Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 544074379932912623 10833 Stevil the Thaumaturge (level 11, -2/56 HPs) Began as a Deep Elf Conjurer on June 23, 2026. Shot with an arrow by a centaur warrior (17 damage) ... on level 9 of the Dungeon. The game lasted 00:09:19 (8503 turns). Stevil the Thaumaturge (Deep Elf Conjurer) Turns: 8503, Time: 00:09:19 Health: -2/56 AC: 8 Str: 4 XL: 11 Next: 41% Magic: 29/30 EV: 13 Int: 31 God: Gold: 681 SH: 5 Dex: 13 Spells: 25/36 levels left rFire + . . (50%) n - necromancy staff "Fefool" {rF+ rN+ SInv Necro Forge} rCold + . . (50%) (no offhand) rNeg + . . (50%) j - +0 toga "Victory" {*Victory Clar} rPois . (100%) (no helmet) rElec . (100%) i - +1 cloak rCorr . (100%) g - +1 pair of gloves SInv + e - +1 pair of boots Will +.... d - amulet of reflection Stlth ++ b - ring of wizardry HPRegen 0.29/turn h - ring of wizardry MPRegen 0.44/turn %: reflection, clarity, wizardry (x2) @: about to teleport A: magic regeneration, cold resistance 1, screaming 1, wild magic 1 a: no special abilities You were on level 9 of the Dungeon. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Bailey. You collected 681 gold pieces. Inventory: Hand Weapons a - a +1 short sword Armour e - a +1 pair of boots (worn) f - the +0 leather armour of the Old and Reckless {+Inv Fly rC- Str+3 Int+2} (You found it on level 9 of the Dungeon) +Inv: It lets you turn invisible. Fly: It grants you flight. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. g - a +1 pair of gloves (worn) i - a +1 cloak (worn) j - the +0 toga "Victory" (worn) {*Victory Clar} (You found it on level 8 of the Dungeon) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. k - +0 steam dragon scales Magical Staves n - the necromancy staff "Fefool" (weapon) {rF+ rN+ SInv Necro Forge} (You found it in a bailey) [staff of necromancy] rF+: It protects you from fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. Forge: It increases the power of your Forgecraft spells. Jewellery b - a ring of wizardry (worn) c - a ring of positive energy d - an amulet of reflection (worn) h - a ring of wizardry (worn) Wands e - a wand of charming (11) a - a wand of flame (14) c - a wand of iceblast (7) Scrolls x - a scroll of amnesia t - 3 scrolls of teleportation w - 4 scrolls of enchant weapon g - 2 scrolls of fog e - 3 scrolls of revelation {unknown} p - a scroll of poison a - 3 scrolls of enchant armour h - a scroll of torment {unknown} W - a scroll of brand weapon j - a scroll of fear {unknown} i - a scroll of identify Potions g - 2 potions of magic w - 3 potions of heal wounds c - 4 potions of curing r - a potion of resistance a - a potion of ambrosia f - a potion of invisibility {unknown} b - 2 potions of brilliance Miscellaneous g - a +0 box of beasts Skills: + Level 1.5 Fighting + Level 5.7 Dodging - Level 2.4 Stealth + Level 1.9 Shields * Level 13.1 Spellcasting * Level 12.6 Conjurations - Level 0.6 Translocations + Level 10.8 Fire Magic - Level 0.2 Evocations You had 25 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 p - Fulminant Prism Conj/Alch 33% 3d15 1% 4 z - Iskenderun's Mystic Conj/Tloc 68% 2d14 (+2d71% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 52% N/A 1% 2 Jinxbite Hex 52% 2d3 1% 2 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Scorch Fire 100% 2d9 1% 2 Passwall Erth 26% N/A 3% 3 Summon Ice Beast Ice/Summ 26% N/A 3% 3 Swiftness Air 26% N/A 3% 3 Anguish Hex/Necr 19% N/A 9% 4 Awaken Armour Erth/Frge 78% N/A 9% 4 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:5 Lair (0/5) D:8 Orc (0/2) D:9 Bailey (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:6 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are cold resistant. (rC+) You occasionally shout uncontrollably at those who injure you. Your spells are a little harder to cast, but a little more powerful. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bullfrog (asleep, 100% to hit) You focus your ray upon the bullfrog. The searing ray hits the bullfrog. The bullfrog is moderately wounded. The bullfrog gives a loud, deep croak! (Press . to maintain the ray.) You hear a shout! x3 The searing ray hits the bullfrog! The bullfrog is severely wounded. You encounter a rock fish. The searing ray hits the bullfrog. The bullfrog is almost dead. The bullfrog completely misses you. The bullfrog hits you. The searing ray hits the bullfrog! You kill the bullfrog! You finish channelling your searing ray. You encounter a centaur warrior. It is carrying a +0 shortbow. You encounter a rock fish. The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow hits you!! The centaur warrior shoots an arrow. The arrow hits you! You encounter a centaur. It is carrying a +0 orcbow. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow misses you. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The +0 toga "Victory" stops glowing. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You feel much better. You encounter a freezing wraith. The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The rock fish misses you. The centaur warrior shoots an arrow. The arrow hits you! You die... .....##...... ## ..†..# #..... .. .....#####.##### # W##### .#...#.........##. ...c..# .#...#.#.#.#.#.#.##cc...F .....#.........#.#.##.. .)...#.#.#.#.#.#..#..F ...#..............F.# .....#.#.#.#.#.#@..#.# .>...#.........#...#.# .....#.#.#.#.#.#...#.# .....#.........#.[..#. .##..#####.#########.# # #... ..... ... ###. .. .# ... ... You could see a centaur warrior, a freezing wraith and a rock fish. Vanquished Creatures An orc warlord (Bailey) A rime drake (D:8) A troll (D:9) 4 wyverns A wraith (D:8) A steam dragon (D:9) A water moccasin (D:5) 12 orc warriors 5 ice beasts 2 black bears A sky beast (D:7) 2 wolves (D:8) An ogre (D:5) A centaur (D:9) 2 phantoms 2 kobold brigands 3 bullfrogs 5 scorpions 4 rock fish 3 vampire bats (D:8) 9 killer bees A jelly (D:6) 5 hounds A gnoll bouda (D:7) 2 sleepcaps 2 iguanas 8 orc wizards 9 gnolls 7 adders A white imp (D:7) 2 ufetubi (D:6) 5 dart slugs A ribbon worm (D:2) 14 hobgoblins 2 jackals (D:1) 36 orcs 5 ball pythons 10 bats 5 endoplasms 2 frilled lizards 15 goblins 8 kobolds 3 quokkas 4 rats 210 creatures vanquished. Vanquished Creatures (others) A kobold (D:7) 1 creature vanquished. Grand Total: 211 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stevil the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 133 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 136 | D:1 | Learned a level 2 spell: Searing Ray 228 | D:1 | Reached skill level 5 in Conjurations 990 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1885 | D:3 | Found an ornate altar of the Wu Jian Council. 1957 | D:3 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1957 | D:3 | Gained mutation: You occasionally shout uncontrollably at | those who injure you. [potion of mutation] 1957 | D:3 | Gained mutation: You are cold resistant. (rC+) [potion of | mutation] 2123 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/11 2423 | D:4 | Encountered a phantom 2429 | D:4 | Killed a phantom 2430 | D:4 | Reached skill level 4 in Spellcasting 2430 | D:4 | Reached XP level 5. HP: 28/28 MP: 7/13 2435 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3052 | D:5 | Entered Level 5 of the Dungeon 3149 | D:5 | Encountered an ogre 3154 | D:5 | Killed an ogre 3155 | D:5 | Reached skill level 5 in Spellcasting 3155 | D:5 | Reached XP level 6. HP: 32/32 MP: 10/15 3280 | D:5 | Found a staircase to the Ecumenical Temple. 3282 | D:5 | Found a statue of an orb of winter. 3283 | D:5 | Found a statue of an orb of winter. 3298 | Temple | Entered the Ecumenical Temple 3318 | D:5 | Encountered a water moccasin 3322 | D:5 | Killed a water moccasin 3485 | D:5 | Found a stormy altar of Qazlal. 3486 | D:5 | Found a basalt altar of Yredelemnul. 3489 | D:5 | Found a hide-covered altar of Uskayaw. 