Dungeon Crawl Stone Soup version 0.35-a0-383-g62b9a60c63 (webtiles) character file. Game seed: 11374262773816552218 39737 uzkbwza the Frost Mage (level 14, -1/108 HPs) Began as a Gnoll Ice Elementalist on May 25, 2026. Was a High Priest of Nemelex Xobeh. Slain by a harpy (4 damage) ... on level 5 of the Lair of Beasts. The game lasted 00:33:48 (17907 turns). uzkbwza the Frost Mage (Gnoll Ice Elementalist) Turns: 17907, Time: 00:33:49 Health: -1/108 AC: 16 Str: 11 XL: 14 Next: 7% Magic: 24/35 EV: 14 Int: 19 God: Nemelex Xobeh [*****.] Gold: 807 SH: 0 Dex: 16 Spells: 7/33 levels left rFire . . . (100%) p - +4 trident of Kalem {freeze, Dex+4} rCold + + . (33%) (no offhand) rNeg . . . (100%) j - +0 ring mail of the Armoured One {rC+ MP+7} rPois + (33%) u - +0 helmet rElec . (100%) t - +0 cloak {Stlth+} rCorr . (100%) (no gloves) SInv . m - +1 pair of boots {Fly} Will +.... d - amulet of faith Stlth +++++ q - ring "Diashrya" {rC+ AC+4 Dex+2} HPRegen 0.38/turn r - ring of Immorality {rPois Wiz Str+4 Dex-4} MPRegen 0.24/turn %: faith, wizardry (x1) @: mighty, about to teleport, flying, mesmerised A: fangs 1, treasure sense, distributed training a: Renounce Religion (0%), Draw Escape (0%), Draw Destruction (0%), Draw Summoning (0%), Triple Draw (1%), Deal Four (3%), Stack Five (21%) You were on level 5 of the Lair of Beasts. You worshipped Nemelex Xobeh. Nemelex Xobeh was extremely pleased with you. You visited 2 branches of the dungeon, and saw 13 of its levels. You visited the chambers of the Necropolis 1 time. You collected 1015 gold pieces. You spent 208 gold pieces at shops. Inventory: Hand Weapons c - a +0 short sword k - a +2 dagger of venom o - a +0 morningstar of holy wrath p - the +4 trident of Kalem (weapon) {freeze, Dex+4} (You found it on level 7 of the Dungeon) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. v - a +0 long sword of flaming Missiles x - 5 poisoned darts A - 3 boomerangs B - a throwing net Armour a - a +0 robe b - an orb of mayhem e - a +0 leather armour g - a +2 kite shield j - the +0 ring mail of the Armoured One (worn) {rC+ MP+7} (You found it on level 4 of the Dungeon) rC+: It protects you from cold. MP+7: It affects your magic capacity (+7). It cannot be enchanted further. m - a +1 pair of boots of flying (worn) t - a +0 cloak of stealth (worn) u - a +0 helmet (worn) Magical Staves l - a staff of conjuration n - a staff of alchemy Jewellery d - an amulet of faith (worn) f - a +5 ring of evasion h - a ring of protection from cold i - a +5 ring of evasion q - the ring "Diashrya" (worn) {rC+ AC+4 Dex+2} (You acquired it on level 6 of the Dungeon) [ring of protection] rC+: It protects you from cold. AC+4: It affects your AC (+4). Dex+2: It affects your dexterity (+2). r - the ring of Immorality (worn) {rPois Wiz Str+4 Dex-4} (You acquired it on level 6 of the Dungeon) [ring of wizardry] rPois: It protects you from poison. Wiz: It increases the success rate of your magical spells. Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). s - a ring of poison resistance w - a +5 ring of evasion y - a +4 ring of protection z - a +6 ring of dexterity C - a ring of positive energy Wands a - a wand of flame (5) f - a wand of mindburst (9) p - a wand of polymorph (7) Scrolls w - 6 scrolls of enchant weapon t - 4 scrolls of teleportation r - a scroll of revelation e - a scroll of blinking {unknown} c - a scroll of vulnerability {unknown} a - a scroll of enchant armour o - 3 scrolls of noise {unknown} T - 2 scrolls of torment x - 5 scrolls of amnesia g - a scroll of fog h - a scroll of summoning {unknown} I - 3 scrolls of immolation i - a scroll of identify Potions a - a potion of ambrosia M - 3 potions of mutation m - 3 potions of might C - a potion of cancellation d - a potion of heal wounds {unknown} j - 2 potions of haste {unknown} e - a potion of enlightenment f - a potion of lignification {unknown} g - a potion of magic Miscellaneous g - a +0 phantom mirror (inert) Baubles h - 2 flux baubles Skills: + Level 9.0 Fighting + Level 9.0 Short Blades + Level 9.0 Long Blades + Level 9.0 Axes + Level 9.0 Maces & Flails + Level 9.0 Polearms + Level 9.0 Staves + Level 9.0 Ranged Weapons + Level 9.0 Throwing + Level 9.0 Armour + Level 10.2 Dodging + Level 10.0 Stealth + Level 9.0 Shields + Level 9.0 Unarmed Combat + Level 10.3 Spellcasting + Level 7.5 Conjurations + Level 7.5 Hexes + Level 7.5 Summonings + Level 7.5 Necromancy + Level 7.5 Translocations + Level 7.5 Forgecraft + Level 7.5 Fire Magic + Level 10.4 Ice Magic + Level 7.5 Air Magic + Level 7.5 Earth Magic + Level 7.5 Alchemy + Level 9.9 Invocations + Level 9.0 Evocations + Level 8.2 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 98% 1d15 1% 3 c - Ozocubu's Armour Ice 49% N/A 1% 3 d - Summon Ice Beast Ice/Summ 44% N/A 1% 3 e - Scorch Fire 76% 2d8 1% 2 f - Animate Dead Necr 38% N/A 2% 4 g - Lee's Rapid Deconstr Erth 19% 3d11* 8% 5 h - Borgnjor's Vile Clut Necr/Erth 19% N/A 8% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 100% 1d4 1% 1 Soul Splinter Necr 100% N/A 1% 1 Grave Claw Necr 76% 2d12 1% 2 Sublimation of Blood Necr 38% N/A 1% 2 Fugue of the Fallen Necr 38% N/A 1% 3 Passwall Erth 38% N/A 1% 3 Cause Fear Hex 19% N/A 2% 4 Metabolic Englaciation Hex/Ice 22% N/A 4% 5 Alistair's Intoxication Alch 25% N/A 8% 5 Nazja's Percussive Temp Frge 19% 4d7 8% 5 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:7 Lair (5/5) D:8 Shoals (0/4) Lair:2 Snake (0/4) Lair:2 Slime: Lair:4-5 The Realm of Zot is guarded by orbs of winter. Altars: Dithmenos Nemelex Xobeh Ru Sif Muna Trog Xom Zin Shops: D:2 [ D:5 = D:6 * D:8 * Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Your harpy zombie completely misses the wind drake. Your harpy zombie claws the wind drake. Your harpy zombie closely misses the wind drake. Your harpy zombie closely misses the wind drake. Your harpy zombie claws the wind drake. Your harpy zombie closely misses the wind drake. Your harpy zombie claws the wind drake. The wind drake flaps its wings at you. The open air twists around violently and strikes you! * * * LOW HITPOINT WARNING * * * Your harpy zombie claws the wind drake! Your harpy zombie claws the wind drake. Your harpy zombie claws the wind drake! Your harpy zombie claws the wind drake. The wind drake exhales a fierce blast of wind! Your yak zombie is knocked back by the gust of wind. You are knocked back by the gust of wind. Your water moccasin zombie is knocked back by the gust of wind. Your water moccasin zombie collides with your yak zombie! Your yak zombie is moderately damaged. Your water moccasin zombie is moderately damaged. Your harpy zombie claws the wind drake. x2 The wind drake bites your water moccasin zombie. Your harpy zombie claws the wind drake. x2 Your harpy zombie misses the wind drake. Your harpy zombie claws the wind drake. Your water moccasin zombie closely misses the wind drake. The wind drake misses your water moccasin zombie. Unknown command. Unknown command. Your harpy zombie closely misses the wind drake. Your harpy zombie claws the wind drake! Your harpy zombie closely misses the wind drake. Your harpy zombie misses the wind drake. Your water moccasin zombie bites the wind drake! The wind drake dies! The dead are flying! Your Dodging skill increases to level 10! Reach: p) +4 trident of Kalem {freeze, Dex+4} Press: ? - help, Dir - move target Okay, then. You encounter a cane toad. A cane toad is nearby! Unknown command. Your harpy zombie claws the cane toad but does no damage. x2 Your harpy zombie barely misses the cane toad. Your harpy zombie claws the cane toad but does no damage. Your harpy zombie claws the