Dungeon Crawl Stone Soup version 0.35-a0-381-ga33ec1f848 (webtiles) character file. Game seed: 15176429715624639199 78 uzkbwza the Chiller (level 4, -5/25 (32) HPs) Began as a Gnoll Ice Elementalist on May 25, 2026. Slain by a wight ... wielding a +0 long sword (7 damage) ... on level 5 of the Dungeon. The game lasted 00:03:41 (2580 turns). uzkbwza the Chiller (Gnoll Ice Elementalist) Turns: 2580, Time: 00:03:41 HP: -5/25 (32) AC: 10 Str: 7 XL: 4 Next: 36% MP: 9/11 EV: 10 Int: 16 God: Gold: 148 SH: 0 Dex: 13 Spells: 6/13 levels left rFire . . . (100%) g - +2 mace of Cataclysm {freeze, ^Drain rElec rPois rN+} rCold . . . (100%) (no offhand) rNeg + . . (50%) f - +0 ring mail rPois + (33%) i - +0 helmet rElec + (33%) (no cloak) rCorr . (100%) h - +0 pair of gloves SInv + (no boots) Will ..... j - amulet of dissipation Stlth ++ e - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: brilliant, ice-armoured, heavily drained A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons g - the +2 mace of Cataclysm (weapon) {freeze, ^Drain rElec rPois rN+} (You found it on level 3 of the Dungeon) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. Missiles d - 11 poisoned darts Armour a - a +0 robe b - a +0 buckler c - a +0 leather armour f - a +0 ring mail (worn) h - a +0 pair of gloves (worn) i - a +0 helmet (worn) Jewellery e - a ring of see invisible (worn) j - an amulet of dissipation (worn) Scrolls c - a scroll of revelation {unknown} e - a scroll of fog {unknown} h - a scroll of immolation {unknown} m - a scroll of enchant armour {unknown} t - a scroll of teleportation Potions d - 2 potions of heal wounds {unknown} f - a potion of enlightenment {unknown} b - a potion of brilliance k - a potion of mutation {unknown} l - a potion of curing {unknown} n - a potion of might {unknown} Skills: + Level 1.1 Fighting + Level 1.1 Short Blades + Level 1.1 Long Blades + Level 1.1 Axes + Level 1.1 Maces & Flails + Level 1.1 Polearms + Level 1.1 Staves + Level 1.1 Ranged Weapons + Level 1.1 Throwing + Level 1.1 Armour + Level 4.6 Dodging + Level 4.2 Stealth + Level 1.1 Shields + Level 1.1 Unarmed Combat + Level 5.1 Spellcasting + Level 0.9 Conjurations + Level 0.9 Hexes + Level 0.9 Summonings + Level 0.9 Necromancy + Level 0.9 Translocations + Level 0.9 Forgecraft + Level 0.9 Fire Magic + Level 7.1 Ice Magic + Level 0.9 Air Magic + Level 0.9 Earth Magic + Level 0.9 Alchemy + Level 1.2 Invocations + Level 1.1 Evocations + Level 1.0 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 2% 1 b - Frozen Ramparts Ice 80% 1d13 9% 3 c - Ozocubu's Armour Ice 40% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 25% N/A 30% 3 Blink Tloc 20% N/A 47% 2 Stone Arrow Conj/Erth 20% 3d8 71% 3 Rending Blade Conj/Frge 10% 2d(6+1*) 98% 4 Plasma Beam Fire/Air 5% 2x1d15 100% 6 Lehudib's Crystal Spear Conj/Erth 5% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History A kobold is nearby! Unknown command. A kobold is nearby! Unknown command. You encounter an adder. The adder leaves your sight. There is an open door here. The adder leaves your sight. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line That would be overly suicidal. Okay, then. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (asleep, 100% to hit) You freeze the kobold! You kill the kobold! You see here a +0 whip. You see here 3 poisoned darts. d - 3 poisoned darts You see here a +0 whip. You encounter a bat. A bat is nearby! Unknown command. Found a medusa talisman. The bat barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) You freeze the bat. You kill the bat! You see here a ring of see invisible. e - a ring of see invisible Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. An adder comes into view. An adder is nearby! The adder hisses angrily. You hear an angry hiss. You encounter a bat. You encounter a ball python. The bat hits you but does no damage. You hit the bat but do no damage. Your bite misses the bat. The bat hits you but does no damage. The bat barely misses you. The adder completely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) You freeze the adder! The adder is severely wounded. The adder seems to slow down. The bat closely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, slow, 100% to hit) You freeze the adder. You kill the adder! The bat closely misses you. Your Spellcasting skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) You freeze the bat. The bat is heavily wounded. The bat hits you but does no damage. Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (100% to hit) You freeze the ball python! You kill the ball python! The bat hits you but does no damage. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (heavily wounded, 100% to hit) You freeze the bat! You kill the bat! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line That would be overly suicidal. Okay, then. Unknown command. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. You now have 58 gold pieces (gained 5). l - a grey potion You encounter a goblin. It is wielding a +0 dagger. Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. The goblin shouts! The goblin barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the goblin! You kill the goblin! Casting: Frozen Ramparts (quite dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line That would be overly suicidal. Okay, then. Unknown command. The frozen ramparts melt away. Things that are here: a +0 dagger; a +0 leather armour Found a stone staircase leading up. Things that are here: a +0 dagger; a +0 leather armour You encounter a ball python. Unknown command. A ball python is nearby! Unknown command. A ball python is nearby! Unknown command. A ball python is nearby! Unknown command. A ball python is nearby! Unknown command. A ball python is nearby! Unknown command. A ball python is nearby! A ball python is nearby! A ball python is nearby! A ball python is nearby! A ball python is nearby! A ball python comes into view. You encounter a ball python. There are monsters nearby! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The ball python hisses angrily. Casting: Frozen Ramparts (quite dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (100% to hit) You freeze the ball python! You kill the ball python! The frozen ramparts melt away. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the ball python. The ball python seems to slow down. Casting: Frozen Ramparts (quite dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (severely wounded, slow, 100% to hit) You freeze the ball python. You kill the ball python! The frozen ramparts melt away. You pick up a parchment of Blink and begin reading... You add the spell Blink to your library. Found a stone staircase leading up. Found a stone staircase leading down. There is an open door here. You encounter a kobold. It is wielding a +0 dagger. Unknown command. Unknown command. A kobold is nearby! A kobold is nearby! Unknown command. A kobold is nearby! Unknown command. A kobold is nearby! Unknown command. A kobold is nearby! Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The kobold shouts! The wall freezes the kobold. The wall freezes the kobold. You kill the kobold! Casting: Frozen Ramparts (quite dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. The frozen ramparts melt away. You see here a +0 dagger. h - a scroll labelled GENWIR KIMUB Found a robe. You see here a +0 robe. There is an open door here. You see here a +0 whip. Found a flail. Found a dagger. You encounter an endoplasm. Found 4 gold pieces, 4 poisoned darts and a scroll labelled OXKUFF ZUMPY. Found a stone staircase leading down. The endoplasm quivers. Unknown command. The endoplasm closely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) You freeze the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) You freeze the endoplasm! You kill the endoplasm! Your Invocations skill increases to level 1! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line That would be overly suicidal. Okay, then. Unknown command. You now have 62 gold pieces (gained 4). d - 7 poisoned darts (gained 4) m - a scroll labelled OXKUFF ZUMPY You see here a +0 dagger. You now have 79 gold pieces (gained 17). You open the door. There is an open door here. There is an open door here. Done exploring. Unknown command. Done exploring. Done exploring. Unknown command. Done exploring. Unknown command. Unknown command. Done exploring. Done exploring. Okay, then. There is a stone staircase leading down here. You climb downwards. You encounter an endoplasm. Found a ring mail and a book of Armaments. There is a stone staircase leading up here. Unknown command. Unknown command. An endoplasm is nearby! You see here a +0 ring mail. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) You freeze the endoplasm. The endoplasm quivers. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) You freeze the endoplasm! You kill the endoplasm! You see here a +0 ring mail. f - a +0 ring mail Okay, then. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You start removing your armour. You continue removing your +0 leather armour. x5 You finish removing your +0 leather armour. You start putting on your armour. You continue putting on your +0 ring mail. x5 HP restored. You finish putting on your +0 ring mail. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Magic restored. There is a stone staircase leading up here. You pick up a book of Armaments and begin reading... You add the spells Stone Arrow, Rending Blade and Lehudib's Crystal Spear to your library. Found a ring mail. You see here the +2 mace of Cataclysm {freeze, ^Drain rElec rPois rN+}. You now have 97 gold pieces (gained 18). You open the door. You encounter an orc and an adder. Unknown command. Unknown command. You see here the +2 mace of Cataclysm {freeze, ^Drain rElec rPois rN+}. g - the +2 mace of Cataclysm {freeze, ^Drain rElec rPois rN+} The +2 mace of Cataclysm {freeze, ^Drain rElec rPois rN+} glows with a cold blue light! g - the +2 mace of Cataclysm (weapon) {freeze, ^Drain rElec rPois rN+} There is an open door here. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate An open door. The walls around you are covered in ice. The adder hisses angrily. The orc shouts! Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) You freeze the adder. The adder is lightly wounded. The wall freezes the adder but does no damage. The adder closely misses you. The wall freezes the adder. The adder seems to slow down. The adder bites you but does no damage. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, slow, 100% to hit) You freeze the adder. The adder is almost dead. The adder seems to slow down. The wall freezes the adder. You kill the adder! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (100% to hit) You freeze the orc! The orc is almost dead. The wall freezes the orc! You kill the orc! You hear a splash. Your Fighting skill increases to level 1! Your Short Blades skill increases to level 1! Your Long Blades skill increases to level 1! Your Axes skill increases to level 1! Your Maces & Flails skill increases to level 1! Your Polearms skill increases to level 1! Your Staves skill increases to level 1! Your Ranged Weapons skill increases to level 1! Your Throwing skill increases to level 1! Your Armour skill increases to level 1! Your Shields skill increases to level 1! Your Unarmed Combat skill increases to level 1! Your Evocations skill increases to level 1! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line That would be overly suicidal. Okay, then. Unknown command. The frozen ramparts melt away. You open the door. There is an open door here. Found a dagger. Found a stone staircase leading down. You encounter an adder. An adder is nearby! Unknown command. An adder is nearby! Unknown command. Unknown command. An adder is nearby! Unknown command. An adder is nearby! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The adder hisses angrily. The wall freezes the adder. The adder seems to slow down. The wall freezes the adder. The adder bites you. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, slow, 100% to hit) You freeze the adder! You kill the adder! You have reached level 4! You feel agile. Unknown command. The frozen ramparts melt away. You now have 107 gold pieces (gained 10). You open the door. There is an open door here. You encounter a rat. A rat is nearby! Search for what [? for help]? altar Can't find anything matching that. Unknown command. A rat is nearby! No target in range! The rat misses you. You hit the rat. You freeze the rat. You kill the rat! You see here a rat corpse. No target in view! You open the door. There is an open door here. n - a dark potion You open the door. There is an open door here. You open the door. You open the door. There is an open door here. Found a spear. Unknown command. Unknown command. e - a ring of see invisible (worn) Okay, then. Found a leather armour. Found a stone staircase leading up. There is a stone staircase leading down here. Found a pair of gloves. You encounter an endoplasm. Unknown command. You see here a +0 pair of gloves. h - a +0 pair of gloves The endoplasm quivers. Found 16 gold pieces. The endoplasm hits you but does no damage. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) You freeze the endoplasm! You kill the endoplasm! You start putting on your armour. You continue putting on your +0 pair of gloves. x5 You finish putting on your +0 pair of gloves. Okay, then. Found a dagger. You now have 123 gold pieces (gained 16). d - 11 poisoned darts (gained 4) There is a stone staircase leading up here. You see here a +0 leather armour. You encounter an orc. It is wielding a +0 hand axe and carrying a +0 sling. An orc is nearby! An orc is nearby! Unknown command. Unknown command. An orc is nearby! An orc is nearby! Unknown command. An orc is nearby! Unknown command. An orc is nearby! Unknown command. An orc is nearby! Unknown command. An orc is nearby! Unknown command. An orc is nearby! Unknown command. An orc is nearby! Unknown command. An orc is nearby! Unknown command. An orc is nearby! Unknown command. An orc is nearby! An orc is nearby! An orc is nearby! An orc is nearby! Unknown command. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and carrying a +0 sling (wandering, hasn't noticed you, 100% to hit) You freeze the orc. The orc shouts! The orc is almost dead. The orc barely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and carrying a +0 sling (almost dead, 100% to hit) You freeze the orc. You kill the orc! Your Shapeshifting skill increases to level 1! You encounter a bat. Things that are here: a +0 hand axe; a +0 sling; an orc corpse A bat is nearby! A bat is nearby! Unknown command. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line That would be overly suicidal. Okay, then. Unknown command. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line You can't see that place. Okay, then. The bat hits you but does no damage. You barely miss the bat. The bat hits you but does no damage. The bat closely misses you. You barely miss the bat. The bat hits you. The bat barely misses you. You closely miss the bat. Your bite misses the bat. The bat barely misses you. The bat hits you but does no damage. You barely miss the bat. You bite the bat, but do no damage. The bat hits you. x2 The bat hits you but does no damage. You encounter a frilled lizard. The bat barely misses you. You hit the bat. You freeze the bat. You kill the bat! You miss the frilled lizard. The frilled lizard barely misses you. You barely miss the frilled lizard. The frilled lizard bites you. You hit the frilled lizard. You freeze the frilled lizard. You kill the frilled lizard! No target in view! You encounter an orc. It is wielding a +0 whip. You see here a bat corpse. An orc is nearby! An orc is nearby! Unknown command. The orc shouts! The orc closely misses you. You hear a shout! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 whip (100% to hit) You freeze the orc! You kill the orc! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line That would be overly suicidal. Okay, then. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line That would be overly suicidal. Okay, then. Unknown command. You encounter an orc. It is wielding a +0 club. An orc is nearby! An orc is nearby! Things that are here: 9 gold pieces; a +0 whip; an orc corpse Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club (100% to hit) You freeze the orc! You kill the orc! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. You now have 132 gold pieces (gained 9). Things that are here: a +0 whip; an orc corpse You see here a bat corpse. Found a stone staircase leading down. There is an open door here. Unknown command. Found a helmet. There is an open door here. There is an open door here. Found a mace. You see here a +0 helmet. i - a +0 helmet You start putting on your armour. You continue putting on your +0 helmet. x5 You finish putting on your +0 helmet. Unknown command. There is an open door here. Found a scroll labelled MIACRO OSMEYR. Unknown command. o - a scroll labelled MIACRO OSMEYR There are no items here. You open the door. There is an open door here. You encounter a frilled lizard. The frilled lizard hisses angrily. A frilled lizard is nearby! A frilled lizard is nearby! Unknown command. No target in range! The frilled lizard barely misses you. You closely miss the frilled lizard. You bite the frilled lizard, but do no damage. The frilled lizard closely misses you. You barely miss