Dungeon Crawl Stone Soup version 0.35-a0-981-g01b1ac7928 (webtiles) character file. Game seed: 2230336210727679249 40591 spade1345 the Nimble (level 14, -4/110 HPs) Began as a Merfolk Summoner on Sept 4, 2026. Was the Champion of Elyvilon. Slain by a sixfirhy (9 damage) ... on level 5 of the Lair of Beasts. The game lasted 00:47:17 (18922 turns). spade1345 the Nimble (Merfolk Summoner) Turns: 18922, Time: 00:47:18 Health: -4/110 AC: 10 Str: 4 XL: 14 Next: 11% Magic: 26/33 EV: 17 Int: 19 God: Elyvilon [******] Gold: 1302 SH: 0 Dex: 15 Spells: 12/27 levels left rFire + . . (50%) y - +2 trident (venom) rCold + . . (50%) (no offhand) rNeg + + . (25%) o - +2 robe {rN+} rPois . (100%) A - +2 hat {Will+} rElec . (100%) m - +0 cloak {Stlth+} rCorr . (100%) q - +1 pair of gloves of Wariness {rF+ Stlth+} SInv + s - +0 pair of boots {Fly} Will ++... C - amulet of dissipation Stlth ++++++ p - ring of Muon {rN+ Wiz Str-4 SInv} HPRegen 0.38/turn i - ring of magical power MPRegen 0.23/turn %: wizardry (x1) @: about to teleport, unable to call your familiar, flying A: (nimble swimmer 2), mertail, cold resistance 1, lucky 1 a: Renounce Religion (0%), Purification (0%), Pacify (0%), Heal Self (0%), Divine Alms (0%), Aura of Vigour (11%) You were on level 5 of the Lair of Beasts. You worshipped Elyvilon. Elyvilon was exalted by your worship. You visited 2 branches of the dungeon, and saw 15 of its levels. You also visited: Ossuary and Bailey. You collected 1429 gold pieces. You spent 127 gold pieces at shops. Inventory: Hand Weapons c - a +1 short sword of protection g - a +0 trident w - the +9 orcbow "Lastross" {flame, ^Drain rN++ SInv} (You found it on level 10 of the Dungeon) ^Drain: It drains your maximum health when unequipped. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. y - a +2 trident of venom (weapon) z - the +3 hand axe of Qorettaj {spect, rN++ Dex+3} (You found it on level 1 of the Lair of Beasts) rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. F - the +5 dagger of Tater {devious, +Blink rElec rF++ rC+} (You found it on level 5 of the Lair of Beasts) +Blink: It lets you blink. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. Missiles b - 10 javelins j - 25 poisoned darts n - 25 boomerangs u - 2 curare-tipped darts D - 4 darts of disjunction Armour a - a +0 robe e - a +0 helmet f - a +0 animal skin h - a +0 robe of positive energy l - a +0 pair of gloves m - a +0 cloak of stealth (worn) o - a +2 robe of positive energy (worn) q - the +1 pair of gloves of Wariness (worn) {rF+ Stlth+} (You found it on level 9 of the Dungeon) rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. r - +0 swamp dragon scales s - a +0 pair of boots of flying (worn) A - a +2 hat of willpower (worn) Jewellery d - a +5 ring of evasion i - a ring of magical power (worn) k - a ring of see invisible p - the ring of Muon (worn) {rN+ Wiz Str-4 SInv} (You found it on level 8 of the Dungeon) [ring of wizardry] rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. Str-4: It affects your strength (-4). SInv: It lets you see invisible. t - a ring of flight v - a +6 ring of dexterity x - an amulet of guardian spirit B - a +6 ring of dexterity C - an amulet of dissipation (worn) E - an amulet of faith Wands c - a wand of roots (31) d - a wand of digging (3) a - a wand of flame (95) f - a wand of mindburst (16) e - a wand of charming (4) Scrolls x - 4 scrolls of amnesia T - 2 scrolls of torment V - 2 scrolls of vulnerability I - 4 scrolls of immolation a - a scroll of enchant armour t - 3 scrolls of teleportation w - 3 scrolls of enchant weapon W - a scroll of brand weapon r - 6 scrolls of revelation N - a scroll of noise f - 4 scrolls of fear g - a scroll of fog p - a scroll of poison s - a scroll of butterflies Potions g - 4 potions of magic w - 4 potions of heal wounds j - 2 potions of moonshine M - a potion of mutation m - 5 potions of might c - 7 potions of curing h - 3 potions of haste e - 4 potions of enlightenment b - 5 potions of brilliance B - a potion of berserk rage C - 2 potions of cancellation A - 4 potions of attraction r - a potion of resistance Skills: - Level 10.0 Fighting - Level 4.0 Polearms - Level 12.0 Dodging - Level 10.0 Stealth - Level 7.0 Spellcasting - Level 12.0 Summonings - Level 3.0 Ice Magic + Level 5.4 Earth Magic - Level 11.0 Invocations - Level 5.0 Evocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Summon Ice Beast Ice/Summ 35% N/A 1% 3 c - Call Canine Familiar Summ 51% N/A 1% 3 d - Eringya's Surprising Summ 51% N/A 1% 4 e - Summon Seismosaurus Summ/Erth 39% N/A 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 12% N/A 4% 1 Foxfire Conj/Fire 24% 2x1d5 4% 1 Blink Tloc 12% N/A 6% 2 Construct Spike Launche Frge 12% 2d3 6% 2 Lesser Beckoning Tloc 12% N/A 6% 2 Mercury Arrow Conj/Alch 12% 2d6 6% 2 Scorch Fire 12% 2d5 6% 2 Launch Clockwork Bee Frge 6% N/A 12% 3 Teleport Other Tloc 6% N/A 12% 3 Petrify Alch/Erth 8% N/A 13% 4 Airstrike Air 3% 2d(1-17) 36% 4 Passage of Golubria Tloc 6% N/A 36% 4 Nazja's Percussive Temp Frge 3% 4d4 69% 5 Silence Hex/Air 3% N/A 69% 5 Forge Phalanx Beetle Frge 3% N/A 99% 6 Call Imp Summ Unusable N/A N/A 2 Gloom Hex/Necr Unusable N/A N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (0/1) D:7 Lair (5/5) D:10 Swamp (0/4) Lair:2 Spider (0/4) Lair:2 Slime (0/5) Lair:4 Orc (0/2) D:9 Ossuary (visited) Bailey (visited) The Realm of Zot is guarded by orbs of winter. Altars: Elyvilon Makhleb Trog Beogh Jiyva Shops: D:4 :( D:5 ! Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. You are cold resistant. (rC+) You discover slightly more artefacts. Message History You kill the wolf! The wolf bites your seismosaurus egg but does no damage. The wolf bites your seismosaurus egg. x2 The wolf bites your seismosaurus egg but does no damage. You encounter a lindwurm. The wolf bites your seismosaurus egg but does no damage. x3 You closely miss the wolf. The wolf bites your seismosaurus egg but does no damage. The wolf completely misses your seismosaurus egg. The wolf misses you. The wolf bites your seismosaurus egg. Your seismosaurus egg cracks slightly. The wolf bites your seismosaurus egg but does no damage. The wolf closely misses you. Aiming: Divine Alms (0% risk of failure) Press: ? - help, Dir - move target Aim: a seismosaurus egg (lightly wounded, summoned, friendly) Okay, then. You barely miss the wolf. The wolf bites your seismosaurus egg but does no damage. x2 The wolf misses you. The wolf bites your seismosaurus egg but does no damage. The wolf barely misses you. The wolf bites your seismosaurus egg but does no damage. You hit the wolf but do no damage. The wolf is poisoned. The wolf bites your seismosaurus egg but does no damage. The wolf bites your seismosaurus egg. The wolf misses you. Your seismosaurus egg shakes eagerly. The wolf bites your seismosaurus egg! The wolf misses you. The wolf bites your seismosaurus egg but does no damage. You closely miss the wolf. The wolf is lightly wounded. The wolf bites your seismosaurus egg but does no damage. The wolf bites your seismosaurus egg. The wolf bites you but does no damage. The wolf bites your