Dungeon Crawl Stone Soup version 0.35-a0-477-gf82e3c0534 (webtiles) character file. Game seed: 12555775397200394652 161197 uzkbwza the Omniscient (level 17, -1/140 HPs) Began as a Gnoll Ice Elementalist on June 9, 2026. Was the Champion of Ashenzari. Succumbed to a sea snake's poison ... on level 4 of the Shoals. The game lasted 00:54:57 (38396 turns). uzkbwza the Omniscient (Gnoll Ice Elementalist) Turns: 38396, Time: 00:54:57 Health: -1/140 AC: 22 Str: 9 XL: 17 Next: 78% Magic: 4/36 EV: 15 Int: 30 God: Ashenzari [******] Gold: 1577 SH: 0 Dex: 13 Spells: 10/46 levels left rFire + . . (50%) u - +8 whip "Snakebite" {venom, curare, rPois, Melee, Comp} (curse) rCold + . . (50%) j - orb "Ensconced With Me" {Mayhem, Bglg, Comp} (curse) rNeg . . . (100%) i - +4 ring mail of the Mantic Sun {rElec rPois Int+3, Self, Sorc} (curse) rPois + (33%) n - +1 helmet of Ashenzari's Loss {Cun, Bglg} (curse) rElec + (33%) q - +0 cloak "I Knew You'd Do That" {Fort, Comp} (curse) rCorr + (50%) g - +2 pair of gloves of the Cursed Moon {Elem, Sorc} (curse) SInv + w - +0 pair of boots of Desmomancy {Range, Elem} (curse) Will +.... e - amulet of the Distant Elitism {Chemistry, Comp, Melee} (curse) Stlth +++++ k - ring "Share My Oracle" {Int+6, Fort, Comp} (curse) HPRegen 0.43/turn y - ring of the Mage {Wiz Archmagi, Sorc, Range} (curse) MPRegen 0.25/turn %: mayhem, clarity, wizardry (x1), archmagi @: lethally poisoned (-1 -> -12), resistant, marked A: fangs 1, treasure sense, distributed training a: Renounce Religion (0%), Shatter the Chains (0%) You were on level 4 of the Shoals. You worshipped Ashenzari. Ashenzari was exalted by your worship. You visited 6 branches of the dungeon, and saw 28 of its levels. You collected 3399 gold pieces. You spent 1822 gold pieces at shops. Inventory: Hand Weapons c - a +0 dagger of speed h - the +4 dagger of Cosann {vamp, Stlth+} (You found it on level 4 of the Dungeon) Stlth+: It makes you more stealthy. It cannot be enchanted further. s - a +1 demon whip of venom u - the cursed +8 whip "Snakebite" (weapon) {venom, curare, rPois, Melee, Comp} (You found it on level 1 of the Lair of Beasts) rPois: It protects you from poison. It cannot be enchanted further. It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Companions: Summonings, Necromancy and Forgecraft. v - a +0 hand cannon Missiles b - 66 poisoned darts t - 4 curare-tipped darts B - 15 boomerangs D - 3 throwing nets Armour a - a +0 robe d - a +0 pair of gloves g - the cursed +2 pair of gloves of the Cursed Moon (worn) {Elem, Sorc} (You found it on level 3 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Sorcery: Conjurations and Alchemy. i - the cursed +4 ring mail of the Mantic Sun (worn) {rElec rPois Int+3, Self, Sorc} (You found it on level 4 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Sorcery: Conjurations and Alchemy. j - the cursed orb "Ensconced With Me" (worn) {Mayhem, Bglg, Comp} (You found it on level 4 of the Dungeon) It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Companions: Summonings, Necromancy and Forgecraft. l - an orb of mayhem n - the cursed +1 helmet of Ashenzari's Loss (worn) {Cun, Bglg} (You found it on level 7 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Cunning: Dodging and Stealth. Beguiling: Hexes and Translocations. o - a +2 pair of boots q - the cursed +0 cloak "I Knew You'd Do That" (worn) {Fort, Comp} (You took it off Maurice on level 7 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Fortitude: Armour and Shields. Companions: Summonings, Necromancy and Forgecraft. r - a scarf of invisibility w - the cursed +0 pair of boots of Desmomancy (worn) {Range, Elem} (You found it on level 9 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Jewellery e - the cursed amulet of the Distant Elitism (worn) {Chemistry, Comp, Melee} (You found it on level 2 of the Dungeon) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. It has a curse which improves the following skills: Companions: Summonings, Necromancy and Forgecraft. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. f - a +5 ring of evasion k - the cursed ring "Share My Oracle" (worn) {Int+6, Fort, Comp} (You found it on level 4 of the Dungeon) [ring of intelligence] Int+6: It affects your intelligence (+6). It has a curse which improves the following skills: Fortitude: Armour and Shields. Companions: Summonings, Necromancy and Forgecraft. m - a +4 ring of protection p - a ring of protection from fire x - a ring of poison resistance y - the cursed ring of the Mage (worn) {Wiz Archmagi, Sorc, Range} (You bought it in a shop on level 1 of the Orcish Mines) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. It has a curse which improves the following skills: Sorcery: Conjurations and Alchemy. Ranged Combat: Ranged Weapons and Throwing. z - a +4 ring of protection A - the ring "Plog" {^Drain rPois Dex+6 Slay+3} (You found it on level 12 of the Dungeon) [ring of dexterity] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Dex+6: It affects your dexterity (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). C - an amulet of magic regeneration Wands d - a wand of digging (5) a - a wand of flame (27) c - a wand of roots (7) p - a wand of polymorph (2) e - a wand of paralysis (1) f - a wand of mindburst (14) Scrolls t - a scroll of teleportation T - a scroll of torment i - 21 scrolls of identify g - a scroll of fog I - 2 scrolls of immolation x - 5 scrolls of amnesia w - 6 scrolls of enchant weapon S - 4 scrolls of silence N - 5 scrolls of noise a - a scroll of enchant armour r - a scroll of revelation p - 2 scrolls of poison V - a scroll of vulnerability Potions L - a potion of lignification p - a potion of moonshine A - 2 potions of attraction m - a potion of might M - 4 potions of mutation Miscellaneous h - a +0 box of beasts (inert) g - a +0 Gell's gravitambourine (inert) Skills: + Level 12.1(14.5) Fighting + Level 12.1(15.6) Short Blades + Level 12.1(15.6) Long Blades + Level 12.1(15.6) Axes + Level 12.1(15.6) Maces & Flails + Level 12.1(15.6) Polearms + Level 12.1(15.6) Staves + Level 12.1(15.6) Ranged Weapons + Level 12.1(15.6) Throwing + Level 12.1(15.6) Armour + Level 12.9(15.3) Dodging + Level 12.8(15.2) Stealth + Level 12.1(15.6) Shields + Level 12.1(15.6) Unarmed Combat + Level 13.0(15.4) Spellcasting + Level 10.2(14.9) Conjurations + Level 10.2(13.8) Hexes + Level 10.2(16.8) Summonings + Level 10.2(16.8) Necromancy + Level 10.2(13.8) Translocations + Level 10.2(16.8) Forgecraft + Level 10.2(13.8) Fire Magic + Level 12.4(15.9) Ice Magic + Level 10.2(13.8) Air Magic + Level 10.2(13.8) Earth Magic + Level 10.2(14.9) Alchemy + Level 13.1 Invocations + Level 12.1 Evocations + Level 11.1 Shapeshifting You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Stone Arrow Conj/Erth 100% 3d13 1% 3 b - Haunt Necr/Summ 55% N/A 1% 7 c - Ozocubu's Armour Ice 100% N/A 0% 3 d - Malign Gateway Summ/Tloc 53% N/A 2% 7 e - Freeze Ice 100% 1d10 0% 1 f - Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 g - Summon Ice Beast Ice/Summ 100% N/A 0% 3 h - Frozen Ramparts Ice 100% 1d16 0% 3 i - Permafrost Eruption Ice/Erth 53% 2x4d11 1% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 0% 1 Kiss of Death Conj/Necr 100% 2d13 0% 1 Shock Conj/Air 100% 1d9 0% 1 Soul Splinter Necr 100% N/A 0% 1 Call Imp Summ 100% N/A 0% 2 Grave Claw Necr 100% 2d14 0% 2 Searing Ray Conj 100% 2d8 0% 2 Static Discharge Conj/Air 100% 3-8/arc 0% 2 Sublimation of Blood Necr 100% N/A 0% 2 Gloom Hex/Necr 100% N/A 0% 3 Launch Clockwork Bee Frge 100% N/A 0% 3 Vampiric Draining Necr 100% 2d13 0% 3 Passwall Erth 100% N/A 1% 3 Sigil of Binding Hex 100% N/A 1% 3 Anguish Hex/Necr 53% N/A 1% 4 Cigotuvi's Putrefaction Necr/Air 100% N/A 1% 4 Dispel Undead Necr 100% 3d31 1% 4 Forge Blazeheart Golem Fire/Frge 100% N/A 1% 4 Ignite Poison Fire/Alch 100% N/A 1% 4 Iskenderun's Battlesphe Conj/Frge 100% 2d18 1% 4 Leda's Liquefaction Alch/Erth 64% N/A 1% 4 Martyr's Knell Necr/Summ 100% N/A 1% 4 Sticky Flame Fire/Alch 100% 2d15 1% 4 Vhi's Electric Charge Tloc/Air 100% N/A 1% 4 Alistair's Intoxication Alch 86% N/A 1% 5 Bombard Conj/Erth 52% 9d9 1% 6 Conjure Ball Lightning Conj/Air 52% 3x3d18 1% 6 Death Channel Necr 55% N/A 1% 6 Gell's Gavotte Tloc 51% 2d(34-51) 1% 6 Rimeblight Ice/Necr 55% 2d10 (prim1% 7 Summon Horrible Things Summ 55% N/A 11% 8 Dragon's Call Summ 55% N/A 82% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:9 Shoals (4/4) Lair:3 Spider (1/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:10 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (0/4) D:15 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:3 : D:5 [ D:13 * D:15 [ Orc:1 =:(([ Orc:2 :[=!