the frilled lizard. Your bite misses the frilled lizard. The frilled lizard bites you but does no damage. You hit the frilled lizard. You freeze the frilled lizard. You kill the frilled lizard! No target in view! You see here a frilled lizard corpse. Found a stone staircase leading up. o - 2 scrolls labelled MIACRO OSMEYR (gained 1) There is an open door here. There is an open door here. There is a stone staircase leading down here. You encounter an adder. An adder is nearby! Unknown command. An adder is nearby! Unknown command. An adder is nearby! Unknown command. An adder is nearby! Unknown command. An adder is nearby! Unknown command. An adder is nearby! Unknown command. An adder is nearby! Unknown command. An adder is nearby! Unknown command. The helpless adder fails to defend itself. You hit the adder. The adder seems to slow down. You freeze the adder. The adder is almost dead. The adder is no longer moving slowly. The adder bites you but does no damage. You completely miss the adder. The adder is almost dead. The adder bites you. The adder bites you but does no damage. You hit the adder. You freeze the adder. You kill the adder! No target in view! Unknown command. HP restored. j - an amulet of dissipation Unknown command. You start putting on your amulet. You continue putting on your amulet of dissipation. x5 You finish putting on your amulet of dissipation. You feel as though your troubles will go away faster. j - an amulet of dissipation (worn) Unknown command. Unknown command. You now have 143 gold pieces (gained 11). You now have 148 gold pieces (gained 5). You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You see here a +0 club. Things that are here: a +0 whip; an orc skeleton You see here a bat skeleton. There is an open door here. There is an open door here. You see here a frilled lizard skeleton. Done exploring. Done exploring. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Search for what [Enter for "altar", or ? for help]? Can't find anything matching that. Unknown command. You see here a frilled lizard skeleton. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. You encounter 3 wights and a kobold. A wight is wielding a +3 dagger of freezing. The kobold shouts! Found a stone staircase leading down. There is a stone staircase leading up here. There are monsters nearby! Unknown command. Unknown command. Unknown command. You climb upwards. There is a stone staircase leading down here. You see here a bat skeleton. Things that are here: a +0 whip; an orc skeleton You see here a +0 club. Things that are here: a +0 sling; a +0 hand axe; an orc skeleton There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. Unknown command. Unknown command. You encounter an endoplasm. Unknown command. Unknown command. Found a scale mail. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wight completely resists. The wall freezes the wight but does no damage. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wight resists. The wall freezes the wight. The wight resists. The wall freezes the wight. Unknown command. You hit the wight. You bite the wight, but do no damage. The wight is lightly damaged. The wall freezes the wight but does no damage. The wight hits you but does no damage. The wight completely resists. The wall freezes the wight but does no damage. The wight hits you from afar with a +0 spear. You partially resist. You feel drained. You hit the wight but do no damage. The wight is lightly damaged. The wight completely resists. The wall freezes the wight but does no damage. The wight hits you but does no damage. The wight completely resists. The wall freezes the wight but does no damage. The wight hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. The wall freezes the kobold. The wall freezes the wight but does no damage. The wight completely misses you. The wight completely resists. The wall freezes the wight but does no damage. The wight misses you. The wall freezes the kobold. You kill the kobold! Okay, then. As you read the scroll labelled MIACRO OSMEYR, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. o -> t - a scroll of teleportation The wight resists. The wall freezes the wight. The wight hits you with a +0 long sword. * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. * * * LOW HITPOINT WARNING * * * The wight completely resists. The wall freezes the wight