Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 13528083610198347688 1222 mangrover the Magician (level 8, -1/51 HPs) Began as a Djinni Conjurer on May 27, 2026. Slain by an adder (3 damage) ... on level 4 of the Dungeon. The game lasted 00:07:40 (2790 turns). mangrover the Magician (Djinni Conjurer) Turns: 2790, Time: 00:07:41 Health: -1/51 AC: 0 Str: 6 XL: 8 Next: 76% Gold: 129 EV: 19 Int: 21 God: SH: 0 Dex: 13 rFire x . . (150%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (no amulet) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.28/turn b - inkwell talisman %: infuse magic (-2 HP) @: scroll-form, enlightened, flying A: scribal knowledge, magic absorption, flying, novice magic, weak attacks, sickness immunity, tiny, (fire resistance 2), (cold vulnerability 1), float, innate caster, HP casting, extra vitality 1, poor constitution 1 a: no special abilities You were on level 4 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 129 gold pieces. Inventory: Armour a - a +0 robe (melded) Talismans b - an inkwell talisman (worn) Wands p - a wand of polymorph (3) (quivered) Scrolls d - a scroll of amnesia {unknown} c - a scroll of fear {unknown} e - 4 scrolls of identify {unknown} h - 2 scrolls of blinking {unknown} l - a scroll of noise {unknown} m - a scroll of vulnerability {unknown} o - a scroll of torment {unknown} u - a scroll of teleportation {unknown} v - a scroll of brand weapon {unknown} Potions k - a potion of might {unknown} n - a potion of resistance {unknown} p - a potion of magic {unknown} q - a potion of brilliance {unknown} C - 2 potions of cancellation Skills: + Level 0.4 Fighting + Level 3.3 Dodging + Level 4.8 Stealth + Level 0.2 Unarmed Combat + Level 6.8 Spellcasting + Level 6.8(7.3) Conjurations + Level 6.8(7.3) Hexes + Level 6.8(7.3) Summonings + Level 6.8(7.3) Necromancy + Level 6.8(7.3) Translocations + Level 6.8(7.3) Forgecraft + Level 6.8(7.3) Fire Magic + Level 6.8(7.3) Ice Magic + Level 6.8(7.3) Air Magic + Level 6.8(7.3) Earth Magic + Level 6.8(7.3) Alchemy + Level 0.5 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Fulminant Prism Conj/Alch 19% 3d10 4% 4 d - Iskenderun's Mystic Conj/Tloc 38% 2d9 (+2d4 4% 4 e - Kinetic Grapnel Frge 100% 1d8 1% 1 f - Mercury Arrow Conj/Alch 76% 2d10 1% 2 g - Inner Flame Hex/Fire 38% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You are flying. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You are immune to sickness and miasma. You are immune to poison. (You are very heat resistant. (rF++)) (You are vulnerable to cold. (rC-)) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Your body sometimes grows weak upon taking damage. Message History Your fulminant prism explodes! The blast of energy engulfs the yak!! You kill the yak! Your magical contamination has completely faded away. You are too injured to fight recklessly! You encounter a ball python. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. You are too injured to fight recklessly! Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ball python (chance to weaken: 100%) The glob of mercury hits the ball python! The ball python looks weaker. You kill the ball python! * * * LOW HITPOINT WARNING * * * You encounter an adder. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 dagger (chance to weaken: 100%) The glob of mercury hits the orc! The orc looks weaker. You kill the orc! * * * LOW HITPOINT WARNING * * * You don't have enough health to cast this spell. Aiming: Polymorph Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (will become an ice beast, a fire bat, or a river rat, chance to affect: 58%) The adder resists with significant effort. Aiming: Polymorph Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (will become an ice beast, a fire bat, or a river rat, chance to affect: 58%) The adder resists with significant effort. Aiming: Polymorph Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (will become a quokka, a jackal, or a rat, chance to affect: 67%) The orc evaporates and reforms as a quokka! You encounter a quokka. The quokka misses you. The adder bites you. You die... #.