | D:10 | Learned a level 5 spell: Freezing Cloud 13141 | D:10 | Found a staircase to the Lair. 13273 | Lair:1 | Entered Level 1 of the Lair of Beasts 13586 | Lair:1 | Encountered a death yak 13776 | Lair:1 | Encountered a death yak 13827 | Lair:1 | Killed a death yak 13832 | Lair:1 | Killed a death yak 14143 | Lair:1 | Reached XP level 12. HP: 55/89 MP: 24/24 14451 | Lair:1 | Reached *** piety under Ashenzari 14625 | D:10 | Learned a level 4 spell: Forge Lightning Spire 15022 | Lair:2 | Identified the +0 robe of Gallantry {*Corrode rPois rN+++ | Will-} 15046 | Lair:2 | Reached **** piety under Ashenzari 15210 | Lair:2 | Encountered a death yak 15211 | Lair:2 | Encountered a death yak 15214 | Lair:2 | Encountered a death yak 15215 | Lair:2 | Encountered a death yak 15216 | Lair:2 | Killed a death yak 15258 | Lair:1 | Killed a death yak 15751 | Lair:2 | Found a staircase to the Shoals. 16040 | Lair:2 | Killed a death yak 16042 | Lair:2 | Killed a death yak 16171 | Lair:2 | Reached XP level 13. HP: 92/98 MP: 24/26 16260 | Lair:2 | Reached ***** piety under Ashenzari 16898 | Lair:3 | Reached skill level 10 in Ice Magic 16933 | Lair:3 | Gained bane: Bane of Multiplicity [Doom] 17166 | Lair:3 | Found a staircase to the Snake Pit. 18065 | Lair:4 | Reached ****** piety under Ashenzari 18105 | Lair:4 | Reached skill level 10 in Spellcasting 18199 | Lair:4 | Learned a level 5 spell: Arcjolt 18667 | Lair:4 | Identified the medusa talisman of the Spheres {+Inv rC+ | Str+3} 18667 | Lair:4 | Found a viscous altar of Jiyva. 18667 | Lair:4 | Found a staircase to the Slime Pits. 18738 | Lair:5 | Entered Level 5 of the Lair of Beasts 19193 | Lair:5 | Reached skill level 10 in Dodging 19569 | Lair:5 | Reached XP level 14. HP: 113/113 MP: 25/30 19668 | Lair:5 | Reached skill level 10 in Stealth 19787 | Lair:5 | Lost bane: Bane of Multiplicity 20026 | Lair:5 | Reached skill level 10 in Invocations 20558 | Lair:5 | Identified the earth staff of the Saviour {rN+ Int+3 Earth} 21198 | Lair:5 | Encountered Kirke 21417 | D:11 | Identified the +9 great sword "Ytweetwiyta" {valour, rC+ | rCorr SInv} 22296 | D:11 | Found a staircase to the Orcish Mines. 22707 | Orc:1 | Entered Level 1 of the Orcish Mines 22708 | Orc:1 | Encountered an orc warlord 22717 | Orc:1 | Killed an orc warlord 23417 | Orc:1 | Found a roughly hewn altar of Beogh. 23476 | Orc:2 | Entered Level 2 of the Orcish Mines 23583 | Orc:2 | Found a gate leading to a gauntlet. 23593 | Gauntlet | Found a transporter. 23593 | Gauntlet | Found a transporter. 23593 | Gauntlet | Found a transporter. 23593 | Gauntlet | Found a transporter. 23593 | Gauntlet | Found a transporter. 23593 | Gauntlet | Found a transporter. 23593 | Gauntlet | Found a transporter. 23593 | Gauntlet | Found a transporter. 23593 | Gauntlet | Found a transporter. 