Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 13072803053351380731 10332 Stevil the Thaumaturge (level 11, -6/58 HPs) Began as a Deep Elf Conjurer on Sept 22, 2026. Was an Initiate of Gozag. Shot with an arrow by a centaur warrior (19 damage) ... on level 10 of the Dungeon. The game lasted 00:09:59 (9806 turns). Stevil the Thaumaturge (Deep Elf Conjurer) Turns: 9806, Time: 00:10:00 Health: -6/58 AC: 10 Str: 8 XL: 11 Next: 34% Magic: 21/31 EV: 13 Int: 27 God: Gozag Gold: 410 SH: 0 Dex: 12 Spells: 31/38 levels left rFire + + . (33%) c - +1 short sword (elec) rCold + . . (50%) (no offhand) rNeg . . . (100%) j - +2 robe {rC+ rF+} rPois + (33%) h - +1 helmet rElec . (100%) b - +2 cloak {Will+} rCorr . (100%) i - +0 pair of gloves SInv . (no boots) Will ++... (no amulet) Stlth ++ d - ring of protection from fire HPRegen 0.29/turn f - ring of poison resistance MPRegen 0.44/turn %: no passive effects @: gold aura A: magic regeneration, strong 1, wild magic 1, no potion heal 1 a: Renounce Religion (0%), Potion Petition (0%), Call Merchant (0%), Bribe Branch (0%) You were on level 10 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 2 branches of the dungeon, and saw 11 of its levels. You collected 1460 gold pieces. You spent 279 gold pieces at shops. You paid 771 gold pieces to Gozag. Inventory: Hand Weapons a - a +4 scimitar c - a +1 short sword of electrocution (weapon) Missiles e - 2 throwing nets Armour b - a +2 cloak of willpower (worn) h - a +1 helmet (worn) i - a +0 pair of gloves (worn) j - a +2 robe of resistance (worn) Magical Staves g - a staff of earth Jewellery d - a ring of protection from fire (worn) f - a ring of poison resistance (worn) Wands f - a wand of mindburst (18) c - a wand of iceblast (11) a - a wand of flame (9) Scrolls t - 8 scrolls of teleportation g - a scroll of fog S - a scroll of silence V - a scroll of vulnerability f - 3 scrolls of fear j - a scroll of enchant weapon {unknown} T - a scroll of torment e - a scroll of enchant armour {unknown} h - a scroll of acquirement {unknown} I - 2 scrolls of immolation Potions g - 2 potions of magic c - 3 potions of curing w - 2 potions of heal wounds e - 2 potions of enlightenment L - 4 potions of lignification b - a potion of brilliance a - 2 potions of ambrosia f - 2 potions of resistance {unknown} i - a potion of invisibility Skills: + Level 2.4 Fighting + Level 6.4 Dodging - Level 2.4 Stealth * Level 14.3 Spellcasting * Level 14.0 Conjurations * Level 2.6 Fire Magic * Level 3.0 Air Magic You had 31 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 z - Iskenderun's Mystic Conj/Tloc 65% 2d13 (+2d73% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Flame Wave Conj/Fire 71% 2d16 1% 4 Brom's Barrelling Bould Conj/Erth 65% 2d10 3% 4 Fulminant Prism Conj/Alch 32% 3d15 3% 4 Freeze Ice 100% 1d10 4% 1 Sandblast Erth 50% 2d12 4% 1 Slow Hex 100% N/A 4% 1 Inner Flame Hex/Fire 34% N/A 8% 3 Confusing Touch Hex 25% N/A 13% 3 Gloom Hex/Necr 50% N/A 13% 3 Ozocubu's Armour Ice 25% N/A 13% 3 Teleport Other Tloc 25% N/A 13% 3 Cigotuvi's Putrefaction Necr/Air 35% N/A 21% 4 Sticky Flame Fire/Alch 34% 2d7 22% 4 Dispel Undead Necr 25% 3d12 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:5 Lair: D:8-11 Orc: D:9-12 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Shops: D:6 ( D:8 : D:9 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are strong. (Str +4, Int/Dex -1) Your spells are a little harder to cast, but a little more powerful. Potions are less effective at restoring your health. Message History The centaur warrior kicks you. The centaur warrior hits you. The centaur warrior kicks you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the komodo dragon!! The komodo dragon is heavily wounded. The komodo dragon is knocked back by the mystic blast. The komodo dragon slams into the metal wall! The komodo dragon is severely wounded. The mystic blast hits the centaur warrior! The centaur warrior is moderately wounded. The centaur warrior is knocked back by the mystic blast. The centaur warrior collides with the komodo dragon! You kill the komodo dragon! The centaur warrior is heavily wounded. The centaur warrior hits you but does no damage. The centaur warrior barely misses you. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the centaur warrior! The centaur warrior is severely wounded. The centaur warrior is knocked back by the mystic blast. The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow hits you! Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the centaur warrior! The centaur warrior is almost dead. The centaur warrior is knocked back by the mystic blast. You hear a bellow! The centaur warrior shoots an arrow. The arrow hits you! You encounter an occultist. It is wielding a +0 dagger of electrocution. The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur warrior shoots an arrow. The arrow hits you!! You die... Your body crumbles into a pile of gold. .. ##.....#............ ... #......#............ #...#......'............ #..##.....#............ # ##........#............ #.#..p......#............ .##.#......#............ l#'##$....#............ c. ##@...#......>..... ####.....#............ #.##.#..c...#.......".... #.#.........'............ #[##........#............ #..#......#............ #...#...####............ #..####........##'##..... #..# #........#...#..... You could see a centaur warrior and an occultist. Vanquished Creatures 3 two-headed ogres A manticore (D:9) A gargoyle (D:9) 2 komodo dragons (D:10) Grinder (D:6) 2 hornets Blorkula the orcula (D:6) A vampire (D:9) A wyvern (D:9) 14 yaks A steam dragon (D:9) Edmund (D:6) 3 water moccasins 2 orc warriors (D:8) An ice beast (D:8) 2 sky beasts 3 black bears 2 ogres A phantom (D:5) 3 kobold brigands 6 bullfrogs 2 gnoll sergeants A scorpion (D:4) A marrowcuda (D:5) 4 rock fish 5 wights (D:7) A bes kemwar (D:5) 3 vampire bats (D:6) 4 killer bees (D:8) A bombardier beetle (D:4) 7 orc priests A jelly (D:5) 2 gnoll boudas 3 drudes 2 sleepcaps Jessica (D:2) 3 iguanas Terence (D:2) A clockroach (D:4) 14 orc wizards Robin (D:3) 19 gnolls 7 adders A shadow imp (D:4) A white imp (D:6) 5 dart slugs 44 orcs A ribbon worm (D:3) 8 endoplasms 6 hobgoblins 4 jackals A quokka (D:2) 7 ball pythons 9 bats 4 frilled lizards 17 goblins 14 kobolds 2 rats (D:1) 260 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stevil the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 144 | D:1 | Reached XP level 2. HP: 13/15 MP: 4/8 162 | D:1 | Learned a level 2 spell: Searing Ray 262 | D:1 | Reached skill level 5 in Conjurations 1054 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1410 | D:2 | Encountered Jessica 1412 | D:2 | Killed Jessica 1421 | D:2 | Reached XP level 4. HP: 24/24 MP: 0/11 1485 | D:2 | Encountered Terence 1498 | D:2 | Killed Terence 2065 | D:3 | Identified the quill talisman of Least Resistance {rF+ rN+ | Stlth-} 2071 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2635 | D:3 | Encountered a water moccasin 2644 | D:3 | Killed a water moccasin 2645 | D:3 | Reached XP level 5. HP: 19/28 MP: 0/14 2656 | D:3 | Reached skill level 5 in Spellcasting 2862 | D:3 | Reached XP level 6. HP: 12/32 MP: 5/15 2959 | D:3 | Encountered Robin 2969 | D:3 | Killed Robin 3536 | D:4 | Reached XP level 7. HP: 27/37 MP: 0/17 4140 | D:5 | Entered Level 5 of the Dungeon 4504 | D:5 | Found a staircase to the Ecumenical Temple. 4504 | D:5 | Found a statue of an orb of entropy. 4511 | D:5 | Reached XP level 8. HP: 36/42 MP: 13/21 4512 | D:5 | Found a statue of an orb of entropy. 4518 | Temple | Entered the Ecumenical Temple 4655 | D:5 | Reached skill level 1 in Fighting 4963 | D:6 | Encountered Blorkula the orcula 4970 | D:6 | Killed Blorkula the orcula 5092 | D:6 | Found Zireaq Pau's Weapon Shop. 5156 | D:6 | Found a sacrificial altar of Ru. 5156 | D:6 | Found a basalt altar of Yredelemnul. 