Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 3169771183168517642 1 Starteller the Firebug (level 1, 10/10 HPs) Began as a Deep Elf Fire Elementalist on July 7, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:57 (45 turns). Starteller the Firebug (Deep Elf Fire Elementalist) Turns: 45, Time: 00:00:57 Health: 10/10 AC: 3 Str: 5 XL: 1 Next: 16% Magic: 5/6 EV: 10 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) c - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 hand axe (weapon) Armour a - a +0 robe b - a +0 leather armour (worn) Potions g - a potion of magic Skills: + Level 2.4 Dodging + Level 2.6 Stealth + Level 3.0 Spellcasting + Level 1.1 Conjurations + Level 3.2 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 30% 2d6 10% 2 Inner Flame Hex/Fire 9% N/A 36% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 36% 3 Flame Wave Conj/Fire 11% 2d6 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Q - select action Dir - look around, f - activate Okay, then. As you open the door, it creaks loudly! There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. Found a hand axe, a runed dagger and 5 gold pieces. You encounter a quokka. There is an open door here. Casting: Foxfire (safe; 11% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate Look: a quokka (asleep) Okay, then. Okay, then. You see here a +0 hand axe. c - a +0 hand axe c - a +0 hand axe (weapon) You hit the quokka. The quokka is heavily wounded. The quokka bites you but does no damage. Casting: Foxfire (safe; 11% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate Look: a quokka (heavily wounded) You conjure some foxfire! The quokka closely misses you. x2 Casting: Foxfire (safe; 11% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate Look: a quokka (heavily wounded, ally target) Okay, then. You encounter a quokka. The foxfire burns the quokka. You kill the quokka! Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #..# #..# #..# #..# #..# #..# .. ##'# .... ##..#######$.... #....#.§@§...... #....'§§§.§..... ##..#######v...♣ #### ...♣ r.♣ .♣ # You could see a quokka (asleep, ally target). Vanquished Creatures A quokka (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Starteller the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 45 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 1 Melee: Hand axe || 1 Cast: Foxfire || 1 Armour: Leather armour || 1 Dodge: Dodged || 2