Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 2906242553172796365 9 SacredChao the Magician (level 2, 0/21 HPs) Began as a Djinni Fire Elementalist on May 24, 2026. Slain by a gnoll ... wielding a +0 spear (1 damage) ... on level 2 of the Dungeon. The game lasted 00:05:57 (374 turns). SacredChao the Magician (Djinni Fire Elementalist) Turns: 374, Time: 00:05:58 Health: 0/21 AC: 2 Str: 7 XL: 2 Next: 25% Gold: 59 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) b - +0 whip (vamp) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... c - ring of protection from cold Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons b - a +0 vampiric whip (weapon) Missiles d - 5 stones e - 3 javelins Armour a - a +0 robe (worn) Jewellery c - a ring of protection from cold (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of identify {unknown} h - a scroll of fog {unknown} Potions d - a potion of haste {unknown} f - 3 potions of mutation {unknown} j - a potion of brilliance {unknown} k - a potion of might {unknown} Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations - Level 3.2 Hexes - Level 3.2 Summonings - Level 3.2 Necromancy - Level 3.2 Translocations - Level 3.2 Forgecraft + Level 3.2 Fire Magic - Level 3.2 Ice Magic - Level 3.2 Air Magic - Level 3.2 Earth Magic - Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 4% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 14% 3 d - Inner Flame Hex/Fire 12% N/A 14% 3 e - Flame Wave Conj/Fire 12% 2d6 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History f - 3 sapphire potions (gained 1) k - a blue potion You see here a parchment of Freeze. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You fly downwards. You encounter a gnoll and 2 jackals. Found 4 poisoned darts and a scroll labelled XENTASUSSO. There is a stone staircase leading up here. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll shouts! You hear a shout! The jackal barks! You encounter a gnoll. It is wielding a +0 flail and quivering 2 throwing nets. You hear a bark! x2 The foxfire burns the gnoll. The gnoll is lightly wounded. The foxfire burns the jackal but does no damage. You encounter a jackal. x2 The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You encounter a gnoll. It is wielding a +0 club. The gnoll shouts! You struggle against the net. The jackal bites you but does no damage. Unknown command. You tear a large gash into the net. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 club. You shred the net and break free! The jackal barely misses you. The jackal closely misses you. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The jackal closely misses you. The gnoll misses you. x2 The jackal misses you. The gnoll hits you from afar with a +0 spear. You die... # .. ... .... ....? #########...... ...hhhh@jj..... ...######j..... ..... .... ### You could see 3 gnolls and 4 jackals. Vanquished Creatures 2 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SacredChao the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | SacredChao set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 144 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 372 | D:2 | HP: 1/21 [gnoll/+0 club (8)] 374 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_rooms, minmay_tripent D:2: layout_rooms, minmay_tromino_i4 Skill XL: | | ---------------+-+----- Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Forgecraft | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Dodging | | 2.3 Stealth | | 1.7 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Whip || 2 Cast: Foxfire || 15 Armour: Robe || 8 Dodge: Dodged || 6