Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 17515557273768578166 2487 Stevil the Thaumaturge (level 9, -2/47 HPs) Began as a Deep Elf Conjurer on May 26, 2026. Was an Initiate of Gozag. Incinerated by a bombardier beetle (6 damage) ... on level 5 of the Dungeon. The game lasted 00:07:07 (4380 turns). Stevil the Thaumaturge (Deep Elf Conjurer) Turns: 4380, Time: 00:07:08 Health: -2/47 AC: 2 Str: 4 XL: 9 Next: 27% Magic: 1/26 EV: 12 Int: 28 God: Gozag Gold: 297 SH: 0 Dex: 13 Spells: 19/30 levels left rFire . . . (100%) p - staff of alchemy rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + c - ring of willpower HPRegen 0.27/turn (no ring) MPRegen 0.40/turn %: no passive effects @: on fire, gold aura, glowing A: magic regeneration, antennae 1, cold resistance 1, sense surroundings 1 a: Renounce Religion (0%), Potion Petition (0%), Call Merchant (0%), Bribe Branch (0%) You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You visited the chambers of the Necropolis 1 time. You collected 348 gold pieces. You paid 51 gold pieces to Gozag. Inventory: Hand Weapons a - a +2 dagger of freezing g - the +2 quarterstaff "Concordance" {pain, rN+ rCorr Str+3 Dex-2} (You found it in the Necropolis) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. w - the +8 spear of a wizard's laboratory {chaos, Will+ rCorr Str+2} (You found it in the Necropolis) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further. Missiles d - 3 throwing nets Armour b - a +0 robe (worn) f - +0 fire dragon scales Magical Staves p - a staff of alchemy (weapon) Jewellery c - a ring of willpower (worn) e - a ring of protection from fire Scrolls p - 2 scrolls of poison I - a scroll of immolation x - a scroll of amnesia b - 2 scrolls of blinking h - a scroll of vulnerability {unknown} d - a scroll of enchant armour {unknown} s - a scroll of summoning Potions g - 2 potions of magic M - 4 potions of mutation c - 2 potions of curing f - 2 potions of brilliance {unknown} L - a potion of lignification j - a potion of enlightenment {unknown} Skills: + Level 1.5 Fighting + Level 1.4 Short Blades + Level 4.2 Dodging - Level 2.4 Stealth * Level 11.3 Spellcasting * Level 9.8 Conjurations + Level 2.0 Translocations + Level 1.1 Alchemy You had 19 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 p - Fulminant Prism Conj/Alch 31% 3d15 3% 4 z - Iskenderun's Mystic Conj/Tloc 49% 2d11 (+2d53% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 100% 1d4 2% 1 Soul Splinter Necr 60% N/A 3% 1 Summon Small Mammal Summ 60% N/A 3% 1 Scorch Fire 30% 2d6 5% 2 Volatile Blastmotes Fire/Tloc 42% 2d13 7% 3 Passage of Golubria Tloc 27% N/A 16% 4 Dimensional Bullseye Hex/Tloc 10% N/A 22% 4 Ignite Poison Fire/Alch 28% N/A 26% 4 Eringya's Surprising Cr Summ 15% N/A 34% 4 Animate Dead Necr Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Makhleb Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a pair of small antennae on your head. You are cold resistant. (rC+) You passively map the area around you. Message History You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is almost destroyed. (Press . to maintain the ray.) Unknown command. Unknown command. The searing ray hits the sleepcap! You destroy the sleepcap! The searing ray hits the bombardier beetle. The bombardier beetle is severely wounded. You stop channelling your searing ray. You hit the bombardier beetle but do no damage. The bombardier beetle is severely wounded. The bombardier beetle waves its antennae. The bombardier beetle bites you. You hit the bombardier beetle but do no damage. The bombardier beetle is severely wounded. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! You hit the bombardier beetle. The bombardier beetle is almost dead. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle bites you. * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (almost dead, 90% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the bombardier beetle! You kill the bombardier beetle! (Press . to maintain the ray.) The liquid fire burns you! You die... Your body crumbles into a pile of gold. .##......>.......###.......#,..# ....#.....ß...#..##.#...$..#..# * ....#..⌠...⌠..##.##!...$.....# * ........................$$...# ....#.........#.......B.....## .#..##.##.##.###..##$$.........., .#............#..###............ #....)..........$.$.$...........# .............#..@#............... ....##...........#............... .....##............#............ .##.............#..###.#####... .#.........##...#### ### * .., #....#....###.### ###..###.