Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 13560913672841033713 27 artkids the Magician (level 3, -2/25 HPs) Began as a Djinni Fire Elementalist on May 27, 2026. Killed from afar by Sigmund (12 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:06:59 (829 turns). artkids the Magician (Djinni Fire Elementalist) Turns: 829, Time: 00:07:00 Health: -2/25 AC: 0 Str: 7 XL: 3 Next: 25% Gold: 51 EV: 18 Int: 18 God: SH: 0 Dex: 13 rFire x . . (150%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.24/turn d - inkwell talisman %: infuse magic (-3 HP) @: confused, scroll-form, flying A: scribal knowledge, magic absorption, flying, novice magic, weak attacks, sickness immunity, tiny, (fire resistance 2), (cold vulnerability 1), float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Armour a - a +0 robe (melded) Talismans b - a medusa talisman c - the quill talisman of Dyilimof {Harm *Corrode rF+++ Int+5} (You found it on level 2 of the Dungeon) [quill talisman] Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. rF+++: It renders you almost immune to fire. Int+5: It affects your intelligence (+5). d - an inkwell talisman (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of fear {unknown} Potions d - a potion of curing {unknown} f - a potion of berserk rage {unknown} j - a potion of heal wounds {unknown} Skills: * Level 0.6 Armour * Level 2.4 Dodging + Level 2.0 Stealth + Level 3.2 Spellcasting + Level 3.2(3.7) Conjurations + Level 3.2(3.7) Hexes + Level 3.2(3.7) Summonings + Level 3.2(3.7) Necromancy + Level 3.2(3.7) Translocations + Level 3.2(3.7) Forgecraft + Level 3.2(3.7) Fire Magic + Level 3.2(3.7) Ice Magic + Level 3.2(3.7) Air Magic + Level 3.2(3.7) Earth Magic + Level 3.2(3.7) Alchemy * Level 0.1 Shapeshifting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 32% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 32% 2d12 10% 3 d - Inner Flame Hex/Fire 16% N/A 10% 3 e - Flame Wave Conj/Fire 16% 2d7 32% 4 f - Kinetic Grapnel Frge 64% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You are flying. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You are immune to sickness and miasma. You are immune to poison. (You are very heat resistant. (rF++)) (You are vulnerable to cold. (rC-)) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. x2 Your foxfire dissipates. x2 Found a short smoking staff. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! Sigmund gestures at you while chanting. The magic dart hits you! The cloud of blastmotes explodes! The concussive blast engulfs Sigmund! Sigmund is heavily wounded. Casting: Volatile Blastmotes (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! The foxfire burns something. x2 You are confused. Something tries to affect you, but you resist. You encounter Terence the Veteran. He is wielding a +0 mace. Terence shouts! You bump into the rock wall. A puff of flame appears from out of thin air! The puff of flame hits you! The fire burns you terribly! You die... ..... ..... .... ...... @.| .>....# .. .......## ##.# # ##### ........#####..# ... .... ..........##.###...# ##.####.. ..........§..;.....##......... ###.......######.##......... ##.##.{.# ..>....... #§##.#.# #......#.. #....#.# #......#.. ###..#.?..# .......... #..####.# .......... ####......@.. .......... ##.....#......# .......#.. There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 hobgoblins 2 jackals (D:1) A ball python (D:1) 2 bats 4 endoplasms 2 goblins (D:1) 3 kobolds A rat (D:2) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | artkids the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | artkids set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 80 | D:1 | Found a faded altar of an unknown god. 259 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 483 | D:1 | You are sucked into a shaft and drop 1 floor! 563 | D:2 | Identified the quill talisman of Dyilimof {Harm *Corrode | rF+++ Int+5} 804 | D:2 | Encountered Sigmund 806 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 806 | D:2 | Learned a level 1 spell: Kinetic Grapnel 827 | D:2 | Encountered Terence 829 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_beginning_and_end, layout_rooms, basic_ecumenical_altar D:2: layout_rooms, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Forgecraft | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Stealth | 2 | 2.0 Armour | | 0.6 Dodging | | 2.4 Shapeshifting | | 0.1 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Foxfire || 34 Volatile Blastmot || 3 Armour: Robe || 4 None || 2 Dodge: Dodged || 5 Form: Scroll || 1