(: Shoals:1 = Annotations: Spider:1 Donald Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You encounter a merfolk. It is wielding a +0 trident and quivering boomerangs. The sea snake bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The sea snake poisons you! Your eldritch tentacle closely misses the sea snake. Your eldritch tentacle claws the sea snake!!! The manticore flicks its tail. The volley of spikes skewers you but does no damage. Unknown command. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Unknown command. Aiming: Gell's Gravitas Press: ? - help, Dir - move target You rattle the tambourine. Waves of gravity draw inward. The merfolk is pinned by gravity. x2; The manticore is pinned by gravity. The sea snake is pinned by gravity. You kill the sea snake! You hear a splash. You feel extremely sick. Something hits your eldritch tentacle segment! The merfolk hits your eldritch tentacle but does no damage. The merfolk throws a boomerang. The boomerang hits you. * * * LOW HITPOINT WARNING * * * The manticore bites your eldritch tentacle segment! The manticore claws your eldritch tentacle segment but does no damage. x2 Unknown command. Unknown command. Okay, then. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 spear (82% to hit) Okay, then. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haunt (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a merfolk siren, wielding a +0 spear You feel a strong surge of power! Insubstantial figures form in the air. You feel extremely sick. The merfolk siren hits you but does no damage. Your eldritch tentacle slaps the merfolk!! Your eldritch tentacle draws vitality from the merfolk's injuries! Your eldritch tentacle claws the merfolk. The merfolk is engulfed in flames!! The merfolk dies! You hear a splash. You encounter a merfolk siren. It is wielding a +0 trident. You encounter a merfolk. It is wielding a +0 trident. The merfolk closely misses your wraith. The manticore bites your eldritch tentacle segment!! The manticore claws your eldritch tentacle segment. The manticore claws your eldritch tentacle segment! Your base Spellcasting skill increases to level 13! Unknown command. You open the lid... ...and a mature stingshock beast leaps out! The box is emptied! You feel extremely sick. Your eldritch tentacle slaps the merfolk siren!! Your eldritch tentacle freezes the merfolk siren!! The merfolk siren dies! You hear a splash. The merfolk hits your eldritch tentacle segment with a +0 trident. The merfolk throws a boomerang. The boomerang hits your wraith. The manticore bites your eldritch tentacle segment but does no damage. The manticore claws your eldritch tentacle segment. The manticore claws your eldritch tentacle segment but does no damage. Unknown command. Unknown command. Casting: Haunt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haunt (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a merfolk, wielding a +0 trident and quivering boomerangs (lightly wounded, ally target, bound in place) Okay, then. Unknown command. Okay, then. Unknown command. Okay, then. Casting: Haunt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Haunt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Haunt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! A film of ice covers your body! You feel extremely sick. You hear a haunting song. Your wraith resists with some effort. Your eldritch tentacle is unaffected. Your wraith resists with almost no effort. The merfolk hits your eldritch tentacle segment with a +0 trident! The merfolk hits your eldritch tentacle with a +0 trident!! The manticore bites your wraith! The manticore claws your wraith! The manticore claws your wraith but does no damage. Your eldritch tentacle slaps the merfolk!! Your eldritch tentacle freezes the merfolk! Your eldritch tentacle claws the merfolk!!! The merfolk dies! Your wraith barely misses the manticore. Unknown command. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 trident (chance to affect: 39%) The merfolk siren resists with some effort. You feel very sick. You hear a haunting song. Your wraith resists with almost no effort. Your eldritch tentacle is unaffected. Your wraith is mesmerised by something! Your freezing wraith is mesmerised by something! Your eldritch tentacle slaps the merfolk. The merfolk flies into a frenzy! Your eldritch tentacle claws the merfolk! Your eldritch tentacle shocks the merfolk!! The manticore closely misses your wraith. The manticore claws your wraith! Your wraith snaps out of its daze. The manticore claws your wraith. Your wraith barely misses the manticore. x2 Unknown command. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 trident The roots erupt in riotous growth! The roots grab the merfolk siren! The grasping roots constrict the merfolk siren! You feel very sick. You hear a shout! Your wraith disappears in a puff of smoke! The merfolk closely misses your wraith. The merfolk siren escapes! Your eldritch tentacle closely misses the merfolk. x2 Your mature stingshock beast bursts into living lightning! The living lightning hits your eldritch tentacle. Your eldritch tentacle completely resists. The living lightning hits the merfolk!! The merfolk dies! Your mature stingshock beast blinks! The manticore bites your wraith but does no damage. The manticore barely misses your wraith. The manticore claws your wraith but does no damage. The merfolk siren chants a haunting song. You are unaffected. Your wraith is mesmerised by the merfolk siren! Your eldritch tentacle is unaffected. Your freezing wraith's trance deepens. Unknown command. Casting: Ozocubu's Armour (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haunt (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a merfolk siren, wielding a +0 trident (moderately wounded, ally target) You feel a strong surge of power! Your shadow wraith disappears in a puff of smoke! Your wraith disappears in a puff of smoke! Your shadow wraith disappears in a puff of smoke! Your wraith disappears in a puff of smoke! Your shadow wraith disappears in a puff of smoke! Insubstantial figures form in the air. You feel very sick. Your freezing wraith disappears in a puff of smoke! The manticore bites your eldritch tentacle! With a roar, the tentacle is hauled back through the portal! The merfolk siren chants a haunting song. You are unaffected. Your freezing wraith is mesmerised by the merfolk siren! Your freezing wraith easily resists. Unknown command. You feel sick. A javelin appears from out of your range of vision. The javelin completely misses your freezing wraith. Casting: Haunt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Haunt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Okay, then. Unknown command. The air fills with toxic fumes! As you read the scroll of poison, it crumbles to dust. You feel sick. The shadowy forms in the deep grow still as others approach. A javelin appears from out of your range of vision. The javelin pierces through your freezing wraith!! Your freezing wraith snaps out of its daze. Your freezing wraith hits the merfolk siren but does no damage. Your freezing wraith hits the merfolk siren. Your freezing wraith drains the merfolk siren's vigour! The merfolk siren seems to slow down. Unknown command. Unknown command. Okay, then. Unknown command. You feel more clever all of a sudden. You extract magical energy from the potion. You feel sick. The merfolk siren hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * The merfolk avatar chants a haunting song. You are unaffected. Your freezing wraith is mesmerised by the merfolk avatar! x2 Unknown command. Unknown command. Okay, then. Casting: Haunt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haunt (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a merfolk siren, wielding a +0 trident (heavily wounded, slow, ally target) You feel a strong surge of power! Your wraith disappears in a puff of smoke! Insubstantial figures form in the air. You carefully extract the barbed spikes from your body. You feel sick. A javelin appears from out of your range of vision. The javelin pierces through your freezing wraith. Your freezing wraith snaps out of its daze. The manticore flicks its tail. The volley of spikes misses