Dungeon Crawl Stone Soup version 0.35-a0-1316-g32f959a6b0 (webtiles) character file. Game seed: 115286039995059882 50 sunnyplease the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Oct 22, 2026. Slain by a gnoll ... wielding a +0 spear (2 damage) ... on level 3 of the Dungeon. The game lasted 00:01:25 (1737 turns). sunnyplease the Conjurer (Deep Elf Conjurer) Turns: 1737, Time: 00:01:25 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 53% Magic: 3/10 EV: 11 Int: 24 God: Gold: 97 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of resist corrosion HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of resist corrosion (worn) c - a ring of wizardry Scrolls c - 3 scrolls of teleportation {unknown} e - a scroll of brand weapon {unknown} h - a scroll of amnesia {unknown} j - a scroll of enchant armour {unknown} k - a scroll of identify {unknown} Potions g - 2 potions of magic d - a potion of curing {unknown} f - a potion of haste {unknown} l - a potion of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting * Level 5.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 8% 2d7 14% 2 Fugue of the Fallen Necr 4% N/A 28% 3 Ozocubu's Armour Ice 4% N/A 28% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Detonation Catalyst Fire/Alch 4% 1d1 95% 5 Manifold Assault Tloc 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (88% to hit) Okay, then. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (88% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The searing ray misses the gnoll. The gnoll closely misses you. The searing ray hits the gnoll! You kill the gnoll! The searing ray misses the gnoll. Your Spellcasting skill increases to level 4! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club and quivering 2 throwing nets (88% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is lightly wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. You die... #.######### #. #.#### #. #....# #. ####.# #. #.###### #. #......# #. #####.## #.###############.## #ğğ.@..............# #.################## ... ###. .. #. #. #. You could see 2 gnolls. Vanquished Creatures A gnoll (D:3) A dart slug (D:2) A ribbon worm (D:3) 2 endoplasms (D:1) 5 hobgoblins 3 jackals (D:1) 2 quokkas (D:1) 6 ball pythons 3 bats 3 frilled lizards 7 goblins 4 kobolds 3 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sunnyplease the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 266 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 747 | D:1 | Reached skill level 5 in Conjurations 887 | D:1 | Learned a level 2 spell: Searing Ray 1188 | D:2 | Found a faded altar of an unknown god. 1191 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1737 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_loops_ring D:2: layout_basic, shapermc_ecumenical_altar_notcrosses D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.4 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Cast: Magic Dart || 48 Searing Ray || 13 Armour: Robe || 10 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1738 | 1645 | 93 | 0 | 1470 | 3 | 579.3 | Dungeon | 1738 | 1645 | 93 | 0 | 1470 | 3 | 579.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 966 daAuts D:2: 661 daAuts D:3: 111 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+