Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 6898157435103229686 94 Stevil the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Oct 22, 2026. Slain by a cerulean imp ... wielding a +2 spear ... summoned by Natasha (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:34 (1525 turns). Stevil the Conjurer (Deep Elf Conjurer) Turns: 1525, Time: 00:01:34 Health: -3/24 AC: 2 Str: 4 XL: 4 Next: 38% Magic: 3/12 EV: 11 Int: 25 God: Gold: 60 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls t - a scroll of teleportation c - a scroll of blinking {unknown} Potions g - a potion of magic d - a potion of curing {unknown} w - a potion of heal wounds f - a potion of berserk rage {unknown} Skills: + Level 2.5 Dodging - Level 2.4 Stealth * Level 4.0 Spellcasting * Level 6.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 z - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 10% 2d5 9% 1 Sublimation of Blood Necr 5% N/A 14% 2 Fulminant Prism Conj/Alch 10% 3d9 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Natasha is moderately wounded. (Press . to maintain the ray.) The ball python hisses angrily. The searing ray hits Natasha. Natasha is heavily wounded. Natasha casts a spell. The searing ray hits Natasha! Natasha is almost dead. The searing ray hits the ball python! You kill the ball python! Natasha casts a spell. The searing ray hits Natasha. Natasha is almost dead. The searing ray hits the cerulean imp! The cerulean imp is heavily wounded. You finish channelling your searing ray. Natasha stares at you and mumbles some strange words. The magic dart hits you. The cerulean imp hits you from afar with a +2 spear. The cerulean imp barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (almost dead, 76% to hit) You focus your ray upon Natasha. The searing ray misses Natasha. The searing ray hits the cerulean imp. The cerulean imp is heavily wounded. (Press . to maintain the ray.) Natasha claws you! * * * LOW HITPOINT WARNING * * * The cerulean imp hits you from afar with a +2 spear. * * * LOW HITPOINT WARNING * * * The cerulean imp misses you. The searing ray misses Natasha. The searing ray hits the cerulean imp. The cerulean imp is severely wounded. Natasha misses you. The cerulean imp hits you but does no damage. The cerulean imp hits you with a +2 spear. You die... ...<......# ##.# ..........# #.. ########### #### . #... ..######## #... .........# #... .........# #... .........############... .....5h@.'..........'... .......5.############... ........................ .........###########.... .....?...# #.... .........# #.... .........# #.... ########## #.... #.... You could see Natasha and 2 cerulean imps. Vanquished Creatures Natasha (twice) (D:2) 2 adders (D:2) 2 endoplasms 2 hobgoblins (D:1) 4 quokkas (D:1) 4 ball pythons 4 bats 4 frilled lizards 5 goblins 4 kobolds 2 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stevil the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 234 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 259 | D:1 | Learned a level 2 spell: Searing Ray 663 | D:1 | Reached skill level 5 in Conjurations 1035 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1061 | D:2 | Encountered Natasha 1069 | D:2 | Killed Natasha 1320 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/11 1325 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1461 | D:2 | Encountered Natasha 1466 | D:2 | Killed Natasha 1467 | D:2 | Reached skill level 6 in Conjurations 1517 | D:2 | Encountered Natasha 1524 | D:2 | HP: 1/24 [cerulean imp/+2 spear[Natasha] (4)] 1525 | D:2 | Slain by a cerulean imp Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_loops_cross, minmay_misc_feat_x, kennysheep_decorative_pillar, hangedman_decor_push D:2: layout_basic, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.0 Spellcasting | 4 | 4.0 Dodging | | 2.5 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 18 | || 18 Searing Ray | 19 | 5 || 24 Drink: Heal wounds | 1 | || 1 Haste | 1 | || 1 Might | 1 | || 1 Ambrosia | 1 | || 1 Read: Teleportation | 1 | || 1 Armour: Robe | 10 | 7 || 17 Dodge: Dodged | 9 | 3 || 12