Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 1111984982475933930 492 dossy the Conjurer (level 6, -2/47 HPs) Began as a Draconian Conjurer on May 9, 2026. Was an Initiate of Gozag. Shot with an arrow by a centaur (11 damage) ... on level 5 of the Dungeon. The game lasted 00:12:37 (4562 turns). dossy the Conjurer (Draconian Conjurer) Turns: 4562, Time: 00:12:37 Health: -2/47 AC: 6 Str: 9 XL: 6 Next: 91% Magic: 0/10 EV: 12 Int: 26 God: Gozag Gold: 632 SH: 0 Dex: 10 Spells: 0/11 levels left rFire . . . (100%) a - +3 dagger {d:11} rCold . . . (100%) (no offhand) rNeg . . . (100%) g - melded +1 hat {ac:0 enc:0} rPois . (100%) (cloak unavailable) rElec . (100%) (gloves unavailable) rCorr . (100%) (boots unavailable) SInv . (no amulet) Will ..... b - +6 ring of intelligence {Int} Stlth ++ i - +4 ring of slaying {Slay} HPRegen 0.27/turn j - quill talisman MPRegen 0.12/turn %: no passive effects @: lethally poisoned (-2 -> -9), quill-form A: quills, AC +6, unfitting armour, cold-blooded, armoured tail 1 a: Renounce Religion (0%), Potion Petition (0%), Call Merchant (0%), Bribe Branch (0%) You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 632 gold pieces. Inventory: Hand Weapons a - a +3 dagger (weapon) {d:11} (You found it on level 1 of the Dungeon) Missiles c - 4 boomerangs {d:9} d - 5 curare-tipped darts {d:4 curare} e - 5 stones {d:5} f - 3 throwing nets {d:4} k - 3 poisoned darts Armour g - a +1 hat (melded) {ac:0 enc:0} (You found it on level 1 of the Dungeon) Magical Staves h - a staff of fire {d:8} (You found it on level 3 of the Dungeon) Jewellery b - a +6 ring of intelligence (worn) {Int} (You found it on level 2 of the Dungeon) i - a +4 ring of slaying (worn) {Slay} (You found it on level 1 of the Dungeon) Talismans j - a quill talisman (worn) (You found it on level 1 of the Dungeon) Scrolls p - 3 scrolls of poison a - 2 scrolls of enchant armour c - a scroll of silence {unknown} t - 3 scrolls of teleportation k - a scroll of amnesia {unknown} b - 3 scrolls of blinking o - a scroll of revelation {unknown} Potions g - a potion of magic {!q} c - 5 potions of curing {!q} f - 2 potions of haste {!q, unknown} w - 2 potions of heal wounds {!q} n - a potion of moonshine {!q, unknown} e - 2 potions of enlightenment {!q} q - a potion of lignification {!q, unknown} Skills: - Level 1.0 Fighting - Level 4.0 Dodging - Level 2.0 Stealth - Level 3.0 Spellcasting + Level 5.6 Conjurations + Level 1.5 Translocations + Level 2.7 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Alch 12% 3d9 17% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 22% N/A 8% 2 Summon Small Mammal Summ 12% N/A 10% 1 Jinxbite Hex 6% 2d2 14% 2 Flame Wave Conj/Fire 18% 2d7 30% 4 Leda's Liquefaction Alch/Erth 5% N/A 47% 4 Cause Fear Hex 1% N/A 67% 4 Metabolic Englaciation Hex/Ice 1% N/A 95% 5 Platinum Paragon Frge 1% 4d10 100% 9 Animate Dead Necr Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 25433 Temple: D:4-7 Altars: Gozag Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Aim: Menkaure (severely damaged, fast, 90% to hit) You focus your ray upon Menkaure. The searing ray hits Menkaure. Menkaure is almost destroyed. (Press . to maintain the ray.) Menkaure whispers in an indecipherable tongue. Menkaure points at you and mumbles some strange words. Pain shoots through your body! You take 3 damage, and have 44/47 hp (94%). You now have 3/10 mp. The searing ray hits Menkaure! You destroy Menkaure! Your Translocations skill increases to level 1! You now have 2/10 mp. You start resting. You stop channelling your searing ray. You start resting. HP restored. Health restored: 47 You start resting. An endoplasm comes into view. An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm quivers. You now have 3/10 mp. The magic dart hits the endoplasm. You kill the endoplasm! You now have 2/10 mp. You start resting. A clockroach comes into view. A clockroach is nearby! You see here a +0 halberd. You see here a +0 club. There is a stone staircase leading up here. You climb upwards. Level annotation: 1 runed translucent door, Crazy Yiuf There is a stone staircase leading down here. You start resting. Magic restored. You regained 5 mp, and now have 9/10 mp. You start resting. Magic restored. MP restored: 10 You climb downwards. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (damage-immune at range, 81% to hit) You focus your ray upon the clockroach. The searing ray hits the clockroach. The clockroach is heavily wounded. (Press . to maintain the ray.) The clockroach closely misses you. You now have 8/10 mp. The searing ray hits the clockroach! You kill the clockroach! You now have 7/10 mp. You stop channelling your searing ray. You now have 501 gold pieces (gained 4). You start resting. Magic restored. You regained 2 mp, and now have 9/10 mp. You start resting. Magic restored. MP restored: 10 You see here a +0 club. You see here a +0 halberd. You now have 507 gold pieces (gained 6). You now have 510 gold pieces (gained 3). You see here a +0 whip. You now have 517 gold pieces (gained 7). You now have 524 gold pieces (gained 7). Found a stone staircase leading down. You encounter an orc. It is wielding a +0 short sword. You encounter 2 orcs. The orc shouts! The magic dart hits the orc. The orc is moderately wounded. The orc shouts! x2 You encounter an orc. It is wielding a +0 war axe. You encounter an endoplasm. You now have 9/10 mp. The magic dart hits the orc! You kill the orc! You now have 8/10 mp. The magic dart hits the orc. The orc is severely wounded. You now have 7/10 mp. The magic dart hits the orc. You kill the orc! You now have 6/10 mp. The magic dart hits the orc! You kill the orc! The magic dart hits the orc but does no damage. You now have 5/10 mp. The magic dart hits the orc. The orc is severely wounded. You now have 4/10 mp. The magic dart hits the orc. You kill the orc! You now have 3/10 mp. You start resting. An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm quivers. The magic dart hits the endoplasm. The endoplasm is almost dead. You now have 3/10 mp. The magic dart hits the endoplasm. You kill the endoplasm! You now have 2/10 mp. You start resting. Magic restored. You regained 7 mp, and now have 9/10 mp. You start resting. Magic restored. MP restored: 10 You now have 531 gold pieces (gained 7). Things that are here: a +0 dagger; a +0 scale mail You now have 540 gold pieces (gained 9). o - a scroll labelled ONOMAHIZUZ You now have 546 gold pieces (gained 6). You see here a +0 hand axe. You now have 553 gold pieces (gained 7). You see here a +0 war axe. You now have 558 gold pieces (gained 5). You see here a +0 short sword. Found a stone staircase leading down. You pick up a parchment of Jinxbite and begin reading... You add the spell Jinxbite to your library. You see here a +0 short sword. You see here a +0 war axe. You see here a +0 hand axe. You now have 569 gold pieces (gained 11). c - 2 scrolls labelled TEOGAE NUAWYU (gained 1) You now have 582 gold pieces (gained 13). c - 3 scrolls labelled TEOGAE NUAWYU (gained 1) You pick up a parchment of Summon Small Mammal and begin reading... You add the spell Summon Small Mammal to your library. k - 3 poisoned darts p - 2 cyan potions {!q} You encounter an adder. The adder hisses angrily. The magic dart hits the adder! The adder is severely wounded. The adder bites you but does no damage. You now have 9/10 mp. The magic dart hits the adder. You kill the adder! Training target 4.0 for Dodging reached! Your Dodging skill increases to level 4! You now have 8/10 mp. You now have 590 gold pieces (gained 8). q - a green potion {!q} MP restored: 10 You see here a +0 war axe. You see here a +0 short sword. You now have 607 gold pieces (gained 17). As you open the door, it creaks loudly! There is an open door here. As you open the door, it creaks loudly! There is an open door here. You now have 624 gold pieces (gained 17). You now have 632 gold pieces (gained 8). Done exploring. Okay, then. Done exploring. As you read the scroll labelled ILEZIUSSOF, it crumbles to dust. It is a scroll of identify. d -> c - 5 potions of curing {!q}; h -> i - 6 scrolls of identify As you read the scroll of identify, it crumbles to dust. c -> p - 3 scrolls of poison As you read the scroll of identify, it crumbles to dust. j -> t - 3 scrolls of teleportation As you read the scroll of identify, it crumbles to dust. m -> b - 3 scrolls of blinking As you read the scroll of identify, it crumbles to dust. l -> w - 2 potions of heal wounds {!q} As you read the scroll of identify, it crumbles to dust. p -> e - 2 potions of enlightenment {!q} As you read the scroll of identify, it crumbles to dust. e -> a - 2 scrolls of enchant armour Okay, then. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. c - a scroll labelled WIMMIGU SUCW You encounter a centaur. It is carrying a +0 shortbow. The magic dart hits the centaur but does no damage. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! You take 12 damage, and have 35/47 hp (74%). MASSIVE DAMAGE!! You now have 9/10 mp. The magic dart hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you. You take 3 damage, and have 32/47 hp (68%). You now have 8/10 mp. You are too injured to fight recklessly! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (moderately wounded, 100% to hit) The magic dart hits the centaur but does no damage. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * You take 13 damage, and have 19/47 hp (40%). MASSIVE DAMAGE!! You now have 7/10 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (moderately wounded, 100% to hit) The magic dart hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 14/47 hp (30%). You now have 6/10 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (moderately wounded, 100% to hit) The magic dart hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 10/47 hp (21%). You now have 5/10 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (heavily wounded, 100% to hit) The magic dart hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow closely misses you. You now have 4/10 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 17% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Parts of your body briefly turn golden. You are poisoned. You feel sick. The centaur shoots an arrow. The arrow hits you! You die... Your body crumbles into a pile of gold. ..~~~~~PPP# . .♣♣♣~~~~~~P~~ #.#♣♣P~P~~~~P~~~♣## #.♣~PP~~≈~~~P~~~~~## #♣PP~P~~~~~~~~~~~~~#.## #.♣P~~P~~P~P~~~.P.♣...# #.#~~♣PP....~.........c #.##...........@....... #.##...........~.PP~♣.. ##.##.....~~.~~~P~~♣♣P# ......##♣PP~~PPP~~♣P# ####### #♣♣~~♣~P~~♣... ♣♣♣♣♣♣♣♣# ### You could see a centaur. Vanquished Creatures Menkaure (D:4) A centaur (D:3) A hound (D:4) An orc priest (D:3) A clockroach (D:4) Robin (D:4) 9 gnolls 4 adders 3 dart slugs 8 orcs 10 endoplasms 8 hobgoblins 2 jackals (D:3) 5 quokkas 3 ball pythons 5 bats A frilled lizard (D:2) 14 goblins 3 kobolds 4 rats 85 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 45 | D:1 | You add the spell Animate Dead to your library. 49 | D:1 | You add the spell Cause Fear to your library. 56 | D:1 | You add the spell Platinum Paragon to your library. 202 | D:1 | You fall into a shaft and drop 1 floor! 232 | D:1 | Reached skill level 2 in Stealth 246 | D:1 | You add the spell Blink to your library. 283 | D:1 | You add the spell Metabolic Englaciation to your library. 291 | D:1 | Reached skill level 2 in Dodging 305 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 508 | D:1 | Learned a level 2 spell: Searing Ray 670 | D:2 | You add the spell Flame Wave to your library. 