cane toad. x2 Your harpy zombie barely misses the cane toad. Your harpy zombie claws the cane toad. The cane toad barely misses your wind drake zombie. Your wind drake zombie bites the cane toad. You swap places with your wind drake zombie. Your reaping aura is weakening. Your harpy zombie claws the cane toad but does no damage. Your harpy zombie claws the cane toad. Your water moccasin zombie bites the cane toad. Your harpy zombie claws the cane toad! Your harpy zombie claws the cane toad but does no damage. The cane toad misses you. Your harpy zombie barely misses the cane toad. Your harpy zombie claws the cane toad. The cane toad dies! The dead are hopping! No target in view! You swap places with your cane toad zombie. No target in view! Your reaping aura expires. You encounter a blink frog. Unknown command. You swap places with your wind drake zombie. The blink frog completely misses you. The blink frog misses you. You closely miss the blink frog. Your bite misses the blink frog. The blink frog completely misses you. You puncture the blink frog! You freeze the blink frog. The blink frog is heavily wounded. The blink frog barely misses you. You barely miss the blink frog. Your bite misses the blink frog. The blink frog is heavily wounded. The blink frog hits you. The blink frog blinks! The blink frog blinks! The blink frog hits your harpy zombie! You swap places with your wind drake zombie. Your harpy zombie barely misses the blink frog. Your harpy zombie misses the blink frog. Your harpy zombie closely misses the blink frog. Your harpy zombie misses the blink frog. The blink frog hits your harpy zombie! The blink frog blinks! You swap places with your yak zombie. You hear an eerie melody. Your wind drake zombie is mesmerised by something! Your yak zombie is mesmerised by something! You swap places with your yak zombie. You hear an eerie melody. The blink frog blinks! You swap places with your yak zombie. You encounter a merfolk avatar. The merfolk avatar chants a haunting song. You are mesmerised by the merfolk avatar! Your yak zombie is mesmerised by the merfolk avatar! The blink frog blinks! You cannot move away from the merfolk avatar! You cannot move away from the merfolk avatar! Unknown command. Unknown command. The merfolk avatar chants its luring song. The blink frog blinks! You encounter a cane toad. The merfolk avatar chants its luring song. Your yak zombie is mesmerised by the merfolk avatar! Your yak zombie's trance deepens. Your yak zombie is mesmerised by the merfolk avatar! Unknown command. Unknown command. You feel very mighty all of a sudden. The pull of the merfolk avatar's song draws you forwards. The shadowy forms in the deep grow still as others approach. The blink frog blinks! The cane toad misses you. The merfolk avatar chants its luring song. Your harpy zombie's trance deepens. Unknown command. Okay, then. Unknown command. Aiming: Phantom Mirror Press: ? - help, Dir - move target Aim: a merfolk avatar (mesmerising, ally target) You reflect the merfolk avatar with the mirror! The mirror clouds! The cane toad barely misses you. Unknown command. Okay, then. You draw a card... You have drawn the Orb. Press: ? - help, Shift-Dir - straight line Aim: a dire elephant The wavering orb of destruction weakly hits the cane toad! The cane toad is heavily wounded. The wavering orb of destruction weakly hits the plant!! The plant begins to die. The plant is lightly damaged. The cane toad closely misses you. Your orb of destruction hits a rock wall. Your merfolk avatar chants a haunting song. The merfolk avatar resists with some effort. The cane toad is mesmerised by your merfolk avatar! The dire elephant is mesmerised by your merfolk avatar! The orb of destruction hits your yak zombie!!! You blow up your yak zombie! You cannot move away from the merfolk avatar! You draw a card... You have drawn the Tomb. Walls emerge from the floor! Your orb of destruction hits a stone wall. x2 The merfolk avatar chants its luring song. Your merfolk avatar is mesmerised by the merfolk avatar! Unknown command. Unknown command. You puncture the cane toad! The cane toad seems to slow down. You freeze the cane toad. The cane toad snaps out of its daze. The cane toad is almost dead. The merfolk avatar chants its luring song. Your merfolk avatar's trance deepens. The cane toad stings you but does no damage. You puncture the cane toad! You freeze the cane toad. You kill the cane toad! The pull of the merfolk avatar's song draws you forwards. You cannot move away from the merfolk avatar! Reach: p) +4 trident of Kalem {freeze, Dex+4} Press: ? - help, Dir - move target Aim: a dire elephant (dazed, 93% to hit and 92% to hit with your bite) The plant is in the way. You puncture the plant! The plant begins to die. You freeze the plant. The plant is lightly damaged. The walls disappear prematurely! A nearby plant withers and dies. Reach: p) +4 trident of Kalem {freeze, Dex+4} Press: ? - help, Dir - move target Aim: a dire elephant (dazed, 93% to hit and 92% to hit with your bite) The plant is in the way. You impale the plant!! You freeze the plant. The plant is lightly damaged. The merfolk avatar chants its luring song. Your cane toad zombie is mesmerised by the merfolk avatar! Your harpy zombie's trance deepens. Your yak zombie is mesmerised by the merfolk avatar! Your merfolk avatar's trance deepens. Reach: p) +4 trident of Kalem {freeze, Dex+4} Press: ? - help, Dir - move target Aim: a dire elephant (dazed, 93% to hit and 92% to hit with your bite) The plant is in the way. You puncture the plant! You freeze the plant. The plant is moderately damaged. Your merfolk avatar shimmers and vanishes! The blink frog hits your wind drake zombie! Your wind drake zombie snaps out of its daze. Your wind drake zombie closely misses the blink frog. The merfolk avatar chants its luring song. Your cane toad zombie's trance deepens. Your harpy zombie's trance deepens. Your yak zombie's trance deepens. The blink frog hits your wind drake zombie. Reach: p) +4 trident of Kalem {freeze, Dex+4} Press: ? - help, Dir - move target Aim: a dire elephant (dazed, 93% to hit and 92% to hit with your bite) You reach to attack! You puncture the dire elephant! You freeze the dire elephant. The dire elephant snaps out of its daze. The dire elephant is lightly wounded. Your wind drake zombie closely misses the blink frog. The blink frog blinks! The merfolk avatar chants its luring song. Your cane toad zombie's trance deepens. Your harpy zombie's trance deepens. Your yak zombie's trance deepens. Reach: p) +4 trident of Kalem {freeze, Dex+4} Press: ? - help, Dir - move target Aim: a dire elephant (lightly wounded, ally target, 93% to hit and 92% to hit with your bite) The plant is in the way. You puncture the plant! You freeze the plant. You bite the plant. The plant is moderately damaged. You cannot move away from the merfolk avatar! Reach: p) +4 trident of Kalem {freeze, Dex+4} Press: ? - help, Dir - move target Aim: a dire elephant (lightly wounded, ally target, 93% to hit and 92% to hit with your bite) You puncture the dire elephant! You freeze the dire elephant. You bite the dire elephant, but do no damage. The dire elephant is moderately wounded. A nearby plant withers and dies. The dire elephant barely misses you. The dire elephant trunk-slaps you! The merfolk avatar chants its luring song. Your wind drake zombie is mesmerised by the merfolk avatar! Your cane toad zombie's trance deepens. Your harpy zombie's trance deepens. Your yak zombie's trance deepens. Reach: p) +4 trident of Kalem {freeze, Dex+4} Press: ? - help, Dir - move target Aim: a dire elephant (moderately wounded, ally target, 93% to hit and 92% to hit with your bite) You hit the dire elephant. You freeze the dire elephant. The dire elephant is moderately wounded. The pull of the merfolk avatar's song draws you forwards. The dire elephant tramples you. You are shoved backwards! The dire elephant barely misses you. You hit the dire elephant. You freeze the dire elephant. The dire elephant is moderately wounded. The merfolk avatar chants its luring song. Your wind drake zombie's trance deepens. Your cane toad zombie's trance deepens. Your harpy zombie's trance deepens. Your yak zombie's trance deepens. The dire elephant tramples you. You hold your ground! The dire elephant trunk-slaps you but does no damage. Okay, then. Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line Aim: a dire elephant (moderately wounded, ally target, 100% to hit) The bolt of dispelling energy hits the dire elephant!! The dire elephant is heavily wounded. The now-empty wand crumbles to dust. The dire elephant tramples you!! * * * LOW HITPOINT WARNING * * * You hold your ground! The dire elephant trunk-slaps you! * * * LOW HITPOINT WARNING * * * The merfolk avatar chants its luring song. Your wind drake zombie's trance deepens. Your cane toad zombie's trance deepens. Your harpy zombie's trance deepens. Your yak zombie's trance deepens. Unknown command. Unknown command. Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The dire elephant barely misses you. The dire elephant trunk-slaps you. * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. Unknown command. Unknown command. Unknown command. You draw a card... You have drawn the Storm. A mighty gale blasts forth from the card! Your harpy zombie is knocked back by the gust of wind. Your harpy zombie snaps out of its daze. Your harpy zombie slams into the rock wall! Your harpy zombie is heavily damaged. Your yak zombie is knocked back by the gust of wind. Your yak zombie slams into the rock wall!! Your yak zombie is moderately damaged. Your wind drake zombie is knocked back by the gust of wind. Your wind drake zombie snaps out of its daze. Your wind drake zombie collides with your yak zombie! Your yak zombie is severely damaged. Your wind drake zombie is moderately damaged. The dire elephant is knocked back by the gust of wind. The dire elephant slams into the stone wall!! The dire elephant is severely wounded. The electrical discharge engulfs the plant! The plant begins to die. The plant is lightly damaged. The electrical discharge engulfs the plant!! The plant is lightly damaged. The electrical discharge engulfs the plant!! The plant is moderately damaged. You hear violent peals of thunder! You are no longer mesmerised. You hear a croak. You hear a bellow! x2; You hear a bleat! x3 Unknown command. Unknown command. You hit the dire elephant but do no damage. The dire elephant is severely wounded. Your harpy zombie claws the dire elephant but does no damage. Your harpy zombie claws the dire elephant. Your harpy zombie claws the dire elephant but does no damage. x2 You puncture the dire elephant! You freeze the dire elephant. The dire elephant is almost dead. Your surroundings suddenly seem different. Found 8 gold pieces. Unknown command. You start resting. You hear a haunting song. x2 You encounter a black mamba. You hear a haunting song. A black mamba is nearby! Found a glowing brass wand. Your harpy zombie barely misses the black mamba. Your harpy zombie claws the black mamba but does no damage. The black mamba bites your harpy zombie!! Your harpy zombie is destroyed! Unknown command. Something completely misses your water moccasin zombie. Your water moccasin zombie closely misses the cane toad. The black mamba closely misses you. Your water moccasin zombie bites the cane toad! The black mamba barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You puncture the black mamba! You freeze the black mamba. Your bite misses the black mamba. The black mamba is heavily wounded. The black mamba barely misses you. You hear a haunting song. The blink frog blinks! You puncture the black mamba! The black mamba seems to slow down. You freeze the black mamba. The black mamba is severely wounded. The black mamba bites you. * * * LOW HITPOINT WARNING * * * You hear a haunting song. You puncture the black mamba! The black mamba seems to slow down. You freeze the black mamba. The black mamba is almost dead. The black mamba bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The black mamba poisons you! Okay, then. Unknown command. Okay, then. Unknown command. You draw a card... You have drawn Degeneration. The blink frog evaporates and reforms as a warg! You encounter a warg. The warg twists and deforms. The black mamba evaporates and reforms as a scorpion! You encounter a scorpion. The scorpion twists and deforms. The cane toad evaporates and reforms as a wyvern! You encounter a wyvern. The wyvern twists and deforms. You feel very sick. The warg bites you but does no damage. Unknown command. You draw a card... You have drawn the Storm. A fierce wind blows from the card. Your water moccasin zombie is knocked back by the gust of wind. The warg is knocked back by the gust of wind. The scorpion is knocked back by the gust of wind. The wyvern is knocked back by the gust of wind. The electrical discharge engulfs the wyvern! The wyvern is severely wounded. You hear mighty peals of thunder! You feel very sick. You hear a trumpeting! You hear a bellow! x2; You hear an angry hiss. You hear a bellow! You hear an eerie melody. Unknown command. You draw a card... You have drawn Vitriol. Press: ? - help, Shift-Dir - straight line Aim: a warg (moderately wounded, misshapen and mutated) The bolt of acid hits the warg!! You kill the warg! The blink frog returns to its original shape as it dies. You feel very sick. You hear a haunting song. Unknown command. You draw a card... You have drawn Wild Magic. Frost covers the wyvern's body. Multicoloured lights dance around the scorpion. The scorpion seems to slow down. You feel a surge of magic. You feel sick. The wyvern bites you. * * * LOW HITPOINT WARNING * * * The wyvern bites you. * * * LOW HITPOINT WARNING * * * You draw a card... You have drawn the Elixir. You begin rapidly regenerating health and magic. You feel very sick. The wyvern barely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Unknown command. You puncture the wyvern! You freeze the wyvern. You kill the wyvern! You feel sick. Your water moccasin zombie bites the scorpion. The scorpion dies! You start resting. You feel sick. x6 You are no longer poisoned. You start resting. You hear a haunting song. You encounter an elephant. An elephant is nearby! You swap places with your water moccasin zombie. You see here 8 gold pieces. Your cane toad zombie hits the elephant! The elephant tramples your cane toad zombie. Your cane toad zombie stumbles backwards! The elephant trunk-slaps your cane toad zombie. You see here a wand of polymorph (7). Your cane toad zombie hits the elephant. Your yak zombie gores the elephant but does no damage. The elephant tramples your yak zombie! Your yak zombie stumbles backwards! The elephant trunk-slaps your yak zombie. There are no items here. Your cane toad zombie hits the elephant. Your yak zombie gores the elephant! You see here a wand of polymorph (7). p - a wand of polymorph (7) There are no items here. Your cane toad zombie hits the elephant! The elephant tramples your cane toad zombie!! Your cane toad zombie stumbles backwards! The elephant trunk-slaps your cane toad zombie. Your yak zombie gores the dire