Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 9185857369845005971 87970 dossy the Eclecticist (level 15, -3/89 HPs) Began as a Deep Elf Conjurer on May 9, 2026. Was a High Priest of Vehumet. Slain by an alligator snapping turtle (21 damage) ... on level 2 of the Shoals. The game lasted 02:06:36 (30065 turns). dossy the Eclecticist (Deep Elf Conjurer) Turns: 30065, Time: 02:06:37 Health: -3/89 AC: 14 Str: 10 XL: 15 Next: 45% Magic: 8/37 EV: 19 Int: 25 God: Vehumet [*****.] Gold: 2729 SH: 0 Dex: 17 Spells: 24/46 levels left rFire + + + (20%) a - +0 short sword "Enymexir" {venom, rF+++ rC+++ Str-2 SInv, d:6 venom} rCold + + + (20%) r - orb {Glass} {ac:0 enc:0 Glass} rNeg + . . (50%) u - +1 robe {Will+} {ac:2 enc:0 Will+} rPois + (33%) q - +1 helmet of Lust {Will+ Regen+, ac:1 enc:0 !*} rElec . (100%) o - +0 cloak {ac:1 enc:0} rCorr . (100%) p - +0 pair of gloves {Hurl} {ac:1 enc:0 Hurl} SInv + n - +2 pair of boots {Stlth+} {ac:1 enc:0 Stlth+} Will +++.. y - amulet "Gicwef" {rPois rN+ Regen+, Regen !*} Stlth +++ C - +4 ring of protection {AC} HPRegen 1.94/turn H - +6 ring of strength {Str} MPRegen 0.50/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion (0%) You were on level 2 of the Shoals. You worshipped Vehumet. Vehumet was extremely pleased with you. You visited 5 branches of the dungeon, and saw 21 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Sewer. You collected 3417 gold pieces. You spent 688 gold pieces at shops. Inventory: Hand Weapons a - the +0 short sword "Enymexir" (weapon) {venom, rF+++ rC+++ Str-2 SInv, d:6 venom} (You found it in the Necropolis) rF+++: It renders you almost immune to fire. rC+++: It renders you almost immune to cold. Str-2: It affects your strength (-2). SInv: It lets you see invisible. It cannot be enchanted further. b - the +8 whip "Wetiafa" {vamp, Str+4, d:14 vamp} (You found it on level 5 of the Dungeon) Str+4: It affects your strength (+4). It cannot be enchanted further. c - a +1 trident of entangling (You took it off a merfolk impaler on level 2 of the Shoals) d - a +3 longbow of flaming {=f d:21 h:2 flame} (You took it off Nessos on level 4 of the Lair of Beasts) e - a +2 longbow of freezing {=f d:20 h:2 freeze} (You found it on level 5 of the Lair of Beasts) f - a +2 rapier of freezing {d:11 freeze} (You found it on level 1 of the Lair of Beasts) g - the +3 scimitar of Tergiversation {heavy, Will+ rCorr Int-5 Dex+2, d:30 heavy} (You found it on level 3 of the Lair of Beasts) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Missiles h - 17 boomerangs {d:10} i - 19 poisoned darts {d:4 poison} j - 2 darts of disjunction {d:4 disjunct} k - 5 curare-tipped darts {d:4 curare} l - 13 stones {d:6} J - a throwing net Armour m - +0 acid dragon scales {ac:6 enc:5 rCorr} (You took it off Maggie on level 8 of the Dungeon) n - a +2 pair of boots of stealth (worn) {ac:1 enc:0 Stlth+} (You found it on level 2 of the Dungeon) o - a +0 cloak (worn) {ac:1 enc:0} (You bought it in a shop on level 2 of the Orcish Mines) p - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl} (You bought it in a shop on level 10 of the Dungeon) q - the +1 helmet of Lust (worn) {Will+ Regen+, ac:1 enc:0 !*} (You found it on level 5 of the Lair of Beasts) Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. r - an orb of glass (worn) {ac:0 enc:0 Glass} (You found it on level 2 of the Lair of Beasts) s - the +0 ring mail of Happiness {rF+ Slay+3, ac:5 enc:7} (You found it on level 1 of the Lair of Beasts) rF+: It protects you from fire. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. t - a +0 ring mail of fire resistance {ac:5 enc:7 rF+} (You found it on level 1 of the Lair of Beasts) u - a +1 robe of willpower (worn) {ac:2 enc:0 Will+} (You took it off an orc wizard on level 7 of the Dungeon) v - a scarf of shadows {ac:0 enc:0 Shadows} (You bought it in a shop on level 2 of the Orcish Mines) w - +0 steam dragon scales {ac:5 enc:0 rSteam} (You found it on level 1 of the Lair of Beasts) I - a +2 robe of fire resistance (You took it off a merfolk impaler on level 2 of the Shoals) Jewellery x - an amulet of reflection {Reflect} (You found it on level 10 of the Dungeon) y - the amulet "Gicwef" (worn) {rPois rN+ Regen+, Regen !*} (You found it on level 7 of the Dungeon) [amulet of regeneration] rPois: It protects you from poison. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. z - an amulet of the acrobat {Acrobat} (You found it on level 1 of the Lair of Beasts) A - a +5 ring of evasion {EV} (You found it on level 1 of the Lair of Beasts) B - a ring of flight {Fly} (You found it on level 2 of the Lair of Beasts) C - a +4 ring of protection (worn) {AC} (You found it on level 3 of the Lair of Beasts) D - a ring of protection from cold {rC+} (You found it in the Necropolis) E - a ring of protection from cold {rC+} (You found it on level 5 of the Dungeon) F - a ring of resist corrosion {rCorr} (You took it off a hobgoblin on level 3 of the Dungeon) G - a ring of see invisible {sInv} (You found it on level 4 of the Dungeon) H - a +6 ring of strength (worn) {Str} (You found it in the Necropolis) Wands e - a wand of paralysis (42) (You found it on level 2 of the Dungeon) f - a wand of mindburst (18) (You found it on level 5 of the Dungeon) c - a wand of iceblast (5) (You found it on level 9 of the Dungeon) a - a wand of flame (24) (You found it on level 10 of the Dungeon) Scrolls w - 3 scrolls of enchant weapon p - 2 scrolls of poison x - 4 scrolls of amnesia a - 6 scrolls of enchant armour V - 2 scrolls of vulnerability b - 2 scrolls of blinking s - a scroll of butterflies N - a scroll of noise t - 7 scrolls of teleportation f - 8 scrolls of fear I - 5 scrolls of immolation r - 2 scrolls of revelation g - 3 scrolls of fog Potions g - a potion of magic {!q} h - 2 potions of haste {!q} M - 3 potions of mutation {!q} c - 6 potions of curing {!q} L - 3 potions of lignification {!q} j - a potion of might {!q, unknown} w - 3 potions of heal wounds {!q} d - 3 potions of moonshine {!q} r - 2 potions of resistance {!q} B - a potion of berserk rage {!q} k - a potion of brilliance {!q, unknown} A - 3 potions of attraction {!q} o - a potion of enlightenment {!q, unknown} Miscellaneous g - a +0 Gell's gravitambourine (2/2) (You found it in the Necropolis) Skills: + Level 8.4 Fighting - Level 14.0 Dodging - Level 3.0 Stealth - Level 16.0 Spellcasting - Level 14.0 Conjurations - Level 10.0 Translocations * Level 7.3 Fire Magic - Level 10.0 Alchemy - Level 9.0 Evocations You had 24 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 0% 2 c - Fulminant Prism Conj/Alch 34% 3d16 1% 4 d - Iskenderun's Mystic Conj/Tloc 68% 2d14 (+2d71% 4 e - Starburst Conj/Fire 32% 6d10 1% 6 f - Fireball Conj/Fire 32% 3d14 1% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Irradiate Conj/Alch 34% 3d23 1% 5 Foxfire Conj/Fire 100% 2x1d9 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Poisonous Vapours Alch/Air 100% 1d4 1% 1 Shock Conj/Air 100% 1d9 1% 1 Blink Tloc 100% N/A 1% 2 Lesser Beckoning Tloc 100% N/A 1% 2 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Static Discharge Conj/Air 100% 3-8/arc 1% 2 Inner Flame Hex/Fire 38% N/A 1% 3 Maxwell's Portable Pile Tloc 63% (3-9)d6 1% 3 Brom's Barrelling Bould Conj/Erth 53% 2d9 1% 4 Ignite Poison Fire/Alch 59% N/A 1% 4 Passage of Golubria Tloc 63% N/A 1% 4 Summon Small Mammal Summ 80% N/A 2% 1 Leda's Liquefaction Alch/Erth 22% N/A 3% 4 Petrify Alch/Erth 22% N/A 3% 4 Construct Spike Launche Frge 40% 2d4 4% 2 Ensorcelled Hibernation Hex/Ice 40% N/A 4% 2 Grave Claw Necr 40% 2d9 4% 2 Jinxbite Hex 40% 2d2 4% 2 Sublimation of Blood Necr 20% N/A 4% 2 Forge Blazeheart Golem Fire/Frge 38% N/A 6% 4 Call Canine Familiar Summ 20% N/A 8% 3 Launch Clockwork Bee Frge 20% N/A 8% 3 Summon Ice Beast Ice/Summ 20% N/A 8% 3 Plasma Beam Fire/Air 19% 2x1d30 24% 6 Death's Door Necr 10% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Zot: 26043 Temple (1/1) D:5 Zot: 5927 Lair (5/5) D:10 Zot: 19162 Shoals (2/4) Lair:2 Zot: 10595 Snake (0/4) Lair:2 Orc (2/2) D:10 Zot: 9436 Elf (0/3) Orc:2 Sewer (visited) Slime: Lair:4-5 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 !*= D:8 ? D:10 * Orc:1 := Orc:2 ([[[*: Shoals:2 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. c - 6 potions of curing {!q} (gained 2) You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading down. MP restored: 37 Aiming: Fireball (mildly dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. You pick up a book of Spatial Translocations and begin reading... You add the spells Blink and Lesser Beckoning to your library. f - 8 scrolls of fear (gained 1) J - a throwing net You encounter a wind drake. Aiming: Fireball (mildly dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The fireball explodes! The fireball engulfs the wind drake!! The wind drake is heavily wounded. The wind drake hisses angrily. The wind drake is engulfed in a cloud of scalding steam. The wind drake becomes as fragile as glass! You now have 32/37 mp. Aiming: Fireball (mildly dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wind drake (steam, heavily wounded, deflecting missiles, fragile as glass) The fireball explodes! The fireball engulfs the wind drake! The wind drake is almost dead. The wind drake is engulfed in a cloud of scalding steam. You kill the wind drake! Vehumet accepts your kill. You feel your power returning. You now have 31/37 mp. Found Waykue's One-of-a-Kind Rings. You encounter a snapping turtle. Aiming: Fireball (mildly dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The fireball explodes! The fireball engulfs the snapping turtle! The snapping turtle is moderately wounded. The snapping turtle hisses angrily. You now have 27/37 mp. Casting: Fireball (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You now have 24/37 mp. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. You now have 20/37 mp. Your fulminant prism explodes! The blast of energy engulfs the snapping turtle! The snapping turtle becomes as fragile as glass! The snapping turtle is moderately wounded. Your fulminant prism crackles loudly. The snapping turtle bites your fulminant prism!! Your fulminant prism explodes! The blast of energy engulfs the snapping turtle!! The snapping turtle is severely wounded. You hear an angry hiss. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You now have 18/37 mp. The snapping turtle bites your fulminant prism!! Your fulminant prism detonates feebly. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You now have 15/37 mp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the snapping turtle! The snapping turtle is almost dead. You hear an angry hiss. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a snapping turtle (almost dead, fragile as glass, 94% to hit) You focus your ray upon the snapping turtle. The searing ray hits the snapping turtle but does no damage. The snapping turtle is almost dead. (Press . to maintain the ray.) You now have 15/37 mp. The searing ray hits the snapping turtle. The snapping turtle is almost dead. You now have 14/37 mp. The searing ray hits the snapping turtle but does no damage. The snapping turtle is almost dead. The searing ray hits the snapping turtle but does no damage. The snapping turtle is almost dead. You finish channelling your searing ray. The snapping turtle bites you from afar!! You take 24 damage, and have 65/89 hp (73%). MASSIVE DAMAGE!! You now have 13/37 mp. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an alligator snapping turtle (100% to hit) You focus your ray upon the alligator snapping turtle. The searing ray hits the snapping turtle. You kill the snapping turtle! Vehumet accepts your kill. You feel your power returning. The searing ray hits the alligator snapping turtle but does no damage. (Press . to maintain the ray.) You encounter a snapping turtle. You regained 2 hp, and now have 67/89 hp (75%). You regained 2 mp, and now have 15/37 mp. You stop channelling your searing ray. The snapping turtle hisses angrily. You regained 2 hp, and now have 70/89 hp (79%). You regained 2 hp, and now have 72/89 hp (81%). You regained 2 hp, and now have 74/89 hp (83%). You regained 2 hp, and now have 76/89 hp (85%). You regained 2 hp, and now have 78/89 hp (88%). You regained 2 hp, and now have 80/89 hp (90%). You regained 2 hp, and now have 82/89 hp (92%). Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You regained 2 hp, and now have 84/89 hp (94%). You now have 15/37 mp. Your fulminant prism crackles loudly. You regained 2 hp, and now have 86/89 hp (97%). Your fulminant prism explodes! The blast of energy engulfs the alligator snapping turtle. The alligator snapping turtle is lightly wounded. The blast of energy engulfs the snapping turtle! The snapping turtle is moderately wounded. You regained 2 hp, and now have 88/89 hp (99%). Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Health restored: 89 You now have 13/37 mp. You enter the shallow water. Moving in this stuff is going to be slow. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the alligator snapping turtle!! The alligator snapping turtle is moderately wounded. The blast of energy engulfs the snapping turtle. The snapping turtle is moderately wounded. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You now have 11/37 mp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the alligator snapping turtle! The alligator snapping turtle is moderately wounded. The blast of energy engulfs the snapping turtle! The snapping turtle becomes as fragile as glass! The snapping turtle is heavily wounded. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You now have 9/37 mp. You encounter a merfolk. It is wielding a +0 trident. Your fulminant prism crackles loudly. The alligator snapping turtle bites you from afar!! You take 27 damage, and have 62/89 hp (70%). MASSIVE DAMAGE!! Your fulminant prism explodes! The blast of energy engulfs the alligator snapping turtle! The alligator snapping turtle is moderately wounded. The blast of energy engulfs the snapping turtle! The snapping turtle is almost dead. The alligator snapping turtle completely misses you. The snapping turtle bites you from afar!! You take 17 damage, and have 45/89 hp (51%). Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You erupt in a blast of force! The mystic blast hits the snapping turtle! You kill the snapping turtle! Vehumet accepts your kill. The mystic blast hits the alligator snapping turtle. The alligator snapping turtle is moderately wounded. The alligator snapping turtle is knocked back by the mystic blast. You regained 2 hp, and now have 47/89 hp (53%). You now have 7/37 mp. The merfolk misses you. You regained 3 hp, and now have 50/89 hp (56%). The merfolk hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 41/89 hp (46%). Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You erupt in a blast of force! The mystic blast hits the merfolk! The merfolk is moderately wounded. The merfolk is knocked back by the mystic blast. The mystic blast hits the alligator snapping turtle. The alligator snapping turtle is moderately wounded. The alligator snapping turtle is knocked back by the mystic blast. You regained 2 hp, and now have 43/89 hp (48%). You now have 5/37 mp. You regained 4 hp, and now have 47/89 hp (53%). The alligator snapping turtle attacks as it pursues you! The alligator snapping turtle bites you from afar!! * * * LOW HITPOINT WARNING * * * You take 32 damage, and have 16/89 hp (18%). MASSIVE DAMAGE!! The alligator snapping turtle attacks as it pursues you! The alligator snapping turtle bites you from afar!! You die... ######.