you. The merfolk siren chants a haunting song. You are unaffected. Your shadow wraith easily resists. Your freezing wraith is mesmerised by the merfolk siren! Your wraith resists with some effort. Your freezing wraith's trance deepens. Your wraith is mesmerised by the merfolk siren! Your wraith resists with almost no effort. Unknown command. Unknown command. Casting: Haunt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haunt (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a manticore (heavily wounded) You feel a strong surge of power! Your shadow wraith disappears in a puff of smoke! Your wraith disappears in a puff of smoke! Your phantasmal warrior disappears in a puff of smoke! x2 Your shadow wraith disappears in a puff of smoke! Your freezing wraith disappears in a puff of smoke! Insubstantial figures form in the air. You feel sick. A javelin appears from out of your range of vision. The javelin pierces through your freezing wraith but does no damage. Your freezing wraith snaps out of its daze. The manticore bites your wraith! The manticore completely misses your wraith. The manticore claws your wraith but does no damage. Your freezing wraith hits the merfolk siren. Your freezing wraith freezes the merfolk siren!! The merfolk siren dies! You hear a splash. You encounter a merfolk. It is wielding a +2 trident of venom and quivering boomerangs. Unknown command. Unknown command. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You feel sick. The merfolk avatar chants a haunting song. You are unaffected. Your freezing wraith is mesmerised by the merfolk avatar! x2 Your wraith is mesmerised by the merfolk avatar! Your freezing wraith's trance deepens. Your wraith's trance deepens. Your wraith is mesmerised by the merfolk avatar! A javelin appears from out of your range of vision. The javelin pierces through your freezing wraith!! Your freezing wraith is destroyed! Your freezing wraith disappears in a puff of smoke! The manticore flicks its tail. The volley of spikes misses you. Unknown command. Okay, then. Unknown command. Aiming: Gell's Gravitas Press: ? - help, Dir - move target Okay, then. Unknown command. You feel sick. Shadowy forms rise from the deep at the merfolk avatar's song! A javelin appears from out of your range of vision. The javelin closely misses your freezing wraith. The manticore flicks its tail. The volley of spikes misses you. You feel sick. Your wraith disappears in a puff of smoke! x2 The shadowy forms in the deep grow still as others approach. A javelin appears from out of your range of vision. The javelin pierces through your freezing wraith!! Your freezing wraith snaps out of its daze. You encounter a manticore. The manticore barely misses your wraith. The manticore closely misses your wraith. The manticore claws your wraith. Your wraith snaps out of its daze. Your wraith hits the manticore. Your wraith drains the manticore's vigour! The manticore seems to slow down. The merfolk avatar chants a haunting song. You are unaffected. Your freezing wraith's trance deepens. Your freezing wraith is mesmerised by the merfolk avatar! Your wraith is mesmerised by the merfolk avatar! You feel sick. You are no longer poisoned. Your wraith disappears in a puff of smoke! The manticore is engulfed in poison gas. The manticore is poisoned. The merfolk avatar chants a haunting song. You are unaffected. Your freezing wraith's trance deepens. x2 Your surroundings suddenly seem different. Your icy armour cracks and falls away as you move. You encounter a harpy. The harpy screeches! Unknown command. Unknown command. Unknown command. Casting: Haunt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You feel more clever all of a sudden. You extract magical energy from the potion. The harpy claws you! * * * LOW HITPOINT WARNING * * * The harpy claws you but does no damage. You encounter a harpy. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haunt (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a harpy You feel a strong surge of power! Insubstantial figures form in the air. The harpy claws you but does no damage. x2 Casting: Haunt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haunt (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a harpy (wandering, hasn't noticed you) You feel a strong surge of power! Your wraith disappears in a puff of smoke! Your shadow wraith disappears in a puff of smoke! Your phantasmal warrior disappears in a puff of smoke! Your wraith disappears in a puff of smoke! x2 Insubstantial figures form in the air. The harpy claws you but does no damage. The harpy closely misses you. The harpy barely misses your wraith. The harpy claws your wraith. You encounter a harpy. Your phantasmal warrior hits the harpy!! The harpy's willpower is stripped away! The harpy barely misses your phantasmal warrior. The harpy claws your phantasmal warrior but does no damage. Unknown command. Casting: Haunt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haunt (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a harpy (wandering, hasn't noticed you) You feel a strong surge of power! Your shadow wraith disappears in a puff of smoke! x3 Your wraith disappears in a puff of smoke! x2 Your shadow wraith disappears in a puff of smoke! Insubstantial figures form in the air. The harpy claws you but does no damage. x2 The harpy barely misses your phantasmal warrior. The harpy claws your phantasmal warrior. The harpy claws your phantasmal warrior! The harpy closely misses your phantasmal warrior. The harpy claws your freezing wraith but does no damage. The harpy claws your freezing wraith. Your wraith hits the plant. The plant begins to die. Your wraith barely misses the harpy. Your phantasmal warrior hits the harpy!! The harpy dies! Unknown command. You swap places with your wraith. The harpy claws your phantasmal warrior. The harpy claws your phantasmal warrior but does no damage. Your wraith closely misses the harpy. Your phantasmal warrior gestures at the harpy. Your phantasmal warrior blinks! Your phantasmal warrior closely misses the harpy. The harpy barely misses your phantasmal warrior. The harpy claws your phantasmal warrior but does no damage. Unknown command. Casting: Haunt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You feel very mighty all of a sudden. You extract magical energy from the potion. Your wraith disappears in a puff of smoke! Your phantasmal warrior disappears in a puff of smoke! The harpy barely misses your phantasmal warrior. The harpy closely misses your phantasmal warrior. The harpy claws your phantasmal warrior. The harpy claws your phantasmal warrior! You hear a haunting song. Your wraith hits the harpy. Your phantasmal warrior barely misses the harpy. Unknown command. Casting: Haunt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Haunt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a harpy (ally target, 85% to hit) Okay, then. Your wraith disappears in a puff of smoke! x2 Your phantasmal warrior disappears in a puff of smoke! You hear an eerie melody. The harpy claws the plant!! The harpy claws the plant. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a harpy (ally target, 85% to hit) You feel a strong surge of power! The stone arrow hits the harpy! The harpy is moderately wounded. A nearby plant withers and dies. The harpy claws you but does no damage. The harpy completely misses you. The harpy claws you! * * * LOW HITPOINT WARNING * * * The harpy completely misses you. You hear an eerie melody. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a harpy (moderately wounded, ally target, 85% to hit) You feel a strong surge of power! The stone arrow hits the harpy! The harpy is severely wounded. The harpy claws you but does no damage. x2; The harpy closely misses you. The harpy claws you but does no damage. The harpy barely misses your freezing wraith. x2 The harpy closely misses you. x2 Your freezing wraith barely misses the harpy. x2 Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a harpy (severely wounded, ally target, 85% to hit) You feel a strong surge of power! The stone arrow hits the harpy!! You kill the harpy! The freezing wraith flies into a frenzy! The harpy closely misses the freezing wraith. The harpy claws the freezing wraith but does no damage. The harpy closely misses the freezing wraith. The harpy claws the freezing wraith. The freezing wraith hits the harpy! The freezing wraith freezes the harpy!! The freezing wraith hits the harpy! The harpy dies! You hear an eerie melody. Unknown command. Unknown command. Your wraith disappears in a puff of smoke! The freezing wraith disappears in a puff of smoke! You hear a haunting song. Unknown command. You start resting. You feel a little less mighty now. You start resting. You encounter a merfolk. It is wielding a +0 trident and quivering a throwing net. A merfolk is nearby! A merfolk is nearby! As you read the scroll of fog, it dissolves into smoke. The merfolk throws a throwing net. The throwing net misses you. D - 3 throwing nets (gained 1) The merfolk leaves your sight. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haunt (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a merfolk, wielding a +0 trident (blue smoke) You feel a strong surge of power! Insubstantial figures form in the air. The merfolk hits you but does no damage. Unknown command. Casting: Haunt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haunt (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a merfolk, wielding a +0 trident (blue smoke, ally target) You feel a strong surge of power! Insubstantial figures form in the air. The merfolk hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * Your wraith leaves your sight. Unknown command. You swap places with your freezing wraith. The merfolk hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * Your freezing wraith completely misses the merfolk. Your freezing wraith hits the merfolk. Your freezing wraith hits the merfolk! Your freezing wraith freezes the merfolk!! Your freezing wraith barely misses the merfolk. Your phantasmal warrior hits the merfolk. The merfolk's willpower is stripped away! Your wraith leaves your sight. The merfolk barely misses you. Your phantasmal warrior barely misses the merfolk. Your freezing wraith misses the merfolk. Your freezing wraith hits the merfolk! Your freezing wraith drains the merfolk's vigour! The merfolk seems to slow down. Your wraith hits the merfolk. Your wraith closely misses the merfolk. Your freezing wraith misses the merfolk. Your freezing wraith hits the merfolk but does no damage. Found a +0 trident. Something hits your freezing wraith! Unknown command. You start resting. A merfolk comes into view. A merfolk is nearby! A merfolk is nearby! Casting: Haunt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haunt (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a merfolk, wielding a +0 trident (almost dead, slow, weak-willed, ally target) You feel a strong surge of power! Your wraith disappears in a puff of smoke! Your freezing wraith disappears in a puff of smoke! Your wraith disappears in a puff of smoke! Your phantasmal warrior disappears in a puff of smoke! Your freezing wraith disappears in a puff of smoke! Insubstantial figures form in the air. Something hits your wraith. The merfolk closely misses your freezing wraith. Your freezing wraith barely misses the merfolk. Your freezing wraith hits the merfolk! The merfolk dies! You start resting. Your phantasmal warrior disappears in a puff of smoke! Your freezing wraith disappears in a puff of smoke! Your phantasmal warrior disappears in a puff of smoke! x2 Your freezing wraith disappears in a puff of smoke! Your wraith disappears in a puff of smoke! Your freezing wraith disappears in a puff of smoke! Your phantasmal warrior disappears in a puff of smoke! Splash! You fall into the shallow water. Moving in this stuff is going to be slow. You start resting. You feel a little less clever now. You start resting. Magic restored. Unknown command. You start resting. A merfolk comes into view. The merfolk leaves your sight. Unknown command. You start resting. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. A merfolk is nearby! You start resting. A merfolk avatar comes into view. The merfolk avatar shouts! The merfolk avatar chants a haunting song. You are unaffected. A merfolk avatar is nearby! Shadowy forms rise from the deep at the merfolk avatar's song! Casting: Haunt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haunt (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a merfolk avatar You feel a surge of power! Insubstantial figures form in the air. Casting: Haunt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haunt (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a merfolk avatar (ally target) You feel a surge of power! Your shadow wraith disappears in a puff of smoke! Your phantasmal warrior disappears in a puff of smoke! Your shadow wraith disappears in a puff of smoke! Your wraith disappears in a puff of smoke! Insubstantial figures form in the air. Your phantasmal warrior gestures at the merfolk avatar. Your phantasmal warrior blinks! Your wraith closely misses the merfolk avatar. Your phantasmal warrior gestures at the merfolk avatar. Your phantasmal warrior blinks! The merfolk avatar chants a haunting song. You are unaffected. Your phantasmal warrior resists with almost no effort. Your wraith resists with almost no effort. Your phantasmal warrior is mesmerised by the merfolk avatar! Your phantasmal warrior easily resists. Your wraith is mesmerised by the merfolk avatar! x2 Your phantasmal warrior resists with almost no effort. Your wraith is mesmerised by the merfolk avatar! Your wraith hits the merfolk avatar! Your wraith drains the merfolk avatar's vigour! The merfolk avatar seems to slow down. The merfolk avatar chants a haunting song. You are unaffected. Your phantasmal warrior easily resists. Your wraith is mesmerised by the merfolk avatar! Your phantasmal warrior's trance deepens. Your phantasmal warrior resists with almost no effort. Your wraith's trance deepens. x2 Your phantasmal warrior resists with some effort. Your wraith's trance deepens. Your phantasmal warrior hits the merfolk avatar!! Your phantasmal warrior hits the merfolk avatar but does no damage. Your phantasmal warrior hits the merfolk avatar! The drowned soul leaves your sight. Your phantasmal warrior cannot move out of your way! Unknown command. Your phantasmal warrior hits the merfolk avatar!! The merfolk avatar dies! The drowned soul returns to the deep! Unknown command. Your wraith disappears in a puff of smoke! Your phantasmal warrior hits the plant! The plant begins to die. Your wraith disappears in a puff of smoke! Your phantasmal warrior disappears in a puff of smoke! x2 Your wraith disappears in a puff of smoke! Your phantasmal warrior disappears in a puff of smoke! Your wraith disappears in a puff of smoke! Your phantasmal warrior disappears in a puff of smoke! A nearby plant withers and dies. A merfolk avatar comes into view. A merfolk avatar is nearby! Unknown command. A merfolk avatar is nearby! A merfolk avatar is nearby! Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. You encounter a harpy. Unknown command. A harpy is nearby! Casting: Haunt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haunt (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a harpy (asleep) You feel a surge of power! Insubstantial figures form in the air. Casting: Haunt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haunt (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a harpy (asleep, ally target) You feel a surge of power! Your freezing wraith disappears in a puff of smoke! Insubstantial figures form in the air. Your wraith hits the harpy. A harpy is nearby! A harpy is nearby! A harpy is nearby! Something barely misses your wraith. Something claws your wraith. Something claws your wraith but does no damage. Something completely misses your wraith. The volley of spikes skewers your wraith. The merfolk avatar leaves your sight. Casting: Haunt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haunt (dangerous; 1% risk of failure) Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. Unknown command. The merfolk avatar leaves your sight. The merfolk avatar leaves your sight. The merfolk avatar leaves your sight. The merfolk avatar leaves your sight. The merfolk avatar leaves your sight. You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Search for what [Enter for "rf+", or ? for help]? armor Unknown command. Unknown command. You encounter a merfolk impaler. It is wielding a +0 trident of distortion and quivering boomerangs. Unknown command. Casting: Haunt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haunt (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a merfolk impaler, wielding a +0 trident of distortion, wearing