Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 17960788745672609531 47 mangrover the Magician (level 3, -1/25 HPs) Began as a Djinni Conjurer on May 27, 2026. Slain by Ijyb ... wielding a +0 club (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:01 (1330 turns). mangrover the Magician (Djinni Conjurer) Turns: 1330, Time: 00:02:01 Health: -1/25 AC: 2 Str: 6 XL: 3 Next: 97% Gold: 119 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) b - scarf {Harm} rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: harm (+30% outgoing, +20% incoming), infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 119 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a scarf of harm (worn) Wands a - a wand of flame (36) Scrolls c - a scroll of noise {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of torment {unknown} m - a scroll of revelation {unknown} Potions d - a potion of attraction {unknown} f - a potion of moonshine {unknown} j - 2 potions of haste {unknown} k - a potion of heal wounds {unknown} l - a potion of might {unknown} Skills: + Level 2.3 Dodging + Level 2.1 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Forgecraft + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Kinetic Grapnel Frge 84% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 **** Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Ijyb barely misses you. Ijyb barely misses you. Ijyb screams, "I no like you!" Ijyb closely misses you. Ijyb barely misses you. Ijyb barely misses you. Ijyb closely misses you. Ijyb hits you with a +0 club. Ijyb barely misses you. Ijyb hits you but does no damage. Ijyb closely misses you. Ijyb closely misses you. Ijyb misses you. Ijyb misses you. Ijyb hits you with a +0 club. Ijyb barely misses you. Your transformation is almost over. Ijyb hits you with a +0 club. Ijyb hits you but does no damage. Ijyb barely misses you. Ijyb closely misses you. Ijyb completely misses you. Ijyb hits you but does no damage. Ijyb screams, "Don't stand in way of progress!" Ijyb misses you. Ijyb closely misses you. Ijyb completely misses you. You stop sporulating. Your +0 robe and scarf of harm unmeld from your body. Ijyb closely misses you. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 ring mail and carrying a wand of polymorph (almost dead, 75% to hit) You miscast Searing Ray. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 club. You die... Ijyb screams, "Time for next experiment!" .# ##. #. #. .###... ##.# . ....... ##.#.#.## ....... ...##.#.. ....... #.......# ....<.. #.#.#.#.##....... #........@g...... #.#.#.#.......... #.......#######.. #.#.#.#........ #.......####.## ....#...# ##..#...####.###. ................. # # .###.###.###.##.. #..# You could see Ijyb. Vanquished Creatures An adder (D:3) 5 orcs (D:3) 4 endoplasms 5 hobgoblins A quokka (D:3) 6 ball pythons 2 bats (D:2) A frilled lizard (D:1) 5 goblins 2 kobolds (D:1) 4 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mangrover the Djinni Conjurer began the quest for the Orb. 0 | D:1 | mangrover set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 32 | D:1 | Found Ofirchaf's General Store. 37 | D:1 | Found Posa's Assorted Antiques. 60 | D:1 | Found Guivaone's Assorted Antiques. 112 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 270 | D:1 | Found Remaeprunas's General Store. 830 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 830 | D:2 | Learned a level 1 spell: Kinetic Grapnel 1153 | D:3 | Found a faded altar of an unknown god. 1291 | D:3 | Encountered Ijyb 1330 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_rooms, serial_shops, shop, shop, shop, nicolae_shop_hallway_stairs D:2: layout_rooms, basic_altar D:3: layout_loops_ring, lemuel_doored_altar, grunt_temple_overflow_open, kennysheep_slug_shrine, hellmonk_ecumenical_altar_arch_garden, serial_glass, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_a, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.1 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.3 Action || total ---------------------------++------- Cast: Magic Dart || 67 Searing Ray || 4 Armour: None || 9 Robe || 2 Dodge: Dodged || 19