Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 12235961441195849764 95 sweetandcool the Trooper (level 4, -3/39 HPs) Began as a Demonspawn Monk on Oct 19, 2026. Slain by a water moccasin (9 damage) ... on level 3 of the Dungeon. The game lasted 00:04:49 (2505 turns). sweetandcool the Trooper (Demonspawn Monk) Turns: 2505, Time: 00:04:49 Health: -3/39 AC: 3 Str: 14 XL: 4 Next: 40% Magic: 4/4 EV: 11 Int: 10 God: Gold: 133 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . (100%) - Claws rCold . . . (100%) b - orb {Light} rNeg . . . (100%) a - +0 robe rPois + (33%) j - +1 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + i - ring of poison resistance HPRegen 0.26/turn (no ring) MPRegen 0.18/turn %: no passive effects @: glowing A: claws 2, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 133 gold pieces. Inventory: Missiles e - 3 boomerangs (quivered) g - 4 javelins h - 5 poisoned darts Armour a - a +0 robe (worn) b - an orb of light (worn) d - an orb of mesmerism f - an orb of stardust j - a +1 hat (worn) Jewellery i - a ring of poison resistance (worn) Talismans c - a quill talisman Wands p - a wand of polymorph (6) Scrolls c - 3 scrolls of enchant armour {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of amnesia {unknown} m - a scroll of immolation {unknown} o - a scroll of identify {unknown} q - a scroll of fear {unknown} Potions a - 2 potions of ambrosia d - a potion of attraction {unknown} f - 2 potions of might {unknown} j - a potion of berserk rage {unknown} k - a potion of moonshine {unknown} l - 3 potions of haste {unknown} n - a potion of enlightenment {unknown} Skills: + Level 5.2 Fighting - Level 2.6 Dodging - Level 2.6 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 0% 2d5 50% 2 Searing Ray Conj 0% 2d4 50% 2 Hailstorm Conj/Ice 0% 3d5 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You have very sharp fingernails. You regenerate magic rapidly. Message History Aim: a jelly (haloed, will become an iguana, a water moccasin, or a bat, chance to affect: 57%) The jelly resists with significant effort. The jelly misses you. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line Aim: a jelly (haloed, will become an iguana, a water moccasin, or a bat, chance to affect: 57%) The jelly resists with significant effort. The jelly hits you. You are splashed with acid! Aiming: Polymorph Press: ? - help, Shift-Dir - straight line Aim: a jelly (haloed, will become an iguana, a water moccasin, or a bat, chance to affect: 57%) The jelly evaporates and reforms as a water moccasin! You encounter a water moccasin. The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin bites you. You claw the water moccasin! The water moccasin is moderately wounded. The water moccasin bites you. You barely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. The water moccasin closely misses you. You barely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You scratch the water moccasin but do no damage. The water moccasin is moderately wounded. The water moccasin closely misses you. You claw the water moccasin! The water moccasin is severely wounded. The water moccasin misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You scratch the water moccasin but do no damage. The water moccasin is severely wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You scratch the water moccasin. The water moccasin is severely wounded. The water moccasin barely misses you. The water moccasin bites you! You die... #...# #.#.⌠.#....... ##### #..#.#........ ####..###.####### #....#....# #.##.#.#### #.##.#.... #####..#...## #...##.....## #..S@......... #....##....##. #....##....# #....# ##### #....# ####.# #.# #<# You could see a water moccasin. Vanquished Creatures A bombardier beetle (D:3) An adder (D:3) 3 dart slugs An orc (D:3) 7 endoplasms 6 hobgoblins 7 quokkas 5 ball pythons 6 bats 3 frilled lizards 6 goblins A kobold (D:3) 7 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sweetandcool the Demonspawn Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 504 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 504 | D:1 | Reached XP level 2. HP: 17/24 MP: 2/2 907 | D:1 | Found Biasuwn's Armour Boutique. 947 | D:1 | Reached skill level 4 in Fighting 1380 | D:2 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 1380 | D:2 | Reached XP level 3. HP: 30/30 MP: 3/3 2142 | D:3 | Identified the +3 robe "Afate" {Bane Will++ Str+4} 2270 | D:3 | Reached skill level 5 in Fighting 2270 | D:3 | Gained mutation: You have very sharp fingernails. [demonic | ancestry] 2270 | D:3 | Reached XP level 4. HP: 34/39 MP: 4/4 2497 | D:3 | a jelly changed into a water moccasin 2497 | D:3 | Encountered a water moccasin 2505 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_basic, serial_shops, nicolae_shop_bimaterial_pillars D:2: layout_basic, minmay_pentomino_t2, hex_medium, kennysheep_another_room D:3: layout_basic, grunt_decor_one_mirror Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 5 | 5.2 Dodging | | 2.6 Unarmed Combat | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 153 | 12 || 165 Melee: Unarmed | 153 | 12 || 165 Evoke: Wand of polymorph | | 4 || 4 Stab: Sleeping | 1 | || 1 Armour: Robe | 72 | 10 || 82 Dodge: Dodged | 101 | 7 || 108