a +0 ring mail and quivering boomerangs (water, wandering, hasn't noticed you) You feel a surge of power! Insubstantial figures form in the air. The merfolk impaler throws a boomerang. The boomerang barely misses you. Casting: Haunt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haunt (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a merfolk impaler, wielding a +0 trident of distortion, wearing a +0 ring mail and quivering boomerangs (water, ally target) You feel a surge of power! Insubstantial figures form in the air. The merfolk impaler throws a boomerang. The boomerang misses you. Casting: Haunt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haunt (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a merfolk impaler, wielding a +0 trident of distortion, wearing a +0 ring mail and quivering boomerangs (water, ally target) You feel a surge of power! You miscast Haunt. A fistful of eyes flickers past your view. You encounter a nameless horror. Your shadow wraith misses the merfolk impaler. Casting: Haunt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Haunt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Okay, then. You flog the nameless horror! The nameless horror is heavily damaged. You hit the nameless horror but do no damage. The nameless horror is heavily damaged. Your freezing wraith hits the merfolk impaler! Your freezing wraith freezes the merfolk impaler! Your freezing wraith barely misses the merfolk impaler. The nameless horror misses you. You hit the nameless horror. Your bite misses the nameless horror. The nameless horror is severely damaged. The merfolk impaler throws a boomerang. The boomerang hits you. Your unstable footing causes you to fumble your attack. Your freezing wraith closely misses the merfolk impaler. Your freezing wraith hits the merfolk impaler. Your shadow wraith barely misses the merfolk impaler. Send 'em back where they came from! Your freezing wraith shudders. x3; Your phantasmal warrior shudders. Your shadow wraith shudders. Your wraith shudders. Your shadow wraith shudders. You flog the nameless horror! You destroy the nameless horror! Your freezing wraith disappears in a puff of smoke! The merfolk impaler throws a boomerang. The boomerang hits you but does no damage. Why would you want to do that? Why would you want to do that? Your shadow wraith closely misses the merfolk impaler. x2 Your phantasmal warrior hits the merfolk impaler!! The merfolk impaler's willpower is stripped away! The merfolk impaler hits you but does no damage. Space warps around you. Your shadow wraith hits the merfolk impaler. Your shadow wraith drains the merfolk impaler's vigour! The merfolk impaler seems to slow down. Your phantasmal warrior gestures at the merfolk impaler. Your phantasmal warrior blinks! The merfolk impaler hits you from afar with a +0 trident of distortion! Space warps horribly around you! * * * LOW HITPOINT WARNING * * * Your shadow wraith completely misses the merfolk impaler. Your freezing wraith hits the merfolk impaler but does no damage. Your freezing wraith hits the merfolk impaler. Your shadow wraith completely misses the merfolk impaler. Your phantasmal warrior hits the merfolk impaler. The merfolk impaler misses you. Your phantasmal warrior hits the merfolk impaler. The merfolk avatar leaves your sight. The merfolk avatar chants a haunting song. You are unaffected. Your phantasmal warrior resists with some effort. Your shadow wraith resists with almost no effort. Your shadow wraith resists with some effort. Your shadow wraith hits the merfolk impaler! Your shadow wraith closely misses the merfolk impaler. The merfolk impaler barely misses you. Your phantasmal warrior misses the merfolk impaler. The merfolk impaler barely misses you. You flog the merfolk impaler! You kill the merfolk impaler! The freezing wraith flies into a frenzy! Shadowy forms rise from the deep at the merfolk avatar's song! The freezing wraith hits your freezing wraith. The freezing wraith freezes your freezing wraith. Your freezing wraith completely resists. The freezing wraith hits your freezing wraith! The freezing wraith drains your freezing wraith's vigour! Your freezing wraith seems to slow down. Your shadow wraith hits the freezing wraith! Your shadow wraith drains the freezing wraith's vigour! The freezing wraith seems to slow down. Your freezing wraith barely misses the freezing wraith. Your freezing wraith hits the freezing wraith but does no damage. There are monsters nearby! Your wraith disappears in a puff of smoke! The freezing wraith hits your freezing wraith! The freezing wraith freezes your freezing wraith. Your freezing wraith completely resists. The freezing wraith hits your freezing wraith but does no damage. Your shadow wraith hits the freezing wraith but does no damage. Your shadow wraith closely misses the freezing wraith. The merfolk avatar pulls the alarm! The alarm trap emits a blaring wail! A sentinel's mark forms upon you. Your freezing wraith misses the freezing wraith. Your freezing wraith hits the freezing wraith but does no damage. The freezing wraith hits your freezing wraith but does no damage. The freezing wraith hits your freezing wraith. The freezing wraith drains your freezing wraith's vigour! Your freezing wraith seems to slow down. You hear a screech! x5; You hear an angry hiss. You hear a shout! You hear a screech! You hear a shout! You hear an angry hiss. x2 You hear a shout! x3; You hear an angry hiss. You hear a shout! x3 You hear a bleat! You hear a shout! You hear a screech! You hear a bleat! You hear a shout! You hear an angry hiss. You hear a shout! Your freezing wraith disappears in a puff of smoke! The freezing wraith disappears in a puff of smoke! Your phantasmal warrior disappears in a puff of smoke! Your shadow wraith disappears in a puff of smoke! x2 The merfolk avatar chants a haunting song. You are unaffected. Unknown command. Okay, then. Unknown command. Unknown command. Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You encounter a sea snake. You encounter a harpy. x4 Your magical contamination has completely faded away. You encounter a harpy. Your surroundings suddenly seem different. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. Found 18 gold pieces. You encounter a merfolk siren. It is wielding a +0 trident and quivering atropa-tipped darts. The harpy leaves your sight. Unknown command. The merfolk siren throws a dart. The dart barely misses you. Casting: Haunt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You feel protected. You extract magical energy from the potion. The merfolk siren chants a haunting song. You are unaffected. The manticore flicks its tail. The volley of spikes skewers you but does no damage. Casting: Haunt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The dungeon shakes, a horrible noise fills the air, and a portal to some otherworldly place is opened! You encounter a merfolk siren. It is wielding a +0 spear. The merfolk siren completely misses you. The merfolk siren chants a haunting song. You are unaffected. The manticore barely misses you. The manticore claws you. * * * LOW HITPOINT WARNING * * * The manticore claws you but does no damage. The merfolk throws a boomerang. The boomerang hits you but does no damage. The merfolk misses you. The manticore barely misses you. The manticore misses you. The manticore closely misses you. The merfolk siren chants a haunting song. You are unaffected. Your eldritch tentacle is unaffected. You encounter a merfolk javelineer. It is wielding a +5 heavy spear and quivering silver javelins. The merfolk siren chants a haunting song. You are unaffected. Your eldritch tentacle is unaffected. Your eldritch tentacle barely misses the manticore. Your eldritch tentacle claws the manticore!! Your eldritch tentacle freezes the manticore!! The manticore dies! The merfolk siren chants a haunting song. You are unaffected. Your eldritch tentacle is unaffected. The merfolk siren chants a haunting song. You are unaffected. Your eldritch tentacle is unaffected. Your eldritch tentacle slaps the merfolk! Your eldritch tentacle claws the merfolk!! Your eldritch tentacle freezes the merfolk!! The merfolk dies! The sea snake bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The sea snake poisons you! You feel extremely sick. Your eldritch tentacle slaps the merfolk siren!! Your eldritch tentacle freezes the merfolk siren! The merfolk siren dies! The water nymph's watery aura covers the stone staircase leading up. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. The sea snake bites you but does no damage. Unknown command. Unknown command. You can't go up here! Unknown command. Unknown command. Unknown command. Okay, then. Unknown command. Aiming: Gell's Gravitas Press: ? - help, Dir - move target You rattle the tambourine. Waves of gravity draw inward. The water nymph is pinned by gravity. The sea snake is pinned by gravity. The merfolk siren is pinned by gravity. You feel extremely sick. Your eldritch tentacle closely misses the sea snake. Your eldritch tentacle claws the sea snake. The sea snake appears confused. The sea snake bites your eldritch tentacle but does no damage. Your eldritch tentacle barely misses the sea snake. Your eldritch tentacle claws the sea snake!! Your eldritch tentacle freezes the sea snake!!! The sea snake seems to slow down. The sea snake dies! Unknown command. Unknown command. Unknown command. Okay, then. Unknown command. Casting: Malign Gateway (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Malign Gateway (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haunt (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a merfolk, wielding a +2 trident of venom and quivering boomerangs (ally target) You feel a surge of power! Insubstantial figures form in the air. You feel very sick. The merfolk siren chants a haunting song. You are unaffected. Your eldritch tentacle is unaffected. Your shadow wraith is mesmerised by the merfolk siren! Your freezing wraith is mesmerised by the merfolk siren! The merfolk throws a boomerang. The boomerang hits you! * * * LOW HITPOINT WARNING * * * You encounter a wind drake. You encounter a harpy. The water nymph points at you and mumbles some strange words. The water swirls and strikes you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Okay, then. Okay, then. Unknown command. Casting: Haunt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You feel very sick. The merfolk closely misses you. The merfolk javelineer throws a javelin. The javelin pierces through you. * * * LOW HITPOINT WARNING * * * x2 Your eldritch tentacle completely misses the water nymph. Your eldritch tentacle misses the water nymph. The water nymph touches your eldritch tentacle. The merfolk siren hits your eldritch tentacle from afar with a +0 spear. Your wraith hits the merfolk! Your wraith drains the merfolk's vigour! The merfolk seems to slow down. Unknown command. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. You feel very sick. You encounter a harpy. The merfolk javelineer closely misses you. Your eldritch tentacle slaps the harpy! Your eldritch tentacle freezes the harpy!! The harpy dies! The water nymph points at you and mumbles some strange words. The water swirls and strikes you! * * * LOW HITPOINT WARNING * * * The merfolk siren chants a haunting song. You are unaffected. Your eldritch tentacle is unaffected. Your shadow wraith's trance deepens. Your freezing wraith's trance deepens. The merfolk attacks as it pursues you! The merfolk hits you from afar with a +2 trident of venom! * * * LOW HITPOINT WARNING * * * The wind drake flaps its wings at you. The open air twists around violently and strikes you! * * * LOW HITPOINT WARNING * * * Your eldritch tentacle slaps the water nymph! Your eldritch tentacle claws the water nymph!!! The water nymph dies! You encounter a merfolk. It is wielding a +0 trident and quivering boomerangs. Unknown command. Unknown command. Unknown command. Unknown command. You can't go up here! Your unstable footing causes you to fumble your attack. You die... #≈≈≈≈≈~~~~~~~~~~##~~~#~.).~~~~ #≈≈≈≈≈~~~~~~~....)~~.)).....~~ #≈≈≈≈≈~~~~~~.........)......~~ #≈≈≈≈≈≈~~~~~.........).......~ #≈≈≈≈≈≈~~~~~.................. #≈≈≈≈~~~~~~~WW................ #≈≈≈≈≈~~~~~.mmW.....~~~....... #≈≈≈≈≈≈~~~..........~~~....### #≈≈≈≈≈~~~....@Q..──.~~~~...#** #≈≈≈≈≈≈~......../..*~~~~..##,* #≈≈≈≈≈~~.......ω†...~~~~~##,,, #≈≈≈≈≈~.....[....Q..~{~~~#**~* #≈≈≈≈≈..........m....~~~~##*≈, #≈≈≈≈≈...k........SQ..~~~~#~~* #≈≈≈≈~...#.~#~##~~Q~..~~~~#~~, #≈≈≈≈~...#######~~~~m.~~~##~~* #≈≈≈≈≈.##.,***,##~~~..~~~~~#** You could see a merfolk javelineer, a sea snake, a wind drake (deflects missiles), 2 merfolk, a merfolk siren (bound), 4 harpies, a friendly eldritch tentacle, a friendly shadow wraith (summoned, invisible, dazed), a friendly freezing wraith (summoned, dazed) and a friendly wraith (summoned). Vanquished Creatures Rupert (D:13) An ironbound preserver (D:14) Azrael (D:13) A merfolk impaler (Shoals:4) 3 hydras A mountainshell (Lair:4) 2 boulder beetles 2 centaur warriors An ogre mage (D:15) 5 catoblepae 7 two-headed ogres Erica (Orc:1) An alligator (Lair:1) A deep troll earth mage (D:11) 12 death yaks An occultist (D:15) Amaemon (Lair:1) 2 skeletal warriors (D:13) 3 skysharks (Shoals:1) 2 sea snakes 2 water nymphs (Shoals:1) 2 harpies A deep elf pyromancer (D:13) 3 ugly things An orc sorcerer (Orc:1) 4 manticores 5 fauns Maurice (D:7) 11 elephants 6 black mambas A torpor snail (Lair:1) An orange demon (Lair:1) 9 cane toads 3 gargoyles 4 rime drakes 5 komodo dragons 2 kobold demonologists (D:12) A freezing wraith (D:15) An ice devil (D:14) 3 merfolk 5 trolls 5 polar bears A tarantella (Spider:1) 3 hornets A jumping spider (Lair:2) 7 blink frogs A raiju (shapeshifter) (D:14) 10 dream sheep 7 slime creatures 2 shadowghasts 7 wyverns 2 water elementals (Shoals:1) A wraith (D:14) A raven (Lair:3) 24 yaks A human (shapeshifter) (D:14) 4 basilisks 2 fire elementals (D:13) 2 wargs 3 steam dragons 2 redbacks (Lair:2) 5 vampire mosquitoes Menkaure (D:4) 2 acid dragons 2 hell hounds (D:13) 13 water moccasins 3 orc warriors 2 ice beasts 2 black bears 12 ogres 21 wolves 5 centaurs 2 phantoms 2 kobold brigands An unseen horror draugr (D:13) 16 bullfrogs 5 scorpions A marrowcuda (D:6) 11 wights 3 bes kemwar 4 killer bees (D:11) An electric eel (D:14) 4 howler monkeys 2 bombardier beetles 4 jellies 3 hounds 10 orc priests A drude (D:5) 4 iguanas 9 orc wizards 10 hell rats (Lair:2) 8 gnolls 16 adders 2 white imps (D:7) A nameless horror (Shoals:4) 6 ufetubi 6 ribbon worms 2 dart slugs 7 endoplasms 11 hobgoblins 9 jackals 36 orcs 5 quokkas 9 ball pythons 5 bats 5 frilled lizards 9 goblins 16 kobolds 10 rats 530 creatures vanquished. Vanquished Creatures (collateral kills) A kraken (Shoals:4) A fire giant (D:15) A balrug (Orc:1) Louise (Shoals:1) A merfolk javelineer (Shoals:3) A rakshasa (D:14) A hydra (D:14) A merfolk aquamancer (Shoals:2) 6 ogre magi 4 centaur warriors 5 merfolk avatars 26 two-headed ogres 2 death yaks 4 satyrs 2 tengu warriors 2 orc high priests (Orc:2) 5 skysharks 4 skeletal warriors (D:13) 2 sea snakes An obsidian bat (Orc:2) A glowing orange brain (D:14) An arcanist (D:15) 4 water nymphs A phantasmal warrior (D:15) 6 harpies A deep elf pyromancer (D:14) An orc sorcerer (Orc:2) 16 ugly things 5 cyclopes 11 fauns 9 manticores 10 slime creatures 8 merfolk sirens A guardian serpent (shapeshifter) (D:14) A gargoyle (D:13) An unseen horror (shapeshifter) (D:15) An efreet (D:14) A tengu conjurer (D:13) 4 ice devils (D:14) 17 merfolk A polar bear (shapeshifter) (D:14) A polar bear (D:14) 3 wind drakes 2 dream sheep 5 snapping turtles A spriggan (shapeshifter) (D:14) A vampire (D:12) A centaur simulacrum (D:14) 5 water elementals A two-headed ogre draugr (D:13) 22 yaks A warg (Orc:2) 2 vampire mosquitoes An acid dragon (D:12) A kobold geomancer (D:12) 8 orc warriors (Orc:2) An ice beast (D:14) 23 ogres 4 centaurs A kobold brigand (D:12) A wight (D:7) 2 killer bees (D:11) A howler monkey (D:11) 4 orc priests 7 orc wizards A hell rat (Lair:2) A nameless horror (D:15) An ufetubus (D:14) 17 orcs 291 creatures vanquished. Vanquished Creatures (others) A catoblepas (Lair:5) A water elemental (D:14) A centaur simulacrum (D:14) A warg (Orc:2) An ice beast (D:14) 2 orcs 7 creatures vanquished. Grand Total: 828 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | uzkbwza the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 244 | D:1 | Reached XP level 2. HP: 16/19 MP: 5/7 968 | D:2 | Reached skill level 5 in Spellcasting 968 | D:2 | Reached XP level 3. HP: 20/25 MP: 6/9 1036 | D:2 | Reached skill level 1 in Invocations 1040 | D:2 | Learned a level 3 spell: Frozen Ramparts 1044 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1048 | D:2 | Learned a level 3 spell: Summon Ice Beast 1167 | D:2 | Reached