23593 | Gauntlet | Found a transporter. 23593 | Gauntlet | Identified the blade talisman of Nice Divine Compulsion | {rF+ rC+} 23593 | Gauntlet | Found a transporter. 23593 | Gauntlet | Identified the amulet "Ifumeuhiv" {Acrobat *Corrode rElec | rF+} 23593 | Gauntlet | Found a transporter. 23593 | Gauntlet | Entered a Gauntlet 24035 | Gauntlet | Identified the +5 partisan of the Realm of Zot {antimagic, | ^Drain rF- Str+6 Stlth+} 24192 | Orc:2 | Reached XP level 15. HP: 120/120 MP: 27/32 24393 | Orc:2 | Reached skill level 10 in Fighting 24393 | Orc:2 | Reached skill level 10 in Short Blades 24393 | Orc:2 | Reached skill level 10 in Long Blades 24393 | Orc:2 | Reached skill level 10 in Axes 24393 | Orc:2 | Reached skill level 10 in Maces & Flails 24393 | Orc:2 | Reached skill level 10 in Polearms 24393 | Orc:2 | Reached skill level 10 in Staves 24393 | Orc:2 | Reached skill level 10 in Ranged Weapons 24393 | Orc:2 | Reached skill level 10 in Throwing 24393 | Orc:2 | Reached skill level 10 in Armour 24393 | Orc:2 | Reached skill level 10 in Shields 24393 | Orc:2 | Reached skill level 10 in Unarmed Combat 24393 | Orc:2 | Reached skill level 10 in Evocations 25039 | Orc:2 | Found a staircase to the Elven Halls. 25309 | Orc:2 | Found Irhoeceq's Armour Shoppe. 25311 | Orc:2 | Found Efyibb's Weapon Boutique. 25319 | Orc:2 | Found Fuecka's Jewellery Emporium. 25320 | Orc:2 | Found Zim Sie's Assorted Antiques. 26249 | D:12 | Learned a level 7 spell: Ozocubu's Refrigeration 26326 | D:12 | Found Qiros's Book Boutique. 27739 | D:13 | Encountered Erolcha 27746 | D:13 | Killed Erolcha 27870 | D:13 | Encountered Azrael 27876 | D:13 | Killed Azrael 28255 | D:13 | Found a gate to the Vaults. 29742 | D:15 | Entered Level 15 of the Dungeon 29893 | D:15 | Reached XP level 16. HP: 130/130 MP: 28/34 30343 | D:15 | Found a staircase to the Depths. 30379 | D:15 | Reached skill level 10 in Shapeshifting 31855 | Snake:1 | Entered Level 1 of the Snake Pit 31881 | Snake:1 | Identified the +2 hat "Optiskou" {^Drain rF+ rCorr Int+2} 31881 | Snake:1 | Encountered Wiglaf 32028 | Snake:1 | Encountered a hellfire mortar 32031 | Snake:1 | Killed Wiglaf 33727 | Snake:1 | Found Ripelasu's Book Emporium. 33728 | Snake:1 | Found Ygixkaat's Jewellery Shop. 33729 | Snake:1 | Found Ijuzilil's Book Emporium. 35121 | Snake:2 | Found Plog's Antique Weapon Shop. 35123 | Snake:2 | Found Bunon's Assorted Antiques. 35210 | Snake:2 | Found Dal Diax's Jewellery Shop. 35214 | Snake:2 | Bought a bloodstained hand cannon for 1056 gold pieces 35214 | Snake:2 | Identified the +3 hand cannon of Balance {penet, rPois | Dex+4} (You bought it in a shop on level 2 of the Snake | Pit) 35252 | Snake:2 | Found Jusaquenli's Self-Improvement Boutique. 35738 | Snake:3 | Reached XP level 17. HP: 137/137 MP: 18/35 36744 | Snake:3 | Found an iron altar of Okawaru. 