elephant. You see here 8 gold pieces. You now have 781 gold pieces (gained 8). Your cane toad zombie hits the elephant but does no damage. Your water moccasin zombie bites the dire elephant. The dire elephant tramples your water moccasin zombie!! Your water moccasin zombie stumbles backwards! Your water moccasin zombie is destroyed! Your yak zombie gores the elephant! You draw a card... You have drawn the Illusion. Suddenly you stand beside yourself. Your yak zombie gores the dire elephant. Unknown command. Reach: p) +4 trident of Kalem {freeze, Dex+4} Press: ? - help, Dir - move target Aim: a dire elephant (almost dead, ally target, 93% to hit and 92% to hit with your bite) You reach to attack! You puncture the dire elephant! You freeze the dire elephant. The dire elephant is almost dead. Your cane toad zombie hits the elephant! Reach: p) +4 trident of Kalem {freeze, Dex+4} Press: ? - help, Dir - move target Aim: a dire elephant (almost dead, ally target, 93% to hit and 92% to hit with your bite) You reach to attack! You puncture the dire elephant! You freeze the dire elephant. You kill the dire elephant! You feel a little less mighty now. Reach: p) +4 trident of Kalem {freeze, Dex+4} Press: ? - help, Dir - move target Aim: an elephant (almost dead, ally target, 93% to hit and 92% to hit with your bite) You hit the elephant but do no damage. You bite the elephant. The elephant is almost dead. Uzkbwza's illusion no longer looks unusually strong. Uzkbwza's illusion hits the elephant! Uzkbwza's illusion freezes the elephant. The elephant dies! You encounter a cane toad. Uzkbwza's illusion casts a spell. Flames lash the cane toad. The cane toad's fire resistance burns away. The cane toad stings your yak zombie!! Your yak zombie is destroyed! Uzkbwza's illusion closely misses the cane toad. Your cane toad zombie barely misses the cane toad. The cane toad closely misses you. Uzkbwza's illusion hits the cane toad but does no damage. The cane toad closely misses you. Your cane toad zombie closely misses the cane toad. You puncture the cane toad! The cane toad seems to slow down. You freeze the cane toad. The cane toad is severely wounded. Uzkbwza's illusion hits the cane toad! The cane toad seems to slow down. Uzkbwza's illusion freezes the cane toad. The cane toad dies! You swap places with your cane toad zombie. You encounter a snapping turtle. A snapping turtle is nearby! Uzkbwza's illusion disappears in a puff of smoke! You encounter a rime drake. Your cane toad zombie hits the snapping turtle but does no damage. Your cane toad zombie hits the snapping turtle! The rime drake bites your cane toad zombie! Your cane toad zombie hits the snapping turtle but does no damage. The rime drake barely misses your cane toad zombie. There are monsters nearby! Your cane toad zombie hits the snapping turtle. The snapping turtle closely misses you. Your cane toad zombie hits the snapping turtle. You hit the rime drake but do no damage. The rime drake barely misses you. The snapping turtle bites you but does no damage. Your cane toad zombie hits the snapping turtle. You barely miss the rime drake. The rime drake breathes ice at you. The icy flash freeze hits you! You partially resist. * * * LOW HITPOINT WARNING * * * You are encased in ice. The snapping turtle closely misses you. Your cane toad zombie closely misses the snapping turtle. You hit the rime drake. You freeze the rime drake. The rime drake is lightly wounded. The rime drake closely misses you. The rime drake misses you. Okay, then. Unknown command. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: a rime drake (lightly wounded, ally target, chance to affect: 88%) The rime drake's mind is blasted! Your cane toad zombie hits the snapping turtle. The snapping turtle bites you from afar! * * * LOW HITPOINT WARNING * * * The rime drake barely misses you. You feel very mighty all of a sudden. Your cane toad zombie hits the snapping turtle but does no damage. The snapping turtle misses you. The rime drake bites you but does no damage. Unknown command. You puncture the rime drake! You freeze the rime drake. The rime drake is almost dead. Your cane toad zombie hits the snapping turtle but does no damage. The rime drake breathes ice at you. The icy flash freeze misses you. The snapping turtle barely misses you. You puncture the rime drake! You kill the rime drake! The ice encasing you melts away. Your cane toad zombie barely misses the snapping turtle. The snapping turtle completely misses you. Your cane toad zombie hits the snapping turtle! You puncture the snapping turtle! You freeze the snapping turtle. The snapping turtle is almost dead. Your cane toad zombie hits the snapping turtle but does no damage. The snapping turtle barely misses you. You hit the snapping turtle but do no damage. The snapping turtle is almost dead. Your cane toad zombie hits the snapping turtle. The snapping turtle barely misses you. You puncture the snapping turtle! You freeze the snapping turtle. You kill the snapping turtle! You swap places with your cane toad zombie. You start resting. You feel a little less mighty now. You start resting. HP restored. Unknown command. You start waiting. Done waiting. Unknown command. You start waiting. Done waiting. You swap places with your cane toad zombie. You encounter 2 death yaks. There are monsters nearby! There are monsters nearby! There are monsters nearby! You encounter 4 death yaks. Found a great sword and a wand of mindburst (4). The death yak bellows! x6 Unknown command. Casting: Summon Ice Beast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Okay, then. Unknown command. You draw a card... You have drawn the Pentagram. Your cane toad zombie hits the hellwing! Okay, then. Unknown command. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cane toad zombie crumbles into dust! You dismiss your zombies and call upon the dead to rise afresh. The hellwing closely misses you. The hellwing hits you but does no damage. You hit the death yak. You freeze the death yak. The death yak is lightly wounded. Your hell hound breathes flames at the hellwing. The blast of flame hits the hellwing. The death yak gores you. Casting: Animate Dead (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You draw a card... You have drawn Degeneration. The hellwing evaporates and reforms as an ufetubus! The ufetubus twists and deforms. The death yak evaporates and reforms as a mana viper! You encounter a mana viper. The mana viper twists and deforms. The death yak evaporates and reforms as a basilisk! You encounter a basilisk. The basilisk twists and deforms. The death yak evaporates and reforms as a steelbarb worm! You encounter a steelbarb worm. The steelbarb worm twists and deforms. The death yak evaporates and reforms as a salamander! You encounter a salamander. The salamander twists and deforms. The death yak evaporates and reforms as a swamp drake! You encounter a swamp drake. The swamp drake twists and deforms. The death yak evaporates and reforms as a steelbarb worm! You encounter a steelbarb worm. The steelbarb worm twists and deforms. Your hell hound misses the ufetubus. Your hell hound barely misses the ufetubus. The ufetubus closely misses you. The ufetubus hits you but does no damage. The mana viper barely misses you. Unknown command. You hit the mana viper. The mana viper seems to slow down. You freeze the mana viper. Your bite misses the mana viper. The mana viper is lightly wounded. The basilisk bites you. The ufetubus barely misses you. The ufetubus hits you but does no damage. Your hell hound bites the ufetubus. The ufetubus dies! The ufetubus disappears in a puff of smoke! The mana viper bites you! You feel your power leaking away. You puncture the mana viper! You freeze the mana viper. You bite the mana viper. The mana viper is heavily wounded. The basilisk gazes at you. You easily resist. Your hell hound closely misses the mana viper. You barely miss the mana viper. The mana viper is heavily wounded. The mana viper bites you but does no damage. The basilisk bites you. Your hell hound bites the mana viper! You barely miss the mana viper. The mana viper is severely wounded. The mana viper is no longer moving slowly. Your hell hound bites the mana viper! The basilisk bites you but does no damage. The mana viper bites you! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. You hit the mana viper. You freeze the mana viper. You kill the mana viper! The dead are slithering! The salamander hits your hell hound! Your hell hound is engulfed in flames. Your hell hound completely resists. The basilisk gazes at you. You easily resist. The steelbarb worm hits your hell hound!! Your hell hound dies! Your hell hound's corpse disappears in a puff of smoke! Your Fighting skill increases to level 9! Your Short Blades skill increases to level 9! Your Long Blades skill increases to level 9! Your Axes skill increases to level 9! Your Maces & Flails skill increases to level 9! Your Polearms skill increases to level 9! Your Staves skill increases to level 9! Your Ranged Weapons skill increases to level 9! Your Throwing skill increases to level 9! Your Armour skill increases to level 9! Your Shields skill increases to level 9! Your Unarmed Combat skill increases to level 9! Your Evocations skill increases to level 9! You have reached level 14! The salamander hits you but does no damage. The basilisk barely misses you. The steelbarb worm barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You puncture the basilisk! You freeze the basilisk! The basilisk is heavily wounded. The salamander hits you but does no damage. The steelbarb worm misses you. Your mana viper zombie barely misses the steelbarb worm. You hit the steelbarb worm. You freeze the steelbarb worm. The steelbarb worm is lightly wounded. The steelbarb worm hits you but does no damage. The salamander closely misses you. The steelbarb worm hits you. * * * LOW HITPOINT WARNING * * * Barbed spikes become lodged in your body. Your mana viper zombie bites the steelbarb worm! The barbed spikes dig painfully into your body as you move. * * * LOW HITPOINT WARNING * * * The steelbarb worm completely misses your mana viper zombie. Your mana viper zombie bites the steelbarb worm. Unknown command. Reach: p) +4 trident of Kalem {freeze, Dex+4} Press: ? - help, Dir - move target Aim: a steelbarb worm (lightly wounded, misshapen and mutated, 79% to hit and 74% to hit with your bite) You hit the steelbarb worm. You freeze the steelbarb worm. The steelbarb worm is lightly wounded. The steelbarb worm hits your mana viper zombie! Your mana viper zombie is skewered by barbed spikes. The steelbarb worm hits you. * * * LOW HITPOINT WARNING * * * More barbed spikes become lodged in your body. Your mana viper zombie bites the steelbarb worm but does no damage. Reach: p) +4 trident of Kalem {freeze, Dex+4} Press: ? - help, Dir - move target Aim: a steelbarb worm (lightly wounded, misshapen and mutated, 79% to hit and 74% to hit with your bite) You puncture the steelbarb worm! You freeze the steelbarb worm. The steelbarb worm is moderately wounded. The steelbarb worm hits your mana viper zombie. Your mana viper zombie is skewered by barbed spikes. The steelbarb worm misses you. Your mana viper zombie closely misses the steelbarb worm. You draw a card... You have drawn Wild Magic. The steelbarb worm looks sleepy for a second. The steelbarb worm seems to slow down. The steelbarb worm is blasted with flames. The steelbarb worm resists. The basilisk is jolted! Waves of green light ripple over the salamander's body. The salamander seems to slow down. The swamp drake starts coughing violently. You feel a surge of magic. You feel your power returning. The deck of cards glows slightly and disappears. The steelbarb worm closely misses your mana viper zombie. Your mana viper zombie bites the steelbarb worm. The steelbarb worm closely misses you. Unknown command. That deck is empty! Unknown command. That deck is empty! You draw a card... You have drawn the Cloud. Clouds appear around your foes! The steelbarb worm hits your mana viper zombie!! Your mana viper zombie is skewered by barbed spikes. Your mana viper zombie bites the steelbarb worm! The steelbarb worm barely misses your mana viper zombie. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the steelbarb worm. You freeze the steelbarb worm. The steelbarb worm is severely wounded. You are engulfed in calcifying dust. You are slowing down. The steelbarb worm barely misses you. Your mana viper zombie bites the steelbarb worm but does no damage. The steelbarb worm hits your mana viper zombie. Your mana viper zombie is skewered by barbed spikes. Unknown command. Unknown command. Unknown command. The barbed spikes dig painfully into your body as you move. * * * LOW HITPOINT WARNING * * * Your mana viper zombie bites the steelbarb worm. The steelbarb worm hits your mana viper zombie!! Your mana viper zombie is skewered by barbed spikes. Your mana viper zombie bites the steelbarb worm! There are monsters nearby! Unknown command. Unknown command. You feel limber! Your magical effects are unravelling. You feel magically purged. Your reaping aura expires. The steelbarb worm hits your mana viper zombie! Your mana viper zombie is skewered by barbed spikes. The swamp drake closely misses your mana viper zombie. Your mana viper zombie bites the steelbarb worm. The steelbarb worm is engulfed in calcifying dust. The steelbarb worm begins to petrify. The steelbarb worm hits you! * * * LOW HITPOINT WARNING * * * More barbed spikes become lodged in your body. The steelbarb worm closely misses your mana viper zombie. The swamp drake barely misses your mana viper zombie. Your mana viper zombie bites the steelbarb worm. The steelbarb worm is engulfed in calcifying dust. The steelbarb worm hits you but does no damage. Unknown command. Unknown command. Casting: Animate Dead (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Animate Dead (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the steelbarb worm! The steelbarb worm hits your mana viper zombie! Your mana viper zombie is destroyed! The wall freezes the swamp drake. Unknown command. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes the steelbarb worm! The wall freezes the steelbarb worm. The steelbarb worm hits you but does no damage. The salamander is chilled terribly! The wall freezes the salamander!! The wall freezes the swamp drake! The wall freezes the steelbarb worm. The steelbarb worm hits you but does no damage. You hit the steelbarb worm but do no damage. The steelbarb worm is severely wounded. The wall freezes the steelbarb worm! The steelbarb worm misses you. The salamander is chilled terribly! The wall freezes the salamander! The wall freezes the swamp drake! The wall freezes the steelbarb worm. You kill the steelbarb worm! Your Stealth skill increases to level 10! You catch the helpless steelbarb worm completely off-guard! You puncture the steelbarb worm! You freeze the steelbarb worm. You kill the steelbarb worm! The salamander is chilled terribly! The wall freezes the salamander. Reach: p) +4 trident of Kalem {freeze, Dex+4} Press: ? - help, Dir - move target Aim: a salamander (severely wounded, slow, misshapen and mutated, 79% to hit and 74% to hit with your bite) You puncture the salamander! You freeze the salamander terribly. The salamander is almost dead. The salamander is no longer moving slowly. The wall freezes the swamp drake! You kill the swamp drake! Reach: p) +4 trident of Kalem {freeze, Dex+4} Press: ? - help, Dir - move target Aim: a salamander (almost dead, misshapen and mutated, 79% to hit and 74% to hit with your bite) You barely miss the salamander. The salamander is almost dead. The salamander is chilled terribly! The wall freezes the salamander! You kill the salamander! The basilisk gazes at you. You easily resist. A basilisk is nearby! A basilisk is nearby! The basilisk gazes at you. You easily resist. The basilisk gazes at you. You easily resist. Unknown command. Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. The barbed spikes dig painfully into your body as you move. * * * LOW HITPOINT WARNING * * * You barely miss the basilisk. The basilisk is almost dead. The basilisk bites you but does no damage. You hit the basilisk. You freeze the basilisk. You kill the basilisk! The death yak returns to its original shape as it dies. The barbed spikes dig painfully into your body as you move. * * * LOW HITPOINT WARNING * * * The barbed spikes snap loose. You see here a death yak corpse. You start resting. Magic restored. You start resting. HP restored. You start waiting. Done waiting. You start waiting. You encounter a water moccasin. A water moccasin is nearby! A water moccasin is nearby! Unknown command. You start waiting. A water moccasin comes into view. You start waiting. Done waiting. No target in view! No target in view! No target in view! You see here a death yak skeleton. You now have 807 gold pieces (gained 26). f - a wand of mindburst (9) (gained 4 charges) A merfolk avatar comes into view. The merfolk avatar shouts! A merfolk avatar is nearby! A merfolk avatar is nearby! A merfolk avatar is nearby! You encounter a harpy. Found six items. The merfolk avatar chants a haunting song. You resist with some effort. Unknown command. Unknown command. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (dangerous; 8% risk of failure) Press: ? - help, Dir - move target A stone wall. The wall shatters! The blast of rock fragments hits the merfolk avatar! The merfolk avatar is lightly wounded. You hear an angry growl. You hear a bleat! Shadowy forms rise from the deep at the merfolk avatar's song! Casting: Lee's Rapid Deconstruction (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (dangerous; 8% risk of failure) Press: ? - help, Dir - move target A stone wall. The wall shatters! The blast of rock fragments hits the merfolk avatar! The merfolk avatar is moderately wounded. The merfolk avatar chants a haunting song. You resist with some effort. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: a merfolk avatar (moderately wounded, 70% to hit) The puff of flame misses the merfolk avatar. The merfolk avatar is engulfed in a cloud of scalding steam. The merfolk avatar chants a haunting song. You are mesmerised by the merfolk avatar! You feel very mighty all of a sudden. The pull of the merfolk avatar's song draws you forwards. Found four items. The harpy claws you. The harpy claws you but does no damage. The merfolk avatar is engulfed in a cloud of scalding steam. The merfolk avatar chants its luring song. Unknown command. Casting: Lee's Rapid Deconstruction (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. You are engulfed in a cloud of scalding steam. The harpy claws you. The harpy claws you but does no damage. The merfolk avatar is engulfed in a cloud of scalding steam. Unknown command. Casting: Summon Ice Beast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You draw a card... You have drawn the Rangers. The pull of the merfolk avatar's song draws you forwards. The harpy closely misses you. The harpy barely misses you. The harpy claws your centaur warrior. The harpy claws your centaur warrior! The merfolk avatar chants its luring song. Your ice beast is mesmerised by the merfolk avatar! Your centaur warrior is mesmerised by the merfolk avatar! x3 The drowned soul touches you. The drowned soul drowns you! Unknown command. Unknown command. What are your orders? t - Bark! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Aim: a merfolk avatar (heavily wounded, mesmerising, ally target) Attack! The harpy misses you. The harpy claws you but does no damage. The harpy claws your centaur warrior. Your centaur warrior snaps out of its daze. The harpy claws your centaur warrior. The merfolk avatar chants its luring song. Your ice beast's trance deepens. Your centaur warrior's trance deepens. x2 Your centaur warrior is mesmerised by the merfolk avatar! The harpy claws your centaur warrior. Your centaur warrior snaps out of its daze. The harpy claws your centaur warrior. Your centaur warrior hits the harpy! Your centaur warrior kicks the harpy. The harpy claws you. The harpy barely misses you. The drowned soul touches you. The drowned soul drowns you! * * * LOW HITPOINT WARNING * * * The merfolk avatar chants its luring song. Your ice beast's trance deepens. Your centaur warrior's trance deepens. x2 Your centaur warrior is mesmerised by the merfolk avatar! You closely miss the merfolk avatar. The merfolk avatar is heavily wounded. The harpy barely misses you. The harpy claws you but does no damage. The harpy claws your centaur warrior! Your centaur warrior snaps out of its daze. The harpy claws your centaur warrior! x2 Your centaur warrior dies! Your centaur warrior's corpse disappears in a puff of smoke! The merfolk avatar chants its luring song. Your ice beast's trance deepens. Your centaur warrior's trance deepens. x2 The drowned soul touches you. The drowned soul drowns you! * * * LOW HITPOINT WARNING * * * The drowned soul touches you. The drowned soul drowns you! * * * LOW HITPOINT WARNING * * * The drowned soul touches you. The drowned soul drowns you! * * * LOW HITPOINT WARNING * * * There is an open door here. Unknown command. Unknown command. Okay, then. Unknown command. You draw a card... You have drawn Exile. Your ice beast is devoured by a tear in reality. Your ice beast disappears in a puff of smoke! The plant is devoured by a tear in reality. The harpy claws you but does no damage. x2; The drowned soul touches you. The drowned soul drowns you! * * * LOW HITPOINT WARNING * * * The merfolk avatar chants its luring song. Your centaur warrior's trance deepens. Unknown command. Unknown command. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The harpy claws you! * * * LOW HITPOINT WARNING * * * The harpy claws you. You die... Your body glows with a rainbow of weird colours and disappears. ~~~~.##... ~~~#.... #############~##~~.... ~~~~~~⌠#ß~~#~##..P##. ~~~~~~#.~~~~~~~....Z ~~~.~#~§~#~~~~PZ#.# ####~#ß~#~§~§~~#.~.##. #"!$?#~~§§~P~~##~~##ZZ #$≈W=@~~~§ß~~~~~~~##Z. #?Wm$WH~§.ß~~~~~...Z#. #!$!?~~~~~~~~P#~~..Z.. ######ß~#.#.#~##.###.. ~~~cc#~~~~~~~~~##.. .P~~~~~#~#~~~~.~.###. ~..~~#~⌠#ß~~~~#~...... #.##~~~.