Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 6004606023994151854 3591 Stevil the Thaumaturge (level 9, 0/47 HPs) Began as a Deep Elf Conjurer on Oct 9, 2026. Was an Initiate of Gozag. Killed from afar by an electric eel (8 damage) ... with a bolt of electricity ... on level 7 of the Dungeon. The game lasted 00:09:38 (6779 turns). Stevil the Thaumaturge (Deep Elf Conjurer) Turns: 6779, Time: 00:09:39 Health: 0/47 AC: 5 Str: 4 XL: 9 Next: 85% Magic: 19/27 EV: 12 Int: 28 God: Gozag Gold: 951 SH: 0 Dex: 13 Spells: 20/32 levels left rFire . . . (100%) a - +0 dagger (drain) rCold . . . (100%) (no offhand) rNeg + . . (50%) g - +0 robe {rN+} rPois + (33%) h - +0 helmet {Ice} rElec . (100%) j - +0 cloak rCorr . (100%) (no gloves) SInv . e - +0 pair of boots Will +.... c - amulet of dissipation Stlth + d - ring of willpower HPRegen 0.27/turn i - ring of poison resistance MPRegen 0.40/turn %: no passive effects @: gold aura, very slow A: magic regeneration a: Renounce Religion (0%), Potion Petition (0%), Call Merchant (0%), Bribe Branch (0%) You were on level 7 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Sewer. You collected 1017 gold pieces. You paid 66 gold pieces to Gozag. Inventory: Hand Weapons a - a +0 dagger of draining (weapon) b - a +0 short sword of electrocution s - the +9 whip of Wu Jian {elec, rN+ Dex+2 SInv} (You found it on level 5 of the Dungeon) rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. Armour e - a +0 pair of boots (worn) g - a +0 robe of positive energy (worn) h - a +0 helmet of ice (worn) j - a +0 cloak (worn) Jewellery c - an amulet of dissipation (worn) d - a ring of willpower (worn) i - a ring of poison resistance (worn) Talismans f - a storm talisman Scrolls a - 2 scrolls of enchant armour e - 2 scrolls of revelation {unknown} t - 4 scrolls of teleportation V - 2 scrolls of vulnerability c - 2 scrolls of immolation {unknown} m - a scroll of fog {unknown} o - a scroll of torment {unknown} h - 2 scrolls of blinking {unknown} p - 3 scrolls of poison i - a scroll of identify Potions g - a potion of magic d - 3 potions of mutation {unknown} h - 4 potions of haste j - a potion of might {unknown} n - 5 potions of curing {unknown} f - a potion of resistance {unknown} p - a potion of enlightenment {unknown} k - a potion of invisibility {unknown} Skills: + Level 1.2 Fighting + Level 4.7 Dodging - Level 2.4 Stealth * Level 12.1 Spellcasting * Level 10.7 Conjurations - Level 0.1 Translocations * Level 3.3 Ice Magic * Level 3.5 Earth Magic You had 20 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 l - Lee's Rapid Deconstr Erth 18% 3d11* 22% 5 z - Iskenderun's Mystic Conj/Tloc 47% 2d10 (+2d53% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 94% 3d10 1% 2 Brom's Barrelling Bould Conj/Erth 54% 2d9 1% 4 Apportation Tloc 34% N/A 3% 1 Fulminant Prism Conj/Alch 23% 3d12 3% 4 Blink Tloc 34% N/A 4% 2 Call Imp Summ 32% N/A 4% 2 Launch Clockwork Bee Frge 16% N/A 10% 3 Cigotuvi's Putrefaction Necr/Air 16% N/A 32% 4 Dispel Undead Necr 16% 3d10 32% 4 Metabolic Englaciation Hex/Ice 19% N/A 41% 5 Haunt Necr/Summ 8% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Sewer (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Dithmenos Elyvilon Gozag Makhleb Nemelex Xobeh Ru Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 (*!: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: an electric eel (water, unaware, dazed, hasn't noticed you, 72% to hit) You focus your ray upon the electric eel. The searing ray hits the electric eel! The electric eel is almost dead. The electric eel snaps out of its daze. (Press . to maintain the ray.) The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! The searing ray hits the electric eel! You kill the electric eel! You now have 951 gold pieces (gained 7). You encounter an orc. It is wielding a +0 dagger. You stop channelling your searing ray. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger and wearing a +0 plate armour (90% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! You hear a splash. x2 (Press . to maintain the ray.) The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an electric eel (72% to hit) You focus your ray upon the electric eel. The searing ray hits the electric eel! The electric eel is severely wounded. (Press . to maintain the ray.) The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! You die... 