Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 247121660084251320 1544 middlethird the Apothecary (level 9, -9/65 HPs) Began as a Formicid Alchemist on Sept 5, 2026. Mangled by tinbab's ghost (18 damage) ... in the Necropolis. The game lasted 00:17:33 (2029 turns). middlethird the Apothecary (Formicid Alchemist) Turns: 2029, Time: 00:17:34 Health: -9/65 AC: 6 Str: 16 XL: 9 Next: 11% Magic: 9/18 EV: 13 Int: 19 God: Gold: 237 SH: 0 Dex: 17 Spells: 6/20 levels left rFire . . . (100%) j - +3 great mace "Vaadun" {protect, rN+ Str+3} rCold . . . (100%) e - orb {Pyromania} rNeg + . . (50%) a - +0 robe rPois . (100%) (no cloak) rElec . (100%) d - +0 pair of gloves rCorr . (100%) h - +2 pair of gloves {Dex+3} SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.16/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%) You were in the Necropolis. You visited 1 branch of the dungeon, and saw 7 of its levels. You visited the chambers of the Necropolis 1 time. You collected 237 gold pieces. Inventory: Hand Weapons g - a +0 dagger of protection i - a +1 whip of flaming j - the +3 great mace "Vaadun" (weapon) {protect, rN+ Str+3} (You took it off an ogre in the Necropolis) rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. Missiles c - 2 poisoned darts f - 5 curare-tipped darts Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) e - an orb of pyromania (worn) h - a +2 pair of gloves of dexterity (worn) Talismans b - a medusa talisman Wands a - a wand of flame (14) Scrolls T - 2 scrolls of torment x - a scroll of amnesia r - 2 scrolls of revelation g - a scroll of fog Potions g - a potion of magic f - a potion of attraction {unknown} c - a potion of curing k - a potion of experience {unknown} n - a potion of haste {unknown} Baubles g - 2 flux baubles Skills: - Level 4.0 Fighting + Level 1.3 Maces & Flails - Level 4.0 Dodging - Level 3.0 Stealth - Level 6.0 Spellcasting - Level 4.0 Conjurations - Level 4.0 Fire Magic - Level 6.0 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Poisonous Vapours Alch/Air 68% 1d3 3% 1 g - Mercury Arrow Conj/Alch 48% 2d8 2% 2 h - Mephitic Cloud Conj/Alch/Air 18% N/A 9% 3 i - Olgreb's Toxic Radia Alch 28% N/A 10% 4 j - Sticky Flame Fire/Alch 37% 2d8 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 5% N/A 32% 3 Detonation Catalyst Fire/Alch 37% 2d12 36% 5 Forge Blazeheart Golem Fire/Frge 19% N/A 43% 4 Summon Forest Summ/Tloc 2% N/A 97% 5 Platinum Paragon Frge 2% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Nemelex Xobeh Annotations: Necropolis 1 transporter, tinbab's ghost, novice MiFi Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History the +3 great mace "Vaadun" {protect, rN+ Str+3}; an ogre corpse You unwield your +0 dagger of protection. Your +0 dagger of protection goes still. You feel stronger. The +3 great mace "Vaadun" {protect, rN+ Str+3} hums with potential! j - the +3 great mace "Vaadun" (weapon) {protect, rN+ Str+3} Tinbab's ghost barely misses you. You completely miss tinbab's ghost. Tinbab's ghost is moderately damaged. Tinbab's ghost hits you! * * * LOW HITPOINT WARNING * * * You hit tinbab's ghost. Your weapon exudes an aura of protection. Tinbab's ghost is moderately damaged. Tinbab's ghost hits you but does no damage. Tinbab's ghost hits you! * * * LOW HITPOINT WARNING * * * You feel much better. Tinbab's ghost hits you. You bludgeon tinbab's ghost!! Tinbab's ghost is heavily damaged. Tinbab's ghost hits you. You completely miss tinbab's ghost. Tinbab's ghost is heavily damaged. Tinbab's ghost hits you. x2 * * * LOW HITPOINT WARNING * * * You barely miss tinbab's ghost. Tinbab's ghost is heavily damaged. Tinbab's ghost hits you. * * * LOW HITPOINT WARNING * * * Tinbab's ghost hits you! * * * LOW HITPOINT WARNING * * * Casting: Sticky Flame (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: tinbab's ghost (heavily damaged, unstickable) You feel a surge of power! The sticky flame hits tinbab's ghost! Tinbab's ghost is severely damaged. Tinbab's ghost hits you!! 