##..........#### #Y# #.##.#...........# #*# #.##.#........##.###.# #.## #o##...##.....#.# #.# #.##...##.###.#.# ..# #o###.....# #.Y.# #.# #####.###.### #.#######.....# #.....r;S...### ############# You could see an adder and a quokka. Vanquished Creatures Grinder (D:3) A blink frog (D:4) 4 yaks (D:4) An ogre (D:4) A scorpion (D:4) A hound (D:4) 4 adders 4 dart slugs 2 orcs 3 ribbon worms 5 hobgoblins 4 jackals 2 quokkas 6 ball pythons 5 bats 4 endoplasms 6 frilled lizards 6 goblins 11 kobolds 3 rats (D:2) 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mangrover the Djinni Conjurer began the quest for the Orb. 0 | D:1 | mangrover set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 50 | D:1 | Reached XP level 2. HP: 11/21 MP: 0/0 412 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 412 | D:1 | Learned a level 1 spell: Kinetic Grapnel 999 | D:2 | Reached XP level 4. HP: 16/31 MP: 0/0 2014 | D:3 | Encountered Grinder 2020 | D:3 | Killed Grinder 2021 | D:3 | Reached skill level 5 in Spellcasting 2021 | D:3 | Reached skill level 5 in Conjurations 2021 | D:3 | Reached skill level 5 in Hexes 2021 | D:3 | Reached skill level 5 in Summonings 2021 | D:3 | Reached skill level 5 in Necromancy 2021 | D:3 | Reached skill level 5 in Translocations 2021 | D:3 | Reached skill level 5 in Forgecraft 2021 | D:3 | Reached skill level 5 in Fire Magic 2021 | D:3 | Reached skill level 5 in Ice Magic 2021 | D:3 | Reached skill level 5 in Air Magic 2021 | D:3 | Reached skill level 5 in Earth Magic 2021 | D:3 | Reached skill level 5 in Alchemy 2021 | D:3 | Reached XP level 5. HP: 22/35 MP: 0/0 2021 | D:3 | Learned a level 2 spell: Mercury Arrow 2021 | D:3 | Reached XP level 6. HP: 25/40 MP: 0/0 2461 | D:4 | Reached XP level 7. HP: 8/45 MP: 0/0 2461 | D:4 | Learned a level 3 spell: Inner Flame 2717 | D:4 | Encountered a yak 2718 | D:4 | Encountered a yak 2719 | D:4 | a yak changed into a blink frog 2719 | D:4 | Encountered a blink frog 2719 | D:4 | Encountered a yak 2720 | D:4 | Encountered a yak 2722 | D:4 | Killed a blink frog 2722 | D:4 | Encountered a yak 2747 | D:4 | Killed a yak 2748 | D:4 | Reached XP level 8. HP: 30/50 MP: 0/0 2777 | D:4 | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 2790 | D:4 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic D:2: minmay_recursive_quarters, layout_basic, hangedman_abyss_or_decor_lesser_grid, chequers_serial_rivers_micro_e, minmay_pentomino_v2 D:3: layout_basic, uniq_grinder D:4: layout_loops_ring, mainiacjoe_overflow_alcove_1, uniq_menkaure Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 3 4 | 4.8 Spellcasting | 4 5 6 | 6.8 Conjurations | 4 5 6 | 6.8 Hexes | 4 5 6 | 6.8 Summonings | 4 5 6 | 6.8 Necromancy | 4 5 6 | 6.8 Translocations | 4 5 6 | 6.8 Forgecraft | 4 5 6 | 6.8 Fire Magic | 4 5 6 | 6.8 Ice Magic | 4 5 6 | 6.8 Air Magic | 4 5 6 | 6.8 Earth Magic | 4 5 6 | 6.8 Alchemy | 4 5 6 | 6.8 Dodging | 3 | 3.3 Fighting | | 0.4 Unarmed Combat | | 0.2 Evocations | | 0.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | | 1 || 1 Melee: Unarmed | | | 1 || 1 Cast: Magic Dart | 67 | 77 | || 144 Searing Ray | | 3 | 8 || 11 Mercury Arrow | | 1 | 4 || 5 Fulminant Prism | | | 12 || 12 Inner Flame | | | 2 || 2 Evoke: Wand of polymorph | | | 5 || 5 Drink: Attraction | | | 1 || 1 Cancellation | | | 1 || 1 Lignification | | | 1 || 1 Enlightenment | | | 1 || 1 Mutation | | | 1 || 1 Armour: Robe | 1 | | || 1 None | | 7 | 5 || 12 Dodge: Dodged | 1 | 10 | 6 || 17 Form: Scroll | 1 | | || 1