~≈≈≈≈≈≈ ~......~≈≈≈~~~~~~~~≈## ~.~~P..~~~~~~~~~~~~~≈# P.~~~~~~~~~~~~~~~~~~≈# .. ~~~~~~~~~~~~~~~~~~~~~###≈..... # ~~~~~~~~.~~~~~~~~~~~~~##≈#≈≈≈#### ~~~~P~~~.~~~~..~~..~~~~≈≈≈≈≈≈≈≈#~ ~P~~~≈≈~.~~~~......~~~~≈≈~~~~~~~~ ~~~~~≈~........<@.tm~~~~~~~~~~~~~ ~~≈≈~~~.###..######~~~~~~~~~~~~.. ~≈≈≈~÷.## #### ###~~~~~~~~~~~... ≈≈≈≈~.## ##### ##.~~~~~~~~~~~~... ≈≈≈~~.####...###.~~~~~~~~~~..~... ≈≈≈~..P##P....##.~~~~~~~~........ ~≈~~.###......###.~.~~~~~....>.~. ~~~~.###......# #...~~~~......~~~ ~~~~###.~.>...###..~~~~~......~~~ You could see an alligator snapping turtle and a merfolk. Vanquished Creatures The ghost of nepumbra the the Mimic, a journeyman DrSh of Wu Jian (Necropolis) The ghost of stealthyninjat the the Summoner, a journeyman DrSu of Zin (Necropolis) An orc warlord (Orc:2) The ghost of nepumbra the the Summoner, a journeyman FeSu of Kikubaaqudgha (Necropolis) Nessos (Lair:4) A merfolk impaler (Shoals:2) Josephine (Lair:5) 3 mountainshells 7 hydras An ice dragon (Lair:5) 3 merfolk avatars 2 ogre magi (Orc:2) A boulder beetle (Lair:3) 2 catoblepae (Lair:5) 10 two-headed ogres 2 death yaks (Lair:3) 2 skysharks An obsidian bat (Orc:1) A fire crab (Lair:3) 3 sea snakes 2 deep trolls (Orc:2) A swamp dragon (Lair:5) A water nymph (Shoals:1) A lindwurm (Lair:5) 2 orc knights (Orc:2) An orc sorcerer (Orc:1) 4 cyclopes 2 fauns (Shoals:1) 5 manticores 20 elephants 3 merfolk sirens (Shoals:1) 6 kobold blastminers 3 black mambas A torpor snail (Lair:1) A gargoyle (D:10) 20 cane toads Maggie (D:8) An unseen horror (D:9) 12 rime drakes 6 komodo dragons 3 merfolk (Shoals:1) 11 trolls 3 polar bears A hornet (Lair:3) 3 wind drakes 6 dream sheep 7 blink frogs 5 snapping turtles Blorkula the orcula (D:6) A shadowghast (D:10) 2 spriggans (Lair:2) A vampire (D:10) A hydra simulacrum (Necropolis) 2 spectral hydras (Necropolis) A water elemental (Shoals:2) A spectral catoblepas (Necropolis) 5 ravens 5 wraiths 3 wyverns 30 yaks A death yak simulacrum (Necropolis) 11 basilisks A skyshark zombie (Necropolis) 3 wargs 4 vampire mosquitoes (D:11) 3 steam dragons Edmund (D:6) 4 acid dragons 18 water moccasins 20 orc warriors A swamp drake (Lair:5) A black bear (Lair:2) A sky beast (D:6) A crocodile (Sewer) 21 ogres 2 centaurs 20 wolves A phantom (D:6) A spectral torpor snail (Necropolis) A kobold brigand (D:8) 2 unseen horror zombies (D:9) 13 bullfrogs 2 scorpions A troll draugr (D:9) 3 marrowcudas 4 rock fish 3 wights (D:9) 2 bes kemwar 7 vampire bats (D:6) 9 killer bees 3 electric eels 5 howler monkeys A bombardier beetle (D:4) 16 orc priests A hound (D:5) 2 drudes (D:8) 4 clockroaches (D:6) A sleepcap (D:5) 8 iguanas Ijyb (D:5) 17 orc wizards Robin (D:2) 9 adders A howler monkey draugr (D:11) A howler monkey zombie (D:9) A white imp (D:8) 7 dart slugs A ribbon worm (D:2) 5 endoplasms 7 hobgoblins 12 jackals 63 orcs 2 quokkas 5 ball pythons 4 bats 10 frilled lizards 14 goblins 23 kobolds 6 rats 623 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 55 | D:1 | You add the spell Poisonous Vapours to your library. 100 | D:1 | You add the spell Call Canine Familiar to your library. 152 | D:1 | Reached skill level 1 in Alchemy 307 | D:1 | Reached skill level 2 in Alchemy 307 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 491 | D:1 | You add the spell Static Discharge to your library. 917 | D:1 | You add the spell Construct Spike Launcher to your library. 1041 | D:2 | Encountered Robin 1086 | D:1 | Learned a level 2 spell: Searing Ray 1138 | D:2 | Reached skill level 3 in Alchemy 1138 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1322 | D:2 | Killed Robin 1326 | D:2 | HP: 7/19 [poisoned by a goblin] 1327 | D:2 | HP: 3/19 [poisoned by a goblin] 1328 | D:2 | Identified a potion of curing {!q} 1587 | D:2 | Reached skill level 4 in Alchemy 1687 | D:2 | Identified a wand of paralysis (8) 1747 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/10 1775 | D:2 | Learned a level 4 spell: Fulminant Prism 1971 | D:3 | You add the spell Summon Small Mammal to your library. 2095 | D:3 | Reached skill level 5 in Alchemy 2095 | D:3 | Reached XP level 5. HP: 21/28 MP: 2/11 2406 | D:3 | Found a faded altar of an unknown god. 2967 | D:4 | Found Ickofith's Jewellery Boutique. 2967 | D:4 | Found Mozxex's General Store. 2969 | D:4 | Found Geutuorr's Distillery. 3220 | D:4 | Reached skill level 6 in Alchemy 3253 | D:4 | You add the spell Passage of Golubria to your library. 