Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 10463941825879260678 100 Stevil the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on June 28, 2026. Slain by a scorpion (7 damage) ... on level 4 of the Dungeon. The game lasted 00:02:23 (2013 turns). Stevil the Conjurer (Deep Elf Conjurer) Turns: 2013, Time: 00:02:24 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 46% Magic: 0/12 EV: 11 Int: 25 God: Gold: 44 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . (100%) a - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of dissipation Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) Jewellery c - an amulet of dissipation (worn) d - an amulet of chemistry Wands e - a wand of paralysis (9) Scrolls i - a scroll of identify e - 2 scrolls of revelation {unknown} a - a scroll of enchant armour j - 2 scrolls of teleportation {unknown} V - a scroll of vulnerability Potions g - a potion of magic c - 2 potions of curing f - a potion of resistance {unknown} k - a potion of lignification {unknown} n - a potion of mutation {unknown} Skills: + Level 0.1 Fighting + Level 2.6 Dodging - Level 2.4 Stealth * Level 4.2 Spellcasting * Level 5.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 z - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 20% 3d7 8% 3 Freeze Ice 20% 1d4 9% 1 Confusing Touch Hex 5% N/A 26% 3 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You are poisoned. The scorpion poisons you! The hobgoblin attacks as it pursues you! The hobgoblin hits you. You feel sick. You feel sick. The hobgoblin attacks as it pursues you! The hobgoblin hits you but does no damage. You feel sick. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin is knocked back by the mystic blast. The mystic blast hits the scorpion. The scorpion is moderately wounded. The scorpion is knocked back by the mystic blast. You feel sick. Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. You feel sick. The scorpion stings you. Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You barely miss the scorpion. The scorpion is moderately wounded. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the hobgoblin. You kill the hobgoblin! The mystic blast hits the scorpion but does no damage. The scorpion is moderately wounded. You feel sick. You are no longer poisoned. The scorpion stings you! You die... ##.. ...# ##...## .. #....#...# #....# ...###...##...### #....# .....#....##.....# #....# ....................#####..... .............|... ...........# ..............# #........### ..............## #####...###. #..........Os@.## ##..###. #...............# #....##. ..................## #....... ....................###....... ............####.............. ............## ###........... .............# #......###. #............## ###..####.. #.............# ##..## #.) You could see an ogre and a scorpion. Vanquished Creatures An orc wizard (D:4) An adder (D:2) 4 dart slugs 3 orcs (D:4) 5 endoplasms 7 hobgoblins 7 jackals 3 quokkas 5 ball pythons 4 bats 5 frilled lizards 7 goblins 5 kobolds 6 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stevil the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 86 | D:1 | Reached XP level 2. HP: 7/15 MP: 0/8 89 | D:1 | Learned a level 2 spell: Searing Ray 192 | D:1 | Found a faded altar of an unknown god. 221 | D:1 | Got Plato's Excursus on Snow 254 | D:1 | Reached skill level 5 in Conjurations 553 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/9 755 | D:2 | You fall into a shaft and drop 1 floor! 1783 | D:3 | Encountered Sigmund 1851 | D:4 | Reached XP level 4. HP: 24/24 MP: 6/11 1860 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2001 | D:4 | Encountered an ogre 2013 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_rooms, shapermc_ecumenical_altar_rom_forum D:2: layout_basic, minivault_27 D:3: layout_basic, dolorous_temple_overflow_order_and_chaos_3, darby_intimidation_tactics, uniq_sigmund D:4: layout_layer_cave, st_stairs_9, hangedman_decor_diamond_cutter Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.9 Spellcasting | 4 | 4.2 Fighting | | 0.1 Dodging | | 2.6 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 1 || 1 Melee: Short sword | | 1 || 1 Cast: Magic Dart | 16 | || 16 Searing Ray | 43 | 5 || 48 Iskenderun's Myst | | 2 || 2 Drink: Curing | 1 | || 1 Read: Identify | 2 | || 2 Armour: Robe | 9 | 7 || 16 Dodge: Dodged | 11 | 3 || 14