Dungeon Crawl Stone Soup version 0.35-a0-855-gbea1a80953 (webtiles) character file. Game seed: 15177306271500996424 27 jfrankmiller the Sneak (level 3, -1/24 HPs) Began as a Barachi Hedge Wizard on Aug 20, 2026. Slain by Sigmund ... wielding a +0 scythe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:26 (1367 turns). jfrankmiller the Sneak (Barachi Hedge Wizard) Turns: 1367, Time: 00:04:27 Health: -1/24 AC: 2 Str: 10 XL: 3 Next: 10% Magic: 5/7 EV: 11 Int: 20 God: Gold: 8 SH: 0 Dex: 10 Spells: 1/8 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: hasted, quick A: amphibious, frog-like legs 1, +LOS, clever 1 a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - a scroll of summoning {unknown} c - a scroll of identify {unknown} d - a scroll of teleportation {unknown} Skills: - Level 2.1 Dodging + Level 3.3 Stealth - Level 3.2 Spellcasting - Level 2.1 Conjurations - Level 1.2 Summonings - Level 0.8 Necromancy - Level 1.1 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 5% 1 b - Call Imp Summ 16% N/A 13% 2 g - Grave Claw Necr 12% 2d7 14% 2 q - Blink Tloc 14% N/A 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Your mind is acute. (Int +4, Str/Dex -1) Message History Press: ? - help, Dir - move target You swing at nothing. Hit: a) +0 dagger Press: ? - help, Dir - move target You swing at nothing. Something hits you. Hit: a) +0 dagger Press: ? - help, Dir - move target You swing at nothing. Hit: a) +0 dagger Press: ? - help, Dir - move target You swing at nothing. Something hits you but does no damage. Hit: a) +0 dagger Press: ? - help, Dir - move target You swing at nothing. Hit: a) +0 dagger Press: ? - help, Dir - move target You swing at nothing. Something completely misses you. Hit: a) +0 dagger Press: ? - help, Dir - move target You swing at nothing. You cannot move. You cannot move. Hit: a) +0 dagger Press: ? - help, Dir - move target Okay, then. Something hits you but does no damage. Something hits you but does no damage. You feel less wooden. Your +0 robe and +0 hat unmeld from your body. Something hits you! A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. Unknown command. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Something hits you! You die... #.......##.#............# #...###+##.#..#.#..###..# ...######..........#..#.#..# #... .......<................#..# #... ...######................... .... #........................ ......................... ......#.##....#.#..#.#... ##.......@5............... #..........@....#.. #...#.#.##)......... #................... .......#..........g #.......#.....##...# #...#+#.#.....# ...# #... ......... ... .. ........#. . You could see a friendly cerulean imp (summoned) and were aware of invisible Sigmund (remembered). Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) A hobgoblin (D:2) 2 quokkas (D:1) 6 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 6 goblins 3 kobolds (D:1) A rat (D:1) 26 creatures vanquished. Vanquished Creatures (collateral kills) A ribbon worm (D:2) 1 creature vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jfrankmiller the Barachi Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 387 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/6 1122 | D:2 | Encountered Sigmund 1127 | D:2 | Learned a level 2 spell: Call Imp 1130 | D:2 | Learned a level 2 spell: Blink 1133 | D:2 | Learned a level 2 spell: Grave Claw 1226 | D:2 | Reached XP level 3. HP: 7/24 MP: 1/7 1328 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 1367 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic, minmay_cut_off D:2: layout_basic, st_stairs_5, serial_park_square3 [serial_park_minivault_5x5_3], lightli_corner_chamber, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 3 | 3.3 Dodging | | 2.1 Spellcasting | | 3.2 Conjurations | | 2.1 Summonings | | 1.2 Necromancy | | 0.8 Translocations | | 1.1 Action || total ---------------------------++------- Attack: Normal || 63 Melee: Dagger || 63 Cast: Magic Dart || 39 Call Imp || 2 Blink || 1 Grave Claw || 1 Drink: Magic || 1 Haste || 1 Mutation || 1 Lignification || 1 Stab: Sleeping || 2 Armour: Robe || 81 None || 16 Dodge: Dodged || 63 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1499 | 1476 | 23 | 0 | 1176 | 2 | 749.5 | Dungeon | 1499 | 1476 | 23 | 0 | 1176 | 2 | 749.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1207 daAuts D:2: 292 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+