1030 | D:2 | Reached XP level 3. HP: 24/26 MP: 0/6 1516 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/8 1555 | D:2 | Learned a level 4 spell: Fulminant Prism 1620 | D:2 | Found a faded altar of an unknown god. 1632 | D:2 | Prayed at the altar of an unknown god. 1632 | D:2 | Became a worshipper of Gozag Ym Sagoz the Greedy 1637 | D:2 | You add the spell Leda's Liquefaction to your library. 2114 | D:3 | HP: 10/33 [orc priest/divine providence (12)] 2117 | D:3 | Reached skill level 3 in Dodging 2117 | D:3 | Reached skill level 3 in Spellcasting 2244 | D:3 | Reached XP level 5. HP: 39/39 MP: 7/9 2265 | D:3 | Encountered a centaur 2387 | D:3 | Reached skill level 1 in Alchemy 2715 | D:3 | Reached skill level 1 in Fighting 2942 | D:3 | Encountered Crazy Yiuf 3176 | D:3 | HP: 17/40 [centaur/arrow (7)] 3186 | D:3 | HP: 18/40 [centaur (2)] 3190 | D:3 | Killed a centaur 3191 | D:3 | Reached skill level 5 in Conjurations 3557 | D:4 | Reached skill level 2 in Alchemy 3557 | D:4 | Reached XP level 6. HP: 47/47 MP: 3/10 3559 | D:4 | Encountered Menkaure 3675 | D:4 | Encountered Robin 3728 | D:4 | Killed Robin 3752 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3935 | D:4 | Killed Menkaure 3936 | D:4 | Reached skill level 1 in Translocations 4168 | D:4 | You add the spell Jinxbite to your library. 4257 | D:4 | You add the spell Summon Small Mammal to your library. 4296 | D:4 | Reached skill level 4 in Dodging 4495 | D:4 | As you read the scroll labelled ILEZIUSSOF, it crumbles to | dust. 4495 | D:4 | Identified 7 scrolls of identify 4495 | D:4 | Identified 5 potions of curing {!q} 4496 | D:4 | As you read the scroll of identify, it crumbles to dust. 4496 | D:4 | Identified 3 scrolls of poison 4497 | D:4 | As you read the scroll of identify, it crumbles to dust. 4497 | D:4 | Identified 3 scrolls of teleportation 4498 | D:4 | As you read the scroll of identify, it crumbles to dust. 4498 | D:4 | Identified 3 scrolls of blinking 4499 | D:4 | As you read the scroll of identify, it crumbles to dust. 4499 | D:4 | Identified 2 potions of heal wounds {!q} 4500 | D:4 | As you read the scroll of identify, it crumbles to dust. 4500 | D:4 | Identified 2 potions of enlightenment {!q} 4501 | D:4 | As you read the scroll of identify, it crumbles to dust. 4501 | D:4 | Identified 2 scrolls of enchant armour 4521 | D:5 | Entered Level 5 of the Dungeon 4558 | D:5 | HP: 19/47 [centaur/arrow (6)] 4562 | D:5 | HP: 9/47 [poison] 4562 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_rooms D:2: layout_basic, hellmonk_ecumenical_altar_heavens_door D:3: layout_basic, uniq_crazy_yiuf_cottage D:4: layout_cave_pools, moated_statue, grunt_ministairs_15, uniq_robin, uniq_menkaure D:5: layout_loops_ring, temple_pool_b, serial_bayou, serial_bayou_crossing, serial_bayou_lagoon_a, serial_bayou_ford_a, serial_bayou_pond_c, minmay_hedge_maze, chequers_serial_rivers_room_a Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 | 2.0 Dodging | 2 3 4 | 4.0 Spellcasting | 3 | 3.0 Alchemy | 2 | 2.7 Fighting | 1 | 1.0 Conjurations | 5 | 5.6 Translocations | 1 | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 6 | 8 || 14 Melee: Dagger | 6 | 8 || 14 Tailslap | 2 | 4 || 6 Cast: Magic Dart | 56 | 113 || 169 Searing Ray | 1 | 9 || 10 Read: Identify | | 7 || 7 Armour: None | 7 | 29 || 36 Dodge: Dodged | 4 | 26 || 30 Form: Quill | 1 | 1 || 2 Default | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4566 | 4428 | 138 | 1509 | 2174 | 5 | 913.2 | Dungeon | 4566 | 4428 | 138 | 1509 | 2174 | 5 | 913.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1928 daAuts D:2: 1203 daAuts D:4: 832 daAuts D:1: 560 daAuts D:5: 41 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 140.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 140.8 +-------+-------+-------+-------+-------+----------------------