3321 | D:4 | As you read the scroll labelled COUZ MEANES, it crumbles to | dust. 3321 | D:4 | Identified 6 scrolls of identify 3321 | D:4 | Identified 4 scrolls of enchant armour 3322 | D:4 | As you read the scroll of identify, it crumbles to dust. 3322 | D:4 | Identified 2 potions of mutation {!q} 3323 | D:4 | As you read the scroll of identify, it crumbles to dust. 3323 | D:4 | Identified a potion of lignification {!q} 3324 | D:4 | As you read the scroll of identify, it crumbles to dust. 3324 | D:4 | Identified 2 scrolls of amnesia 3325 | D:4 | As you read the scroll of identify, it crumbles to dust. 3325 | D:4 | Identified 2 scrolls of vulnerability 3326 | D:4 | As you read the scroll of identify, it crumbles to dust. 3326 | D:4 | Identified a scroll of blinking 3328 | D:4 | As you read the scroll of enchant armour, it crumbles to | dust. 3329 | D:4 | As you read the scroll of enchant armour, it crumbles to | dust. 3394 | D:4 | Reached XP level 6. HP: 32/32 MP: 8/12 3399 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3416 | D:4 | You add the spell Shock to your library. 3424 | D:4 | You add the spell Momentum Strike to your library. 3661 | D:4 | Reached skill level 7 in Alchemy 3916 | D:5 | Entered Level 5 of the Dungeon 4055 | D:5 | Reached skill level 8 in Alchemy 4055 | D:5 | Reached XP level 7. HP: 36/36 MP: 6/13 4288 | D:5 | Encountered a komodo dragon 4415 | D:5 | Found a statue of an orb of winter. 4416 | D:5 | Found a staircase to the Ecumenical Temple. 4417 | D:5 | Found a statue of an orb of winter. 4425 | Temple | Entered the Ecumenical Temple 4463 | Temple | Became a worshipper of Vehumet 4463 | Temple | Offered knowledge of Kinetic Grapnel by Vehumet. 4523 | D:5 | You add the spell Grave Claw to your library. 4556 | D:5 | Identified a wand of mindburst (18) 4633 | D:5 | Encountered Ijyb 4640 | D:5 | Killed Ijyb 4780 | D:5 | Identified the +8 whip "Wetiafa" {vamp, Str+4} 4788 | D:5 | Found a sparkling altar of Nemelex Xobeh. 4818 | D:5 | You add the spell Leda's Liquefaction to your library. 4992 | D:5 | Killed a komodo dragon 4993 | D:5 | Reached skill level 4 in Spellcasting 4993 | D:5 | Reached skill level 6 in Conjurations 5224 | D:5 | You add the spell Sublimation of Blood to your library. 5266 | D:5 | As you read the scroll of identify, it crumbles to dust. 5266 | D:5 | Identified 2 scrolls of enchant weapon 5359 | D:6 | Encountered Blorkula the orcula 5365 | D:6 | Encountered Edmund 5366 | D:6 | Reached skill level 1 in Translocations 5484 | D:6 | Reached skill level 7 in Conjurations 5484 | D:6 | Reached skill level 2 in Translocations 5484 | D:6 | Reached XP level 8. HP: 41/41 MP: 7/16 5496 | D:6 | HP: 19/41 [orc warrior/+0 glaive (12)] 5585 | D:6 | HP: 16/41 [orc warrior/+0 glaive (13)] 5587 | D:6 | HP: 5/41 [orc warrior/+0 glaive (5)] 5797 | D:6 | Found a glowing drain. 5804 | D:6 | Reached skill level 3 in Translocations 5811 | Sewer | Entered a sewer 5942 | Sewer | Reached * piety under Vehumet 6104 | Sewer | Reached skill level 8 in Conjurations 6152 | Sewer | You add the spell Ignite Poison to your library. 6454 | D:5 | HP: 9/41 [orc warrior/+0 glaive (14)] 6456 | D:5 | HP: 3/41 [orc warrior/+0 glaive (7)] 6698 | D:6 | Reached skill level 9 in Conjurations 6711 | D:6 | Killed Blorkula the orcula 6793 | D:6 | Reached skill level 10 in Conjurations 6847 | D:6 | HP: 16/41 [poisoned by a water moccasin] 6849 | D:6 | Reached XP level 9. HP: 12/45 MP: 7/17 6850 | D:6 | HP: 7/45 [poisoned by a water moccasin] 6852 | D:6 | HP: 3/45 [poisoned by a water moccasin] 7314 | D:6 | You add the spell Maxwell's Portable Piledriver to your | library. 7429 | D:6 | Killed Edmund 7430 | D:6 | Reached skill level 3 in Dodging 7975 | D:7 | Reached skill level 5 in Spellcasting 7975 | D:7 | Reached skill level 11 in Conjurations 8007 | D:7 | HP: 10/45 [fulminant prism[the player character] (26)] 8008 | D:7 | Reached skill level 4 in Dodging 8158 | D:7 | You add the spell Brom's Barrelling Boulder to your | library. 8253 | D:7 | Identified the +4 scale mail of Perpetual Drought {^Drain | rF+ Str+2 Int+5} 8962 | D:7 | Identified the amulet "Gicwef" {rPois rN+ Regen+} 9300 | D:8 | Encountered Maggie 9314 | D:8 | HP: 22/45 [Maggie/bolt of fire (23)] 9318 | D:8 | HP: 1/45 [Maggie/bolt of fire (22)] 9325 | D:8 | Killed Maggie 9326 | D:8 | Reached skill level 5 in Dodging 9326 | D:8 | Reached skill level 6 in Spellcasting 9529 | D:8 | As you read the scroll of identify, it crumbles to dust. 9529 | D:8 | Identified 3 potions of haste {!q} 9644 | D:8 | Offered knowledge of Hailstorm by Vehumet. 9646 | D:8 | Reached ** piety under Vehumet 9820 | D:8 | Reached skill level 7 in Spellcasting 9878 | D:8 | HP: 21/45 [orc warrior/bolt (16)] 9879 | D:8 | HP: 9/45 [orc warrior/bolt (13)] 10052 | D:8 | Encountered a cyclops 10058 | D:8 | Killed a cyclops 10059 | D:8 | Reached skill level 6 in Dodging 10059 | D:8 | Reached XP level 10. HP: 44/50 MP: 9/23 10071 | D:8 | Reached skill level 8 in Spellcasting 10529 | D:8 | Found Modoev's Magic Scroll Shop. 10541 | D:8 | Bought a scroll of teleportation for 54 gold pieces 10541 | D:8 | Bought a scroll of identify for 36 gold pieces 10541 | D:8 | Bought a scroll of identify for 36 gold pieces 10541 | D:8 | Bought a scroll of identify for 36 gold pieces 10541 | D:8 | As you read the scroll of identify, it crumbles to dust. 10541 | D:8 | Identified 3 scrolls of fear 10542 | D:8 | As you read the scroll of identify, it crumbles to dust. 10542 | D:8 | Identified 2 potions of moonshine {!q} 10543 | D:8 | As you read the scroll of identify, it crumbles to dust. 10543 | D:8 | Identified 2 potions of heal wounds {!q} 10639 | D:8 | Reached skill level 12 in Conjurations 11663 | D:9 | Reached skill level 9 in Spellcasting 11872 | D:9 | Identified a wand of iceblast (5) 12210 | D:9 | HP: 21/50 [fulminant prism[the player character] (29)] 12216 | D:9 | Reached skill level 10 in Spellcasting 12476 | D:9 | Offered knowledge of Stone Arrow by Vehumet. 