## ### #### ### * , * There were no monsters in sight! Vanquished Creatures The ghost of middlethird the the Apothecary, a novice FoAl of Cheibriados (Necropolis) The ghost of souljaboymoder the the Ducker, a novice MiSh (Necropolis) The ghost of stealthyninjat the the Ruffian, an amateur TrFi (Necropolis) 2 swamp drakes (Necropolis) A black bear (D:5) 2 ogres 4 phantoms A scorpion (D:5) A howler monkey (D:5) 2 bombardier beetles A hound (D:3) A drude (Necropolis) An iguana (D:5) A sleepcap (D:5) A water moccasin simulacrum (Necropolis) An orc wizard (D:5) 6 gnolls 8 adders A hound simulacrum (Necropolis) 2 shadow imps (Necropolis) 2 white imps (Necropolis) 3 ribbon worms 7 orcs 4 hobgoblins 2 jackals (D:2) 4 quokkas 7 ball pythons 10 bats 6 endoplasms 7 frilled lizards 6 goblins 3 kobolds 4 rats 104 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stevil the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 64 | D:1 | Found a faded altar of an unknown god. 351 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 354 | D:1 | Learned a level 2 spell: Searing Ray 620 | D:1 | Gained mutation: You passively map the area around you. | [potion of mutation] 620 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 620 | D:1 | Gained mutation: You are cold resistant. (rC+) [potion of | mutation] 858 | D:1 | Reached skill level 5 in Conjurations 1038 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 1650 | D:3 | Reached skill level 4 in Spellcasting 1650 | D:3 | Reached XP level 4. HP: 24/24 MP: 4/12 1689 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2097 | D:3 | Found a detected altar. 2569 | D:4 | Reached XP level 5. HP: 27/28 MP: 9/13 2592 | D:4 | Reached skill level 5 in Spellcasting 2727 | D:4 | Reached XP level 6. HP: 28/32 MP: 8/16 2839 | D:4 | Reached skill level 6 in Spellcasting 3365 | D:5 | Entered Level 5 of the Dungeon 3386 | D:5 | Reached skill level 7 in Spellcasting 3386 | D:5 | Reached XP level 7. HP: 37/37 MP: 9/19 3418 | D:5 | Found a detected altar. 3418 | D:5 | Found a detected altar. 3423 | D:5 | Found a faded altar of an unknown god. 3425 | D:5 | Found a shimmering blue altar of Sif Muna. 3426 | D:5 | Found a radiant altar of Vehumet. 3490 | D:5 | Found a phantasmal passage. 3506 | D:5 | Found a staircase to the Ecumenical Temple. 3506 | D:5 | Found a statue of an orb of winter. 3508 | D:5 | Found a statue of an orb of winter. 3518 | Temple | Entered the Ecumenical Temple 3537 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 3592 | Necropol | Found a shimmering altar of Xom. 3592 | Necropol | Found a stormy altar of Qazlal. 3592 | Necropol | Found a shimmering altar of Xom. 3592 | Necropol | Entered the Necropolis 3598 | Necropol | Learned a level 4 spell: Fulminant Prism 3671 | Necropol | Reached skill level 1 in Short Blades 3684 | Necropol | Encountered souljaboymoder's ghost (novice MiSh) 3747 | Necropol | Killed souljaboymoder's ghost 3748 | Necropol | Reached skill level 1 in Fighting 3748 | Necropol | Reached skill level 9 in Spellcasting 3748 | Necropol | Reached XP level 8. HP: 32/43 MP: 0/23 3917 | Necropol | Encountered middlethird's ghost (novice FoAl) 3948 | Necropol | Reached skill level 1 in Translocations 3953 | Necropol | Killed middlethird's ghost 3954 | Necropol | Reached skill level 10 in Spellcasting 3954 | Necropol | Reached XP level 9. HP: 38/47 MP: 0/25 4049 | Necropol | Got the +8 spear of a wizard's laboratory {chaos, Will+ | rCorr Str+2} 4171 | Necropol | Encountered stealthyninjat's ghost (amateur TrFi) 4186 | Necropol | Killed stealthyninjat's ghost 4187 | Necropol | Reached skill level 11 in Spellcasting 4187 | Necropol | Reached skill level 1 in Alchemy 4248 | Necropol | Identified the +2 quarterstaff "Concordance" {pain, rN+ | rCorr Str+3 Dex-2} 4380 | D:5 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_rooms, hellmonk_ecumenical_altar_zigzags, serial_co_window_serial, co_window_paths_b, co_window_paths_b, co_window_corner_a, co_window_paths_b, co_window_corner_a, co_window_2corner, co_window_cross_2, co_window_broadway_a, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_c, glass_columns_b, st_stairs_1 D:2: layout_rooms D:3: layout_basic, mainiacjoe_overflow_brackets D:4: layout_basic D:5: layout_cave_pools, chequers_temple_overflow_minitemple, minmay_temple_entry_large_hall, serial_shops, nicolae_stop_n_shop_2, index_necropolis_entry_open_halls, uniq_sigmund Temple: nicolae_temple_figure_eight Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 5 6 7 8 9 | 9.8 Dodging | 3 4 | 4.2 Spellcasting | 4 5 7 9 10 11 | 11.3 Short Blades | 1 | 1.4 Fighting | 1 | 1.5 Translocations | 1 2 | 2.0 Alchemy | 1 | 1.1 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 7 | | 5 || 12 Melee: Dagger | 7 | | 1 || 8 Staff | | | 4 || 4 Cast: Magic Dart | 18 | 3 | || 21 Searing Ray | 30 | 34 | 19 || 83 Iskenderun's Myst | | | 15 || 15 Fulminant Prism | | | 10 || 10 Drink: Cancellation | 1 | | || 1 Moonshine | 1 | | || 1 Mutation | 1 | | || 1 Curing | | 1 | || 1 Berserk rage | | 1 | || 1 Read: Identify | 3 | 1 | || 4 Blinking | 1 | | || 1 Armour: Robe | 15 | 12 | 17 || 44 Dodge: Dodged | 8 | 7 | 12 || 27