Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2917358472062975285 60 mangrover the Conjurer (level 3, -7/19 HPs) Began as a Deep Elf Conjurer on June 30, 2026. Mangled by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:16 (1520 turns). mangrover the Conjurer (Deep Elf Conjurer) Turns: 1520, Time: 00:01:17 Health: -7/19 AC: 2 Str: 4 XL: 3 Next: 82% Magic: 6/10 EV: 11 Int: 24 God: Gold: 111 SH: 0 Dex: 13 Spells: 4/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ b - ring of willpower HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 111 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of willpower (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of enchant armour {unknown} Potions g - 4 potions of magic d - 3 potions of might {unknown} f - a potion of lignification {unknown} Skills: + Level 2.5 Dodging + Level 3.4 Stealth + Level 3.8 Spellcasting + Level 5.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Blink Tloc 8% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Yara's Violent Unravell Hex/Alch 2% 3d3 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Beogh Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the frilled lizard! Crazy Yiuf shouts! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Could not explore, unopened runed door. Could not explore, unopened runed door. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Could not explore, unopened runed door. Could not explore, unopened runed door. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Could not explore, unopened runed door. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Could not explore, unopened runed door. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Could not explore, unopened runed door. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Could not explore, unopened runed door. Could not explore, unopened runed door. You can't see any susceptible monsters within range! (Use Z to cast anyway.) b - a ring of willpower (worn) You open the door. You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. (Press . to maintain the ray.) Crazy Yiuf hits you with a +3 quarterstaff of chaos! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (lightly wounded, 82% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf! Crazy Yiuf is heavily wounded. (Press . to maintain the ray.) Crazy Yiuf says, "Gnoll! Fluff agre mumblescurry." Crazy Yiuf hits you with a +3 quarterstaff of chaos! Ouch! That really hurt! You die... ......# #.####....###.....[..... ......# #.# ##..## #....#...... ......####.# ♣....♣ #....#...... ...........# ♣♣...♣ ######...... ...........# ♣♣.♣♣ #...... .†.........# ♣♣.♣ #...... ...........# ♣.♣♣ #...... ...........# ♣♣.♣ #...... ...........# ♣@♣♣ ####### ...........# #j# ######.....# ... #.....# #...# #.....# #).÷# ####### ##### You could see Crazy Yiuf. Vanquished Creatures An adder (D:2) A gnoll (D:1) 2 ribbon worms (D:2) 4 hobgoblins 5 jackals (D:2) 2 quokkas (D:1) 5 ball pythons 3 bats 5 endoplasms 2 frilled lizards (D:2) 2 goblins (D:1) A kobold (D:1) 10 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mangrover the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 211 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 502 | D:1 | Found a roughly hewn altar of Beogh. 520 | D:1 | Found a faded altar of an unknown god. 681 | D:1 | Reached skill level 5 in Conjurations 848 | D:1 | Learned a level 2 spell: Searing Ray 851 | D:1 | Learned a level 2 spell: Blink 901 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1000 | D:2 | Encountered Crazy Yiuf 1305 | D:2 | Identified the +10 flail of the King {flame, rC- Dex+5} 1520 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_loops_ring, hellmonk_ecumenical_altar_defaced_shrine D:2: layout_basic, minmay_tromino_i4, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.4 Conjurations | 5 | 5.2 Dodging | | 2.5 Spellcasting | | 3.8 Action || total ---------------------------++------- Cast: Magic Dart || 82 Searing Ray || 2 Armour: Robe || 4 Dodge: Dodged || 4