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Vanquished Creatures 4 yaks (D:6) A water moccasin (D:6) 2 ice beasts 2 black bears A centaur (D:7) 2 phantoms A kobold brigand (D:6) A bullfrog (D:7) 4 scorpions 2 rock fish (D:6) 2 marrowcudas 9 killer bees (D:7) 4 howler monkeys (D:7) An electric eel (D:7) 2 bombardier beetles (D:5) 4 jellies 5 hounds An iron imp (D:5) 4 orc priests 3 sleepcaps 2 clockroaches 5 iguanas 6 orc wizards A hell rat (Sewer) 3 gnolls (D:6) 7 adders 10 river rats A white imp (D:7) 2 dart slugs 2 ribbon worms 14 orcs 6 endoplasms 6 hobgoblins 2 quokkas 3 ball pythons 6 bats 7 frilled lizards 6 goblins 13 kobolds 10 rats 167 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stevil the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 175 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 205 | D:1 | Learned a level 2 spell: Searing Ray 380 | D:1 | Reached skill level 5 in Conjurations 762 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1574 | D:3 | Reached skill level 4 in Spellcasting 1574 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/12 1583 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1646 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/13 1668 | D:3 | Encountered an oni 1668 | D:3 | Encountered an elf 1669 | D:3 | Encountered a human 1670 | D:3 | Encountered a human 1671 | D:3 | Encountered a human 1672 | D:3 | Found a hide-covered altar of Uskayaw. 2559 | D:4 | Found Nathryig's Assorted Antiques. 2565 | D:4 | Reached skill level 5 in Spellcasting 2708 | D:4 | Found Vixkish's Distillery. 2729 | D:4 | Found Epymy's Book Emporium. 2778 | D:4 | Reached XP level 6. HP: 30/32 MP: 8/15 2866 | D:4 | Found a basalt altar of Yredelemnul. 2998 | D:4 | Reached skill level 6 in Spellcasting 3065 | D:4 | Reached XP level 7. HP: 37/37 MP: 14/18 3198 | D:4 | Found Qeerch's Weapon Shop. 3587 | D:5 | Entered Level 5 of the Dungeon 3599 | D:5 | Reached skill level 7 in Spellcasting 3607 | D:5 | Found a statue of an orb of entropy. 3611 | D:5 | Found a staircase to the Ecumenical Temple. 3615 | D:5 | Found a statue of an orb of entropy. 3620 | Temple | Entered the Ecumenical Temple 3634 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 3716 | D:5 | Found a shadowy altar of Dithmenos. 3797 | D:5 | Found a radiant altar of Vehumet. 3844 | D:5 | Found a glowing drain. 3869 | Sewer | Entered a sewer 4085 | D:5 | Reached skill level 8 in Spellcasting 4247 | D:5 | Reached XP level 8. HP: 40/42 MP: 15/22 4284 | D:5 | Learned a level 5 spell: Lee's Rapid Deconstruction 4304 | D:5 | Found a burning altar of Makhleb. 4835 | D:5 | Identified the +9 whip of Wu Jian {elec, rN+ Dex+2 SInv} 5019 | D:6 | Reached skill level 9 in Spellcasting 5208 | D:6 | Reached skill level 1 in Fighting 5208 | D:6 | Reached skill level 10 in Spellcasting 5485 | D:6 | Reached skill level 10 in Conjurations 5485 | D:6 | Reached XP level 9. HP: 47/47 MP: 17/25 5998 | D:6 | Reached skill level 11 in Spellcasting 6076 | D:6 | Reached skill level 1 in Ice Magic 6076 | D:6 | Reached skill level 1 in Earth Magic 6688 | D:7 | Reached skill level 12 in Spellcasting 6779 | D:7 | Killed from afar by an electric eel Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic D:2: layout_loops_cross, minmay_tetromino_i2 D:3: wad_woods_pond, layout_basic, nicolae_uskayaw_OPEN_UP_THE_PIT, dk_vineyard_2 D:4: black_bear_nest_2, layout_loops_ring, lemuel_doored_altar, serial_shops, nicolae_shop_stone, shop, nicolae_shop_back_alley_shop, shop, nicolae_elevator_lobby_asterisk D:5: layout_basic, nicolae_overflow_rhomboverflow, nicolae_dithmenos_shadow_blocks, demons_altar, minmay_temple_entry_trees, portal_sewer_entry_e, serial_library, serial_library_hellmonk_room_a, serial_library_hellmonk_secret_room, serial_library_regret_index_double_sided, serial_library_hellmonk_small_corner, serial_library_hellmonk_hallway_b, serial_library_hellmonk_long_bookcase D:6: layout_rooms D:7: layout_cave_pools, regret_index_kikubaaqudgha_part_by_part, minitemple, serial_bayou_lake_a Temple: chequers_temple_sunken Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 5 6 7 8 10 | 10.7 Spellcasting | 4 5 6 8 10 12 | 12.1 Dodging | 3 4 | 4.7 Fighting | 1 | 1.2 Ice Magic | 3 | 3.3 Earth Magic | 3 | 3.5 Stealth | | 2.4 Translocations | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 4 | 5 | 1 || 10 Melee: Short sword | 4 | | || 4 Dagger | | 5 | 1 || 6 Cast: Magic Dart | 23 | | 1 || 24 Searing Ray | 30 | 26 | 80 || 136 Iskenderun's Myst | | | 19 || 19 Drink: Haste | 1 | | || 1 Read: Identify | | 3 | || 3 Teleportation | | 1 | || 1 Poison | | | 1 || 1 Armour: Robe | 10 | 5 | 70 || 85 Dodge: Dodged | 12 | 5 | 54 || 71