Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 18269437002601632885 191 rainydaydruid the Conjurer (level 5, -5/28 HPs) Began as a Deep Elf Conjurer on July 2, 2026. Killed from afar by an orc wizard (6 damage) ... with a magic dart ... on level 4 of the Dungeon. The game lasted 00:05:34 (2895 turns). rainydaydruid the Conjurer (Deep Elf Conjurer) Turns: 2895, Time: 00:05:35 Health: -5/28 AC: 4 Str: 4 XL: 5 Next: 42% Magic: 11/13 EV: 11 Int: 25 God: Gold: 180 SH: 0 Dex: 13 Spells: 6/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) c - +2 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + b - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: confused A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 180 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +2 hat (worn) Jewellery b - a ring of willpower (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of brand weapon {unknown} h - a scroll of vulnerability {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of berserk rage {unknown} j - 4 potions of heal wounds {unknown} k - a potion of enlightenment {unknown} l - a potion of resistance {unknown} n - 2 potions of attraction {unknown} Skills: + Level 2.7 Dodging + Level 5.1 Stealth + Level 4.4 Spellcasting + Level 5.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Apportation Tloc 10% N/A 9% 1 d - Grave Claw Necr 10% 2d7 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 20% 1d4 9% 1 Stone Arrow Conj/Erth 38% 3d9 9% 3 Frozen Ramparts Ice 10% 1d2 26% 3 Fulminant Prism Conj/Alch 9% 3d6 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dimensional Bullseye Hex/Tloc 2% N/A 65% 4 Martyr's Knell Necr/Summ 5% N/A 65% 4 Borgnjor's Vile Clutch Necr/Erth 2% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Shops: D:3 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Reactivating autopickup. An orc wizard appears from thin air! The orc wizard points at you and mumbles some strange words. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 76% to hit) You focus your ray upon the orc wizard. The searing ray misses the orc wizard. (Press . to maintain the ray.) Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 76% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard. The orc wizard is severely wounded. (Press . to maintain the ray.) Magic courses through your body. You stop channelling your searing ray. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You focus your ray upon something. The searing ray hits something. (Press . to maintain the ray.) Something hits you. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. You are confused. You stop channelling your searing ray. Something hits you. * * * LOW HITPOINT WARNING * * * You're too confused to cast spells. You bump into the rock wall. Something hits you but does no damage. You're too confused to move! You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You die... #.# ....## #.# .....# #.# ## .....# #.####..# ..<..# ##.......# .....########.......## .....##.....>...##### ........##....#.### ......####.####.@.## ...........# ###{.# ......#.#### ##.### .....##..####### #...# .....###.......#####.# .....# #######.#.){..# :..<## #...##### ......# #.### #####...# #.# There were no monsters in sight! Vanquished Creatures A scorpion (D:3) 2 orc priests (D:4) 2 adders (D:3) 3 ribbon worms 2 dart slugs 2 orcs An endoplasm (D:2) 2 hobgoblins 5 jackals 2 quokkas 10 ball pythons 5 bats 4 frilled lizards 8 goblins 7 kobolds 3 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rainydaydruid the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 618 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 999 | D:2 | Learned a level 2 spell: Searing Ray 1001 | D:2 | Learned a level 1 spell: Apportation 1117 | D:2 | Reached skill level 5 in Conjurations 1413 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1416 | D:2 | Learned a level 2 spell: Grave Claw 2150 | D:3 | Encountered a scorpion 2157 | D:3 | Killed a scorpion 2158 | D:3 | Reached XP level 4. HP: 24/24 MP: 4/11 2271 | D:3 | Found Umug's Armour Boutique. 2374 | D:3 | Found a stormy altar of Qazlal. 2623 | D:3 | Found a faded altar of an unknown god. 2864 | D:4 | Reached XP level 5. HP: 28/28 MP: 7/13 2883 | D:4 | Reached skill level 5 in Stealth 2893 | D:4 | HP: 1/28 [something (2)] 2895 | D:4 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_basic D:2: layout_basic D:3: layout_basic, nicolae_overflow_four_foyers_orthogonal, shapermc_ecumenical_altar_mp_ritualfount, serial_corexii_hall, chequers_hall_statues_wall_a, chequers_hall_statues_y, serial_shops, shop D:4: layout_rooms, gammafunk_temple_overflow_wave, serial_library_hellmonk_reading_circle, kennysheep_generic_room_10 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 | 5.5 Stealth | 4 5 | 5.1 Spellcasting | 4 | 4.4 Dodging | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 4 || 4 Melee: Unarmed | | 4 || 4 Cast: Magic Dart | 91 | 37 || 128 Searing Ray | 1 | 4 || 5 Drink: Magic | | 1 || 1 Armour: Robe | 2 | 9 || 11 Dodge: Dodged | 9 | 2 || 11