Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 1181458338390329005 23 stimulantP the Gusty (level 2, 0/15 HPs) Began as a Tengu Air Elementalist on July 18, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:19 (728 turns). stimulantP the Gusty (Tengu Air Elementalist) Turns: 728, Time: 00:03:20 Health: 0/15 AC: 2 Str: 8 XL: 2 Next: 95% Magic: 0/6 EV: 11 Int: 15 God: Gold: 76 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.10/turn %: acrobat @: lethally poisoned (0 -> -2) A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - 4 scrolls of poison {unknown} e - 2 scrolls of identify {unknown} Potions g - a potion of magic d - a potion of invisibility {unknown} f - 2 potions of ambrosia {unknown} j - a potion of curing {unknown} Skills: + Level 2.4 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting + Level 1.7 Conjurations + Level 4.9 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 22% 3-4/arc 9% 2 Swiftness Air 16% N/A 9% 3 Airstrike Air 8% 2d(2-18) 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 48% to hit) The zap hits the adder. The adder is moderately wounded. The zap hits the endoplasm. The endoplasm is heavily wounded. You feel sick. The adder completely misses you. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 48% to hit) You miscast Shock. Nothing appears to happen. You feel sick. The adder bites you but does no damage. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 48% to hit) You miscast Shock. Nothing appears to happen. You feel sick. The adder misses you. The adder closely misses you. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You miss the adder. Your kick misses the adder. The adder is moderately wounded. You feel sick. The adder bites you. The endoplasm hits you but does no damage. You closely miss the adder. Your peck misses the adder. The adder is moderately wounded. You feel sick. The adder bites you but does no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You closely miss the adder. You claw the adder! Your peck misses the adder. The adder is almost dead. You die... #....................#.#.. #.####...............#.#.# #.##<#..†............#.#.. #....#...............#.... ######...............##### #####...............##### ...............#I#.#..... .......J.....!.I....##### ......S@...>..#.∩.#. . ......#.#####.....I# # ###+#.#.###...#.#.#. #............#.... #............#.... ................# ... .##..#.#.##..#### $. ....#.#.##.## .#.. ..#.##.# You could see an adder and an endoplasm. Vanquished Creatures An adder (D:2) 2 hobgoblins 3 quokkas (D:1) 2 ball pythons 3 bats (D:1) 3 frilled lizards (D:1) 3 kobolds 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stimulantP the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 225 | D:1 | Reached XP level 2. HP: 13/15 MP: 4/6 661 | D:2 | Found Terub's Antique Potions. 728 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_basic, chequers_ecumenical_altar_grove D:2: layout_basic, corner_web_ring, minmay_misc_feat_roman, hangedman_decor_slide_cut, nicolae_shop_antique_consumables, uniq_terence Action || total ---------------------------++------- Attack: Normal || 25 Melee: Short sword || 24 Kick || 3 Peck || 4 Unarmed || 1 Cast: Shock || 24 Armour: Robe || 24 Dodge: Dodged || 42