12574 | D:9 | Reached skill level 11 in Spellcasting 12627 | D:9 | As you read the scroll of identify, it crumbles to dust. 12627 | D:9 | Identified a scroll of poison 12900 | D:10 | Entered Level 10 of the Dungeon 12911 | D:10 | As you read the scroll of identify, it crumbles to dust. 12911 | D:10 | Identified a scroll of immolation 13099 | D:10 | Found a staircase to the Lair. 13109 | D:10 | Reached *** piety under Vehumet 13174 | D:10 | Reached skill level 12 in Spellcasting 13218 | D:10 | Reached skill level 1 in Fighting 13351 | D:10 | Reached skill level 2 in Fighting 13366 | D:10 | Reached skill level 3 in Fighting 13431 | D:10 | Found Fib Elaj's Assorted Antiques. 13437 | D:10 | Found a staircase to the Orcish Mines. 13438 | D:10 | Bought a bubbling brown potion for 25 gold pieces 13438 | D:10 | Bought a pair of glowing gloves for 210 gold pieces 13489 | D:10 | HP: 28/56 [vampire (3)] 13526 | D:10 | Identified a wand of flame (13) 13583 | D:10 | Reached skill level 3 in Stealth 13583 | D:10 | Reached XP level 11. HP: 45/60 MP: 11/29 13833 | D:11 | Reached skill level 7 in Dodging 14019 | D:11 | Reached skill level 8 in Dodging 14019 | D:11 | Offered knowledge of Iskenderun's Battlesphere by Vehumet. 14021 | D:11 | You feel yourself speed up. 14220 | D:11 | Encountered a skeletal warrior 14220 | D:11 | Encountered a skeletal warrior 14224 | D:11 | Encountered a skeletal warrior 14225 | D:11 | Encountered a skeletal warrior 14231 | D:11 | HP: 29/60 [skeletal warrior/+0 mace (18)] 14263 | D:11 | HP: 23/60 [skeletal warrior/+0 trident (17)] 14382 | Lair:1 | Entered Level 1 of the Lair of Beasts 14474 | Lair:1 | Identified the +0 ring mail of Happiness {rF+ Slay+3} 14516 | Lair:1 | Reached skill level 13 in Spellcasting 14704 | Lair:1 | Reached skill level 14 in Spellcasting 14740 | Lair:1 | Reached skill level 9 in Dodging 14803 | Lair:1 | You feel yourself speed up. 15447 | Lair:2 | Found a staircase to the Shoals. 15490 | Lair:2 | Reached **** piety under Vehumet 15491 | Lair:2 | Reached skill level 10 in Dodging 15541 | Lair:2 | Offered knowledge of Sticky Flame by Vehumet. 15542 | Lair:2 | Reached skill level 15 in Spellcasting 15728 | Lair:2 | HP: 29/60 [elephant (14)] 15733 | Lair:2 | HP: 9/60 [elephant (15)] 15734 | Lair:2 | Reached XP level 12. HP: 10/64 MP: 17/33 15734 | Lair:2 | You feel much better. 15741 | Lair:2 | Reached skill level 16 in Spellcasting 15889 | Lair:2 | You add the spell Petrify to your library. 15905 | Lair:2 | As you read the scroll of identify, it crumbles to dust. 15905 | Lair:2 | Identified a scroll of butterflies 16210 | Lair:2 | Reached skill level 9 in Alchemy 16396 | Lair:2 | Found a staircase to the Snake Pit. 16683 | Lair:3 | Encountered a five-headed hydra 16691 | Lair:3 | Killed a five-headed hydra 16692 | Lair:3 | Reached skill level 10 in Alchemy 16704 | Lair:3 | Encountered a four-headed hydra 16720 | Lair:3 | Killed a four-headed hydra 16721 | Lair:3 | Reached skill level 4 in Fighting 16959 | Lair:3 | Encountered a four-headed hydra 16966 | Lair:3 | Reached skill level 5 in Fighting 16966 | Lair:3 | Killed a four-headed hydra 17051 | Lair:3 | HP: 30/69 [electric eel/bolt of electricity (12)] 17212 | Lair:3 | Reached skill level 6 in Fighting 17255 | Lair:3 | Encountered a mountainshell 17260 | Lair:3 | Encountered a death yak 17271 | Lair:3 | Killed a mountainshell 17272 | Lair:3 | HP: 27/70 [death yak (17)] 17273 | Lair:3 | HP: 8/70 [death yak (20)] 17274 | Lair:3 | Killed a death yak 17275 | Lair:3 | Reached skill level 11 in Dodging 17447 | Lair:3 | Encountered a boulder beetle 17450 | Lair:3 | Killed a boulder beetle 17451 | Lair:3 | Encountered a five-headed hydra 17474 | Lair:3 | Killed a five-headed hydra 17475 | Lair:3 | Reached skill level 12 in Dodging 17475 | Lair:3 | Reached XP level 13. HP: 60/74 MP: 20/35 17598 | Lair:3 | As you read the scroll of identify, it crumbles to dust. 17598 | Lair:3 | Identified 2 scrolls of revelation 17606 | Lair:3 | You add the spell Ensorcelled Hibernation to your library. 17609 | Lair:3 | You add the spells Foxfire, Plasma Beam and Starburst to | your library. 17622 | Lair:3 | Reached ***** piety under Vehumet 17661 | Lair:3 | Learned a level 6 spell: Starburst 17895 | Lair:3 | Offered knowledge of Rimeblight by Vehumet. 17961 | Lair:3 | Reached skill level 13 in Dodging 18370 | Lair:3 | You add the spell Summon Ice Beast to your library. 