36784 | Snake:3 | Reached skill level 10 in Conjurations 36784 | Snake:3 | Reached skill level 10 in Hexes 36784 | Snake:3 | Reached skill level 10 in Summonings 36784 | Snake:3 | Reached skill level 10 in Necromancy 36784 | Snake:3 | Reached skill level 10 in Translocations 36784 | Snake:3 | Reached skill level 10 in Forgecraft 36784 | Snake:3 | Reached skill level 10 in Fire Magic 36784 | Snake:3 | Reached skill level 10 in Air Magic 36784 | Snake:3 | Reached skill level 10 in Earth Magic 36784 | Snake:3 | Reached skill level 10 in Alchemy 37335 | Snake:3 | Found Teysigor's General Store. 37753 | Snake:3 | Bought a phantom mirror for 720 gold pieces 38025 | Snake:4 | Entered Level 4 of the Snake Pit 38025 | Snake:4 | Identified the serpent talisman of Vaprith {Will+ rCorr | Int-2} 38025 | Snake:4 | Encountered Aizul 38033 | Snake:3 | Killed Aizul 38272 | Snake:4 | Identified the +7 flail of the Hungering Gods {reap, rPois | Str+4} 38290 | Snake:4 | Identified the +5 orcbow "Xehuggaloj" {flame, rElec rPois | rF+} 39080 | Snake:4 | Encountered Roxanne 39125 | Snake:4 | Learned a level 7 spell: Malign Gateway 39146 | Snake:4 | Killed Roxanne 39298 | Snake:4 | Reached XP level 18. HP: 118/151 MP: 15/38 40044 | Snake:4 | Encountered Vashnia 40077 | Snake:4 | Killed Vashnia 40867 | Snake:4 | Got a serpentine rune of Zot 41124 | Shoals:1 | Entered Level 1 of the Shoals 42151 | Shoals:1 | Identified the +0 storm dragon scales of Quiet Fog {*Slow | rElec rPois Dex+6} 42741 | Shoals:2 | Encountered Ilsuiw 42758 | Shoals:2 | HP: 4/151 [merfolk javelineer/javelin[Ilsuiw] (5)] 42758 | Shoals:2 | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic, serial_glass, glass_columns_a, glass_columns_a, serial_shops, nicolae_shop_rolling_square D:2: layout_basic D:3: layout_basic, mainiacjoe_overflow_tiny_flanked D:4: layout_basic, makhleb_heckhound_becter, nicolae_stop_n_shop_2, guppyfry_early_orc_mine D:5: layout_basic, regret_index_xom_of_box, kennysheep_mini, grunt_ministairs_3 D:6: layout_basic, minmay_ogre_servants, uniq_eustachio, uniq_blorkula_the_orcula, uniq_pikel D:7: layout_cave_pools, mainiacjoe_overflow_24_doors, minmay_temple_entry_proselytizer, enter_bailey_5, nicolae_shops_duplex, uniq_sprozz, uniq_jeremiah, uniq_maggie D:8: layout_cave_pools, cheibrodos_worm_habitat, lemuel_coloured_pillars_altar D:9: layout_loops_ring, general_overflow_altar D:10: layout_loops_cross, david_lair_shrubbed D:11: layout_basic, orc_0_dummy D:12: layout_basic, serial_undead, serial_undead_e, serial_undead_a, serial_undead_d, serial_shops, shop D:13: layout_rooms, david_vaults_4, item_on_display_a_b, uniq_azrael, uniq_erolcha D:14: layout_loops_ring, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_window_fake, aquarium_window_fake, aquarium_window_corridor_3, aquarium_view_2e, aquarium_view_2b, aquarium_balcony_3a, minmay_misc_feat_tower