Dungeon Crawl Stone Soup version 0.35-a0-835-g816b138a71 (webtiles) character file. Game seed: 10710775343888831854 168895 OhNoNotThisAgain the Severer (level 17, -11/158 HPs) Began as a Minotaur Fighter on Aug 6, 2026. Was the Champion of Qazlal. Mangled by a sphinx marauder (22 damage) ... on level 4 of the Shoals. The game lasted 01:10:02 (33463 turns). OhNoNotThisAgain the Severer (Minotaur Fighter) Turns: 33463, Time: 01:10:03 Health: -11/158 AC: 36 Str: 32 XL: 17 Next: 34% Magic: 28/28 EV: 14 Int: 5 God: Qazlal [******] Gold: 588 SH: 0 Dex: 11 Spells: 16/16 levels left rFire + . . (50%) a - +6 broad axe (distort) rCold + . . (50%) F - +0 kite shield of the Monk {Reflect, Str+4} rNeg . . . (100%) H - +11 chain mail "Dutaod" {rF+ rC+ Regen+} rPois + (33%) t - +2 hat {SInv} rElec . (100%) I - +0 cloak {rPois} rCorr . (100%) j - +1 pair of gloves SInv + n - +1 pair of boots {Stlth+} Will +.... z - amulet of chemistry Stlth u - +5 ring of evasion HPRegen 1.26/turn w - ring of flight MPRegen 0.21/turn %: repel missiles, reflection @: confused, protected from physical damage, flying, mesmerised, hasted, very quick A: horns 2, retaliatory headbutt a: Renounce Religion (0%), Upheaval (0%), Elemental Force (0%), Disaster Area (0%) You were on level 4 of the Shoals. You worshipped Qazlal. Qazlal was exalted by your worship. You visited 5 branches of the dungeon, and saw 27 of its levels. You visited 1 bazaar. You also visited: Trove and Ice Cave. You collected 3549 gold pieces. You spent 2961 gold pieces at shops. Inventory: Hand Weapons a - a +6 broad axe of distortion (weapon) h - the +3 flail of Nipeafao {freeze, rElec rF+} (You found it in an ice cave) rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. m - a +1 heavy war axe x - a +2 partisan of freezing D - a +5 war axe of electrocution Missiles f - 10 curare-tipped darts i - 15 poisoned darts (quivered) l - 10 atropa-tipped darts o - 6 throwing nets r - 9 javelins Armour c - the +5 scale mail "Kabap" {rC+ Will+} (You bought it in a shop on level 2 of the Orcish Mines) rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. e - +0 acid dragon scales j - a +1 pair of gloves (worn) n - a +1 pair of boots of stealth (worn) p - the +1 scale mail "Lyrhi" {*Corrode rC+ rN+ Will++} (You found it on level 9 of the Dungeon) *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. It cannot be enchanted further. q - a +2 ring mail of poison resistance s - the +9 tower shield "Rodumab" {Ponderous, rElec} (You found it in a treasure trove) rElec: It insulates you from electricity. It cannot be enchanted further. t - a +2 hat of see invisible (worn) y - a +2 kite shield B - a +0 tower shield E - the +1 cloak of a sewer {Regen+} (You found it in a treasure trove) Regen+: It increases your rate of health regeneration. It cannot be enchanted further. F - the +0 kite shield of the Monk (worn) {Reflect, Str+4} (You found it in a treasure trove) Str+4: It affects your strength (+4). It cannot be enchanted further. G - a +0 buckler of poison resistance H - the +11 chain mail "Dutaod" (worn) {rF+ rC+ Regen+} (You found it on level 3 of the Shoals) rF+: It protects you from fire. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. I - a +0 cloak of poison resistance (worn) Jewellery b - a ring of resist corrosion g - a +4 ring of protection k - a ring of willpower u - a +5 ring of evasion (worn) v - the ring "Paoref" {^Contam +Blink Str+6 Dex+2} (You found it in a treasure trove) [ring of strength] ^Contam: It causes magical contamination when unequipped. +Blink: It lets you blink. Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). w - a ring of flight (worn) z - an amulet of chemistry (worn) C - the amulet "Qasoar" {^Contam +Blink +Inv rElec Regen+} (You found it in a treasure trove) [amulet of regeneration] ^Contam: It causes magical contamination when unequipped. +Blink: It lets you blink. +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Wands p - a wand of polymorph (5) c - a wand of warping (22) e - a wand of charming (24) f - a wand of mindburst (6) d - a wand of digging (7) a - a wand of flame (36) Scrolls x - 3 scrolls of amnesia t - 12 scrolls of teleportation s - 2 scrolls of butterflies I - 4 scrolls of immolation V - 2 scrolls of vulnerability g - 5 scrolls of fog W - a scroll of brand weapon p - 3 scrolls of poison f - 2 scrolls of fear i - 7 scrolls of identify r - 2 scrolls of revelation a - 2 scrolls of enchant armour S - 2 scrolls of silence b - a scroll of blinking Potions m - 8 potions of might c - 8 potions of curing w - 3 potions of heal wounds C - 4 potions of cancellation i - 2 potions of invisibility r - 3 potions of resistance M - 4 potions of mutation h - a potion of haste A - 5 potions of attraction a - a potion of ambrosia L - 2 potions of lignification e - a potion of enlightenment b - 3 potions of brilliance B - 2 potions of berserk rage g - a potion of magic Miscellaneous g - a +1 lightning rod (4/4) h - a +0 phantom mirror i - a +0 sack of spiders Skills: + Level 15.8 Fighting - Level 18.0 Axes - Level 4.0 Throwing + Level 15.7 Armour - Level 3.2 Dodging + Level 13.0 Shields + Level 16.7 Invocations - Level 8.0 Evocations You had 16 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 89% 1 Slow Hex 0% N/A 89% 1 Construct Spike Launche Frge 0% 2d3 96% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 96% 2 Grave Claw Necr 0% 2d7 96% 2 Mercury Arrow Conj/Alch 0% 2d5 96% 2 Static Discharge Conj/Air 0% 3-3/arc 96% 2 Sublimation of Blood Necr 0% N/A 96% 2 Fugue of the Fallen Necr 0% N/A 99% 3 Gloom Hex/Necr 0% N/A 99% 3 Hailstorm Conj/Ice 0% 3d5 99% 3 Passwall Erth 0% N/A 99% 3 Summon Ice Beast Ice/Summ 0% N/A 99% 3 Swiftness Air 0% N/A 99% 3 Airstrike Air 0% 2d(0-16) 100% 4 Brom's Barrelling Bould Conj/Erth 0% 2d4 100% 4 Cause Fear Hex 0% N/A 100% 4 Eringya's Surprising Cr Summ 0% N/A 100% 4 Forge Blazeheart Golem Fire/Frge 0% N/A 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Ignite Poison Fire/Alch 0% N/A 100% 4 Martyr's Knell Necr/Summ 0% N/A 100% 4 Rending Blade Conj/Frge 0% 2d6 100% 4 Sticky Flame Fire/Alch 0% 2d4 100% 4 Curse of Agony Necr 0% N/A 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Silence Hex/Air 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Diamond Sawblades Frge 0% 4d4 100% 7 Haunt Necr/Summ 0% N/A 100% 7 Orb of Destruction Conj 0% 9d5 100% 7 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Polar Vortex Ice 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:9 Shoals (4/4) Lair:2 Spider (0/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (0/4) D:15 IceCv (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:5 = D:8 ( D:14 * D:15 ? Orc:2 *[:* Shoals:1 : Portals: Abyss: D:15** Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History The snapping turtle closely misses you. You hit the water nymph. The water nymph is severely wounded. You hit the snapping turtle but do no damage. Space warps around the snapping turtle. You kill the snapping turtle! Qazlal accepts your kill. You hit the sphinx marauder. The sphinx marauder blinks! You hear an angry hiss. x2 The manticore flicks its tail. The volley of spikes is repelled. The volley of spikes misses the water nymph. The sphinx marauder pounces on you. The open air twists around violently and strikes you! * * * LOW HITPOINT WARNING * * * The merfolk javelineer throws a javelin. The javelin pierces through you but does no damage. The water nymph misses you. You attack the ceiling! You hear an angry hiss. The manticore flicks its tail. The volley of spikes is repelled. The volley of spikes skewers the water nymph! The water nymph dies! You hear a splash. The sphinx marauder misses you. The merfolk avatar chants its luring song. The merfolk javelineer throws a javelin. The javelin completely misses you. You feel more in control of yourself again. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You feel yourself speed up. You extract magical energy from the potion. The sphinx marauder pounces on you. The open air twists around violently and strikes you!! 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