but does no damage. The wight hits you but does no damage. Unknown command. Unknown command. Okay, then. Unknown command. Casting: Ozocubu's Armour (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 long sword and wearing a +0 robe (lightly damaged, 100% to hit) You freeze the wight. The wight resists. The wight is moderately damaged. The wall freezes the wight but does no damage. The wight barely misses you. The wight completely resists. The wall freezes the wight but does no damage. The wight hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 long sword and wearing a +0 robe (moderately damaged, 100% to hit) You freeze the wight. The wight resists. The wight is moderately damaged. The frozen ramparts melt away. Your surroundings suddenly seem different. Your icy armour cracks and falls away as you move. You encounter an orc wizard, an orc and a goblin. The orc wizard is wielding a +2 dagger of freezing. Found a dagger and a quarterstaff. Unknown command. Unknown command. There is a stone staircase leading up here. You start resting. A goblin comes into view. A goblin is nearby! A goblin is nearby! You start resting. A goblin comes into view. A goblin is nearby! A goblin is nearby! The goblin shouts! You hear a shout! You encounter a quokka. A goblin is nearby! A goblin is nearby! There is a stone staircase leading up here. No target in range! You encounter a goblin. It is wielding a +0 club. You miss the goblin. The goblin closely misses you. Search for what [Enter for "altar", or ? for help]? throw Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) You freeze the goblin. You kill the goblin! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line That would be overly suicidal. Okay, then. Unknown command. You start resting. Magic restored. You encounter a quokka. A quokka is nearby! A quokka is nearby! Unknown command. You barely miss the quokka. The quokka bites you but does no damage. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the quokka. The quokka bites you but does no damage. The wall freezes the quokka. The quokka barely misses you. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (almost dead, 100% to hit) You freeze the quokka. You kill the quokka! The wight hits you from afar with a +0 spear. You partially resist. You feel drained. The frozen ramparts melt away as you move. The wight attacks as it pursues you! The wight hits you from afar with a +0 spear. You partially resist. You feel drained. The wight attacks as it pursues you! The wight hits you but does no damage. The wight hits you but does no damage. The wight closely misses you. There is a stone staircase leading down here. You can't go up here! The wight hits you with a +0 long sword. You partially resist. You feel drained. The wight hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You encounter a hound. You climb downwards. There is a stone staircase leading up here. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate A stone staircase leading up. The walls around you are covered in ice. The wall freezes the wight but does no damage. The wight hits you with a +0 long sword. * * * LOW HITPOINT WARNING * * * Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 long sword and wearing a +0 robe (lightly damaged, 100% to hit) Okay, then. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes the wight but does no damage. The wight completely misses you. Casting: Ozocubu's Armour (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 long sword and wearing a +0 robe (lightly damaged, 100% to hit) You freeze the wight but do no damage. The wight completely resists. x2 The wall freezes the wight but does no damage. The wight closely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 long sword and wearing a +0 robe (lightly damaged, 100% to hit) You freeze the wight. The wight resists. The wight is lightly damaged. The wight resists. The wall freezes the wight. The wight closely misses you. You hit the wight. The wight is moderately damaged. The wall freezes the wight but does no damage. The wight closely misses you. The wall freezes the wight but does no damage. The wight closely misses you. You sock the wight! The wight is severely damaged. The wall freezes the wight but does no damage. The wight hits you with a +0 long sword! * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. Magic courses through your body. The wight completely resists. The wall freezes the wight but does no damage. The wight hits you but does no damage. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 long sword and wearing a +0 robe (severely damaged, 100% to hit) You freeze the wight. The wight resists. The wight is severely damaged. The wight resists. The wall freezes the wight. The wight hits you but does no damage. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 long sword and wearing a +0 robe (severely damaged, 100% to hit) You freeze the wight but do no damage. The wight completely resists. The frozen ramparts melt away. The wight hits you with a +0 long sword. * * * LOW HITPOINT WARNING * * * You partially resist. You feel heavily drained. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 long sword and wearing a +0 robe (severely damaged, 100% to hit) Okay, then. Okay, then. You aren't carrying any items that you can evoke. Unknown command. It was a potion of brilliance. You feel clever all of a sudden. j -> b - a potion of brilliance The wight hits you with a +0 long sword! You die... ### #.. #.# #.# #z# #@# #.# #.# ..# ### You could see a wight. Vanquished Creatures 5 adders 4 orcs (D:3) 5 endoplasms A hobgoblin (D:1) A quokka (D:4) 6 ball pythons 4 bats 2 frilled lizards (D:3) 2 goblins 3 kobolds 6 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | uzkbwza the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 561 | D:1 | Reached XP level 2. HP: 17/19 MP: 5/7 925 | D:2 | Reached skill level 5 in Spellcasting 925 | D:2 | Reached XP level 3. HP: 25/25 MP: 5/9 932 | D:2 | Learned a level 3 spell: Frozen Ramparts 936 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1516 | D:2 | Reached skill level 1 in Invocations 1608 | D:3 | Identified the +2 mace of Cataclysm {freeze, ^Drain rElec | rPois rN+} 1636 | D:3 | Reached skill level 1 in Fighting 1636 | D:3 | Reached skill level 1 in Short Blades 1636 | D:3 | Reached skill level 1 in Long Blades 1636 | D:3 | Reached skill level 1 in Axes 1636 | D:3 | Reached skill level 1 in Maces & Flails 1636 | D:3 | Reached skill level 1 in Polearms 1636 | D:3 | Reached skill level 1 in Staves 1636 | D:3 | Reached skill level 1 in Ranged Weapons 1636 | D:3 | Reached skill level 1 in Throwing 1636 | D:3 | Reached skill level 1 in Armour 1636 | D:3 | Reached skill level 1 in Shields 1636 | D:3 | Reached skill level 1 in Unarmed Combat 1636 | D:3 | Reached skill level 1 in Evocations 1739 | D:3 | Reached XP level 4. HP: 32/32 MP: 6/11 2008 | D:3 | Reached skill level 1 in Shapeshifting 2570 | D:5 | Entered Level 5 of the Dungeon 2580 | D:5 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_loops_ring D:2: layout_basic D:3: layout_loops_ring, dk_noncrumbling_2, darby_backdoor_misty_motte, kennysheep_generic_room_14, minmay_door_square D:4: layout_rooms, lemuel_round_altar, nicolae_letterblocks [nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock] D:5: layout_loops_ring, hellmonk_sif_muna_bookshelves, regret_index_yred_scorched_prison, temple_hall Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.1 Invocations | 1 | 1.2 Fighting | 1 | 1.1 Short Blades | 1 | 1.1 Long Blades | 1 | 1.1 Axes | 1 | 1.1 Maces & Flails | 1 | 1.1 Polearms | 1 | 1.1 Staves | 1 | 1.1 Ranged Weapons | 1 | 1.1 Throwing | 1 | 1.1 Armour | 1 | 1.1 Shields | 1 | 1.1 Unarmed Combat | 1 | 1.1 Evocations | 1 | 1.1 Shapeshifting | 1 | 1.0 Dodging | | 4.6 Stealth | | 4.2 Conjurations | | 0.9 Hexes | | 0.9 Summonings | | 0.9 Necromancy | | 0.9 Translocations | | 0.9 Forgecraft | | 0.9 Fire Magic | | 0.9 Ice Magic | | 7.1 Air Magic | | 0.9 Earth Magic | | 0.9 Alchemy | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 6 | 21 || 27 Melee: Unarmed | 6 | || 6 Bite | 1 | 3 || 4 Mace | | 21 || 21 Cast: Freeze | 34 | 13 || 47 Frozen Ramparts | 6 | 3 || 9 Ozocubu's Armour | | 2 || 2 Drink: Brilliance | | 1 || 1 Magic | | 1 || 1 Read: Teleportation | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Leather armour | 11 | || 11 Robe | 3 | || 3 Ring mail | 2 | 34 || 36 Dodge: Dodged | 20 | 21 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2584 | 2507 | 77 | 45 | 2003 | 5 | 516.8 | Dungeon | 2584 | 2507 | 77 | 45 | 2003 | 5 | 516.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 892 daAuts D:2: 824 daAuts D:1: 745 daAuts D:4: 110 daAuts D:5: 11 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+