3592 | D:5 | Found a broken altar of Ashenzari. 3704 | D:5 | Reached XP level 7. HP: 29/36 MP: 10/17 3715 | D:5 | Reached skill level 6 in Spellcasting 4322 | D:6 | Found a sacrificial altar of Ru. 4429 | D:6 | Reached skill level 7 in Spellcasting 4648 | D:6 | Reached XP level 8. HP: 42/42 MP: 16/20 5042 | D:6 | Found Iggut's Weapon Boutique. 5051 | D:6 | Reached skill level 8 in Spellcasting 5229 | D:6 | Reached skill level 9 in Spellcasting 5900 | D:7 | Reached skill level 10 in Conjurations 5933 | D:7 | Reached skill level 1 in Shields 6109 | D:7 | Reached skill level 1 in Fighting 6109 | D:7 | Reached XP level 9. HP: 35/47 MP: 15/24 6110 | D:7 | Found a snail-covered altar of Cheibriados. 6115 | D:7 | Reached skill level 10 in Spellcasting 6274 | D:7 | Found a flagged portal. 6300 | Bailey | Entered a bailey 6365 | Bailey | Learned a level 4 spell: Fulminant Prism 6515 | Bailey | Reached skill level 11 in Spellcasting 6569 | Bailey | Reached skill level 5 in Dodging 6762 | Bailey | Encountered an orc warlord 6769 | Bailey | Killed an orc warlord 6770 | Bailey | Reached skill level 12 in Spellcasting 6770 | Bailey | Reached XP level 10. HP: 52/52 MP: 17/28 6793 | Bailey | Identified the necromancy staff "Fefool" {rF+ rN+ SInv | Necro Forge} 6862 | Bailey | Reached skill level 10 in Fire Magic 6862 | Bailey | Reached XP level 11. HP: 56/56 MP: 29/29 7429 | D:8 | Found the +0 toga "Victory" {*Victory Clar} 7441 | D:8 | Got the +0 toga "Victory" {*Victory Clar} 7782 | D:8 | Found a staircase to the Lair. 8234 | D:9 | Identified the +0 leather armour of the Old and Reckless | {+Inv Fly rC- Str+3 Int+2} 8396 | D:9 | Found a staircase to the Orcish Mines. 8402 | D:9 | Reached skill level 13 in Spellcasting 8498 | D:9 | Encountered a centaur warrior 8503 | D:9 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_basic, minmay_misc_feat_rugged D:2: layout_loops_corners D:3: layout_rooms, mainiacjoe_overflow_catwalk D:4: layout_cave_pools D:5: layout_basic, mainiacjoe_overflow_alcove_3, minmay_temple_entry_statues_pillars, serial_bayou, serial_bayou_pond_d, serial_bayou_shore_a, serial_bayou_lagoon_b, serial_bayou_lake_a, kennysheep_dice D:6: layout_layer_cave, nicolae_ru_path_of_blood, serial_shops, shop, grunt_ministairs_8, minmay_misc_feat_doors, kennysheep_nondescript D:7: layout_basic, old_standard_altar, enter_bailey_6 D:8: layout_basic, hellmonk_lair_entry_icy, roderic_batcave D:9: minmay_the_grid_3x3 [minmay_the_grid_medium_cups, minmay_the_grid_stretched_grid, minmay_the_grid_all_tris, minmay_the_grid_expand, minmay_the_grid_doors, minmay_the_grid_minigrid_small, minmay_the_grid_plusring, minmay_the_grid_spin_star, minmay_the_grid_prize_shrinking_boxes], layout_cave_pools, nzn_sisyphean_effort Temple: hc_temple_tempest_star Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Conjurations | 5 6 8 9 10 11 12 | 12.6 Spellcasting | 4 5 7 9 12 13 | 13.1 Dodging | 3 4 5 | 5.7 Shields | 1 | 1.9 Fighting | 1 | 1.5 Fire Magic | 10 | 10.8 Stealth | | 2.4 Translocations | | 0.6 Evocations | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 6 | 1 | 11 | 2 || 20 Melee: Unarmed | 3 | | | || 3 Short sword | 3 | 1 | 11 | || 15 Staff | | | | 2 || 2 Cast: Magic Dart | 16 | 1 | | || 17 Searing Ray | 32 | 26 | 53 | 28 || 139 Iskenderun's Myst | | | 32 | 26 || 58 Evoke: Wand of charming | | | 1 | || 1 Drink: Heal wounds | 1 | | | 1 || 2 Curing | 1 | | | || 1 Ambrosia | 1 | | | || 1 Mutation | 1 | | | || 1 Moonshine | | 1 | | || 1 Brilliance | | 1 | | || 1 Lignification | | | 1 | || 1 Resistance | | | 1 | || 1 Experience | | | | 1 || 1 Read: Identify | | 2 | 1 | 1 || 4 Teleportation | | 1 | | 1 || 2 Poison | | 1 | 1 | || 2 Enchant weapon | | 1 | | || 1 Enchant armour | | | 2 | || 2 Immolation | | | 1 | || 1 Armour: Robe | 12 | 4 | 55 | 32 || 103 Dodge: Dodged | 10 | 1 | 60 | 22 || 93 Block: Other | 1 | 3 | 25 | 7 || 36 Reflection | | | 1 | || 1