seismosaurus egg. The wolf barely misses you. The wolf bites your seismosaurus egg but does no damage. You miss the wolf. The wolf is lightly wounded. The wolf bites your seismosaurus egg but does no damage. Your seismosaurus egg hatches with a roar like a landslide! Your seismosaurus stomps its heavy feet. The seismic shockwave hits the wolf! The seismic shockwave hits the wolf!! The seismic shockwave hits the wolf! The wolf bites your seismosaurus. The wolf misses you. The wolf bites your seismosaurus. Your seismosaurus closely misses the wolf. You hear a bellow! You barely miss the wolf. The wolf is almost dead. You hear a bellow! x2 The wolf bites you but does no damage. The wolf bites your seismosaurus but does no damage. The wolf bites your seismosaurus! The wolf bites you but does no damage. The wolf closely misses your seismosaurus. The wolf bites your seismosaurus. Your seismosaurus barely misses the wolf. You miss the wolf. The wolf is almost dead. The wolf barely misses you. The wolf barely misses your seismosaurus. The wolf completely misses your seismosaurus. The wolf completely misses you. The wolf bites your seismosaurus! Your seismosaurus tail-slaps the wolf! The wolf dies! The wolf bites your seismosaurus but does no damage. You closely miss the wolf. The wolf is almost dead. You kill the wolf! The wolf closely misses your seismosaurus. Your seismosaurus tail-slaps the wolf! The wolf dies! You see here a wolf corpse. You reach to attack! You puncture the lindwurm! The lindwurm is poisoned. The lindwurm is lightly wounded. The lindwurm breathes flames at you. The blast of flame hits you! You resist. Your seismosaurus tail-slaps the lindwurm! You reach to attack! You barely miss the lindwurm. The lindwurm is moderately wounded. You barely miss the lindwurm. The lindwurm is moderately wounded. The lindwurm barely misses you. The lindwurm closely misses you. x2 Your seismosaurus tail-slaps the lindwurm. You hit the lindwurm but do no damage. The lindwurm is heavily wounded. The lindwurm closely misses you. The lindwurm completely misses you. The lindwurm closely misses you. Your seismosaurus tail-slaps the lindwurm! You hit the lindwurm but do no damage. The lindwurm is severely wounded. The lindwurm bites you. The lindwurm claws you but does no damage. The lindwurm closely misses you. Your seismosaurus tail-slaps the lindwurm. The lindwurm breathes flames at you. The blast of flame misses you. The blast of flame hits the fungus!!! The fungus begins to die. You hit the lindwurm but do no damage. The lindwurm is severely wounded. Your seismosaurus barely misses the lindwurm. The lindwurm completely misses you. The lindwurm claws you. The lindwurm claws you but does no damage. You hit the lindwurm. The lindwurm looks as sick as possible! The lindwurm is almost dead. You kill the lindwurm! Training target 11.0 for Invocations reached! Your Invocations skill increases to level 11! You need to enable at least one skill for training. A nearby fungus withers and dies. A wolf comes into view. The wolf bites your seismosaurus but does no damage. The wolf bites your seismosaurus. Your seismosaurus completely misses the wolf. Aiming: Divine Alms (0% risk of failure) Press: ? - help, Dir - move target Aim: a seismosaurus (moderately wounded, summoned, friendly) The light of Elyvilon comforts your seismosaurus. The wolf bites your seismosaurus. Your seismosaurus tail-slaps the wolf!! The wolf dies! Aiming: Divine Alms (0% risk of failure) Press: ? - help, Dir - move target Aim: a seismosaurus (lightly wounded, summoned, friendly) The light of Elyvilon comforts your seismosaurus. You encounter a yak. You swap places with your seismosaurus. You swap places with your seismosaurus. You swap places with your seismosaurus. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a bellow! x4 You start resting. Your seismosaurus disappears in a puff of smoke! HP restored. Magic restored. D - 4 darts of disjunction You encounter a wolf. A wolf is nearby! Casting: Summon Seismosaurus Egg (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rock-encrusted egg appears nearby and begins to stir. You encounter a wolf. Found 12 gold pieces. You fail to reach past your seismosaurus egg. The wolf bites your seismosaurus egg. The wolf bites your seismosaurus egg! Your seismosaurus egg cracks slightly. You fail to reach past your seismosaurus egg. The wolf bites your seismosaurus egg. The wolf bites your seismosaurus egg but does no damage. You reach to attack! You miss the wolf. The wolf bites your seismosaurus egg but does no damage. x2 Your seismosaurus egg shakes eagerly. Aiming: Divine Alms (0% risk of failure) Press: ? - help, Dir - move target Aim: a seismosaurus egg (moderately wounded, summoned, friendly) The light of Elyvilon comforts your seismosaurus egg. The wolf bites your seismosaurus egg but does no damage. The wolf completely misses your seismosaurus egg. You fail to reach past your seismosaurus egg. The wolf bites your seismosaurus egg but does no damage. Your seismosaurus egg hatches with a roar like a landslide! Your seismosaurus stomps its heavy feet. The seismic shockwave hits the wolf! Your seismosaurus closely misses the wolf. The wolf howls! You hear a howl! x2 What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Aim: a wolf (heavily wounded, ally target) Okay, then. Casting: Summon Seismosaurus Egg (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The wolf bites your seismosaurus but does no damage. x2 Your seismosaurus tail-slaps the wolf!! The wolf dies! Casting: Summon Ice Beast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! You encounter a wolf. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Aim: a wolf (ally target) Attack! The wolf barely misses your ice beast. You encounter a wolf. The wolf barely misses your ice beast. Your ice beast hits the wolf. Your ice beast freezes the wolf. The wolf barely misses your ice beast. Your ice beast barely misses the wolf. The wolf bites your ice beast. The wolf bites your ice beast. Your seismosaurus tail-slaps the wolf! Your ice beast hits the wolf. Your ice beast freezes the wolf. The wolf dies! No target in view! You swap places with your ice beast. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Aim: a wolf (ally target) Attack! The wolf bites your ice beast but does no damage. Your seismosaurus stomps its heavy feet. The seismic shockwave hits the wolf! The wolf stumbles on the uneven ground. The seismic shockwave hits the wolf!! The wolf stumbles on the uneven ground. Your ice beast closely misses the wolf. You hear a loud, deep croak! You swap places with your seismosaurus. The wolf bites your ice beast. Your ice beast barely misses the wolf. The wolf closely misses your inugami. You fail to reach past your ice beast. The wolf barely misses your ice beast. Your inugami closely misses the wolf. The wolf closely misses your inugami. The wolf bites your ice beast. Your inugami closely misses the wolf. Your ice beast misses the wolf. Aiming: Divine Alms (0% risk of failure) Press: ? - help, Dir - move target Aim: an ice beast (moderately wounded, summoned, friendly) Okay, then. The wolf bites your inugami! The wolf bites your ice beast. Your inugami hits the wolf. The wolf closely misses your inugami. The wolf barely misses your ice beast. Your ice beast hits the wolf. The wolf dies! The wolf misses your inugami. Your inugami hits the wolf! The wolf dies! You encounter a cane toad. The cane toad stings your ice beast! Aiming: Divine Alms (0% risk of failure) Press: ? - help, Dir - move target Aim: an ice beast (almost dead, summoned, friendly) The light of Elyvilon comforts your ice beast. Your inugami misses the cane toad. The cane toad completely misses your seismosaurus. An icy flash freeze appears from out of your range of vision. The icy flash freeze hits your ice beast. Your ice beast partially resists. Your ice beast is flash-frozen. Your ice beast barely misses the cane toad. Your seismosaurus barely misses the cane toad. Your inugami hits the cane toad but does no damage. The cane toad stings your seismosaurus! Your ice beast hits the cane toad but does no damage. Your seismosaurus tail-slaps the cane toad! Your inugami hits the cane toad but does no damage. The cane toad stings your seismosaurus!! An icy flash freeze appears from out of your range of vision. The icy flash freeze hits your ice beast! Your ice beast partially resists. Your inugami barely misses the cane toad. Your ice beast barely misses the cane toad. Your seismosaurus stomps its heavy feet. The seismic shockwave hits the cane toad! The cane toad stumbles on the uneven ground. You fail to reach past your seismosaurus. You encounter a rime drake. Your inugami hits the cane toad but does no damage. The cane toad stings your seismosaurus! Your seismosaurus looks as sick as possible! The cane toad poisons your seismosaurus! Your ice beast hits the cane toad but does no damage. Your seismosaurus stomps its heavy feet. The seismic shockwave hits the cane toad! The cane toad dies! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Aim: a rime drake (not watching you, catching its breath, ally target) Attack! Your ice beast is no longer encased in ice. Aiming: Divine Alms (0% risk of failure) Press: ? - help, Dir - move target Aim: a seismosaurus (severely wounded, summoned, extremely poisoned, friendly) The light of Elyvilon comforts your seismosaurus. The rime drake breathes ice at you. The icy flash freeze hits your seismosaurus. Your seismosaurus is flash-frozen. Your inugami hits the rime drake. Your seismosaurus stomps its heavy feet. The seismic shockwave hits the rime drake. Aiming: Divine Alms (0% risk of failure) Press: ? - help, Dir - move target Aim: a seismosaurus (moderately wounded, summoned, encased in ice, friendly) The light of Elyvilon comforts your seismosaurus. The rime drake barely misses your seismosaurus. Your inugami hits the rime drake! Your seismosaurus closely misses the rime drake. Your ice beast closely misses the rime drake. The rime drake bites your inugami but does no damage. Your inugami closely misses the rime drake. The rime drake breathes ice at you. The icy flash freeze hits your seismosaurus!! Your ice beast hits the rime drake but does no damage. Your inugami hits the rime drake. Your seismosaurus barely misses the rime drake. You reach to attack! You hit the rime drake. The rime drake is poisoned. The rime drake is almost dead. Your seismosaurus is no longer encased in ice. Your inugami closely misses the rime drake. The rime drake barely misses your seismosaurus. Your seismosaurus completely misses the rime drake. Your ice beast closely misses the rime drake. You fail to reach past your seismosaurus. Your inugami closely misses the rime drake. The rime drake bites your seismosaurus but does no damage. Your seismosaurus tail-slaps the rime drake!! The rime drake dies! Aiming: Divine Alms (0% risk of failure) Press: ? - help, Dir - move target Aim: a seismosaurus (heavily wounded, summoned, friendly) The light of Elyvilon comforts your seismosaurus. Your ice beast disappears in a puff of smoke! Your seismosaurus disappears in a puff of smoke! Your inugami disappears in a puff of smoke! You now have 1260 gold pieces (gained 12). f - 4 scrolls of fear (gained 1) Found a robe. You see here a +0 robe. You encounter a komodo dragon. The komodo dragon hisses angrily. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. A quokka appears in a puff of smoke. A quokka appears in a puff of smoke. Your inugami hits the komodo dragon. You fail to reach past your inugami. Your inugami hits the komodo dragon. The komodo dragon closely misses your inugami. Your inugami barely misses the komodo dragon. Your ice beast hits the komodo dragon but does no damage. The komodo dragon bites your inugami but does no damage. You reach to attack! You hit the komodo dragon but do no damage. The komodo dragon is poisoned. The komodo dragon is lightly wounded. Your quokka closely misses the komodo dragon. Your ice beast hits the komodo dragon. Your ice beast freezes the komodo dragon! The komodo dragon seems to slow down. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Eringya's Surprising Crocodile (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a komodo dragon (heavily wounded, poisoned, slow, ally target) A crocodile bursts forth beneath you and grabs the komodo dragon in its jaws! Your crocodile bites the komodo dragon. You dismount your crocodile. Your quokka bites the komodo dragon but does no damage. Your ice beast barely misses the komodo dragon. Your quokka bites the komodo dragon but does no damage. Your quokka bites the komodo dragon. You reach to attack! You hit the komodo dragon but do no damage. The komodo dragon is severely wounded. Your inugami splashes around in the water. The komodo dragon bites your crocodile!! Your quokka barely misses the komodo dragon. x2 Your ice beast hits the komodo dragon. Your ice beast freezes the komodo dragon! The komodo dragon dies! You hear a splash. Your quokka leaves your sight. Your quokka disappears in a puff of smoke! Your crocodile disappears in a puff of smoke! Your ice beast disappears in a puff of smoke! Your quokka disappears in a puff of smoke! There is a broken door here. You encounter 2 yaks. Casting: Eringya's Surprising Crocodile (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rock-encrusted egg appears nearby and begins to stir. Your inugami hits the plant. The plant begins to die. Your inugami hits the plant! Found a scroll of identify. The yak closely misses your inugami. Your inugami hits the yak! The yak gores your inugami! Your inugami barely misses the yak. A nearby plant withers and dies. Your inugami hits the yak! The yak gores your inugami but does no damage. Your seismosaurus egg cracks slightly. Your inugami closely misses the yak. The yak gores your inugami! Your inugami barely misses the yak. The yak closely misses your inugami. Your inugami hits the yak! Your seismosaurus egg shakes eagerly. Your inugami hits the yak! The yak misses your inugami. Casting: Summon Seismosaurus Egg (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your familiar with magical energy and its fangs glint viciously. Your inugami hits the yak. x2 The yak dies! Your inugami disappears in a puff of smoke! Your seismosaurus egg disappears in a puff of smoke! i - a scroll of identify Found a chain mail. As you read the scroll of identify, it crumbles to dust. c -> s - a scroll of butterflies You encounter a cane toad. You see here a wand of flame (12). You reach to attack! The helpless cane toad fails to defend itself. You hit the cane toad but do no damage. The cane toad closely misses you. You hit the cane toad but do no damage. The cane toad misses you. You hit the cane toad. The cane toad is lightly wounded. The cane toad closely misses you. You hit the cane toad. The cane toad is poisoned. The cane toad is lightly wounded. The cane toad completely misses you. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Eringya's Surprising Crocodile (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a cane toad (lightly wounded, very poisoned) A crocodile bursts forth beneath you and grabs the cane toad in its jaws! Your crocodile bites the cane toad! You dismount your crocodile. The cane toad barely misses your crocodile. The cane toad closely misses your crocodile. You fail to reach past your crocodile. The cane toad stings your crocodile!! Your crocodile bites the cane toad but does no damage. You reach to attack! You hit the cane toad but do no damage. The cane toad is severely wounded. The cane toad stings your crocodile. Your crocodile is poisoned. The cane toad poisons your crocodile! Your crocodile barely misses the cane toad. You fail to reach past your crocodile. The cane toad closely misses your crocodile. Your crocodile bites the cane toad. The cane toad stings your crocodile!! Your crocodile dies! Your crocodile's corpse disappears in a puff of smoke! You reach to attack! You hit the cane toad. The cane toad looks as sick as possible! The cane toad is almost dead. You kill the cane toad! a - a wand of flame (95) (gained 12 charges) You encounter a raven. The raven stares into your soul. You feel an ill-omen.... Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: a raven (chance to affect: 81%) The raven's mind is blasted! The raven stares into your soul. You feel an ill-omen.... Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: a raven (heavily wounded, chance to affect: 81%) The raven's mind is blasted!! You blow up the raven! You have reached level 14! You encounter a yak. A yak is nearby! You encounter a yak. Casting: Eringya's Surprising Crocodile (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rock-encrusted egg appears nearby and begins to stir. The yak bellows! x2 Your seismosaurus egg cracks slightly. Casting: Summon Seismosaurus Egg (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The yak gores your seismosaurus egg! The yak completely misses the plant. Your seismosaurus egg shakes eagerly. The yak gores your seismosaurus egg but does no damage. The yak gores the plant. The plant begins to die. You reach to attack! You hit the yak. The yak is poisoned. The yak is lightly wounded. The yak gores your seismosaurus egg! The yak gores the plant! Your seismosaurus egg hatches with a roar like a landslide! Your seismosaurus stomps its heavy feet. The seismic shockwave hits the yak! x2; The yak stumbles on the uneven ground. The seismic shockwave hits the yak! Your seismosaurus tail-slaps the yak!! The yak leaves your sight. You reach to attack! You puncture the yak! You kill the yak! Your seismosaurus stomps its heavy feet. The seismic shockwave hits the yak! x2 You reach to attack! You hit the yak but do no damage. The yak is poisoned. The yak is severely wounded. The yak gores your seismosaurus but does no damage. The yak completely misses the plant. You fail to reach past your seismosaurus. A nearby plant withers and dies. Your ice beast hits the yak. Your ice beast freezes the yak! Your seismosaurus tail-slaps the yak!! The yak dies! You reach to attack! You hit the yak. The yak is poisoned. The yak is severely wounded. Your seismosaurus tail-slaps the yak. The yak gores your ice beast! You reach to attack! You hit the yak. The yak looks as sick as possible! The yak is almost dead. Your ice beast hits the yak but does no damage. Your seismosaurus stomps its heavy feet. The seismic shockwave hits the yak! The yak dies! No target in view! Your ice beast disappears in a puff of smoke! There is a broken door here. There is a dry fountain here. Your seismosaurus disappears in a puff of smoke! e - 4 potions of enlightenment (gained 1) Found a stone staircase leading up. You pick up a parchment of Scorch and begin reading... You add the spell Scorch to your library. A yak comes into view. You see here 19 gold pieces. A yak is nearby! You encounter a yak. x2 You encounter a yak. Casting: Summon Ice Beast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rock-encrusted egg appears nearby and begins to stir. The yak bellows! x2; You hear a bellow! The yak bellows! Casting: Summon Seismosaurus Egg (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The yak gores your ice beast! The yak barely misses your ice beast. Your ice beast barely misses the yak. You hit the yak. The yak is poisoned. The yak is lightly wounded. The yak barely misses your ice beast. The yak barely misses you. Your ice beast hits the yak. Your ice beast freezes the yak! Your inugami hits the yak! The yak barely misses your ice beast. The yak completely misses your ice beast. Your inugami hits the yak! Your ice beast hits the yak. Your ice beast freezes the yak! You reach to attack! You barely miss the yak. The yak is moderately wounded. Something closely misses your ice beast. The yak gores your ice beast but does no damage. The yak barely misses your inugami. Your ice beast hits the yak. Your ice beast freezes the yak! Your seismosaurus egg cannot move out of your way! You hit the yak. The yak is poisoned. The yak is moderately wounded. Your inugami hits the yak. The yak gores you but does no damage. Something gores your ice beast. The yak gores your ice beast! The yak gores your inugami but does no damage. Your inugami hits the yak! Your ice beast hits the yak but does no damage. Your seismosaurus egg cracks slightly. The yak barely misses you. You hit the yak. The yak looks as sick as possible! The yak is heavily wounded. Something closely misses your ice beast. The yak barely misses your ice beast. The yak closely misses your inugami. Your inugami hits the yak. Your ice beast hits the yak but does no damage. The yak barely misses you. The yak gores your inugami but does no damage. The yak gores your ice beast. Something closely misses your ice beast. The yak leaves your sight. You hit the yak. The yak looks as sick as possible! The yak is severely wounded. Your inugami hits the yak! The yak dies! Your ice beast hits the yak. Your ice beast freezes the yak! The yak dies! The yak gores your ice beast! Your ice beast dies! Your ice beast disappears in a puff of smoke! Your inugami hits the yak. Your seismosaurus egg shakes eagerly. Your