Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 10584744892779980813 1486 hquester the Conjurer (level 8, -6/45 HPs) Began as a Deep Elf Conjurer on Aug 19, 2026. Mangled by a hornet (15 damage) ... on level 6 of the Dungeon. The game lasted 00:16:04 (4793 turns). hquester the Conjurer (Deep Elf Conjurer) Turns: 4793, Time: 00:16:04 Health: -6/45 AC: 5 Str: 6 XL: 8 Next: 50% Magic: 24/27 EV: 14 Int: 24 God: Gold: 300 SH: 0 Dex: 22 Spells: 14/17 levels left rFire . . . (100%) g - +0 arbalest rCold . . . (100%) [offhand occupied] rNeg + . . (50%) a - +0 robe rPois . (100%) l - +0 helmet rElec . (100%) i - +0 cloak rCorr . (100%) (no gloves) SInv + f - +0 pair of boots Will ..... (no amulet) Stlth +++ d - +6 ring of dexterity HPRegen 0.27/turn c - ring of Niemmauxt {rN+ MP+9 Dex+3 SInv} MPRegen 0.40/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 300 gold pieces. Inventory: Hand Weapons g - a +0 arbalest (weapon) h - a +0 dagger of flaming j - a +0 hammer of draining k - a +4 quarterstaff of chaos Armour a - a +0 robe (worn) b - a +0 buckler f - a +0 pair of boots (worn) i - a +0 cloak (worn) l - a +0 helmet (worn) Jewellery c - the ring of Niemmauxt (worn) {rN+ MP+9 Dex+3 SInv} (You found it on level 3 of the Dungeon) [ring of magical power] rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. d - a +6 ring of dexterity (worn) e - a +6 ring of dexterity m - a ring of magical power n - a ring of willpower o - an amulet of wildshape p - a ring of protection from cold Wands f - a wand of mindburst (19) Scrolls c - 2 scrolls of amnesia {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of torment {unknown} j - 2 scrolls of vulnerability {unknown} l - 5 scrolls of identify {unknown} m - a scroll of blinking {unknown} q - a scroll of poison {unknown} u - 3 scrolls of noise {unknown} v - 2 scrolls of fear {unknown} y - a scroll of fog {unknown} z - 2 scrolls of silence {unknown} Potions g - a potion of magic d - 2 potions of berserk rage {unknown} f - 3 potions of brilliance {unknown} k - 2 potions of curing {unknown} n - 2 potions of enlightenment {unknown} o - a potion of heal wounds {unknown} p - 3 potions of moonshine {unknown} s - a potion of lignification {unknown} t - a potion of resistance {unknown} x - a potion of invisibility {unknown} Skills: + Level 2.8 Fighting + Level 3.9 Ranged Weapons + Level 2.7 Armour + Level 4.7 Dodging + Level 5.3 Stealth + Level 2.7 Shields + Level 5.4 Spellcasting + Level 5.9 Conjurations + Level 3.1 Evocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 24% 1d4 9% 1 Fulminant Prism Conj/Alch 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 24% 4 Confusing Touch Hex 6% N/A 26% 3 Passwall Erth 6% N/A 26% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 26% 3 Ignite Poison Fire/Alch 6% N/A 63% 4 Sphinx Sisters Hex/Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Cheibriados Gozag Okawaru Qazlal Vehumet The Shining One Shops: D:6 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (100% to hit) The magic dart hits the hornet! The hornet is moderately wounded. You encounter an ice beast. You encounter a sleepcap. You encounter a sky beast. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (moderately wounded, 71% to hit) You focus your ray upon the hornet. The searing ray hits the hornet. The hornet is moderately wounded. (Press . to maintain the ray.) Sorry, you're not good enough to have a special ability. The searing ray hits the hornet. The hornet is moderately wounded. The hornet stings you! You suddenly lose the ability to move! You stop channelling your searing ray. The hornet stings you! You shrug off the repeated attempt to disable you. The hornet stings you! * * * LOW HITPOINT WARNING * * * You feel yourself slow down. You can act again. The hornet barely misses you. x2 You climb upwards. You feel yourself speed up. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (moderately wounded, 71% to hit) You focus your ray upon the hornet. The searing ray hits the hornet. The hornet is heavily wounded. (Press . to maintain the ray.) The hornet stings you! You die... #.# #.# #.# #.# #.# #.# #.# #.# ####.# #.# #.# #....# ##.# #.# #.#### ...# #.# #.# .#.# #.# ##### #.# )#.# #.############...# #.# )#.# #.......<..@y....# #.# )#.# ##############...# #.# .#.# ##.## #.# #..### #.# #.# #....# #.# #.# #....# #.# #.# .....########### #.# #.# .##.:..........#####.####.# .##.#######...............# You could see a hornet. Vanquished Creatures Grinder (D:3) 2 water moccasins (D:6) 3 black bears An ogre (D:4) A bullfrog (D:4) A scorpion (D:4) A howler monkey (D:6) A hound (D:6) A jelly (D:5) Crazy Yiuf (D:4) An orc priest (D:5) A gnoll bouda (D:6) An iguana (D:6) 5 orc wizards 10 gnolls 7 adders A ribbon worm (D:3) 25 orcs 9 endoplasms 11 hobgoblins 6 jackals A quokka (D:2) 9 ball pythons 9 bats 6 frilled lizards 7 goblins 6 kobolds 4 rats 132 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hquester the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 136 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 295 | D:1 | Learned a level 2 spell: Searing Ray 620 | D:1 | Reached XP level 3. HP: 20/20 MP: 7/9 889 | D:2 | Reached XP level 4. HP: 8/24 MP: 0/11 984 | D:2 | Reached skill level 1 in Shields 1010 | D:2 | Reached skill level 1 in Fighting 1262 | D:2 | Reached skill level 1 in Armour 1658 | D:3 | Encountered Grinder 1670 | D:3 | Paralysed by Grinder for 4.5 turns 1680 | D:3 | Killed Grinder 1681 | D:3 | Reached skill level 1 in Ranged Weapons 1681 | D:3 | Reached skill level 5 in Conjurations 1681 | D:3 | Reached skill level 1 in Evocations 1681 | D:3 | Reached XP level 5. HP: 20/30 MP: 3/13 1681 | D:3 | Reached XP level 6. HP: 23/35 MP: 3/14 1727 | D:3 | Found an iron altar of Okawaru. 1727 | D:3 | Found a stormy altar of Qazlal. 1729 | D:3 | Found a radiant altar of Vehumet. 1731 | D:3 | Found an opulent altar of Gozag. 1732 | D:3 | Found a snail-covered altar of Cheibriados. 1983 | D:3 | Identified the ring of Niemmauxt {rN+ MP+9 Dex+3 SInv} 2479 | D:4 | Encountered Crazy Yiuf 2485 | D:4 | Killed Crazy Yiuf 2531 | D:4 | Reached XP level 7. HP: 40/40 MP: 15/15 2722 | D:4 | Identified the +0 rapier "Jamux" {drain, ^Fragile Dex+5} 2800 | D:4 | Found a glowing golden altar of the Shining One. 3005 | D:5 | Entered Level 5 of the Dungeon 3893 | D:6 | Reached XP level 8. HP: 45/45 MP: 17/17 3915 | D:6 | Reached skill level 5 in Spellcasting 4089 | D:6 | Reached skill level 5 in Stealth 4377 | D:6 | Found Sefey's Weapon Emporium. 4784 | D:7 | Encountered a hornet 4788 | D:7 | Paralysed by a hornet for 2.5 turns 4793 | D:6 | Mangled by a hornet Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_loops_ring D:2: layout_loops_ring D:3: layout_loops_ring, grunt_temple_overflow_open, uniq_grinder D:4: layout_basic, nicolae_tso_carved_into_rock, small_statue_alley_b, uniq_crazy_yiuf_cottage D:5: layout_basic D:6: layout_loops_ring, serial_shops, nicolae_lakefront_shop, serial_glass, glass_columns_b, glass_columns_b, minivault_1 D:7: layout_cave_pools, nicolae_ashenzari_panopticon, minmay_temple_entry_glass, enter_bailey_3, index_necropolis_entry_arbor_path Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 5 | 5.3 Shields | 1 2 | 2.7 Fighting | 1 2 | 2.8 Dodging | 3 4 | 4.7 Armour | 1 2 | 2.7 Ranged Weapons | 1 2 3 | 3.9 Spellcasting | 4 5 | 5.4 Conjurations | 5 | 5.9 Evocations | 1 2 3 | 3.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 2 | 3 | 1 || 6 Melee: Dagger | 2 | 3 | || 5 Arbalest | | | 1 || 1 Fire: Arbalest | | 44 | 47 || 91 Cast: Magic Dart | 53 | 22 | 2 || 77 Searing Ray | 5 | 23 | 23 || 51 Armour: Robe | 10 | 17 | 26 || 53 Dodge: Dodged | 6 | 21 | 23 || 50 Block: Buckler | 3 | 1 | || 4