18386 | Lair:3 | Identified the +3 scimitar of Tergiversation {heavy, Will+ | rCorr Int-5 Dex+2} 18394 | Lair:3 | As you read the scroll of identify, it crumbles to dust. 18394 | Lair:3 | Identified a scroll of noise 20121 | Lair:3 | Reached skill level 14 in Dodging 20121 | Lair:3 | Reached skill level 1 in Evocations 20267 | Lair:3 | Reached skill level 2 in Evocations 20330 | Lair:3 | You add the spell Launch Clockwork Bee to your library. 20426 | Lair:3 | Reached skill level 3 in Evocations 20504 | Lair:3 | Reached skill level 4 in Evocations 20575 | Lair:3 | Found a sacrificial altar of Ru. 20836 | Lair:4 | Reached skill level 5 in Evocations 20932 | Lair:4 | Encountered Nessos 20947 | Lair:4 | Killed Nessos 20948 | Lair:4 | Reached skill level 6 in Evocations 21106 | Lair:4 | Reached skill level 7 in Fighting 21311 | Lair:4 | You add the spell Jinxbite to your library. 21430 | Lair:4 | Found a phantasmal passage. 21439 | Necropol | Found a transporter. 21439 | Necropol | Found a transporter. 21439 | Necropol | Entered the Necropolis 21509 | Necropol | Encountered nepumbra's ghost (journeyman FeSu) 21511 | Necropol | Killed nepumbra's ghost 21514 | Necropol | You add the spells Inner Flame and Forge Blazeheart Golem | to your library. 21514 | Necropol | Got Qionnete's Verses on the Blaze and Obstruction 21568 | Necropol | Encountered nepumbra's ghost (journeyman DrSh) 21615 | Necropol | Encountered stealthyninjat's ghost (journeyman DrSu) 21635 | Necropol | You feel yourself speed up. 21647 | Necropol | Killed stealthyninjat's ghost 21648 | Necropol | Reached skill level 8 in Fighting 21655 | Necropol | Identified the +0 short sword "Enymexir" {venom, rF+++ | rC+++ Str-2 SInv} 21730 | Necropol | You feel yourself speed up. 21749 | Necropol | Killed nepumbra's ghost 21752 | Necropol | Reached skill level 7 in Evocations 22025 | Necropol | You add the spells Kiss of Death and Death's Door to your | library. 22025 | Necropol | Got the Excursus on Necromancy 22250 | Lair:4 | You add the spell Fireball to your library. 22596 | Lair:5 | Entered Level 5 of the Lair of Beasts 22606 | Lair:5 | Offered knowledge of Fortress Blast by Vehumet. 22607 | Lair:5 | Reached XP level 14. HP: 84/84 MP: 22/36 22738 | Lair:5 | Encountered Josephine 22745 | Lair:5 | Killed Josephine 22752 | Lair:5 | Reached skill level 8 in Evocations 22851 | Lair:5 | Reached skill level 4 in Translocations 23261 | Lair:5 | Identified the +1 helmet of Lust {Will+ Regen+} 24058 | Lair:5 | As you read the scroll of identify, it crumbles to dust. 24058 | Lair:5 | Identified 2 scrolls of fog 24088 | Lair:5 | Reached skill level 9 in Evocations 24091 | Lair:5 | Reached skill level 5 in Translocations 24216 | Lair:5 | Reached skill level 6 in Translocations 24378 | Lair:5 | Reached skill level 7 in Translocations 24387 | Lair:5 | HP: 39/84 [mountainshell/falling rubble (22)] 24667 | Lair:5 | Reached skill level 8 in Translocations 24771 | Lair:5 | As you read the scroll of identify, it crumbles to dust. 24771 | Lair:5 | Identified 2 potions of attraction {!q} 25726 | Orc:1 | Entered Level 1 of the Orcish Mines 25747 | Orc:1 | Reached skill level 9 in Translocations 25929 | Orc:1 | HP: 8/84 [kobold blastminer/iron shot (41)] 26065 | Orc:1 | Found Alugrol's Jewellery Boutique. 26143 | Orc:1 | Reached skill level 10 in Translocations 26241 | Orc:1 | Found Ruont's Book Emporium. 26256 | Orc:1 | Learned a level 5 spell: Fireball 26494 | Orc:2 | Entered Level 2 of the Orcish Mines 26494 | Orc:2 | Found Haunlu Ycar's Book Shoppe. 26517 | Orc:2 | Reached skill level 1 in Fire Magic 26545 | Orc:2 | Encountered an orc warlord 26548 | Orc:2 | Offered knowledge of Magnavolt by Vehumet. 26552 | Orc:2 | Reached skill level 2 in Fire Magic 26559 | Orc:2 | Killed an orc warlord 26745 | Orc:2 | Found a staircase to the Elven Halls. 26752 | Orc:2 | Reached skill level 3 in Fire Magic 26957 | Orc:2 | Reached skill level 13 in Conjurations 27165 | Orc:2 | Reached XP level 15. HP: 88/88 MP: 13/37 27169 | Orc:2 | Reached skill level 4 in Fire Magic 27969 | Orc:2 | Found Poinoa's General Store. 28241 | Orc:2 | Found Roel's Antique Armour Shoppe. 28247 | Orc:2 | Found Ziburoti's Antique Weapon Boutique. 28252 | Orc:2 | Found Turuis's Antique Armour Emporium. 28253 | Orc:2 | Found Enneon's Armour Shoppe. 28267 | Orc:2 | Bought a runed scarf for 192 gold pieces 28283 | Orc:2 | Bought a cloak for 99 gold pieces 28474 | Orc:2 | As you read the scroll of identify, it crumbles to dust. 28474 | Orc:2 | Identified 2 potions of resistance {!q} 28573 | Shoals:1 | Entered Level 1 of the Shoals 28577 | Shoals:1 | Reached skill level 5 in Fire Magic 28797 | Shoals:1 | Reached skill level 14 in Conjurations 29105 | Shoals:1 | Reached skill level 6 in Fire Magic 29241 | Shoals:1 | As you read the scroll of identify, it crumbles to dust. 29241 | Shoals:1 | Identified a potion of berserk rage {!q} 29605 | Shoals:2 | Offered knowledge of Irradiate by Vehumet. 29729 | Shoals:2 | Reached skill level 7 in Fire Magic 29994 | Shoals:2 | You add the spells Blink and Lesser Beckoning to your | library. 