######~#~#~~..... ~ ~~~~P#~~~~~~~~~~~~~..... You could see a merfolk avatar (mesmerising, ally target), a harpy, 3 drowned souls and 2 friendly centaur warriors. Vanquished Creatures A dire elephant (Lair:5) The ghost of Maligaro the the Skirmisher, a journeyman DsHs of Gozag (Necropolis) The ghost of spade1345 the the Severer, a journeyman MDFi of Beogh (Necropolis) A hydra (Lair:3) An ice dragon (Lair:4) A mountainshell (Lair:3) 2 death yaks (Lair:3) Nergalle (Lair:3) A mana viper (Lair:5) A water nymph (Lair:3) A lindwurm (Necropolis) 2 steelbarb worms (Lair:5) 2 harpies (Lair:2) A manticore (Lair:4) A salamander (Lair:5) 5 elephants A torpor snail (Lair:4) 10 cane toads 2 rime drakes A freezing wraith (Lair:4) 4 komodo dragons 3 ice devils (Lair:4) A polar bear (Lair:3) A snapping turtle (Lair:5) 3 two-headed ogre simulacra (Lair:4) 27 yaks A death yak simulacrum (Lair:4) 4 basilisks 8 wyverns A steam dragon (D:6) A warg (Lair:5) Menkaure (D:5) 2 nagas (Lair:2) An acid dragon (D:8) 12 water moccasins A swamp drake (Lair:5) An orc warrior (D:7) A sky beast (D:7) 2 ice beasts (D:6) 10 wolves An ogre (D:5) 3 centaurs 7 bullfrogs A gnoll sergeant (D:8) 4 scorpions 2 rock fish (D:7) 4 wights (D:6) 3 killer bees (D:8) An electric eel (Lair:3) A howler monkey (D:4) 4 lava snakes (Lair:3) 2 bombardier beetles 3 jellies 3 gnoll boudas An orc priest (D:6) A hound (D:6) 3 sleepcaps A drude (D:4) 3 iguanas 2 clockroaches 8 orc wizards 11 adders 15 gnolls A shadow imp (D:5) A white imp (D:7) 2 ufetubi (D:5) 4 dart slugs 20 orcs 2 ribbon worms 11 endoplasms 8 hobgoblins 3 jackals (D:1) 7 quokkas 9 ball pythons 3 bats 5 frilled lizards 13 goblins 7 kobolds 3 rats (D:1) A spectral hobgoblin (D:3) 306 creatures vanquished. Vanquished Creatures (collateral kills) A death yak (Lair:3) A skyshark (Lair:2) 3 harpies 8 elephants 6 cane toads A komodo dragon (Lair:2) A rime drake (Necropolis) A polar bear (Lair:4) A wind drake (Lair:5) 11 yaks A basilisk (Necropolis) A naga (Lair:2) 4 water moccasins An elephant simulacrum (Lair:4) 4 wolves A centaur (D:8) A bullfrog (Lair:2) A scorpion (Lair:5) A naga simulacrum (Lair:4) An iguana (D:4) A rat (Lair:3) 51 creatures vanquished. Grand Total: 357 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | uzkbwza the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 189 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 437 | D:1 | Reached XP level 3. HP: 20/25 MP: 5/9 441 | D:1 | Reached skill level 5 in Spellcasting 454 | D:1 | Identified the medusa talisman "Diudghu" {Dex+7} 862 | D:2 | Reached skill level 1 in Invocations 1090 | D:2 | Reached skill level 1 in Fighting 1090 | D:2 | Reached skill level 1 in Short Blades 1090 | D:2 | Reached skill level 1 in Long Blades 1090 | D:2 | Reached skill level 1 in Axes 1090 | D:2 | Reached skill level 1 in Maces & Flails 1090 | D:2 | Reached skill level 1 in Polearms 1090 | D:2 | Reached skill level 1 in Staves 1090 | D:2 | Reached skill level 1 in Ranged Weapons 1090 | D:2 | Reached skill level 1 in Throwing 1090 | D:2 | Reached skill level 1 in Armour 1090 | D:2 | Reached skill level 1 in Shields 1090 | D:2 | Reached skill level 1 in Unarmed Combat 1090 | D:2 | Reached skill level 1 in Evocations 1196 | D:2 | Found Guwomisu's Armour Boutique. 1454 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1454 | D:3 | Found a glowing silver altar of Zin. 1455 | D:3 | Encountered an angel 1493 | D:3 | Became a worshipper of Nemelex Xobeh the Trickster 1527 | D:3 | Reached skill level 1 in Shapeshifting 1527 | D:3 | Reached XP level 4. HP: 19/32 MP: 8/11 1529 | D:3 | Reached skill level 1 in Conjurations 1529 | D:3 | Reached skill level 1 in Hexes 1529 | D:3 | Reached skill level 1 in Summonings 1529 | D:3 | Reached skill level 1 in Necromancy 1529 | D:3 | Reached skill level 1 in Translocations 1529 | D:3 | Reached skill level 1 in Forgecraft 1529 | D:3 | Reached skill level 1 in Fire Magic 1529 | D:3 | Reached skill level 1 in Air Magic 1529 | D:3 | Reached skill level 1 in Earth Magic 1529 | D:3 | Reached skill level 1 in Alchemy 1642 | D:3 | Learned a level 3 spell: Frozen Ramparts 1646 | D:3 | Learned a level 3 spell: Ozocubu's Armour 1661 | D:3 | Found a sacrificial altar of Ru. 1816 | D:3 | Reached XP level 5. HP: 37/37 MP: 7/12 1911 | D:3 | Found a faded altar of an unknown god. 2242 | D:3 | Reached * piety under Nemelex Xobeh 2395 | D:3 | Found a shadowy altar of Dithmenos. 2556 | D:3 | Received a gift from Nemelex Xobeh 2671 | D:3 | Learned a level 3 spell: Summon Ice Beast 2674 | D:3 | Learned a level 2 spell: Scorch 2808 | D:4 | Reached XP level 6. HP: 44/44 MP: 3/14 2901 | D:4 | Reached skill level 5 in Dodging 3102 | D:4 | Identified the +0 ring mail of the Armoured One {rC+ MP+7} 3236 | D:4 | Reached XP level 7. HP: 50/50 MP: 15/15 3672 | D:5 | Entered Level 5 of the Dungeon 3766 | D:5 | Encountered Menkaure 3777 | D:5 | Killed Menkaure 3778 | D:5 | Reached skill level 5 in Stealth 4024 | D:5 | Found a shimmering altar of Xom. 4043 | D:5 | Received a gift from Nemelex Xobeh 4048 | D:5 | Reached ** piety under Nemelex Xobeh 4083 | D:5 | Reached XP level 8. HP: 40/57 MP: 16/16 4599 | D:5 | Found Taupa's Jewellery Boutique. 5243 | D:7 | Found a statue of an orb of winter. 5245 | D:7 | Found a staircase to the Ecumenical Temple. 5248 | D:7 | Found a statue of an orb of winter. 5252 | D:7 | Identified the +4 trident of Kalem {freeze, Dex+4} 5262 | D:7 | Reached XP level 9. HP: 59/65 MP: 16/18 5289 | D:6 | Found Byrenacu's Assorted Antiques. 5289 | D:6 | You are sucked into a shaft and drop 2 floors! 5363 | D:8 | Found a staircase to the Lair. 5390 | D:8 | Found Koeg Fut's Gadget Gallery. 5480 | D:8 | Upgraded the game from 0.35-a0-381-ga33ec1f848 to | 0.35-a0-383-g62b9a60c63 5642 | D:8 | Reached skill level 5 in Invocations 6060 | D:6 | Reached XP level 10. HP: 66/73 MP: 20/20 6141 | D:6 | Bought a scroll of identify for 50 gold pieces 6141 | D:6 | Bought a scroll of identify for 50 gold pieces 6141 | D:6 | Bought a scroll of identify for 50 gold pieces 6149 | D:6 | Reached skill level 5 in Fighting 6149 | D:6 | Reached skill level 5 in Short Blades 6149 | D:6 | Reached skill level 5 in Long Blades 6149 | D:6 | Reached skill level 5 in Axes 6149 | D:6 | Reached skill level 5 in Maces & Flails 6149 | D:6 | Reached skill level 5 in Polearms 6149 | D:6 | Reached skill level 5 in Staves 6149 | D:6 | Reached skill level 5 in Ranged Weapons 6149 | D:6 | Reached skill level 5 in Throwing 6149 | D:6 | Reached skill level 5 in Armour 6149 | D:6 | Reached skill level 5 in Shields 6149 | D:6 | Reached skill level 5 in Unarmed Combat 6149 | D:6 | Reached skill level 5 in Evocations 6462 | D:6 | Identified 2 scrolls of acquirement 6465 | D:6 | Acquired the ring "Diashrya" {rC+ AC+4 Dex+2} 6467 | D:6 | Acquired the ring of Immorality {rPois Wiz Str+4 Dex-4} 6476 | D:6 | Learned a level 4 spell: Animate Dead 6555 | D:7 | Found a shimmering blue altar of Sif Muna. 6561 | D:7 | Found a bloodstained altar of Trog. 6862 | D:2 | Bought a +0 helmet for 58 gold pieces 7113 | D:8 | Reached *** piety under Nemelex Xobeh 7465 | Lair:1 | Entered Level 1 of the Lair of Beasts 7499 | Lair:1 | Reached skill level 5 in Shapeshifting 7557 | Lair:1 | Found a phantasmal passage. 7561 | Necropol | Found a stormy altar of Qazlal. 7561 | Necropol | Entered the Necropolis 7588 | Necropol | Encountered spade1345's ghost (journeyman MDFi) 7629 | Necropol | Encountered jfrankmiller's ghost (journeyman GnWn) 7656 | Necropol | Encountered Maligaro's ghost (journeyman DsHs) 7720 | Necropol | Killed spade1345's ghost 7817 | Necropol | Encountered a lindwurm 7820 | Necropol | Killed a lindwurm 7821 | Necropol | Reached XP level 11. HP: 35/81 MP: 13/22 7830 | Necropol | Killed Maligaro's ghost 7831 | Necropol | Reached skill level 5 in Conjurations 7831 | Necropol | Reached skill level 5 in Hexes 7831 | Necropol | Reached skill level 5 in Summonings 7831 | Necropol | Reached skill level 5 in Necromancy 7831 | Necropol | Reached skill level 5 in Translocations 7831 | Necropol | Reached skill level 5 in Forgecraft 7831 | Necropol | Reached skill level 5 in Fire Magic 7831 | Necropol | Reached skill level 5 in Air Magic 7831 | Necropol | Reached skill level 5 in Earth Magic 7831 | Necropol | Reached skill level 5 in Alchemy 9498 | Lair:2 | Reached **** piety under Nemelex Xobeh 9747 | Lair:2 | Found a staircase to the Shoals. 