Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 8767757083983395708 57 rainydaydruid the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Aug 13, 2026. Slain by a marrowcuda (3 damage) ... summoned by a marrowcuda ... on level 3 of the Dungeon. The game lasted 00:01:13 (1615 turns). rainydaydruid the Conjurer (Deep Elf Conjurer) Turns: 1615, Time: 00:01:14 Health: -1/19 AC: 0 Str: 4 XL: 3 Next: 73% Magic: 3/13 EV: 18 Int: 24 God: Gold: 82 SH: 0 Dex: 13 Spells: 5/8 levels left rFire x . . (150%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.26/turn b - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 82 gold pieces. Inventory: Armour a - a +0 robe (melded) Jewellery c - an amulet of the acrobat Talismans b - an inkwell talisman (worn) Scrolls c - a scroll of blinking {unknown} e - 2 scrolls of amnesia {unknown} Potions g - 2 potions of magic d - 4 potions of curing {unknown} f - a potion of resistance {unknown} j - a potion of heal wounds {unknown} Skills: + Level 2.5 Dodging + Level 3.5 Stealth + Level 3.4 Spellcasting + Level 5.3(5.8) Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 15% N/A 12% 3 Ensorcelled Hibernation Hex/Ice 12% N/A 13% 2 Launch Clockwork Bee Frge 6% N/A 26% 3 Swiftness Air 6% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Hoarfrost Cannonade Ice/Frge 3% 3d6/3d12 93% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 : Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History The magic dart hits the marrowcuda. The marrowcuda is lightly damaged. The magic dart hits the marrowcuda! The marrowcuda is heavily damaged. A marrowcuda is nearby! You focus your ray upon the marrowcuda. The searing ray hits the marrowcuda. The marrowcuda is heavily damaged. (Press . to maintain the ray.) The marrowcuda bites you. Another marrowcuda is drawn to the feast! The searing ray hits the marrowcuda. The marrowcuda is severely damaged. The marrowcuda misses you. x2 The searing ray hits the marrowcuda but does no damage. The marrowcuda is severely damaged. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda misses you. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a marrowcuda (severely damaged, 78% to hit) You focus your ray upon the marrowcuda. The searing ray misses the marrowcuda. (Press . to maintain the ray.) The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda barely misses you. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a marrowcuda (severely damaged, 78% to hit) You focus your ray upon the marrowcuda. The searing ray hits the marrowcuda! The marrowcuda is almost destroyed. (Press . to maintain the ray.) The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * Another marrowcuda is drawn to the feast! The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * Another marrowcuda is drawn to the feast! The marrowcuda completely misses you. The marrowcuda bites you. You die... #.......# ### .♣ #.......###.######..♣ ##....†..............♣ .........###.#.<.....♣ .........###.#######.♣ #...........#### #.......#......# ###F...####..... #;FF#### ##.$ #.FF#†# #F.##... ...# ##.... #... .##.†. ##.) ## #. #. #. You could see 6 marrowcudas. Vanquished Creatures 3 adders A dart slug (D:2) A ribbon worm (D:3) 3 endoplasms (D:1) 4 hobgoblins 3 jackals (D:2) 2 quokkas 7 ball pythons 3 bats 3 frilled lizards A kobold (D:1) A rat (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rainydaydruid the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 442 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 869 | D:2 | Reached skill level 5 in Conjurations 1029 | D:2 | Found Nebir's Book Boutique. 1029 | D:2 | Encountered a walking earthen tome 1031 | D:2 | Encountered a walking frostbound tome 1060 | D:2 | Reached XP level 3. HP: 19/19 MP: 10/13 1521 | D:2 | Learned a level 2 spell: Searing Ray 1607 | D:3 | Encountered a marrowcuda 1612 | D:3 | Encountered a marrowcuda 1614 | D:3 | Encountered a marrowcuda 1615 | D:3 | Encountered a marrowcuda 1615 | D:3 | Slain by a marrowcuda Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic, st_stairs_12, chequers_mini_garden D:2: layout_loops_ring, serial_shops, nicolae_shop_mannequins D:3: layout_rooms, chequers_ecumenical_altar_grove, kennysheep_flooded_box, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Stealth | 3 | 3.5 Dodging | | 2.5 Spellcasting | | 3.4 Action || total ---------------------------++------- Cast: Magic Dart || 64 Searing Ray || 3 Armour: None || 6 Dodge: Dodged || 10 Form: Scroll || 1