Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 6010997594971288634 400 Stevil the Conjurer (level 6, -2/32 HPs) Began as a Deep Elf Conjurer on Aug 16, 2026. Killed from afar by Edmund (8 damage) ... with a puff of flame ... on level 4 of the Dungeon. The game lasted 00:03:49 (2841 turns). Stevil the Conjurer (Deep Elf Conjurer) Turns: 2841, Time: 00:03:50 Health: -2/32 AC: 6 Str: 1 XL: 6 Next: 54% Magic: 1/16 EV: 11 Int: 32 God: Gold: 307 SH: 0 Dex: 13 Spells: 6/16 levels left rFire . . . (100%) b - +1 dagger of Plague {drain, rCorr Str-3 Int+7} rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 robe rPois + (33%) f - +0 helmet rElec . (100%) (no cloak) rCorr + (50%) i - +2 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of wizardry HPRegen 0.25/turn h - ring of poison resistance MPRegen 0.30/turn %: wizardry (x1) @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 307 gold pieces. Inventory: Hand Weapons a - a +0 vampiric falchion b - the +1 dagger of Plague (weapon) {drain, rCorr Str-3 Int+7} (You took it off a kobold on level 3 of the Dungeon) rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Int+7: It affects your intelligence (+7). It cannot be enchanted further. Missiles j - 6 silver javelins Armour d - a +0 robe (worn) f - a +0 helmet (worn) i - a +2 pair of gloves (worn) Magical Staves e - a staff of air Jewellery c - a +6 ring of strength g - a ring of wizardry (worn) h - a ring of poison resistance (worn) Wands a - a wand of flame (25) e - a wand of charming (7) Scrolls w - 2 scrolls of enchant weapon T - a scroll of torment g - 2 scrolls of fog r - a scroll of revelation c - a scroll of brand weapon {unknown} t - 3 scrolls of teleportation V - 3 scrolls of vulnerability e - a scroll of enchant armour {unknown} i - a scroll of identify Potions g - a potion of magic w - 2 potions of heal wounds h - a potion of haste b - a potion of brilliance Skills: + Level 2.7 Dodging - Level 2.4 Stealth * Level 5.6 Spellcasting * Level 7.2 Conjurations * Level 1.7 Ice Magic + Level 0.2 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 e - Stone Arrow Conj/Erth 66% 3d11 1% 3 z - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 20% 2d7 1% 1 Call Imp Summ 16% N/A 3% 2 Scorch Fire 16% 2d5 3% 2 Sublimation of Blood Necr 8% N/A 3% 2 Fulminant Prism Conj/Alch 16% 3d10 4% 4 Passwall Erth 10% N/A 5% 3 Launch Clockwork Bee Frge 8% N/A 6% 3 Volatile Blastmotes Fire/Tloc 16% 2d11 6% 3 Petrify Alch/Erth 4% N/A 17% 4 Forge Lightning Spire Air/Frge 8% 3d4 19% 4 Ozocubu's Refrigeration Ice 10% 4d9 99% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Kikubaaqudgha Nemelex Xobeh Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +0 dire flail of protection, wearing a +0 ring mail and carrying a wand of flame (moderately wounded, 77% to hit) The stone arrow hits Edmund! Edmund is heavily wounded. Edmund zaps a wand. The puff of flame misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +0 dire flail of protection, wearing a +0 ring mail and carrying a wand of flame (heavily wounded, 77% to hit) The stone arrow misses Edmund. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +0 dire flail of protection, wearing a +0 ring mail and carrying a wand of flame (heavily wounded, 77% to hit) The stone arrow misses Edmund. Edmund barely misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Edmund attacks as he pursues you! Edmund hits you with a +0 dire flail of protection. Edmund attacks as he pursues you! Edmund barely misses you. Edmund attacks as he pursues you! Edmund closely misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +0 dire flail of protection, wearing a +0 ring mail and carrying a wand of flame (heavily wounded, 77% to hit) The stone arrow hits Edmund! Edmund is severely wounded. Edmund hits you with a +0 dire flail of protection! Edmund zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Edmund zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * Edmund zaps a wand. The puff of flame hits you! You die... Edmund whines, "They better pay attention to me now!" ####..†.#......#'''#..# ##[.....##.....##...##.. ..........#.>..##.....##. .....###.......#.......#. .#...###....@..#ß.._..ß# #.............#.......#. #....#........##.###.##. ...............###g###.. .......@........#####... .##.....................). ..###.#................... .<....#.........#..%....## ...............###.....### ...............##........ ##............##....#... # #.....#......#.....#... #...#.....##....###.####... You could see Edmund. Vanquished Creatures An ogre (D:4) A scorpion (D:4) A bombardier beetle (D:4) An orc priest (D:3) A hound (D:4) A clockroach (D:3) An iguana (D:4) An orc wizard (D:3) 3 adders 4 ribbon worms An orc (D:3) 11 endoplasms 8 hobgoblins 7 ball pythons 4 bats 5 frilled lizards 7 goblins 10 kobolds 5 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stevil the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 37 | D:1 | Found a faded altar of an unknown god. 263 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 357 | D:1 | Learned a level 2 spell: Searing Ray 690 | D:2 | Reached skill level 5 in Conjurations 700 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 745 | D:2 | Learned a level 3 spell: Stone Arrow 1225 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1813 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/11 1874 | D:3 | Reached skill level 6 in Conjurations 1886 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2019 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/13 2170 | D:3 | Identified the +1 dagger of Plague {drain, rCorr Str-3 | Int+7} 2318 | D:3 | Found a snail-covered altar of Cheibriados. 2432 | D:3 | Reached skill level 1 in Ice Magic 2663 | D:4 | Identified the quill talisman "Figimn" {Str-3 Int+8} 2675 | D:4 | Reached skill level 5 in Spellcasting 2675 | D:4 | Reached XP level 6. HP: 32/32 MP: 7/15 2741 | D:4 | Reached skill level 7 in Conjurations 2823 | D:4 | Found a sparkling altar of Nemelex Xobeh. 2823 | D:4 | Encountered Edmund 2841 | D:4 | Killed from afar by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_rooms, basic_ecumenical_altar, ebering_dispersal_statue_hall, serial_park_tiny_pond, amcnicky_mini_rare_corridor_liquid, minmay_tromino_mix6 D:2: layout_rooms, basic_altar, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_lined_corner, infiniplex_forest_end_3, infiniplex_forest_lined_room_2, infiniplex_forest_clump_C, infiniplex_forest_clump_C, infiniplex_forest_end_3, infiniplex_forest_join D:3: layout_loops_ring, chei_slow_surprise, kennysheep_generic_room_12 D:4: layout_cave_pools, nemelex_goblin_sharper_dolorous, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.2 Spellcasting | 4 5 | 5.6 Ice Magic | 1 | 1.7 Dodging | | 2.7 Stealth | | 2.4 Earth Magic | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 29 | || 29 Searing Ray | 31 | 14 || 45 Stone Arrow | | 20 || 20 Drink: Heal wounds | 1 | || 1 Cancellation | 1 | || 1 Moonshine | 1 | || 1 Lignification | 1 | || 1 Haste | | 1 || 1 Brilliance | | 1 || 1 Attraction | | 1 || 1 Read: Identify | 3 | || 3 Teleportation | 1 | || 1 Torment | 1 | || 1 Immolation | 1 | || 1 Vulnerability | 1 | || 1 Armour: Robe | 4 | 10 || 14 Dodge: Dodged | 3 | 13 || 16