skill level 1 in Fighting 1167 | D:2 | Reached skill level 1 in Short Blades 1167 | D:2 | Reached skill level 1 in Long Blades 1167 | D:2 | Reached skill level 1 in Axes 1167 | D:2 | Reached skill level 1 in Maces & Flails 1167 | D:2 | Reached skill level 1 in Polearms 1167 | D:2 | Reached skill level 1 in Staves 1167 | D:2 | Reached skill level 1 in Ranged Weapons 1167 | D:2 | Reached skill level 1 in Throwing 1167 | D:2 | Reached skill level 1 in Armour 1167 | D:2 | Reached skill level 1 in Shields 1167 | D:2 | Reached skill level 1 in Unarmed Combat 1167 | D:2 | Reached skill level 1 in Evocations 1234 | D:2 | Reached XP level 4. HP: 32/32 MP: 7/11 1238 | D:2 | Reached skill level 1 in Shapeshifting 1476 | D:2 | Reached skill level 1 in Conjurations 1476 | D:2 | Reached skill level 1 in Hexes 1476 | D:2 | Reached skill level 1 in Summonings 1476 | D:2 | Reached skill level 1 in Necromancy 1476 | D:2 | Reached skill level 1 in Translocations 1476 | D:2 | Reached skill level 1 in Forgecraft 1476 | D:2 | Reached skill level 1 in Fire Magic 1476 | D:2 | Reached skill level 1 in Air Magic 1476 | D:2 | Reached skill level 1 in Earth Magic 1476 | D:2 | Reached skill level 1 in Alchemy 1749 | D:2 | Found a faded altar of an unknown god. 1923 | D:3 | Reached XP level 5. HP: 32/37 MP: 6/12 2203 | D:3 | Found Zuntufozo's Book Shoppe. 2290 | D:3 | Reached XP level 6. HP: 34/44 MP: 9/13 2476 | D:3 | Reached skill level 5 in Dodging 2862 | D:3 | Found a shadowy altar of Dithmenos. 2892 | D:3 | Found a burning altar of Makhleb. 3063 | D:4 | Reached XP level 7. HP: 48/50 MP: 9/15 3074 | D:4 | Identified the +4 dagger of Cosann {vamp, Stlth+} 3201 | D:4 | Encountered Menkaure 3221 | D:3 | HP: 3/75 [ogre/+0 giant spiked club (5)] 3623 | D:4 | Killed Menkaure 3624 | D:4 | Reached skill level 5 in Stealth 3758 | D:4 | Identified the +4 ring mail of Hadjma {rElec rPois Int+3} 3853 | D:4 | Identified the maw talisman "Fatwom" {Str+2 Dex-2 SInv} 3913 | D:4 | Found a glowing silver altar of Zin. 4314 | D:5 | Entered Level 5 of the Dungeon 4434 | D:5 | Found Meaxyxal's Antique Armour Shop. 4563 | D:5 | Reached XP level 8. HP: 57/57 MP: 16/16 4634 | D:5 | Learned a level 3 spell: Stone Arrow 5331 | D:6 | Reached XP level 9. HP: 65/65 MP: 9/18 5995 | D:6 | Found a statue of an orb of fire. 5996 | D:6 | Found a staircase to the Ecumenical Temple. 5997 | D:6 | Found a statue of an orb of fire. 6021 | Temple | Entered the Ecumenical Temple 6030 | Temple | Became a worshipper of Ashenzari the Shackled 6963 | D:7 | Encountered Maurice 6974 | D:7 | Killed Maurice 6975 | D:7 | Reached skill level 5 in Invocations 7533 | D:7 | Reached * piety under Ashenzari 7800 | D:7 | Reached XP level 10. HP: 72/74 MP: 21/21 7978 | D:7 | Reached ** piety under Ashenzari 8166 | D:8 | Reached skill level 5 in Fighting 8166 | D:8 | Reached skill level 5 in Short Blades 8166 | D:8 | Reached skill level 5 in Long Blades 8166 | D:8 | Reached skill level 5 in Axes 8166 | D:8 | Reached skill level 5 in Maces & Flails 8166 | D:8 | Reached skill level 5 in Polearms 8166 | D:8 | Reached skill level 5 in Staves 8166 | D:8 | Reached skill level 5 in Ranged Weapons 8166 | D:8 | Reached skill level 5 in Throwing 8166 | D:8 | Reached skill level 5 in Armour 8166 | D:8 | Reached skill level 5 in Shields 8166 | D:8 | Reached skill level 5 in Unarmed Combat 8166 | D:8 | Reached skill level 5 in Evocations 8818 | D:9 | Found a staircase to the Lair. 8846 | Lair:1 | Entered Level 1 of the Lair of Beasts 8883 | Lair:1 | Encountered a catoblepas 8894 | Lair:1 | Killed a catoblepas 9008 | Lair:1 | Reached skill level 5 in Shapeshifting 9122 | Lair:1 | Encountered an orange demon 9123 | Lair:1 | Encountered Amaemon 9129 | Lair:1 | Encountered a catoblepas 9139 | Lair:1 | Killed an orange demon 9142 | Lair:1 | Killed a catoblepas 9147 | Lair:1 | Killed Amaemon 9148 | Lair:1 | Reached XP level 11. HP: 65/84 MP: 0/24 9335 | Lair:1 | Reached skill level 5 in Conjurations 9335 | Lair:1 | Reached skill level 5 in Hexes 9335 | Lair:1 | Reached skill level 5 in Summonings 9335 | Lair:1 | Reached skill level 5 in Necromancy 9335 | Lair:1 | Reached skill level 5 in Translocations 9335 | Lair:1 | Reached skill level 5 in Forgecraft 9335 | Lair:1 | Reached skill level 5 in Fire Magic 9335 | Lair:1 | Reached skill level 5 in Air Magic 9335 | Lair:1 | Reached skill level 5 in Earth Magic 9335 | Lair:1 | Reached skill level 5 in Alchemy 9553 | D:9 | Encountered a two-headed ogre 10020 | Lair:1 | Encountered an alligator 10233 | Lair:1 | Killed an alligator 10329 | Lair:1 | Learned a level 3 spell: Volatile Blastmotes 10689 | Lair:1 | Encountered a catoblepas 10854 | Lair:1 | Killed a catoblepas 11164 | Lair:1 | Reached *** piety under Ashenzari 11454 | Lair:1 | Reached XP level 12. HP: 87/94 MP: 8/26 12262 | Lair:1 | Found the +8 whip "Snakebite" {venom, curare, rPois} 12262 | Lair:1 | Identified the serpent talisman "Zixig" {*Silence Dex+5 | SInv Stlth+} 12591 | Lair:1 | Got the +8 whip "Snakebite" {venom, curare, rPois} 12652 | Lair:2 | Found a hole to the Spider Nest. 12652 | Lair:2 | Encountered a pharaoh ant 13922 | Lair:2 | Reached **** piety under Ashenzari 13995 | Lair:2 | Reached XP level 13. HP: 81/103 MP: 11/28 14778 | Lair:3 | Reached skill level 10 in Ice Magic 15373 | Lair:3 | Reached skill level 10 in Spellcasting 15536 | Lair:3 | Found a staircase to the Shoals. 16136 | Lair:4 | Found an ornate altar of the Wu Jian Council. 16136 | Lair:4 | Found a hide-covered altar of Uskayaw. 16552 | Lair:4 | Reached skill level 10 in Dodging 16892 | Lair:5 | Entered Level 5 of the Lair of Beasts 16933 | Lair:5 | Found a viscous altar of Jiyva. 16934 | Lair:5 | Found a staircase to the Slime Pits. 17141 | Lair:5 | Reached XP level 14. HP: 92/111 MP: 23/30 17149 | Lair:5 | Reached skill level 10 in Stealth 17170 | Lair:5 | Identified the +2 leather armour of Equivocation {^Contam | rF+++ rN+ Int-4} 17628 | Lair:5 | Reached skill level 10 in Invocations 17831 | Lair:5 | Reached ***** piety under Ashenzari 18921 | D:9 | Found a basalt altar of Yredelemnul. 18992 | D:9 | Found an iron altar of Okawaru. 18995 | D:9 | Found a sacrificial altar of Ru. 18995 | D:9 | Found a shimmering altar of Xom. 19002 | D:9 | Found a bloodstained altar of Trog. 19652 | D:10 | Entered Level 10 of the Dungeon 19869 | D:10 | Reached ****** piety under Ashenzari 19965 | D:10 | Found a staircase to the Orcish Mines. 19985 | Orc:1 | Entered Level 1 of the Orcish Mines 19987 | Orc:1 | Found Udirinih's Weapon Boutique. 20116 | Orc:1 | Found Rathoqept's Weapon Shop. 20302 | Orc:1 | Found Uchet's Book Emporium. 20328 | Orc:1 | Found Amomom's Jewellery Shop. 20428 | Orc:1 | Found Zyshriph's Antique Armour Emporium. 20640 | Orc:1 | Encountered Erica 20643 | Orc:1 | Killed Erica 20684 | Orc:1 | Encountered a balrug 21484 | Orc:2 | Entered Level 2 of the Orcish Mines 21553 | Orc:1 | Bought the ring of the Mage {Wiz Archmagi} for 765 gold | pieces 21563 | Orc:1 | Learned a level 7 spell: Haunt 21571 | Orc:1 | Learned a level 7 spell: Malign Gateway 21695 | Orc:1 | Killed a balrug 22046 | Orc:2 | Found a shimmering blue altar of Sif Muna. 22055 | Orc:2 | Found Ogruilibb's Book Shoppe. 22103 | Orc:2 | Paralysed by an ogre mage for 2.5 turns 22170 | Orc:2 | Reached XP level 15. HP: 77/120 MP: 12/32 22213 | Orc:2 | Reached skill level 10 in Fighting 22213 | Orc:2 | Reached skill level 10 in Short Blades 22213 | Orc:2 | Reached skill level 10 in Long Blades 22213 | Orc:2 | Reached skill level 10 in Axes 22213 | Orc:2 | Reached skill level 10 in Maces & Flails 22213 | Orc:2 | Reached skill level 10 in Polearms 22213 | Orc:2 | Reached skill level 10 in Staves 22213 | Orc:2 | Reached skill level 10 in Ranged Weapons 22213 | Orc:2 | Reached skill level 10 in Throwing 22213 | Orc:2 | Reached skill level 10 in Armour 22213 | Orc:2 | Reached skill level 10 in Shields 22213 | Orc:2 | Reached skill level 10 in Unarmed Combat 22213 | Orc:2 | Reached skill level 10 in Evocations 22270 | Orc:2 | HP: 5/120 [ogre mage/bolt of magma (31)] 22931 | Orc:2 | Found Reolugir's Antique Armour Boutique. 22931 | Orc:2 | Found Puighuw's Distillery. 23105 | Orc:2 | Found Paakkell's Jewellery Emporium. 23105 | Orc:2 | Found Zueryedd's Antique Weapon Shop. 23112 | Orc:2 | Bought a pair of runed boots for 217 gold pieces 23346 | Orc:2 | Found Gaira's Book Emporium. 23425 | Orc:2 | Found a staircase to the Elven Halls. 