Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5997355171919318489 29046 ZotDaddy the Warrior (level 13, -5/126 HPs) Began as a Minotaur Monk on Sept 9, 2026. Was a High Priest of Qazlal. Slain by a cyan ugly thing (12 damage) ... on level 14 of the Dungeon. The game lasted 00:27:32 (13711 turns). ZotDaddy the Warrior (Minotaur Monk) Turns: 13711, Time: 00:27:33 Health: -5/126 AC: 11 Str: 20 XL: 13 Next: 13% Magic: 18/18 EV: 14 Int: 10 God: Qazlal [*****.] Gold: 725 SH: 11 Dex: 12 Spells: 12/12 levels left rFire . . . (100%) i - +2 war axe (heavy) rCold + + + (20%) c - orb {Light} rNeg + . . (50%) b - +4 skin of Zhor {*Englaciate rC+++ SInv} rPois . (100%) (no helmet) rElec + (33%) a - +2 cloak rCorr . (100%) (no gloves) SInv + x - +0 pair of boots of Knowledge {rN+ Int+3 Dex-2} Will ..... q - amulet of reflection Stlth + g - +4 ring of slaying HPRegen 0.41/turn k - +4 ring of slaying MPRegen 0.16/turn %: repel missiles, reflection @: protected from electricity, glowing A: horns 2, retaliatory headbutt a: Renounce Religion (0%), Upheaval (0%), Elemental Force (1%), Disaster Area (13%) You were on level 14 of the Dungeon. You worshipped Qazlal. Qazlal was extremely pleased with you. You visited 3 branches of the dungeon, and saw 16 of its levels. You also visited: Bailey. You collected 960 gold pieces. You spent 235 gold pieces at shops. Inventory: Hand Weapons i - a +2 heavy war axe (weapon) m - a +5 morningstar n - the +5 lajatang of Lekhehox {freeze, rElec rN++} (You found it in a bailey) rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. It cannot be enchanted further. t - a +3 war axe of freezing Missiles j - 13 boomerangs (quivered) l - 15 poisoned darts w - 6 javelins Armour a - a +2 cloak (worn) b - the +4 skin of Zhor (worn) {*Englaciate rC+++ SInv} (You found it on level 7 of the Dungeon) *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. It cannot be enchanted further. c - an orb of light (worn) o - a +2 ring mail of cold resistance r - the +0 swamp dragon scales "Jayn" {rElec rPois rC+ Regen+ Slay+5} (You acquired it on level 9 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. x - the +0 pair of boots of Knowledge (worn) {rN+ Int+3 Dex-2} (You acquired it on level 11 of the Dungeon) rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. Jewellery e - a ring of positive energy f - a ring of willpower g - a +4 ring of slaying (worn) h - a ring of see invisible k - a +4 ring of slaying (worn) p - a +5 ring of evasion q - an amulet of reflection (worn) s - the ring "Anuoproj" {Fly rElec rF+ Str+7 Stlth-} (You acquired it on level 9 of the Dungeon) [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. rF+: It protects you from fire. Str+7: It affects your strength (+7). Stlth-: It makes you less stealthy. u - a ring of positive energy v - a ring of protection from cold y - an amulet of chemistry z - an amulet of regeneration Wands c - a wand of warping (32) b - a wand of light (11) p - a wand of polymorph (7) a - a wand of flame (16) Scrolls s - 2 scrolls of butterflies x - a scroll of amnesia p - a scroll of poison r - 3 scrolls of revelation t - 8 scrolls of teleportation g - 2 scrolls of fog f - a scroll of fear W - a scroll of brand weapon V - a scroll of vulnerability e - a scroll of immolation {unknown} T - a scroll of torment a - a scroll of enchant armour w - a scroll of enchant weapon i - a scroll of identify Potions a - a potion of ambrosia d - a potion of experience {unknown} f - 6 potions of moonshine j - a potion of invisibility {unknown} c - 5 potions of curing h - 5 potions of haste o - a potion of magic {unknown} p - 2 potions of cancellation {unknown} q - a potion of resistance {unknown} A - 4 potions of attraction k - 2 potions of enlightenment {unknown} t - 2 potions of heal wounds {unknown} b - 3 potions of brilliance M - 2 potions of mutation n - a potion of might {unknown} l - a potion of lignification {unknown} Skills: * Level 15.1 Fighting * Level 15.1 Axes + Level 7.9 Armour + Level 7.9 Dodging * Level 8.6 Invocations + Level 5.7 Evocations You had 12 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 36% 1 Sandblast Erth 0% 2d4 36% 1 Blink Tloc 0% N/A 50% 2 Call Imp Summ 0% N/A 50% 2 Jinxbite Hex 0% 2d2 50% 2 Mercury Arrow Conj/Alch 0% 2d5 50% 2 Momentum Strike Conj/Tloc 0% 3d8 50% 2 Searing Ray Conj 0% 2d4 50% 2 Sublimation of Blood Necr 0% N/A 50% 2 Frozen Ramparts Ice 0% 1d1 75% 3 Teleport Other Tloc 0% N/A 75% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 75% 3 Airstrike Air 0% 2d(0-16) 98% 4 Cause Fear Hex 0% N/A 98% 4 Dimensional Bullseye Hex/Tloc 0% N/A 98% 4 Flame Wave Conj/Fire 0% 2d4 98% 4 Fulminant Prism Conj/Alch 0% 3d5 98% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 98% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Summon Forest Summ/Tloc 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Summon Horrible Things Summ 0% N/A 100% 8 Polar Vortex Ice 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (14/15) Temple (1/1) D:7 Lair (0/5) D:8 Orc (1/2) D:10 Bailey (visited) Vaults: D:13-14 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:5 * Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History Qazlal accepts your kill. You completely miss the seven-headed hydra. You slice the cyan ugly thing!! You kill the cyan ugly thing! Qazlal accepts your kill. You block the seven-headed hydra's attack. The seven-headed hydra barely misses you. The seven-headed hydra bites you but does no damage. x2 The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * You encounter a skeletal warrior. It is wielding a +0 flail. The cyan ugly thing kicks you but does no damage. You lop one of the seven-headed hydra's heads off! The six-headed hydra grows two more! You slash the eight-headed hydra! You headbutt the eight-headed hydra!! The eight-headed hydra is severely wounded. You slice the cyan ugly thing!! The eight-headed hydra bites you but does no damage. x2 You block the eight-headed hydra's attack. The eight-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you! * * * LOW HITPOINT WARNING * * * You feel more protected from physical attacks. The eight-headed hydra misses you. You furiously retaliate! You headbutt the eight-headed hydra!! The eight-headed hydra bites you. * * * LOW HITPOINT WARNING * * * You feel more protected from physical attacks. The eight-headed hydra bites you but does no damage. You encounter a skeletal warrior. It is wielding a +0 long sword of protection. The cyan ugly thing kicks you! * * * LOW HITPOINT WARNING * * * The cyan ugly thing shocks you! Your resistance to physical damage fades away. You feel protected from electricity. You die... ............ ...z....... ..z........ .......... .........# . .......○○# ... .......zu###..... .......