D:15: hangedman_depths_entry_civil_slaughter, layout_grid_maze, ebering_dispersal_statue_hall Temple: eino_narrow_crystal_temple Lair:1: layout_chaotic_city, grunt_megastairs_3 Lair:2: layout_regular_city, minmay_shoals_entry_hut, chequers_serial_rivers_micro_b, forest_entry_grove Lair:3: layout_hall_layers, minmay_snake_entry_six_corridors, serial_bayou, serial_bayou_ford_a, serial_bayou_lake_a, serial_bayou_shore_b, serial_bayou_pond_c Lair:4: layout_gridlike, dpeg_slime_entry_enclosed, minmay_stone_trees_small, infiniplex_staircase_pool_2 Lair:5: minmay_lair_end_enchanted_forest, layout_gridlike, regret_index_lairdec_chain_attraction, nicolae_lair_more_dang_stairs, infiniplex_staircase_pool, lemuel_fruit_fields, uniq_kirke Shoals:1: layout_shoals Shoals:2: layout_shoals, uniq_polyphemus, uniq_ilsuiw Snake:1: layout_concentric_octagons, portal_ice_cave_entry_ugly_swarm, special_room, minmay_shop_grove, uniq_wiglaf Snake:2: layout_onion_interference, nicolae_shop_self_help, nicolae_wooded_promenade Snake:3: layout_chambers, serial_shops, shop, basic_altar, serial_library_regret_index_turning, serial_bayou_shore_b Snake:4: grunt_snake_rune_pools, layout_basic, abandoned_shop, st_stairs_3, uniq_roxanne, uniq_vashnia, uniq_aizul Orc:1: layout_caves, basic_altar Orc:2: st_orc_open, layout_caves, gauntlet_entry_generic Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 | ---------------+-------------------------------------------------------+----- Spellcasting | 5 6 7 8 9 10 11 12 13 | 13.6 Invocations | 1 2 3 4 5 6 7 8 9 10 11 12 13 | 13.8 Fighting | 1 2 3 4 5 6 7 9 10 11 12 | 12.7 Short Blades | 1 2 3 4 5 6 7 9 10 11 12 | 12.7 Long Blades | 1 2 3 4 5 6 7 9 10 11 12 | 12.7 Axes | 1 2 3 4 5 6 7 9 10 11 12 | 12.7 Maces & Flails | 1 2 3 4 5 6 7 9 10 11 12 | 12.7 Polearms | 1 2 3 4 5 6 7 9 10 11 12 | 12.7 Staves | 1 2 3 4 5 6 7 9 10 11 12 | 12.7 Ranged Weapons | 1 2 3 4 5 6 7 9 10 11 12 | 12.7 Throwing | 1 2 3 4 5 6 7 9 10 11 12 | 12.7 Armour | 1 2 3 4 5 6 7 9 10 11 12 | 12.7 Shields | 1 2 3 4 5 6 7 9 10 11 12 | 12.7 Unarmed Combat | 1 2 3 4 5 6 7 9 10 11 12 | 12.7 Evocations | 1 2 3 4 5 6 7 9 10 11 12 | 12.7 Shapeshifting | 1 2 3 4 5 6 7 8 9 10 11 | 11.7 Conjurations | 1 2 3 4 5 6 7 8 9 10 | 10.8 Hexes | 1 2 3 4 5 6 7 8 9 10 | 10.8 Summonings | 1 2 3 4 5 6 7 8 9 10 | 10.8 Necromancy | 1 2 3 4 5 6 7 8 9 10 | 10.8 Translocations | 1 2 3 4 5 6 7 8 9 10 | 10.8 Forgecraft | 1 2 3 4 5 6 7 8 9 10 | 10.8 Fire Magic | 1 2 3 4 5 6 7 8 9 10 | 10.8 Air Magic | 1 2 3 4 5 6 7 8 9 10 | 10.8 Earth Magic | 1 2 3 4 5 6 7 8 9 10 | 10.8 Alchemy | 1 2 3 4 5 6 7 8 9 10 | 10.8 Dodging | 5 6 7 8 9 10 11 12 13 | 13.5 Stealth | 5 6 7 8 9 10 11 12 13 | 13.4 Ice Magic | 8 9 10 11 12 | 12.8 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 || total ---------------------------+-------+-------+-------+-------+-------+-------++------- Attack: Normal | 52 | 60 | 93 | 335 | 394 | 46 || 980 Melee: Unarmed | 52 | 4 | | | | || 56 Bite | 3 | 9 | 11 | 40 | 52 | 3 || 118 Staff | | 56 | 93 | 335 | 394 | 46 || 924 Fire: Hand cannon | | | | | | 385 || 385 Throw: Boomerang | | | 10 | 68 | 46 | 8 || 132 Dart | | | | 1 | | || 1 Cast: Freeze | 61 | 38 | 114 | 111 | | || 324 Frozen Ramparts | | 8 | 38 | 32 | | || 78 Ozocubu's Armour | | 6 | 6 | 8 | | || 20 Summon Ice Beast | | 6 | 5 | 6 | | || 17 Iskenderun's Myst | | | | 16 | | || 16 Forge Lightning S | | | | 21 | 65 | 19 || 105 Freezing Cloud | | | | 9 | 16 | || 25 Arcjolt | | | | | 265 | 187 || 452 Ozocubu's Refrige | | | | | 1 | 109 || 110 Malign Gateway | | | | | | 6 || 6 Invoke: Curse Item | | | | 7 | 4 | 1 || 12 Shatter the Chain | | | | | 1 | 1 || 2 Evoke: Wand of paralysis | | | 5 | 4 | | || 9 Wand of flame | | | | 9 | | 1 || 10 Wand of mindburst | | | | 1 | | || 1 Wand of warping | | | | 1 | 1 | 1 || 3 Wand of light | | | | | 1 | 1 || 2 Drink: Magic | | 1 | | | | || 1 Haste | | | 1 | 4 | | || 5 Resistance | | | 1 | | 1 | || 2 Curing | | | | 1 | 1 | || 2 Heal wounds | | | | 2 | | 1 || 3 Brilliance | | | | | 2 | 1 || 3 Enlightenment | | | | | 1 | || 1 Read: Identify | 2 | | 4 | 2 | | || 8 Teleportation | 1 | | | 3 | 1 | 1 || 6 Silence | 1 | | | | | || 1 Acquirement | | | | 2 | | || 2 Enchant armour | | | | 1 | | || 1 Fog | | | | 1 | | || 1 Blinking | | | | | | 1 || 1 Stab: Sleeping | 3 | 2 | 4 | 1 | | 1 || 11 Distracted | | | 2 | 1 | 1 | || 4 Paralysed | | | 4 | 7 | | || 11 Armour: Robe | 53 | 46 | | | | || 99 Leather armour | | 17 | 161 | 43 | | || 221 Ring mail | | | | 350 | 374 | 438 || 1162 Dodge: Dodged | 65 | 64 | 136 | 374 | 570 | 480 || 1689 Block: Buckler | | | 31 | 10 | | || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 42591 | 40062 | 2529 | 5455 | 28094 | 31 | 1373.9 | Dungeon | 19041 | 17778 | 1263 | 1336 | 13809 | 15 | 1269.4 | Temple | 31 | 2 | 29 | 0 | 0 | 1 | 31.0 | Lair | 7901 | 7270 | 631 | 470 | 5439 | 5 | 1580.2 | Shoals | 1645 | 1591 | 54 | 54 | 1282 | 2 | 822.5 | Snake Pit | 9032 | 8714 | 318 | 1932 | 5496 | 4 | 2258.0 | Orcish Mines | 2417 | 2185 | 232 | 534 | 1306 | 2 | 1208.5 | Bailey | 1976 | 1976 | 0 | 914 | 581 | 1 | 1976.0 | Gauntlet | 545 | 545 | 0 | 214 | 180 | 1 | 545.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Snake:4: 2989 daAuts Snake:3: 2323 daAuts Snake:1: 2308 daAuts Lair:5: 2271 daAuts Bailey: 1976 daAuts Lair:2: 1699 daAuts D:2: 1670 daAuts D:6: 1622 daAuts Lair:1: 1593 daAuts D:15: 1553 daAuts Lair:3: 1532 daAuts D:12: 1509 daAuts D:13: 1502 daAuts D:5: 1498 daAuts D:11: 1448 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Ashenzari | 0 | 80426 | 2 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+