Dungeon Crawl Stone Soup version 0.35-a0-380-gef065ebc68 (webtiles) character file. Game seed: 9093096630722678064 73 jkt the Conjurer (level 3, -5/26 HPs) Began as a Demigod Conjurer on May 24, 2026. Killed by nerve-wracking pain ... invoked by an orc priest (9 damage) ... on level 3 of the Dungeon. The game lasted 00:03:49 (1646 turns). jkt the Conjurer (Demigod Conjurer) Turns: 1646, Time: 00:03:50 Health: -5/26 AC: 2 Str: 8 XL: 3 Next: 83% Magic: 3/9 EV: 11 Int: 24 God: Gold: 92 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (100%) b - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons b - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls i - 2 scrolls of identify Potions g - a potion of magic m - 2 potions of might f - a potion of enlightenment {unknown} c - 3 potions of curing k - a potion of cancellation {unknown} n - a potion of haste {unknown} Skills: + Level 2.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Magic Dart Conj 92% 1d7 1% 1 r - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 26% 2d7 8% 2 Static Discharge Conj/Air 26% 3-5/arc 8% 2 Hailstorm Conj/Ice 13% 3d6 14% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Forge Blazeheart Golem Fire/Frge 3% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You barely miss the orc. The orc is heavily wounded. The orc hits you but does no damage. You encounter an orc priest. It is wielding a +0 club. Okay, then. Unknown command. You closely miss the orc. The orc is heavily wounded. The orc barely misses you. Magic courses through your body. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc priest misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club and wearing a +0 scale mail (81% to hit) You focus your ray upon the orc priest. The searing ray misses the orc priest. (Press . to maintain the ray.) The orc closely misses you. The orc priest closely misses you. The searing ray hits the orc priest. The orc priest is heavily wounded. The orc closely misses you. The orc priest misses you. The searing ray misses the orc priest. You kill the orc! The orc priest barely misses you. The searing ray hits the orc priest. The orc priest is severely wounded. You finish channelling your searing ray. The orc priest closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club and wearing a +0 scale mail (severely wounded, 81% to hit) You focus your ray upon the orc priest. The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You die... #.# #.# #. #.# #.# ..# #..>##### #.# #.# ....#.#.... ... #.# #.# [..... ......#.# #[# #.. ...... #.#. #.###.# ### .o...$# #..## ##....####### ...)o..##.#)###.###.......## .......>..#@.#......#####... #...#..#o#..###### #### #......#..# #...#.#.##.#.# #### ####.##.#.#.###.. .>.. .....#....##.#.### #### ............[.# ######.†..##### ##.#.# You could see an orc priest. Vanquished Creatures An orc wizard (D:3) 2 adders 3 orcs (D:3) 3 endoplasms 5 hobgoblins 4 quokkas 4 ball pythons 2 bats (D:1) 3 frilled lizards 3 goblins (D:1) A rat (D:3) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jkt the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 470 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 545 | D:1 | Learned a level 2 spell: Searing Ray 1421 | D:3 | Reached XP level 3. HP: 26/26 MP: 6/9 1489 | D:3 | Reached skill level 4 in Conjurations 1646 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_loops_ring, hangedman_decor_growths D:2: layout_rooms, grunt_ministairs_6 D:3: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.7 Spellcasting | 2 | 2.5 Conjurations | 4 | 4.1 Stealth | | 1.7 Action || total ---------------------------++------- Attack: Normal || 10 Melee: Dagger || 10 Cast: Magic Dart || 40 Searing Ray || 9 Drink: Magic || 1 Read: Identify || 2 Torment || 1 Fog || 1 Poison || 1 Armour: Robe || 5 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1659 | 1598 | 61 | 115 | 1332 | 3 | 553.0 | Dungeon | 1659 | 1598 | 61 | 115 | 1332 | 3 | 553.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 876 daAuts D:2: 551 daAuts D:3: 231 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+