inugami completely misses the yak. The yak gores your inugami but does no damage. Your inugami hits the yak but does no damage. The yak gores your inugami. Casting: Summon Ice Beast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your familiar with magical energy and its fangs glint viciously. Your inugami hits the yak. Your inugami barely misses the yak. Your inugami hits the yak. Your seismosaurus egg hatches with a roar like a landslide! Your seismosaurus stomps its heavy feet. The seismic shockwave hits the yak! The yak dies! The seismic shockwave hits the yak! The yak closely misses your inugami. Your inugami hits the yak! Your inugami hits the yak. The yak misses your inugami. Your seismosaurus stomps its heavy feet. The seismic shockwave hits the yak! x2; The yak stumbles on the uneven ground. You see here a yak corpse. Your inugami closely misses the yak. Your seismosaurus stomps its heavy feet. The seismic shockwave hits the yak! The seismic shockwave hits the yak!! The yak dies! You hit the yak. The yak is poisoned. The yak is almost dead. Your inugami hits the yak. The yak dies! No target in view! Your inugami disappears in a puff of smoke! You now have 1279 gold pieces (gained 19). Your seismosaurus disappears in a puff of smoke! Things that are here: a yak corpse; a yak corpse You see here a yak corpse. I - 4 scrolls of immolation (gained 1) E - an amulet of faith You now have 1302 gold pieces (gained 23). b - 10 javelins (gained 6) Things that are here: a +0 glaive of entangling; a +0 chain mail; the orc skeleton of Urug i - a scroll of identify You encounter a komodo dragon. As you read the scroll of identify, it crumbles to dust. q -> C - 2 potions of cancellation Press: ? - help, v - describe, . - travel, g - get item Item here: a masterwork dagger. The floor. Unknown command. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rock-encrusted egg appears nearby and begins to stir. You start resting. Magic restored. Casting: Summon Seismosaurus Egg (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your seismosaurus egg disappears in a puff of smoke! A rock-encrusted egg appears nearby and begins to stir. You start resting. Magic restored. Casting: Summon Seismosaurus Egg (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your seismosaurus egg disappears in a puff of smoke! A rock-encrusted egg appears nearby and begins to stir. Casting: Summon Seismosaurus Egg (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! The komodo dragon hisses angrily. The komodo dragon closely misses your inugami. You hear an angry hiss. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The komodo dragon bites your inugami but does no damage. Your inugami hits the komodo dragon. The komodo dragon bites your inugami!! Your inugami dies! Your inugami disappears in a puff of smoke! You encounter a rime drake. Casting: Summon Ice Beast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your seismosaurus egg disappears in a puff of smoke! A rock-encrusted egg appears nearby and begins to stir. The komodo dragon completely misses your ice beast. The rime drake breathes ice at you. The icy flash freeze misses you. Your ice beast closely misses the komodo dragon. Something bites your ice beast!! Something closely misses your ice beast. Your ice beast hits the komodo dragon. Your ice beast freezes the komodo dragon! The komodo dragon barely misses your ice beast. Your ice beast barely misses the komodo dragon. The rime drake leaves your sight. The komodo dragon bites your ice beast! Your ice beast dies! Your ice beast disappears in a puff of smoke! Casting: Summon Seismosaurus Egg (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Your seismosaurus egg cracks slightly. You fail to reach past your seismosaurus egg. The rime drake bites your seismosaurus egg but does no damage. x2 You reach to attack! You closely miss the rime drake. The rime drake bites your seismosaurus egg. Your seismosaurus egg shakes eagerly. You fail to reach past your seismosaurus egg. The rime drake bites your seismosaurus egg but does no damage. Your ice beast hits the rime drake. Your ice beast freezes the rime drake! The rime drake resists. You fail to reach past your seismosaurus egg. The rime drake bites your seismosaurus egg but does no damage. Your seismosaurus egg hatches with a roar like a landslide! Your seismosaurus stomps its heavy feet. The seismic shockwave hits the rime drake. The seismic shockwave hits the komodo dragon! Your ice beast misses the rime drake. The rime drake bites your seismosaurus but does no damage. Your seismosaurus misses the rime drake. You reach to attack! You hit the rime drake. The rime drake is poisoned. The rime drake is heavily wounded. Your ice beast closely misses the rime drake. The rime drake breathes ice at you. The icy flash freeze hits your seismosaurus!! Your seismosaurus is flash-frozen. Your seismosaurus tail-slaps the rime drake! You fail to reach past your seismosaurus. The rime drake bites your seismosaurus. Your ice beast hits the rime drake. The rime drake dies! The komodo dragon bites your seismosaurus! Aiming: Divine Alms (0% risk of failure) Press: ? - help, Dir - move target Aim: a seismosaurus (heavily wounded, summoned, encased in ice, friendly) The light of Elyvilon comforts your seismosaurus. Your familiar recovers from its injuries. The komodo dragon barely misses your seismosaurus. You swap places with your ice beast. Your seismosaurus stomps its heavy feet. The seismic shockwave hits the komodo dragon. The komodo dragon barely misses your seismosaurus. You fail to reach past your seismosaurus. Your seismosaurus stomps its heavy feet. The seismic shockwave hits the komodo dragon! The komodo dragon stumbles on the uneven ground. You fail to reach past your seismosaurus. You reach to attack! You closely miss the komodo dragon. The komodo dragon is almost dead. Your seismosaurus is no longer encased in ice. Your ice beast hits the komodo dragon but does no damage. The komodo dragon misses you. Casting: Summon Ice Beast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Eringya's Surprising Crocodile (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a komodo dragon (almost dead, ally target) A crocodile bursts forth beneath you and grabs the komodo dragon in its jaws! Your crocodile bites the komodo dragon! The komodo dragon dies! You dismount your crocodile. Training target 12.0 for Summonings reached! Your Summonings skill increases to level 12! You need to enable at least one skill for training. Your crocodile disappears in a puff of smoke! Your ice beast disappears in a puff of smoke! Your seismosaurus disappears in a puff of smoke! You see here a komodo dragon corpse. You see here a rime drake corpse. You encounter a yak. You see here the +5 dagger of Tater {devious, +Blink rElec rF++ rC+}. F - the +5 dagger of Tater {devious, +Blink rElec rF++ rC+} Casting: Eringya's Surprising Crocodile (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rock-encrusted egg appears nearby and begins to stir. Casting: Summon Seismosaurus Egg (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! Your seismosaurus egg cracks slightly. Your seismosaurus egg shakes eagerly. You encounter a yak. Your seismosaurus egg hatches with a roar like a landslide! Your seismosaurus stomps its heavy feet. The seismic shockwave hits the yak! The teleport trap disappears. The yak disappears! You encounter a rime drake. The rime drake breathes ice at you. The icy flash freeze hits your seismosaurus!! Your seismosaurus is flash-frozen. Your seismosaurus tail-slaps the rime drake!! Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The rime drake closely misses your seismosaurus. The yak gores your inugami! Your seismosaurus barely misses the rime drake. Unknown command. Casting: Summon Ice Beast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Aiming: Divine Alms (0% risk of failure) Press: ? - help, Dir - move target Aim: a seismosaurus (moderately wounded, summoned, encased in ice, friendly) The light of Elyvilon comforts your seismosaurus. The rime drake barely misses your seismosaurus. The yak gores your inugami but does no damage. Your seismosaurus stomps its heavy feet. The seismic shockwave hits the yak! The seismic shockwave hits the rime drake! You fail to reach past your seismosaurus. The rime drake bites your seismosaurus but does no damage. The yak gores your inugami. Your ice beast hits the rime drake. The rime drake dies! You fail to reach past your inugami. Your seismosaurus is no longer encased in ice. Your inugami barely misses the yak. The yak gores your inugami. Your inugami hits the yak! You swap places with your ice beast. Your inugami hits the yak. The yak gores your inugami. Your inugami barely misses the yak. The yak gores your inugami but does no damage. Your seismosaurus stomps its heavy feet. The seismic shockwave hits the yak! The yak stumbles on the uneven ground. You swap places with your seismosaurus. Your inugami barely misses the yak. x2 Your inugami hits the yak but does no damage. The yak closely misses your inugami. Your inugami hits the yak but does no damage. Your seismosaurus stomps its heavy feet. The seismic shockwave hits the yak! The yak dies! You swap places with your ice beast. You swap places with your inugami. You swap places with your inugami. You swap places with your seismosaurus. You hit the fungus. The fungus begins to die. The fungus is lightly damaged. Your seismosaurus tail-slaps the fungus!! You hit the fungus. The fungus is lightly damaged. Your seismosaurus tail-slaps the fungus!! You hit the fungus. The fungus is moderately damaged. Your seismosaurus tail-slaps the fungus!! You puncture the fungus! The fungus is heavily damaged. A nearby fungus withers and dies. Your ice beast disappears in a puff of smoke! You reach down and open the door. There is an open door here. You encounter an occultist. It is wielding a +2 dagger of venom. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Aim: an occultist, wielding a +2 dagger of venom and wearing a +0 robe (asleep, ally target) Attack! Your seismosaurus stomps its heavy feet. The seismic shockwave hits the occultist!! The occultist hits your inugami with a +2 dagger of venom. Your inugami is poisoned. Aiming: Divine Alms (0% risk of failure) Press: ? - help, Dir - move target Aim: an inugami (almost dead, summoned, very poisoned, friendly) Okay, then. Casting: Summon Ice Beast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your familiar with magical energy and its fangs glint viciously. Your inugami looks more healthy. Your inugami closely misses the occultist. x2 The occultist casts a spell. The occultist flickers and vanishes for a moment. Your inugami hits the occultist. Your inugami barely misses the occultist. The occultist casts a spell at you. The fireball explodes! The fireball engulfs your seismosaurus!! The fireball engulfs you! You resist. You hear a bark! x2 You hear a bark! Your inugami hits the occultist! Your seismosaurus disappears in a puff of smoke! You barely miss the occultist. The occultist is heavily wounded. The occultist hits you with a +2 dagger of venom. You are poisoned. Your inugami closely misses the occultist. You hit the occultist. The occultist is poisoned. The occultist is severely wounded. You feel sick. Your inugami hits the occultist! The occultist hits you but does no damage. You are more poisoned. Your inugami misses the occultist. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Aiming: Divine Alms (0% risk of failure) Press: ? - help, Dir - move target Aim: an inugami (lightly wounded, summoned, friendly) Okay, then. Unknown command. You closely miss the occultist. The occultist is almost dead. You feel very sick. The occultist points at you and mumbles some strange words. The fireball explodes! The fireball engulfs you! You resist. The fireball engulfs the occultist!!! The occultist dies! You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. A red devil opens the door. You encounter a smoke demon and a red devil. You feel sick. A smoke demon is nearby! Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rock-encrusted egg appears nearby and begins to stir. You feel sick. You are no longer poisoned. Your inugami leaves your sight. Casting: Summon Seismosaurus Egg (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your familiar is too far away to imbue with magic. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Casting: Summon Ice Beast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. You encounter a hell hound. The smoke demon hits your inugami. x2 The smoke demon closely misses your inugami. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. You encounter a sixfirhy. Your inugami hits the smoke demon. The hell hound breathes flames at the sixfirhy. The blast of flame hits the smoke demon. The smoke demon resists. The blast of flame hits your inugami! The smoke demon closely misses your inugami. x3 Your inugami hits the smoke demon. x2 The smoke demon gestures at your inugami. Your inugami is smitten. Your inugami dies! Your inugami disappears in a puff of smoke! The smoke demon roars! You hear a bark! The smoke demon hits your ice beast. x3 Your ice beast hits the smoke demon but does no damage. The sixfirhy barely misses your rat. The sixfirhy hits your rat! Your rat dies! Your rat's corpse disappears in a puff of smoke! Your quokka misses the sixfirhy. The smoke demon misses your ice beast. The smoke demon hits your ice beast. x2 Your ice beast hits the smoke demon but does no damage. The sixfirhy hits you. The sixfirhy shocks you! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. Unknown command. Unknown command. You hit the sixfirhy. The sixfirhy is poisoned. The sixfirhy is lightly wounded. The sixfirhy hits you. The sixfirhy shocks you! The sixfirhy completely misses you. You encounter a hell hound. The smoke demon gestures at you. Something smites you! The hell hound breathes flames at you. The blast of flame hits your quokka!! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! The blast of flame misses you. Your ice beast hits the smoke demon. Your ice beast freezes the smoke demon! You puncture the sixfirhy! The sixfirhy looks as sick as possible! The sixfirhy is moderately wounded. The smoke demon hits your ice beast. The smoke demon barely misses your ice beast. The smoke demon hits your ice beast. Your ice beast barely misses the smoke demon. Your seismosaurus egg cracks slightly. You hit the sixfirhy. The sixfirhy looks as sick as possible! The sixfirhy is heavily wounded. The hell hound breathes flames at you. The blast of flame misses the red devil. The blast of flame hits the hell hound. The hell hound completely resists. The blast of flame misses you. The sixfirhy hits you! The sixfirhy shocks you! * * * LOW HITPOINT WARNING * * * The hell hound closely misses you. The smoke demon hits your ice beast. The smoke demon hits your ice beast but does no damage. x2 Your ice beast barely misses the smoke demon. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The sixfirhy closely misses you. The sixfirhy hits you. * * * LOW HITPOINT WARNING * * * The sixfirhy shocks you! * * * LOW HITPOINT WARNING * * * The sixfirhy hits you. * * * LOW HITPOINT WARNING * * * The sixfirhy shocks you! Elyvilon protects you from harm! The hell hound breathes flames at you. The blast of flame misses you. The sixfirhy hits you. * * * LOW HITPOINT WARNING * * * The sixfirhy shocks you! You die... ########## #........# #...#.ß..#. #..ßh#...'. #...ß.#..# #..#4ß...# #◊h.#3ß.)# .. #@3ßY#...+ ..♣ ♣#........# ♣..♣ ♣♣♣♣♣'######### ♣..♣ ♣♣.♣♣.♣♣♣ ♣..♣♣ ♣♣.......♣ ♣♣ ♣..♣♣♣...♣♣♣....♣ .♣♣♣♣.♣†.♣♣♣♣ ♣♣♣...♣ ††.♣...♣♣♣ ... ♣♣....♣♣ ♣. You could see a sixfirhy (extremely poisoned), a smoke demon (ally target), a red devil, 2 hell hounds, a friendly seismosaurus egg (summoned) and a friendly ice beast (summoned). Vanquished Creatures A death yak (Lair:5) Urug (Lair:5) A lindwurm (Lair:5) An elephant (Lair:2) 5 cane toads A rime drake (Lair:4) A komodo dragon (Lair:5) 2 polar bears (Lair:3) A blink frog (Lair:3) Sigmund (D:6) A wyvern (D:9) A raven (Lair:5) 2 yaks A swamp worm (Lair:2) 3 water moccasins An orc warrior (Bailey) A black bear (Lair:3) 6 wolves A phantom (D:7) 5 bullfrogs 2 scorpions A vampire bat (D:7) A howler monkey (D:6) An elf zombie (Ossuary) A bombardier beetle (D:4) A hound (D:4) A jelly (Lair:4) A sleepcap (D:6) A gnoll (D:4) 3 adders 2 ufetubi (D:4) 3 dart slugs (D:1) 2 orcs 2 ribbon worms 2 endoplasms 4 hobgoblins 3 jackals 2 ball pythons 3 ball python zombies (Ossuary) A bat (D:3) 4 frilled lizards 11 goblins 8 kobolds A kobold zombie (Ossuary) 7 rats 105 creatures vanquished. Vanquished Creatures (collateral kills) Gastronok (Lair:2) Kirke (Lair:4) A hydra (Lair:3) 2 death yaks (Lair:1) Sonja (D:10) Sprozz (D:7) 9 elephants (Lair:1) 4 black mambas A torpor snail (Lair:1) 13 cane toads Maggie (D:9) 2 kobold demonologists 5 rime drakes 5 komodo dragons Grinder (D:4) A hornet (D:10) 2 hippogriffs (Bailey) 12 blink frogs 4 dream sheep (Lair:4) Blorkula the orcula (D:7) 2 ravens (Lair:1) A wraith (D:10) 6 wyverns 25 yaks A hog (Lair:4) 2 basilisks A steam dragon (D:9) Menkaure (D:5) A swamp worm (Lair:2) 2 acid dragons 8 water moccasins 13 orc warriors An ice beast (D:6) 2 sky beasts A black bear (D:8) 16 wolves 3 ogres 2 centaurs A weeping skull (Ossuary) 3 kobold brigands 7 bullfrogs 2 gnoll sergeants A scorpion (Lair:1) 3 rock fish A marrowcuda (D:5) A bes kemwar (D:7) 4 vampire bats (D:7) 5 killer bees A howler monkey (D:7) 4 human zombies (Ossuary) 3 elf zombies (Ossuary) 2 hounds (D:6) 9 jellies 2 orc priests (D:9) A scrub nettle (Lair:2) 4 iguanas A sleepcap (D:5) A clockroach (D:5) 7 orc wizards A crocodile zombie (Ossuary) A centaur zombie (Ossuary) A bullfrog simulacrum (Ossuary) 3 mummies (Ossuary) Robin (D:2) 7 adders 11 gnolls A shadow imp (D:7) A nameless horror (Ossuary) 2 ufetubi (D:4) 2 ribbon worms 2 adder zombies (Ossuary) 2 dart slugs 9 hobgoblins 2 jackals (D:5) 35 orcs A quokka (D:3) 5 ball pythons 5 ball python zombies (Ossuary) 2 frilled lizards (D:1) 12 goblins 3 jackal zombies (Ossuary) 14 kobolds 6 kobold zombies (Ossuary) An orc zombie (Ossuary) 349 creatures vanquished. Vanquished Creatures (others) An occultist (Lair:5) 2 humans (Lair:4) 3 creatures vanquished. Grand Total: 457 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spade1345 the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 307 | D:1 | Reached XP level 2. HP: 18/19 MP: 1/5 310 | D:1 | Learned a level 2 spell: Call Imp 845 | D:1 | Reached XP level 3. HP: 22/24 MP: 6/6 849 | D:1 | Learned a level 3 spell: Call Canine Familiar 1283 | D:2 | Found a faded altar of an unknown god. 1434 | D:2 | Encountered Robin 1446 | D:2 | Reached skill level 5 in Summonings 1469 | D:2 | Reached XP level 4. HP: 29/30 MP: 5/8 1484 | D:2 | Killed Robin 2213 | D:2 | You fall into a shaft and drop 1 floor! 2214 | D:3 | Found a white marble altar of Elyvilon. 2218 | D:3 | Became a worshipper of Elyvilon the Healer 2794 | D:3 | Reached skill level 1 in Polearms 2965 | D:3 | Reached * piety under Elyvilon 3075 | D:4 | Reached XP level 5. HP: 25/35 MP: 9/9 3218 | D:4 | Encountered an ogre 3228 | D:4 | Killed an ogre 3229 | D:4 | Reached XP level 6. HP: 41/41 MP: 10/10 3287 | D:4 | Learned a level 4 spell: Eringya's Surprising Crocodile 3420 | D:4 | Found Mecvuagua's Book Emporium. 3641 | D:4 | Encountered Grinder 3665 | D:4 | Killed Grinder 3666 | D:4 | Reached XP level 7. HP: 23/46 MP: 13/13 3764 | D:4 | Learned a level 4 spell: Summon Seismosaurus Egg 4165 | D:4 | Found Xogheic's Weapon Shoppe. 4171 | D:4 | Bought 3 poisoned darts for 23 gold pieces 4320 | D:4 | Reached ** piety under Elyvilon 4434 | D:5 | Entered Level 5 of the Dungeon 4508 | D:5 | Found a burning altar of Makhleb. 4762 | D:5 | Encountered Menkaure 4768 | D:5 | Reached XP level 8. HP: 52/52 MP: 15/15 4880 | D:5 | Killed Menkaure 4931 | D:5 | Reached skill level 5 in Spellcasting 4995 | D:5 | Found Uhyjecawu's Distillery. 4999 | D:5 | Bought a potion of heal wounds for 104 gold pieces 5231 | D:6 | Gained mutation: You discover slightly more artefacts. | [potion of mutation] 5231 | D:6 | Gained mutation: You are cold resistant. (rC+) [potion of | mutation] 5282 | D:6 | Reached *** piety under Elyvilon 5314 | D:6 | Found a sand-covered staircase. 5316 | D:6 | Encountered Sigmund 5328 | D:6 | Killed Sigmund 5329 | D:6 | Reached skill level 1 in Earth Magic 5388 | Ossuary | Entered an ossuary 5597 | Ossuary | Reached XP level 9. HP: 51/57 MP: 17/17 6107 | D:6 | Reached skill level 10 in Summonings 6585 | D:6 | Identified the inkwell talisman of the Mertaur {rCorr Int+3 | Stlth+} 6694 | D:7 | Encountered Sprozz 6719 | D:7 | Killed Sprozz 6735 | D:7 | Encountered Blorkula the orcula 7040 | D:7 | Found a staircase to the Ecumenical Temple. 7040 | D:7 | Found a statue of an orb of winter. 7053 | D:7 | Killed Blorkula the orcula 7054 | D:7 | Reached skill level 5 in Earth Magic 7054 | D:7 | Reached XP level 10. HP: 45/63 MP: 19/19 7143 | D:7 | Got Sprozz's Meditations on Fabrication 7261 | D:7 | Found a statue of an orb of winter. 