Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2485564822246072455 305 Stevil the Conjurer (level 6, -1/32 HPs) Began as a Deep Elf Conjurer on Oct 23, 2026. Slain by an ice beast (4 damage) ... on level 4 of the Dungeon. The game lasted 00:02:23 (2906 turns). Stevil the Conjurer (Deep Elf Conjurer) Turns: 2906, Time: 00:02:23 Health: -1/32 AC: 2 Str: 4 XL: 6 Next: 15% Magic: 2/16 EV: 11 Int: 25 God: Gold: 94 SH: 0 Dex: 13 Spells: 8/15 levels left rFire + . . (50%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - scarf {rC+ rF+} rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of resist corrosion HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 94 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a scarf of resistance (worn) Jewellery c - a ring of resist corrosion (worn) Wands f - a wand of mindburst (16) a - a wand of flame (5) Scrolls p - a scroll of poison t - 2 scrolls of teleportation g - a scroll of fog f - a scroll of fear Potions g - a potion of magic L - a potion of lignification f - a potion of attraction {unknown} c - a potion of curing C - a potion of cancellation j - a potion of moonshine {unknown} Skills: + Level 2.9 Dodging - Level 2.4 Stealth * Level 5.4 Spellcasting * Level 7.1 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 z - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 24% N/A 8% 1 Lesser Beckoning Tloc 12% N/A 12% 2 Flame Wave Conj/Fire 24% 2d8 19% 4 Fulminant Prism Conj/Alch 12% 3d8 19% 4 Forge Blazeheart Golem Fire/Frge 6% N/A 61% 4 Alistair's Intoxication Alch 4% N/A 91% 5 Yara's Violent Unravell Hex/Alch 3% 3d4 91% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (heavily wounded, 86% to hit) You focus your ray upon the black bear. The searing ray hits the black bear. The black bear is severely wounded. (Press . to maintain the ray.) The black bear bites you. The black bear claws you. The black bear barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the black bear! The black bear is almost dead. The black bear is knocked back by the mystic blast. The mystic blast hits the ice beast! The ice beast is moderately wounded. The ice beast is knocked back by the mystic blast. You stop channelling your searing ray. You hear a shout! Casting: Iskenderun's Mystic Blast (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (almost dead, 86% to hit) You focus your ray upon the black bear. The searing ray misses the black bear. (Press . to maintain the ray.) The searing ray hits the black bear! You kill the black bear! The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. You resist. * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 5! Your Conjurations skill increases to level 7! You have reached level 6! You stop channelling your searing ray. Found a stone staircase leading down and a stone staircase leading up. You encounter a gnoll. It is wielding a +0 club. The ice beast attacks as it pursues you! The ice beast hits you. You die... ...............##.###..... .......###.#.#..#......... .#####...#.#.#..#.######.. .# #...#.#.#..#.# .#####...#.#.#..#.# .#...'...+......#)# ....##...#.#.#..#.# )...##...#.#.##.#Y###.#. ....##.<.# #..>.@†....j# ...)###### ####.......... .#)## .......#.... .#.# ...###.#...... .#.# ..... #.#....#. .#.# #+#. #.#..... ##.# # #.<...#. ...# ## .. #..# You could see an ice beast and a gnoll. Vanquished Creatures An ice beast (D:3) A black bear (D:4) An orc priest (D:4) An orc wizard (D:4) 2 adders 3 dart slugs 3 ribbon worms 2 orcs (D:4) 3 endoplasms 5 hobgoblins 3 quokkas 2 ball pythons 5 bats 3 frilled lizards 5 goblins 6 kobolds 7 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stevil the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 36 | D:1 | Found a faded altar of an unknown god. 231 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 234 | D:1 | Learned a level 2 spell: Searing Ray 513 | D:1 | Reached skill level 5 in Conjurations 1237 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1903 | D:3 | Found a bloodstained altar of Trog. 2318 | D:3 | Encountered an ice beast 2322 | D:3 | Killed an ice beast 2323 | D:3 | Reached skill level 6 in Conjurations 2323 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 2323 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/13 2328 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2893 | D:4 | Encountered a black bear 2897 | D:4 | Encountered an ice beast 2903 | D:4 | Killed a black bear 2904 | D:4 | Reached skill level 5 in Spellcasting 2904 | D:4 | Reached skill level 7 in Conjurations 2904 | D:4 | Reached XP level 6. HP: 2/32 MP: 1/16 2906 | D:4 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_loops_ring, chequers_ecumenical_altar_simple_redux, kennysheep_pointless_box D:2: layout_basic D:3: layout_loops_cross, mainiacjoe_overflow_six_doors_small D:4: layout_basic Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 | 7.1 Spellcasting | 4 5 | 5.4 Dodging | | 2.9 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | 2 || 4 Melee: Unarmed | 2 | 2 || 4 Cast: Magic Dart | 18 | || 18 Searing Ray | 31 | 16 || 47 Iskenderun's Myst | | 1 || 1 Drink: Curing | 1 | || 1 Haste | 1 | || 1 Brilliance | 1 | || 1 Cancellation | | 1 || 1 Read: Identify | 4 | 1 || 5 Armour: Robe | 6 | 22 || 28 Dodge: Dodged | 15 | 5 || 20