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Vanquished Creatures Pikel (D:4) Sigmund (D:3) A black bear (D:7) 2 ogres A centaur (D:7) 2 scorpions A jelly (D:4) An orc priest (D:3) A gnoll bouda (D:4) 3 iguanas 2 sleepcaps 2 orc wizards Robin (D:3) 9 gnolls 2 adders A white imp (D:7) 5 dart slugs 2 ribbon worms 11 orcs 8 endoplasms 7 hobgoblins 4 jackals (D:4) 3 quokkas 8 ball pythons 2 bats A frilled lizard (D:2) 17 goblins 5 kobolds 5 rats 109 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Formicid Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 19 | D:1 | You fall into a shaft and drop 1 floor! 58 | D:1 | You fall into a shaft and drop 1 floor! 115 | D:2 | Reached skill level 1 in Conjurations 115 | D:2 | Reached XP level 2. HP: 17/19 MP: 0/5 390 | D:1 | Reached XP level 3. HP: 20/24 MP: 4/7 395 | D:1 | Learned a level 2 spell: Mercury Arrow 399 | D:1 | Learned a level 3 spell: Mephitic Cloud 420 | D:1 | Found a faded altar of an unknown god. 449 | D:1 | Reached skill level 1 in Fighting 535 | D:2 | Reached XP level 4. HP: 24/33 MP: 1/8 595 | D:3 | Learned a level 4 spell: Olgreb's Toxic Radiance 655 | D:3 | Encountered Robin 737 | D:3 | Reached XP level 5. HP: 14/36 MP: 3/11 759 | D:3 | Killed Robin 916 | D:4 | Reached skill level 5 in Alchemy 997 | D:4 | Reached XP level 6. HP: 44/44 MP: 0/12 1014 | D:4 | Encountered Pikel 1017 | D:5 | Entered Level 5 of the Dungeon 1031 | D:5 | Reached skill level 1 in Fire Magic 1226 | D:4 | Reached XP level 7. HP: 50/50 MP: 1/13 1252 | D:4 | Learned a level 4 spell: Sticky Flame 1402 | D:4 | Killed Pikel 1403 | D:4 | Reached XP level 8. HP: 24/60 MP: 2/17 1547 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1553 | D:3 | Encountered Sigmund 1573 | D:3 | Killed Sigmund 1856 | D:7 | Reached XP level 9. HP: 64/65 MP: 6/18 1965 | D:7 | Found a phantasmal passage. 1970 | Necropol | Found a transporter. 1970 | Necropol | Found a transporter. 1970 | Necropol | Found a shimmering altar of Xom. 1970 | Necropol | Found a one-way gate to the infinite horrors of the Abyss. 1970 | Necropol | Found a transporter. 1970 | Necropol | Found a shimmering altar of Xom. 1970 | Necropol | Found a transporter. 1970 | Necropol | Entered the Necropolis 2000 | Necropol | Identified the +3 great mace "Vaadun" {protect, rN+ Str+3} 2000 | Necropol | Encountered tinbab's ghost (novice MiFi) 2016 | Necropol | Reached skill level 1 in Maces & Flails 2029 | Necropol | Mangled by tinbab's ghost Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern D:2: layout_rooms D:3: layout_loops_cross, nemelex_xobeh_ov_fountains_minmay, minmay_fountain_box, minmay_randomly_rotated_circles, uniq_robin, uniq_sigmund D:4: layout_gridville, nicolae_concentric_dashed_squares_wild, uniq_pikel D:5: layout_loops_ring, nicolae_qazlal_general_emergency, minmay_temple_entry_statues_fountains, minivault_11, kennysheep_generic_room_10, chequers_serial_rivers_large_b D:6: layout_basic, nrook_mini_vaults D:7: layout_loops_corners, index_necropolis_entry_open_halls Necropolis: regret_index_necropolis_wings [regret_index_necropolis_ghost_xom_two, gammafunk_necropolis_ghost_smash, gammafunk_necropolis_ghost_abyssal_escape] Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 3 | 3.0 Dodging | 2 3 4 | 4.0 Conjurations | 1 4 | 4.0 Spellcasting | 3 4 6 | 6.0 Fighting | 2 4 | 4.0 Alchemy | 5 6 | 6.0 Fire Magic | 3 4 | 4.0 Maces & Flails | 1 | 1.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 43 | 150 | 82 || 275 Melee: Unarmed | 12 | | || 12 Short sword | 31 | 25 | || 56 Dagger | | 125 | 77 || 202 Great mace | | | 5 || 5 Cast: Poisonous Vapours | 30 | 34 | 13 || 77 Mercury Arrow | 1 | 4 | 5 || 10 Mephitic Cloud | 1 | 3 | 3 || 7 Olgreb's Toxic Ra | | 5 | 3 || 8 Sticky Flame | | | 8 || 8 Ability: Shaft Self | 2 | | || 2 Dig | | 1 | 3 || 4 Evoke: Wand of flame | | | 2 || 2 Drink: Heal wounds | | | 3 || 3 Curing | | | 1 || 1 Berserk rage | | | 1 || 1 Read: Identify | | 4 | 2 || 6 Enchant armour | | 1 | || 1 Stab: Sleeping | 4 | 6 | 2 || 12 Confused | 1 | 2 | || 3 Armour: Robe | 18 | 70 | 77 || 165 Dodge: Dodged | 28 | 90 | 38 || 156