7336 | D:7 | Found a bloodstained altar of Trog. 7571 | D:7 | Reached **** piety under Elyvilon 7821 | D:8 | Reached skill level 5 in Invocations 7825 | D:8 | Reached skill level 1 in Evocations 7914 | D:8 | Identified the ring of Muon {rN+ Wiz Str-4 SInv} 8479 | D:8 | Reached skill level 5 in Evocations 8596 | D:8 | Learned a level 3 spell: Summon Ice Beast 8921 | D:9 | Reached skill level 1 in Fighting 8921 | D:9 | Reached XP level 11. HP: 49/70 MP: 20/20 8974 | D:9 | Identified the +1 pair of gloves of Wariness {rF+ Stlth+} 9031 | D:9 | Found a flagged portal. 9034 | D:9 | Encountered Maggie 9061 | D:9 | Killed Maggie 9130 | Bailey | Entered a bailey 9453 | Bailey | Reached skill level 5 in Dodging 10099 | D:9 | Found a roughly hewn altar of Beogh. 10099 | D:9 | Found a staircase to the Orcish Mines. 10550 | D:10 | Entered Level 10 of the Dungeon 10623 | D:10 | Found a staircase to the Lair. 10641 | D:10 | Encountered Sonja 10649 | D:10 | Killed Sonja 10672 | D:10 | Reached skill level 5 in Stealth 10957 | D:10 | Identified the +9 orcbow "Lastross" {flame, ^Drain rN++ | SInv} 10962 | D:10 | Identified the +5 quarterstaff of the Vanishing Things | {speed, Dex+2} 11142 | Lair:1 | Entered Level 1 of the Lair of Beasts 11293 | Lair:1 | Reached skill level 5 in Fighting 11293 | Lair:1 | Reached XP level 12. HP: 86/86 MP: 22/22 11805 | Lair:1 | Reached ***** piety under Elyvilon 11864 | Lair:1 | Reached skill level 10 in Dodging 12197 | Lair:1 | Encountered a death yak 12212 | Lair:1 | Encountered a death yak 12216 | Lair:1 | Killed a death yak 12229 | Lair:1 | Killed a death yak 12792 | Lair:1 | Identified the +3 hand axe of Qorettaj {spect, rN++ Dex+3} 13821 | Lair:2 | Found a staircase to the Swamp. 13983 | Lair:2 | Encountered Gastronok 13994 | Lair:2 | Killed Gastronok 13995 | Lair:2 | Reached XP level 13. HP: 65/98 MP: 15/23 14465 | Lair:2 | Found a hole to the Spider Nest. 15054 | Lair:3 | Reached skill level 10 in Stealth 15375 | Lair:3 | Reached ****** piety under Elyvilon 15684 | Lair:3 | Reached skill level 10 in Fighting 15687 | Lair:3 | Reached skill level 1 in Ice Magic 16034 | Lair:4 | Encountered Kirke 16055 | Lair:4 | Killed Kirke 16130 | Lair:4 | Found a viscous altar of Jiyva. 16130 | Lair:4 | Found a staircase to the Slime Pits. 17497 | Lair:5 | Entered Level 5 of the Lair of Beasts 17851 | Lair:5 | Reached skill level 10 in Invocations 17918 | Lair:5 | Encountered Urug 17928 | Lair:5 | Killed Urug 18414 | Lair:5 | Reached XP level 14. HP: 110/110 MP: 24/24 18841 | Lair:5 | Identified the +5 dagger of Tater {devious, +Blink rElec | rF++ rC+} 18922 | Lair:5 | Elyvilon protects you from harm! 18922 | Lair:5 | HP: 5/110 [sixfirhy (3)] 18922 | Lair:5 | Slain by a sixfirhy Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_loops_corners D:2: layout_basic, ebering_ecumenical_altar_abandoned, uniq_robin D:3: layout_basic, nicolae_elyvilon_white_marble_altar, chequers_serial_rivers_large_a D:4: layout_basic, serial_shops, nicolae_shop_swords_in_saltire, nicolae_stop_n_shop_1, hangedman_feature_mirror, uniq_grinder D:5: layout_basic, nicolae_overflow_crystal_walls, serial_shops, shop, uniq_menkaure D:6: hangedman_cross_stitches, layout_loops_ring, nicolae_ossuary_entry_ruins, minmay_misc_feat_tower, uniq_sigmund D:7: layout_cave_pools, nicolae_overflow_four_feature_corners, minmay_temple_entry_mini_moons, uniq_sprozz, uniq_blorkula_the_orcula D:8: layout_gridville, minmay_fractal_squares_diagonal_5 D:9: layout_basic, david_orc_5, enter_bailey_6, uniq_maggie D:10: layout_big_octagon, lair_entry_dummy, uniq_sonja Lair:1: layout_cave_pods, regret_index_lairdec_swarmberg, lemuel_fruit_fields Lair:2: layout_long_grid, minmay_swamp_entry_worms, dummy_spider_entry, evilmike_ambush [evilmike_ambush_outer_basic, evilmike_ambush_inner_basic], uniq_gastronok Lair:3: layout_hall_layers, nicolae_lair_more_dang_stairs, grunt_megastairs_4, infiniplex_staircase_pool Lair:4: layout_small_grid, nicolae_slime_entry_field_trip, nicolae_lair_percent_stairs, uniq_kirke Lair:5: evil_forest, layout_loops_ring, nicolae_lair_unfinished_basement, uniq_urug Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | ---------------+-------------------------------------------+----- Summonings | 5 7 9 11 12 | 12.0 Spellcasting | 3 4 5 6 7 | 7.0 Polearms | 3 4 | 4.0 Earth Magic | 2 5 | 5.4 Invocations | 2 7 11 | 11.0 Evocations | 5 | 5.0 Dodging | 3 9 12 | 12.0 Fighting | 1 5 8 10 | 10.0 Stealth | 6 9 10 | 10.0 Ice Magic | 3 | 3.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ---------------------------+-------+-------+-------+-------+-------++------- Attack: Normal | 50 | 92 | 148 | 210 | 197 || 697 Melee: Short sword | 50 | 7 | | | || 57 Trident | | 85 | 148 | 210 | 197 || 640 Tailslap | | 1 | | | || 1 Cast: Summon Small Mamm | 20 | 19 | 15 | 31 | 15 || 100 Call Imp | 5 | 2 | | | || 7 Call Canine Famil | 2 | 18 | 17 | 35 | 24 || 96 Eringya's Surpris | | 1 | 2 | 11 | 21 || 35 Summon Seismosaur | | | 12 | 44 | 24 || 80 Summon Ice Beast | | | | 36 | 26 || 62 Invoke: Divine Alms | | | 8 | 54 | 29 || 91 Heal Self | | | 1 | 1 | || 2 Evoke: Wand of flame | | | | | 2 || 2 Wand of charming | | | | | 2 || 2 Wand of mindburst | | | | | 2 || 2 Drink: Mutation | | | 1 | | || 1 Heal wounds | | | 1 | | || 1 Curing | | | | 2 | || 2 Read: Identify | | 6 | 4 | 10 | 4 || 24 Teleportation | | 1 | | 1 | 1 || 3 Blinking | | | 1 | | || 1 Amnesia | | | | 1 | || 1 Stab: Sleeping | 7 | 3 | 1 | 1 | 8 || 20 Distracted | | | 1 | 2 | 2 || 5 Armour: Robe | 20 | 39 | 72 | 119 | 94 || 344 Animal skin | | 3 | | | || 3 Dodge: Dodged | 20 | 89 | 139 | 127 | 128 || 503 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 19009 | 18021 | 988 | 698 | 13491 | 17 | 1118.2 | Dungeon | 10548 | 9795 | 753 | 514 | 7247 | 10 | 1054.8 | Lair | 7631 | 7397 | 234 | 117 | 5941 | 5 | 1526.2 | Ossuary | 315 | 315 | 0 | 0 | 96 | 1 | 315.0 | Bailey | 514 | 514 | 0 | 67 | 206 | 1 | 514.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Lair:1: 2062 daAuts D:6: 1515 daAuts Lair:4: 1478 daAuts Lair:5: 1435 daAuts D:4: 1386 daAuts Lair:3: 1384 daAuts D:8: 1282 daAuts D:1: 1282 daAuts Lair:2: 1269 daAuts D:9: 1226 daAuts D:2: 929 daAuts D:3: 836 daAuts D:5: 798 daAuts D:7: 708 daAuts D:10: 581 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Elyvilon | 0 | 22169 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Elyvilon | 1 | 29583 | 30 | 20 | 0 | 0 | 0 | 0 | 0 | 0 Elyvilon | 2 | 43216 | 50 | 25 | 0 | 0 | 0 | 0 | 0 | 0 Elyvilon | 3 | 52886 | 75 | 28 | 0 | 0 | 0 | 0 | 0 | 3 Elyvilon | 4 | 75932 | 100 | 24 | 0 | 0 | 23 | 0 | 0 | 4 Elyvilon | 5 | 118477 | 120 | 40 | 0 | 0 | 23 | 0 | 0 | 0 Elyvilon | 6 | 154464 | 160 | 19 | 0 | 0 | 37 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Elyvilon Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ----------------------+-------+-------+-------+-------+-------++------- Exploration | 0 | 26 | 49 | 105 | 81 || 261 ----------------------+-------+-------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ----------------------+-------+-------+-------+-------+-------++------- Exploration | 0 | 3702 | 6908 | 14746 | 11389 || 36745 ----------------------+-------+-------+-------+-------+-------++-------