5164 | D:6 | Found an ornate altar of the Wu Jian Council. 5166 | D:6 | Found a broken altar of Ashenzari. 5169 | D:6 | Found an iron altar of Okawaru. 5170 | D:6 | Found an opulent altar of Gozag. 5173 | D:6 | Found a burning altar of Makhleb. 5176 | D:6 | Found a stormy altar of Qazlal. 5177 | D:6 | Became a worshipper of Gozag Ym Sagoz the Greedy 5259 | D:6 | Encountered Edmund 5272 | D:6 | Killed Edmund 5273 | D:6 | Reached skill level 10 in Conjurations 5479 | D:6 | Encountered Grinder 5487 | D:6 | Killed Grinder 5488 | D:6 | Reached XP level 9. HP: 41/47 MP: 16/24 5757 | D:6 | Reached skill level 5 in Dodging 5940 | D:7 | Reached skill level 10 in Spellcasting 6202 | D:7 | Encountered a two-headed ogre 6211 | D:7 | Killed a two-headed ogre 6590 | D:7 | Gained mutation: Spells you cast cost 1 less MP (to a | minimum of 1). [potion of mutation] 6590 | D:7 | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 6590 | D:7 | Gained mutation: You are clumsy. (Dex -3) [potion of | mutation] 6591 | D:7 | Lost mutation: You are clumsy. (Dex -3) [potion of | mutation] 6591 | D:7 | Lost mutation: Spells you cast cost 1 less MP (to a minimum | of 1). [potion of mutation] 6591 | D:7 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 6591 | D:7 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 6619 | D:8 | Reached XP level 10. HP: 53/53 MP: 7/27 7328 | D:8 | Encountered a two-headed ogre 7337 | D:8 | Killed a two-headed ogre 7627 | D:8 | Encountered a manticore 8078 | D:9 | Found a snail-covered altar of Cheibriados. 8131 | D:9 | Reached skill level 1 in Air Magic 8179 | D:9 | Reached skill level 1 in Fire Magic 8862 | D:9 | Found Uxkidid's Neck Hole. 8871 | D:9 | Reached XP level 11. HP: 50/58 MP: 21/30 8904 | D:9 | Bought a +2 cloak of willpower for 279 gold pieces 9304 | D:9 | Encountered a two-headed ogre 9311 | D:9 | Killed a two-headed ogre 9533 | D:10 | Entered Level 10 of the Dungeon 9794 | D:10 | Encountered a centaur warrior 9805 | D:10 | Encountered an occultist 9806 | D:10 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_basic D:2: layout_basic, minmay_liquid_box, minmay_close_crescents, uniq_terence, uniq_jessica D:3: layout_basic, grunt_ministairs_15, dk_vineyard_2, uniq_robin D:4: layout_rooms D:5: layout_basic, minmay_temple_entry_hall D:6: layout_loops_ring, nicolae_overflow_hallway_of_the_gods, serial_shops, shop, kennysheep_big_empty_room, uniq_grinder, uniq_edmund, uniq_blorkula_the_orcula D:7: layout_cave_pools D:8: layout_cave_pods, glass_columns_a, lightli_corner_chamber D:9: layout_stronghold, mainiacjoe_overflow_alcove_1, blue_anna_alchemist, nicolae_shop_sticking_my_neck_out, st_stairs_4, hangedman_decor_peaks_small, grunt_decor_resistance D:10: layout_gridville, zin_angel, nicolae_dithmenos_the_darkroom, minmay_fractal_squares_gapless_7 Temple: grunt_temple_mini_profane Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Conjurations | 5 6 7 9 10 12 13 14 | 14.0 Spellcasting | 4 5 7 9 11 13 14 | 14.3 Dodging | 3 4 5 6 | 6.4 Fighting | 1 2 | 2.4 Air Magic | 2 3 | 3.0 Fire Magic | 1 2 | 2.6 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | | 33 | 2 | 7 || 42 Melee: Short sword | | 33 | 2 | 7 || 42 Cast: Magic Dart | 19 | 3 | | 1 || 23 Searing Ray | 25 | 35 | 71 | 33 || 164 Iskenderun's Myst | | 5 | 16 | 64 || 85 Invoke: Call Merchant | | | | 1 || 1 Drink: Curing | | 1 | | || 1 Heal wounds | | 1 | | || 1 Enlightenment | | 1 | | || 1 Lignification | | 1 | | || 1 Mutation | | | 2 | || 2 Brilliance | | | 1 | || 1 Invisibility | | | 1 | || 1 Read: Identify | 2 | 2 | 1 | 1 || 6 Teleportation | 1 | | | || 1 Fear | | | | 1 || 1 Armour: Robe | 3 | 32 | 42 | 56 || 133 Dodge: Dodged | 10 | 24 | 41 | 46 || 121