23777 | D:10 | Identified the +0 chain mail of the Great Game {rN++ Regen+ | rCorr Dex-3} 24088 | D:10 | Found a shimmering blue altar of Sif Muna. 25044 | D:11 | Identified the +12 dagger of the Hodge-Podge {flame, *Noise | rElec rCorr Int+6} 25443 | D:12 | Identified the +2 plate armour of Beauty {rPois rN+ Str+2} 25699 | D:12 | Found a roughly hewn altar of Beogh. 26352 | D:12 | Identified the ring "Plog" {^Drain rPois Dex+6 Slay+3} 26966 | D:13 | Found Luepun's Assorted Antiques. 27032 | D:13 | Bought a Gell's gravitambourine (2/2) for 840 gold pieces 27316 | D:13 | Encountered Rupert 27339 | D:13 | Killed Rupert 27423 | D:13 | Encountered Azrael 27439 | D:13 | Killed Azrael 27476 | D:13 | Reached XP level 16. HP: 53/130 MP: 22/34 28514 | D:14 | Reached skill level 10 in Shapeshifting 28909 | D:14 | Found an ancient bone altar of Kikubaaqudgha. 30079 | D:14 | Found a gate to the Vaults. 30159 | D:15 | Entered Level 15 of the Dungeon 30220 | D:15 | Found Neipanie's Antique Armour Emporium. 30912 | D:15 | Found a staircase to the Depths. 32192 | Spider:1 | Entered Level 1 of the Spider Nest 32235 | Spider:1 | Encountered Donald 32314 | Shoals:1 | Entered Level 1 of the Shoals 32319 | Shoals:1 | Encountered Louise 32331 | Shoals:1 | Killed Louise 32338 | Shoals:1 | Found Nukkyseq's Jewellery Emporium. 33159 | Shoals:1 | Reached XP level 17. HP: 113/138 MP: 14/35 35070 | Shoals:2 | Learned a level 6 spell: Permafrost Eruption 35463 | Shoals:2 | Reached skill level 10 in Conjurations 35463 | Shoals:2 | Reached skill level 10 in Hexes 35463 | Shoals:2 | Reached skill level 10 in Summonings 35463 | Shoals:2 | Reached skill level 10 in Necromancy 35463 | Shoals:2 | Reached skill level 10 in Translocations 35463 | Shoals:2 | Reached skill level 10 in Forgecraft 35463 | Shoals:2 | Reached skill level 10 in Fire Magic 35463 | Shoals:2 | Reached skill level 10 in Air Magic 35463 | Shoals:2 | Reached skill level 10 in Earth Magic 35463 | Shoals:2 | Reached skill level 10 in Alchemy 37430 | Shoals:4 | Entered Level 4 of the Shoals 38395 | Shoals:4 | HP: 1/140 [wind drake/the air (16)] 38396 | Shoals:4 | Succumbed to a sea snake's poison Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_basic D:2: layout_loops_ring, ebering_ecumenical_altar_box D:3: layout_loops_ring, amethyst_overflow_temple_binary, serial_shops, shop D:4: minmay_octagon_keep, layout_loops_ring, mainiacjoe_overflow_chevrons, uniq_menkaure D:5: layout_gridville, serial_shops, shop D:6: minmay_polygon_palace, layout_gridville, minmay_temple_entry_mist, chequers_mini_garden D:7: layout_gridville, uniq_maurice D:8: layout_basic D:9: layout_roguey, nicolae_overflow_hallway_of_the_gods, dpeg_oklobed_lair, serial_library_hellmonk_hallway_a D:10: layout_basic, hellmonk_sif_muna_bookshelves, orc_0_dummy D:11: layout_basic, minmay_three_doors D:12: layout_cave_pods, david_defended_altar_orc D:13: layout_basic, serial_shops, nicolae_shop_dealshenge, uniq_rupert, uniq_azrael D:14: layout_rooms, skrybe_vaults_entry_preservation, serial_ice, serial_ice_h, serial_ice_e, serial_ice_o, serial_ice_k, serial_ice_n, serial_ice_m, nicolae_kikubaaqudgha_miasma_corner D:15: grunt_enter_depths_giant_problem, layout_gridville, serial_shops, nicolae_shop_stone, nicolae_two_hexagons Temple: hellmonk_temple_forest_ring Lair:1: minmay_guarded_unrand_snakebite, layout_small_grid, chequers_serial_rivers_micro_b, nicolae_lair_lakeside_cave, nicolae_lair_sylvan_descent, uniq_amaemon Lair:2: layout_layer_cave, nicolae_spider_entry_lesser_pyramids, wander_river Lair:3: layout_regular_city, elwin_shoals_entry_rooms, grunt_megastairs_3 Lair:4: layout_cave_shapes, nzn_masters_of_martial_movement, lemuel_fruit_fields Lair:5: evilmike_catoblepas_cave, layout_cave_pods, slime_entry_1, serial_bayou_shore_b, infiniplex_staircase_pool Shoals:1: layout_shoals, serial_shops, shop, uniq_louise Shoals:2: layout_shoals Shoals:3: layout_shoals Shoals:4: shoals_end_grunt_ice, layout_shoals Spider:1: layout_spider_delve, uniq_aizul, uniq_donald, uniq_mlioglotl Orc:1: dreamdust_dug_too_deep, layout_caves, serial_shops, nicolae_square_shop, shop, shop, shop, parchment_shop, uniq_erica Orc:2: st_orc_ogre_mass, layout_diamond_mine, serial_shops, nicolae_shopburst, parchment_shop, led_sif_book Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 | ---------------+----------------------------------------------------+----- Spellcasting | 5 6 7 8 9 10 11 12 13 | 13.0 Invocations | 1 2 3 4 5 6 7 8 9 10 11 12 13 | 13.1 Fighting | 1 2 3 4 5 7 8 9 10 11 12 | 12.1 Short Blades | 1 2 3 4 5 7 8 9 10 11 12 | 12.1 Long Blades | 1 2 3 4 5 7 8 9 10 11 12 | 12.1 Axes | 1 2 3 4 5 7 8 9 10 11 12 | 12.1 Maces & Flails | 1 2 3 4 5 7 8 9 10 11 12 | 12.1 Polearms | 1 2 3 4 5 7 8 9 10 11 12 | 12.1 Staves | 1 2 3 4 5 7 8 9 10 11 12 | 12.1 Ranged Weapons | 1 2 3 4 5 7 8 9 10 11 12 | 12.1 Throwing | 1 2 3 4 5 7 8 9 10 11 12 | 12.1 Armour | 1 2 3 4 5 7 8 9 10 11 12 | 12.1 Shields | 1 2 3 4 5 7 8 9 10 11 12 | 12.1 Unarmed Combat | 1 2 3 4 5 7 8 9 10 11 12 | 12.1 Evocations | 1 2 3 4 5 7 8 9 10 11 12 | 12.1 Shapeshifting | 1 2 3 4 5 6 7 8 9 10 11 | 11.1 Conjurations | 1 2 3 4 5 6 7 8 9 10 | 10.2 Hexes | 1 2 3 4 5 6 7 8 9 10 | 10.2 Summonings | 1 2 3 4 5 6 7 8 9 10 | 10.2 Necromancy | 1 2 3 4 5 6 7 8 9 10 | 10.2 Translocations | 1 2 3 4 5 6 7 8 9 10 | 10.2 Forgecraft | 1 2 3 4 5 6 7 8 9 10 | 10.2 Fire Magic | 1 2 3 4 5 6 7 8 9 10 | 10.2 Air Magic | 1 2 3 4 5 6 7 8 9 10 | 10.2 Earth Magic | 1 2 3 4 5 6 7 8 9 10 | 10.2 Alchemy | 1 2 3 4 5 6 7 8 9 10 | 10.2 Dodging | 5 6 7 8 9 10 11 12 | 12.9 Stealth | 5 6 7 8 9 10 11 12 | 12.8 Ice Magic | 8 9 10 11 12 | 12.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 || total ---------------------------+-------+-------+-------+-------+-------+-------++------- Attack: Normal | 31 | 55 | 121 | 348 | 430 | 164 || 1149 Melee: Dagger | 31 | 55 | 121 | 98 | | || 305 Bite | 1 | 3 | 12 | 62 | 66 | 26 || 170 Demon whip | | | | 109 | | || 109 Whip | | | | 141 | 430 | 164 || 735 Fire: Hand cannon | | | | 8 | | || 8 Throw: Stone | 1 | | | | | || 1 Boomerang | | | | 15 | 91 | || 106 Dart | | | | | 1 | 1 || 2 Cast: Freeze | 40 | 21 | 79 | 22 | | || 162 Frozen Ramparts | 2 | 19 | 18 | 27 | 16 | 2 || 84 Ozocubu's Armour | | 1 | 8 | 9 | 5 | 1 || 24 Stone Arrow | | | 7 | 67 | 137 | 96 || 307 Summon Ice Beast | | | 3 | 3 | 2 | 1 || 9 Volatile Blastmot | | | | 7 | | || 7 Malign Gateway | | | | | 23 | 50 || 73 Haunt | | | | | 22 | 109 || 131 Permafrost Erupti | | | | | | 2 || 2 Invoke: Curse Item | | | 2 | 4 | 5 | || 11 Shatter the Chain | | | | | 1 | || 1 Evoke: Wand of roots | | | | 2 | 8 | 3 || 13 Wand of digging | | | | 1 | | || 1 Wand of light | | | | | 3 | || 3 Wand of paralysis | | | | | 4 | 1 || 5 Gell's gravitambo | | | | | 2 | 4 || 6 Box of beasts | | | | | | 1 || 1 Drink: Lignification | | | 1 | | | || 1 Haste | | | | 1 | 2 | || 3 Invisibility | | | | 1 | 1 | || 2 Magic | | | | 1 | | || 1 Heal wounds | | | | 1 | 2 | || 3 Resistance | | | | | 2 | 1 || 3 Curing | | | | | 4 | 6 || 10 Brilliance | | | | | 1 | 7 || 8 Enlightenment | | | | | 1 | 1 || 2 Might | | | | | | 1 || 1 Read: Teleportation | | | 1 | 3 | 3 | 6 || 13 Enchant armour | | | | 1 | | || 1 Blinking | | | | 1 | | 1 || 2 Butterflies | | | | | 3 | || 3 Fear | | | | | 2 | 1 || 3 Fog | | | | | | 2 || 2 Revelation | | | | | | 1 || 1 Poison | | | | | | 1 || 1 Stab: Sleeping | 8 | 15 | 22 | 6 | 13 | || 64 Distracted | | 1 | | 2 | 3 | || 6 Invisible | | | | 2 | 1 | || 3 Armour: Robe | 34 | 20 | 7 | | | || 61 Ring mail | | | 140 | 414 | 313 | 329 || 1196 None | | | 4 | | | || 4 Dodge: Dodged | 39 | 48 | 164 | 309 | 276 | 222 || 1058 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 38154 | 36503 | 1651 | 8130 | 22130 | 28 | 1362.6 | Dungeon | 19553 | 18791 | 762 | 3357 | 12280 | 15 | 1303.5 | Temple | 17 | 10 | 7 | 0 | 0 | 1 | 17.0 | Lair | 9182 | 8682 | 500 | 1647 | 5559 | 5 | 1836.4 | Shoals | 6265 | 6108 | 157 | 2286 | 2835 | 4 | 1566.2 | Spider Nest | 55 | 47 | 8 | 0 | 34 | 1 | 55.0 | Orcish Mines | 3080 | 2865 | 215 | 840 | 1421 | 2 | 1540.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Lair:1: 3096 daAuts Shoals:1: 2521 daAuts D:14: 2263 daAuts Lair:5: 1851 daAuts Lair:2: 1708 daAuts D:6: 1677 daAuts Lair:3: 1633 daAuts D:12: 1572 daAuts Orc:2: 1550 daAuts Orc:1: 1529 daAuts Shoals:2: 1463 daAuts D:15: 1462 daAuts D:9: 1423 daAuts D:10: 1373 daAuts D:3: 1357 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Ashenzari | 0 | 59850 | 2 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+