Dungeon Crawl Stone Soup version 0.35-a0-752-g9a013e2f2f (webtiles) character file. Game seed: 12577037886924624570 310 OhNoNotThisAgain the Conjurer (level 6, -8/28 (32) HPs) Began as a Deep Elf Conjurer on July 25, 2026. Was a Follower of Vehumet. Killed from afar by Edmund (13 damage) ... with a bolt of light ... on level 4 of the Dungeon. The game lasted 00:06:32 (3270 turns). OhNoNotThisAgain the Conjurer (Deep Elf Conjurer) Turns: 3270, Time: 00:06:33 HP: -8/28 (32) AC: 4 Str: 4 XL: 6 Next: 17% MP: 2/15 EV: 10 Int: 31 God: Vehumet [*.....] Gold: 135 SH: 0 Dex: 13 Spells: 7/14 levels left rFire . . . (100%) a - +0 rapier rCold + . . (50%) (no offhand) rNeg . . . (100%) g - +0 leather armour "Tolius" {Int+3} rPois + (33%) b - +0 helmet {Int+3} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of protection from cold HPRegen 0.24/turn f - ring of poison resistance MPRegen 0.28/turn %: no passive effects @: blinded, drained A: magic regeneration a: Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles d - 4 atropa-tipped darts Armour b - a +0 helmet of intelligence (worn) c - a +0 robe g - the +0 leather armour "Tolius" (worn) {Int+3} (You found it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). It cannot be enchanted further. Jewellery e - a ring of protection from cold (worn) f - a ring of poison resistance (worn) h - a +6 ring of dexterity Scrolls t - 2 scrolls of teleportation w - a scroll of enchant weapon p - a scroll of poison i - 2 scrolls of identify I - a scroll of immolation c - a scroll of enchant armour {unknown} d - a scroll of amnesia {unknown} e - a scroll of silence {unknown} Potions g - a potion of magic f - 3 potions of curing {unknown} k - 2 potions of enlightenment {unknown} l - 2 potions of might {unknown} j - a potion of ambrosia {unknown} Skills: + Level 2.4 Throwing + Level 1.4 Armour - Level 2.4 Dodging - Level 4.0 Stealth + Level 4.8 Spellcasting + Level 5.4 Conjurations + Level 1.8 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 96% 1d9 3% 1 Lesser Beckoning Tloc 36% N/A 7% 2 Freeze Ice 28% 1d5 10% 1 Scorch Fire 14% 2d5 14% 2 Call Canine Familiar Summ 7% N/A 28% 3 Gloom Hex/Necr 14% N/A 28% 3 Launch Clockwork Bee Frge 7% N/A 28% 3 Flame Wave Conj/Fire 24% 2d8 32% 4 Fulminant Prism Conj/Alch 12% 3d8 32% 4 Cause Fear Hex 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Fedhas Qazlal Trog Vehumet Shops: D:2 [ D:3 = Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +1 flail of draining, wearing a +0 scale mail and carrying a wand of light (lightly wounded, 48% to hit at this distance) You focus your ray upon Edmund. The searing ray misses Edmund. (Press . to maintain the ray.) The searing ray hits Edmund! Edmund is moderately wounded. Edmund hits you with a +1 flail of draining. You feel drained. The searing ray hits Edmund. Edmund is moderately wounded. Edmund hits you with a +1 flail of draining. * * * LOW HITPOINT WARNING * * * You feel drained. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Edmund. Edmund is heavily wounded. Edmund is knocked back by the mystic blast. Edmund slams into the rock wall. Edmund is heavily wounded. You stop channelling your searing ray. Casting: Iskenderun's Mystic Blast (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +1 flail of draining, wearing a +0 scale mail and carrying a wand of light (heavily wounded, 35% to hit at this distance) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is severely wounded. (Press . to maintain the ray.) The searing ray hits Edmund! Edmund is almost dead. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The searing ray misses Edmund. Your vision returns to normal. Edmund zaps a wand. The bolt of light hits you! You are blinded! You die... Edmund says, "I'd like to see a scythe do that!" ### ###<######### #...@@......# #.#.#######.# #(#.# #.# ###+# #.#.# #.# #.... #)#.#######.# .....##)#.........# #......)...######## ....#......'......# #.#.#.))...######.# You could see Edmund. Vanquished Creatures Sigmund (D:4) An orc wizard (D:4) 3 adders 4 gnolls 2 dart slugs (D:1) 5 orcs 8 endoplasms 4 hobgoblins 4 jackals (D:1) 3 ball pythons (D:1) 4 bats 9 frilled lizards 4 goblins 7 kobolds A quokka (D:2) 6 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OhNoNotThisAgain the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 227 | D:1 | Found a faded altar of an unknown god. 289 | D:1 | Reached XP level 2. HP: 14/15 MP: 5/8 296 | D:1 | Learned a level 2 spell: Searing Ray 695 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/10 972 | D:2 | Found Iniul's Armour Shop. 1433 | D:2 | Identified the +0 leather armour "Tolius" {Int+3} 1518 | D:3 | Found a bloodstained altar of Trog. 1518 | D:3 | Found a radiant altar of Vehumet. 1530 | D:3 | Found a stormy altar of Qazlal. 1532 | D:3 | Became a worshipper of Vehumet 1532 | D:3 | Offered knowledge of Shock by Vehumet. 1534 | D:3 | Found a blossoming altar of Fedhas. 1542 | D:3 | Reached skill level 1 in Throwing 1801 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 1819 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1888 | D:3 | Found Atowu's Jewellery Shoppe. 1929 | D:3 | Reached skill level 5 in Conjurations 2654 | D:4 | Encountered Edmund 2711 | D:4 | Reached * piety under Vehumet 2819 | D:4 | Encountered Sigmund 2843 | D:4 | Reached XP level 5. HP: 28/28 MP: 10/13 2959 | D:4 | Reached skill level 1 in Translocations 2984 | D:4 | Killed Sigmund 2985 | D:4 | Reached skill level 1 in Armour 2985 | D:4 | Reached XP level 6. HP: 25/32 MP: 4/15 3030 | D:4 | Encountered a shadowghast 3031 | D:4 | Found a shadowy altar of Dithmenos. 3270 | D:4 | Killed from afar by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic, dreamdust_ecumenical_altar_grove, palyth_stone_intersect, minmay_misc_feat_square, dk_noncrumbling_4 D:2: layout_basic, serial_shops, nicolae_shop_just_a_little_nook, grunt_decor_mini_mirrors D:3: layout_basic, nicolae_overflow_macrodata_refinement, serial_shops, nicolae_shop_gaudy_bauble, minmay_lizard_king D:4: layout_basic, riverfiend_overflow_shadow_ancestor, mainiacjoe_overflow_tiny_flanked, uniq_robin, uniq_eustachio, uniq_edmund, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.0 Throwing | 1 2 | 2.4 Spellcasting | 4 | 4.8 Conjurations | 5 | 5.4 Translocations | 1 | 1.8 Armour | 1 | 1.4 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 5 | || 5 Melee: Rapier | 5 | || 5 Throw: Dart | | 1 || 1 Cast: Magic Dart | 63 | 39 || 102 Searing Ray | 5 | 10 || 15 Iskenderun's Myst | | 2 || 2 Read: Identify | 3 | || 3 Teleportation | 1 | || 1 Armour: Robe | 7 | || 7 Leather armour | 5 | 13 || 18 Dodge: Dodged | 7 | 3 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3274 | 2967 | 307 | 666 | 1781 | 4 | 818.5 | Dungeon | 3274 | 2967 | 307 | 666 | 1781 | 4 | 818.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1272 daAuts D:1: 995 daAuts D:2: 623 daAuts D:4: 383 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 15325 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 1 | 27150 | 30 | 3 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 4 | 13 || 17 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 7 | 22 || 29 ----------------------+-------+-------++-------