Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 7026752490181043001 124 Stevil the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on June 11, 2026. Slain by a rock fish (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:50 (1538 turns). Stevil the Conjurer (Deep Elf Conjurer) Turns: 1538, Time: 00:01:50 Health: -3/24 AC: 2 Str: 4 XL: 4 Next: 81% Magic: 0/11 EV: 11 Int: 25 God: Gold: 109 SH: 0 Dex: 13 Spells: 4/10 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +4 ring of slaying HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 3 curare-tipped darts Armour b - a +0 robe (worn) Magical Staves n - a staff of necromancy Jewellery c - a +4 ring of slaying (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of fog {unknown} x - 2 scrolls of amnesia Potions g - a potion of magic f - a potion of brilliance {unknown} j - a potion of attraction {unknown} Skills: + Level 2.5 Dodging - Level 2.4 Stealth * Level 3.6 Spellcasting * Level 6.3 Conjurations * Level 0.7 Ice Magic * Level 0.8 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Searing Ray Conj 72% 2d7 1% 2 z - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Scorch Fire 8% 2d5 14% 2 Fulminant Prism Conj/Alch 10% 3d9 26% 4 Awaken Armour Erth/Frge 12% N/A 63% 4 Dispel Undead Necr 4% 3d7 67% 4 Olgreb's Toxic Radiance Alch 4% N/A 67% 4 Permafrost Eruption Ice/Erth 4% 2x4d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (severely wounded, 88% to hit) You focus your ray upon the rock fish. The searing ray hits the rock fish! You kill the rock fish! (Press . to maintain the ray.) The rock fish barely misses you. Your Conjurations skill increases to level 6! You stop channelling your searing ray. The rock fish bites you. You encounter an orc. It is wielding a +0 flail. You climb upwards. There is a stone staircase leading down here. Unknown command. Unknown command. The rock fish attacks as it pursues you! The rock fish barely misses you. The rock fish attacks as it pursues you! The rock fish misses you. The rock fish attacks as it pursues you! The rock fish barely misses you. There is a stone staircase leading up here. You hit the rock fish. The rock fish is heavily wounded. The rock fish closely misses you. You hit the rock fish. The rock fish is heavily wounded. The rock fish bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You barely miss the rock fish. The rock fish is heavily wounded. The rock fish bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. The rock fish bites you. You die... # ##.###.## #.# # #.# #.# #.# # #.###.####.# # ###########........#.# # ##.....÷..>...##.##.#.# ###...########.###......# ....#..........###......# ###...##########.F÷....## #.....# #@#.###.# #.###.# #.....#.# #.# #.# #.#.#.#.# #.# #.# #.......# #.# #.# #.#.#.### ##<###.# #####.....# .....).# #.......### ##.##..# #.....### ##.##..# #..##.# You could see a rock fish. Vanquished Creatures A rock fish (D:3) 3 adders (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 3 endoplasms (D:1) 5 hobgoblins 4 jackals (D:2) 2 orcs (D:3) A quokka (D:1) 6 ball pythons 3 frilled lizards (D:1) A goblin (D:1) 5 kobolds 8 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stevil the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 159 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 197 | D:1 | Learned a level 2 spell: Searing Ray 314 | D:1 | Reached skill level 5 in Conjurations 796 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1366 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/10 1372 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1523 | D:3 | Reached skill level 6 in Conjurations 1538 | D:2 | Slain by a rock fish Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic, minmay_unequal D:2: wad_pebble_path, layout_loops_ring D:3: cheibrodos_helix_gallery, layout_loops_ring, nicolae_uskayaw_suspiria, chequers_ecumenical_altar_twisty, serial_shops, nicolae_lakefront_shop, minmay_box_of_dots Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.3 Dodging | | 2.5 Stealth | | 2.4 Spellcasting | | 3.6 Ice Magic | | 0.7 Earth Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | 3 || 5 Melee: Dagger | 2 | 3 || 5 Cast: Magic Dart | 16 | || 16 Searing Ray | 30 | 3 || 33 Iskenderun's Myst | | 1 || 1 Read: Amnesia | 1 | || 1 Armour: Robe | 2 | 6 || 8 Dodge: Dodged | 4 | 6 || 10