Dungeon Crawl Stone Soup version 0.35-a0-840-g1b83f8deab (webtiles) character file. Game seed: 12776301295430081236 55 Orshelack the Magician (level 3, -2/26 HPs) Began as a Draconian Hedge Wizard on Aug 9, 2026. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon on Aug 10, 2026. The game lasted 00:17:56 (2251 turns). Orshelack the Magician (Draconian Hedge Wizard) Turns: 2251, Time: 00:17:57 Health: -2/26 AC: 5 Str: 12 XL: 3 Next: 67% Magic: 1/7 EV: 11 Int: 16 God: Gold: 155 SH: 0 Dex: 10 Spells: 3/8 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 hat rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 155 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls i - 4 scrolls of identify e - 3 scrolls of teleportation {unknown} h - 2 scrolls of fog {unknown} j - a scroll of acquirement {unknown} c - a scroll of amnesia {unknown} k - 2 scrolls of noise {unknown} Potions g - a potion of magic h - a potion of haste C - 2 potions of cancellation d - a potion of lignification {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth * Level 3.4 Spellcasting + Level 2.5 Conjurations + Level 1.3 Summonings + Level 1.4 Necromancy + Level 1.3 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 b - Blink Tloc 14% N/A 16% 2 c - Grave Claw Necr 14% 2d8 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 18% 3d8 12% 2 Call Imp Summ 14% N/A 16% 2 Ensorcelled Hibernation Hex/Ice 4% N/A 26% 2 Scorch Fire 4% 2d5 26% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Summon Ice Beast Ice/Summ 4% N/A 38% 3 Anguish Hex/Necr 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (100% to hit) The magic dart hits the orc priest but does no damage. The orc priest looks braver for a moment. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (100% to hit) The magic dart hits the orc priest. The orc priest is lightly wounded. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (lightly wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is moderately wounded. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (moderately wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is heavily wounded. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (heavily wounded, 100% to hit) Okay, then. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 16% risk of failure) (3/3 uses available) Press: ? - help, Dir - move target Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (heavily wounded) You unleash the spiteful dead! The jagged bones skewer the orc priest. The orc priest is severely wounded. The orc priest is pinned in place! The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... #..•....# #.......# ####.o..# #....# #....# ##....# ##....## #....## #..@.# ###.†..## ####.......# ##....#......# ## #..####.....## .# ###.########### .#####......# ..#..†......# ....##......# You could see an orc priest. Vanquished Creatures 2 adders A ribbon worm (D:2) 3 hobgoblins 4 orcs (D:3) 3 quokkas 4 ball pythons 4 bats 3 endoplasms 3 frilled lizards 2 goblins (D:1) 2 kobolds 7 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orshelack the Draconian Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 583 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/6 711 | D:1 | Learned a level 2 spell: Blink 1011 | D:2 | Learned a level 2 spell: Grave Claw 1400 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/7 2251 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_rooms, minivault_27 D:2: layout_loops_ring D:3: layout_basic, kennysheep_generic_room_5, hellmonk_guarded_unrand_hermit Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | 2 | 2.1 Spellcasting | | 3.4 Conjurations | | 2.5 Summonings | | 1.3 Necromancy | | 1.4 Translocations | | 1.3 Action || total ---------------------------++------- Attack: Normal || 49 Melee: Dagger || 49 Tailslap || 5 Cast: Magic Dart || 102 Blink || 2 Grave Claw || 2 Drink: Magic || 1 Read: Identify || 2 Stab: Sleeping || 1 Armour: None || 36 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2266 | 2237 | 29 | 77 | 1399 | 3 | 755.3 | Dungeon | 2266 | 2237 | 29 | 77 | 1399 | 3 | 755.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 991 daAuts D:2: 809 daAuts D:3: 465 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+