9747 | Lair:2 | Encountered a harpy 9747 | Lair:2 | Encountered a harpy 9747 | Lair:2 | Encountered a harpy 9748 | Lair:2 | Encountered a harpy 9755 | Lair:2 | Killed a harpy 9757 | Lair:2 | Killed a harpy 9758 | Lair:2 | Killed a harpy 9758 | Lair:2 | Killed a harpy 9863 | Lair:2 | Found a staircase to the Snake Pit. 10082 | Lair:2 | Reached XP level 12. HP: 9/91 MP: 16/24 10082 | Lair:2 | HP: 1/91 [elephant (6)] 10467 | Lair:2 | Received a gift from Nemelex Xobeh 10621 | Lair:2 | Encountered a skyshark 10630 | Lair:2 | Killed a skyshark 11316 | Lair:3 | Received a gift from Nemelex Xobeh 11316 | Lair:3 | Encountered Nergalle 11461 | Lair:3 | Encountered a mountainshell 11480 | Lair:3 | Killed a mountainshell 11494 | Lair:3 | Encountered a death yak 11738 | Lair:3 | Encountered a death yak 11738 | Lair:3 | Encountered a death yak 11739 | Lair:3 | Encountered a death yak 11740 | Lair:3 | Encountered a death yak 12659 | Lair:3 | Encountered a death yak 12663 | Lair:3 | Killed a death yak 12665 | Lair:3 | Killed a death yak 13013 | Lair:3 | Encountered a six-headed hydra 13016 | Lair:3 | Killed Nergalle 13017 | Lair:3 | Killed a six-headed hydra 13187 | Lair:3 | Killed a death yak 13188 | Lair:3 | Reached XP level 13. HP: 47/98 MP: 24/26 13514 | Lair:3 | Received a gift from Nemelex Xobeh 13528 | Lair:3 | Reached ***** piety under Nemelex Xobeh 13784 | Lair:4 | Received a gift from Nemelex Xobeh 13958 | Lair:4 | Reached skill level 10 in Ice Magic 14839 | Lair:4 | Reached skill level 10 in Spellcasting 14939 | Lair:4 | Received a gift from Nemelex Xobeh 15326 | Lair:4 | Received a gift from Nemelex Xobeh 15685 | Lair:4 | Learned a level 5 spell: Lee's Rapid Deconstruction 15691 | Lair:4 | Learned a level 5 spell: Borgnjor's Vile Clutch 15714 | Lair:5 | Entered Level 5 of the Lair of Beasts 15714 | Lair:5 | Encountered a dire elephant 16820 | Lair:5 | Reached skill level 10 in Dodging 16947 | Lair:5 | Killed a dire elephant 17387 | Lair:5 | Reached XP level 14. HP: 73/108 MP: 28/28 17401 | Lair:5 | Reached skill level 10 in Stealth 17895 | Lair:5 | Found the ring of the Octopus King 17907 | Lair:5 | HP: 3/108 [harpy (11)] 17907 | Lair:5 | Slain by a harpy Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_rooms D:2: layout_basic, serial_shops, nicolae_shop_trees D:3: layout_basic, nicolae_dithmenos_through_a_glass_darkly, nicolae_ru_sacrificial_ziggurat, dolorous_temple_overflow_order_and_chaos_3, dreamdust_ecumenical_altar_drowned_temple, hellmonk_no_cap D:4: layout_rooms, st_stairs_11 D:5: layout_rooms, mainiacjoe_overflow_boulevard, serial_shops, shop, uniq_menkaure D:6: layout_rooms, serial_shops, nicolae_shop_tiny_glass, dreamdust_mushroom_princess D:7: layout_basic, hellmonk_overflow_destroyed_library, minmay_temple_entry_grid D:8: layout_rooms, minmay_lair_entry_grove, nicolae_shop_gadgets Lair:1: layout_cellular_growth, index_necropolis_entry_arbor_path, grunt_megastairs_4 Lair:2: layout_cave_pods, nicolae_shoals_entry_roost, minmay_snake_entry_guardpost_small Lair:3: layout_cave_shapes, nicolae_lair_liquid_snakes, uniq_nergalle Lair:4: dreamdust_isle_of_ice, layout_gridlike Lair:5: gammafunk_lair_ancient_temple, layout_gridlike, dpeg_slime_entry_corner, infiniplex_staircase_pool, uniq_sonja Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | ---------------+-------------------------------------------+----- Spellcasting | 5 6 7 8 9 10 | 10.3 Invocations | 1 2 3 4 5 6 7 8 9 | 9.9 Fighting | 1 2 3 4 5 7 8 9 | 9.0 Short Blades | 1 2 3 4 5 7 8 9 | 9.0 Long Blades | 1 2 3 4 5 7 8 9 | 9.0 Axes | 1 2 3 4 5 7 8 9 | 9.0 Maces & Flails | 1 2 3 4 5 7 8 9 | 9.0 Polearms | 1 2 3 4 5 7 8 9 | 9.0 Staves | 1 2 3 4 5 7 8 9 | 9.0 Ranged Weapons | 1 2 3 4 5 7 8 9 | 9.0 Throwing | 1 2 3 4 5 7 8 9 | 9.0 Armour | 1 2 3 4 5 7 8 9 | 9.0 Shields | 1 2 3 4 5 7 8 9 | 9.0 Unarmed Combat | 1 2 3 4 5 7 8 9 | 9.0 Evocations | 1 2 3 4 5 7 8 9 | 9.0 Shapeshifting | 1 2 3 4 5 6 7 8 | 8.2 Conjurations | 1 2 3 4 5 6 7 | 7.5 Hexes | 1 2 3 4 5 6 7 | 7.5 Summonings | 1 2 3 4 5 6 7 | 7.5 Necromancy | 1 2 3 4 5 6 7 | 7.5 Translocations | 1 2 3 4 5 6 7 | 7.5 Forgecraft | 1 2 3 4 5 6 7 | 7.5 Fire Magic | 1 2 3 4 5 6 7 | 7.5 Air Magic | 1 2 3 4 5 6 7 | 7.5 Earth Magic | 1 2 3 4 5 6 7 | 7.5 Alchemy | 1 2 3 4 5 6 7 | 7.5 Dodging | 5 6 7 8 9 10 | 10.2 Stealth | 5 6 7 8 9 10 | 10.0 Ice Magic | 8 9 10 | 10.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ---------------------------+-------+-------+-------+-------+-------++------- Attack: Normal | 19 | 30 | 112 | 201 | 219 || 581 Melee: Unarmed | 2 | | | | || 2 Short sword | 17 | 30 | 1 | | || 48 Bite | 1 | 2 | 13 | 21 | 35 || 72 Dagger | | | 62 | | || 62 Trident | | | 49 | 201 | 219 || 469 Throw: Throwing net | | | | 2 | || 2 Cast: Freeze | 70 | 34 | 23 | 30 | || 157 Frozen Ramparts | | 11 | 16 | 15 | 5 || 47 Ozocubu's Armour | | 4 | 9 | 13 | 4 || 30 Summon Ice Beast | | 1 | 4 | 8 | 2 || 15 Scorch | | | 67 | 79 | 68 || 214 Animate Dead | | | | 8 | 10 || 18 Lee's Rapid Decon | | | | | 6 || 6 Invoke: Draw Destruction | | | 4 | 13 | 17 || 34 Draw Summoning | | | 1 | 4 | 4 || 9 Draw Escape | | | | 2 | 6 || 8 Evoke: Wand of mindburst | | | | 4 | 2 || 6 Wand of quicksilv | | | | 1 | 5 || 6 Phantom mirror | | | | | 2 || 2 Wand of flame | | | | | 2 || 2 Drink: Magic | 1 | | | | || 1 Brilliance | | | | 2 | || 2 Curing | | | | 5 | 1 || 6 Might | | | | 2 | 3 || 5 Ambrosia | | | | 1 | || 1 Cancellation | | | | | 2 || 2 Read: Enchant weapon | 1 | | | | || 1 Identify | | | 4 | 10 | 1 || 15 Acquirement | | | | 2 | || 2 Enchant armour | | | | 1 | || 1 Revelation | | | | 1 | || 1 Teleportation | | | | 3 | 3 || 6 Stab: Distracted | 1 | 1 | | 3 | 1 || 6 Sleeping | 1 | 3 | 2 | 6 | 1 || 13 Petrifying | | | | | 1 || 1 Armour: Robe | 22 | | | | || 22 Leather armour | 15 | 22 | | | || 37 Ring mail | | 1 | 75 | 310 | 316 || 702 Dodge: Dodged | 37 | 37 | 205 | 245 | 292 || 816 Block: Kite shield | | 1 | | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 17901 | 17126 | 775 | 4380 | 9241 | 14 | 1278.6 | Dungeon | 7465 | 7104 | 361 | 611 | 4939 | 8 | 933.1 | Lair | 9879 | 9465 | 414 | 3761 | 4039 | 5 | 1975.8 | Necropolis | 556 | 556 | 0 | 8 | 263 | 1 | 556.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Lair:4: 2873 daAuts Lair:1: 2003 daAuts Lair:2: 1942 daAuts Lair:3: 1848 daAuts D:3: 1305 daAuts Lair:5: 1212 daAuts D:5: 1113 daAuts D:4: 1005 daAuts D:6: 996 daAuts D:1: 849 daAuts D:7: 826 daAuts D:8: 771 daAuts D:2: 597 daAuts Necropolis: 556 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Nemelex Xobeh | 0 | 14917 | 15 | 18 | 0 | 0 | 0 | 2 | 2 Nemelex Xobeh | 1 | 22654 | 30 | 26 | 0 | 0 | 0 | 6 | 6 Nemelex Xobeh | 2 | 40565 | 50 | 32 | 0 | 0 | 0 | 7 | 7 Nemelex Xobeh | 3 | 71919 | 75 | 30 | 0 | 0 | 0 | 5 | 5 Nemelex Xobeh | 4 | 95077 | 100 | 29 | 0 | 0 | 10 | 9 | 9 Nemelex Xobeh | 5 | 135696 | 120 | 29 | 0 | 0 | 16 | 3 | 3 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Nemelex Xobeh Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ----------------------+-------+-------+-------+-------+-------++------- Exploration | 1 | 20 | 30 | 65 | 34 || 149 ----------------------+-------+-------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ----------------------+-------+-------+-------+-------+-------++------- Exploration | 152 | 3536 | 5285 | 11679 | 6017 || 26669 ----------------------+-------+-------+-------+-------+-------++-------