30021 | Shoals:2 | Found Waykue's One-of-a-Kind Rings. 30060 | Shoals:2 | HP: 41/89 [merfolk/+0 trident (12)] 30064 | Shoals:2 | HP: 16/89 [alligator snapping turtle (34)] 30065 | Shoals:2 | Slain by an alligator snapping turtle Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_loops_corners, chequers_avenue D:2: layout_loops_ring, minmay_misc_feat_plants, uniq_robin D:3: layout_basic, ebering_ecumenical_altar_abandoned D:4: corexii_shack_village, layout_gridville, grunt_ministairs_2, nicolae_shop_distant_corner_stores D:5: layout_cave_pods, nicolae_overflow_crystal_walls, minmay_temple_entry_butterflies, uniq_ijyb D:6: layout_cave_pools, portal_sewer_entry_f, minmay_strange_pillars, uniq_edmund, uniq_blorkula_the_orcula D:7: layout_layer_cave D:8: minmay_goldmine, layout_cave_pods, serial_shops, shop, uniq_maggie D:9: layout_roguey, serial_undead, serial_undead_b, serial_undead_d, serial_undead_f D:10: layout_roguey, lair_entry_dummy, david_orc_2, serial_shops, nicolae_shop_dealshenge D:11: layout_irregular_city Temple: mainiacjoe_temple_hex_bubbles Lair:1: layout_regular_city, nicolae_lair_flower_corridor, guppyfry_lair_drakes, grunt_megastairs_3, infiniplex_staircase_pool, serial_bayou_shore_b Lair:2: layout_regular_city, shoals_dummy_entry, dummy_snake_entry, forest_entry_grove Lair:3: nzn_winding_woodlands_huge [nzn_winding_woodlands_5x15_pathside_ponds, nzn_winding_woodlands_5x15_concentric, nzn_winding_woodlands_5x15_sidewinder, nzn_winding_woodlands_5x15_eye, nzn_winding_woodlands_5x15_twine, nzn_winding_woodlands_5x15_lazy_stream, nzn_winding_woodlands_5x15_pockets, nzn_winding_woodlands_5x15_longhouse, nzn_winding_woodlands_5x15_jagged, nzn_winding_woodlands_5x15_cabin, nzn_winding_woodlands_center_triple_pond, nzn_winding_woodlands_center_diamonds, nzn_winding_woodlands_15x15_five_gardens], layout_regular_city, basic_altar, beast_lair_carwin_11 Lair:4: layout_regular_city, index_necropolis_entry_life_lattice, uniq_nessos Lair:5: guppyfry_lair_end_dragon, layout_cave_pods, hangedman_lair_in_review, nicolae_slime_entry_slimehenge, regret_index_lairdec_piecemeal, uniq_urug, uniq_josephine Shoals:1: layout_shoals, nicolae_shoals_loop_pool Shoals:2: layout_shoals, nicolae_shop_unique_rings, nicolae_shoals_land_atoll, nicolae_shoals_hidden_pirate_stash Orc:1: layout_diamond_mine, serial_shops, shop, parchment_shop Orc:2: st_orc_open, layout_caves, serial_shops, shop, parchment_shop Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | ---------------+----------------------------------------------+----- Alchemy | 2 3 4 5 6 8 10 | 10.0 Spellcasting | 4 7 12 15 16 | 16.0 Conjurations | 7 10 11 12 13 14 | 14.0 Translocations | 2 3 10 | 10.0 Dodging | 6 10 12 14 | 14.0 Fighting | 3 6 8 | 8.4 Stealth | 3 | 3.0 Evocations | 7 9 | 9.0 Fire Magic | 3 7 | 7.3 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ---------------------------+-------+-------+-------+-------+-------++------- Attack: Normal | 2 | 10 | 13 | 54 | 44 || 123 Melee: Unarmed | 2 | | | | || 2 Dagger | | 10 | 8 | | || 18 Whip | | | 5 | 47 | 26 || 78 Short sword | | | | 7 | 18 || 25 Cast: Magic Dart | 77 | 102 | 78 | 19 | 4 || 280 Searing Ray | 5 | 14 | 40 | 26 | 27 || 112 Fulminant Prism | | 1 | 62 | 132 | 145 || 340 Iskenderun's Myst | | | 5 | 126 | 176 || 307 Starburst | | | | | 56 || 56 Fireball | | | | | 118 || 118 Evoke: Wand of paralysis | | | 1 | | 1 || 2 Drink: Curing | 1 | | 3 | | || 4 Magic | | | 1 | | || 1 Heal wounds | | | | 1 | || 1 Haste | | | | | 2 || 2 Read: Identify | | 6 | 2 | 6 | 6 || 20 Enchant armour | | 2 | | | || 2 Stab: Sleeping | | 1 | | 2 | || 3 Paralysed | | | 4 | | 7 || 11 Distracted | | | | | 1 || 1 Armour: Robe | 11 | 18 | 59 | 61 | 82 || 231 Acid dragon scale | | | 11 | 75 | || 86 Leather armour | | | 2 | | || 2 Ring mail | | | | | 60 || 60 Dodge: Dodged | 12 | 19 | 77 | 127 | 139 || 374 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 30258 | 28660 | 1598 | 12354 | 11309 | 23 | 1315.6 | Dungeon | 14210 | 13291 | 919 | 4880 | 6474 | 11 | 1291.8 | Temple | 72 | 9 | 63 | 0 | 0 | 1 | 72.0 | Lair | 10837 | 10531 | 306 | 5310 | 3257 | 5 | 2167.4 | Shoals | 1403 | 1365 | 38 | 356 | 726 | 2 | 701.5 | Orcish Mines | 2563 | 2292 | 271 | 1181 | 705 | 2 | 1281.5 | Sewer | 450 | 450 | 0 | 269 | 91 | 1 | 450.0 | Necropolis | 720 | 720 | 0 | 358 | 56 | 1 | 720.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Lair:3: 4186 daAuts Lair:5: 3038 daAuts D:8: 2544 daAuts D:5: 1794 daAuts Orc:1: 1774 daAuts D:7: 1656 daAuts D:4: 1501 daAuts Lair:1: 1304 daAuts D:10: 1266 daAuts Lair:2: 1230 daAuts D:1: 1126 daAuts Lair:4: 1077 daAuts D:9: 1073 daAuts D:6: 1065 daAuts Shoals:1: 968 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5464.0 Dungeon | 40.6 | 40.6 | N/A | N/A | 10.0 | 1146.1 Lair | 32.6 | 32.6 | N/A | N/A | 51.8 | 13010.4 Shoals | 4.9 | 4.9 | N/A | N/A | 11.3 | 7074.5 Orcish Mines | 17.9 | 17.9 | N/A | N/A | 21.7 | 13662.0 Sewer | 1.5 | 1.5 | N/A | N/A | 0.1 | 138.0 Necropolis | 2.6 | 2.6 | N/A | N/A | 5.1 | 6402.0 +-------+-------+-------+-------+-------+----------------------