Dungeon Crawl Stone Soup version 0.34.1-5-gfd259fce64 (webtiles) character file. Game seed: 10349579040769686750 42 SillyJackal the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Oct 25, 2026. Frozen to death by an endoplasm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:05:27 (875 turns). SillyJackal the Conjurer (Deep Elf Conjurer) Turns: 875, Time: 00:05:27 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 35% Magic: 6/9 EV: 11 Int: 24 God: Gold: 51 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls t - 2 scrolls of teleportation Potions g - a potion of magic d - a potion of ambrosia {unknown} Skills: + Level 0.1 Short Blades + Level 2.4 Dodging + Level 3.4 Stealth + Level 3.4 Spellcasting + Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 32% 3-5/arc 5% 2 Soul Splinter Necr 16% N/A 11% 1 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Leda's Liquefaction Alch/Erth 2% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder. The adder is moderately wounded. The adder misses you. The kobold closely misses you. The adder barely misses you. You hit the kobold. The kobold is severely wounded. The adder closely misses you. The adder closely misses you. The kobold hits you with a +0 dagger. The hobgoblin barely misses you. x2 There is a large open door here. You hit the adder. The adder is severely wounded. The adder bites you. The kobold hits you with a +0 dagger. The hobgoblin barely misses you. The hobgoblin hits you. The adder misses you. You hit the adder. The adder is severely wounded. The adder barely misses you. The hobgoblin barely misses you. x2 The kobold misses you. You barely miss the adder. The adder is severely wounded. The adder barely misses you. The endoplasm hits you but does no damage. The kobold hits you but does no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. You hit the kobold but do no damage. The kobold is severely wounded. The adder barely misses you. The kobold hits you but does no damage. The hobgoblin hits you but does no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. You hit the adder. The adder is almost dead. The adder misses you. The hobgoblin misses you. The endoplasm freezes you. You are frozen. You die... ###....####...#.# . # #...............#..##... # #.#.............<.##.... # ..#.###...#...#####..... ###.# #...#...# #...... #.# #...#...# ....... #.# #...###.# ....... #.# #...# #.###g...... #.# ##### #...@g...... #.# ###KSJ...... #.# ###....... #.# ....... ....... #...... #..... #.... You could see an adder, an endoplasm, 2 hobgoblins and a kobold. Vanquished Creatures Robin (D:2) A dart slug (D:1) 6 hobgoblins A quokka (D:1) 2 ball pythons (D:1) 4 bats (D:1) 3 endoplasms (D:1) A frilled lizard (D:1) 13 goblins 2 kobolds (D:1) 3 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SillyJackal the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 155 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 384 | D:1 | Reached skill level 5 in Conjurations 649 | D:1 | Learned a level 2 spell: Searing Ray 700 | D:2 | Encountered Robin 712 | D:2 | Reached XP level 3. HP: 16/19 MP: 1/9 723 | D:2 | Killed Robin 800 | D:2 | Found a faded altar of an unknown god. 802 | D:2 | You fall into a shaft and drop 1 floor! 875 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_3, layout_basic D:2: kennysheep_big_flooded_room, layout_basic, basic_ecumenical_altar, grunt_decor_fettered, uniq_robin D:3: layout_rooms, led_sif_book, corexii_shack, grunt_ministairs_15, kennysheep_crisscross, hellmonk_no_cap, uniq_ijyb, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Stealth | 3 | 3.4 Short Blades | | 0.1 Dodging | | 2.4 Spellcasting | | 3.4 Action || total ---------------------------++------- Attack: Normal || 26 Melee: Short sword || 26 Cast: Magic Dart || 55 Drink: Curing || 1 Brilliance || 1 Cancellation || 1 Read: Teleportation || 1 Revelation || 1 Fog || 1 Armour: Robe || 32 Dodge: Dodged || 31