Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 6837087234661308218 373 Nosidam02 the Conjurer (level 6, -2/49 HPs) Began as a Deep Elf Conjurer on June 30, 2026. Engulfed by a steam dragon's steam (7 damage) ... on level 5 of the Dungeon. The game lasted 00:58:19 (4716 turns). Nosidam02 the Conjurer (Deep Elf Conjurer) Turns: 4716, Time: 00:58:20 Health: -2/49 AC: 23 Str: 4 XL: 6 Next: 43% Magic: 13/15 EV: 2 Int: 25 God: Gold: 205 SH: 0 Dex: 19 Spells: 14/15 levels left rFire . . . (100%) v - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) l - melded +3 leather armour of a sewer {Int+5} rPois + (33%) G - melded +0 helmet rElec . (100%) (cloak unavailable) rCorr . (100%) p - melded +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth +++ j - +6 ring of dexterity HPRegen 0.28/turn (no ring) MPRegen 0.28/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, magic regeneration a: no special abilities You were on level 5 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 205 gold pieces. Inventory: Hand Weapons d - a +0 whip e - a +0 club g - a +0 dagger h - a +0 short sword k - a +0 whip m - a +0 dagger n - a +0 mace q - a +0 club r - a +0 dagger s - a +0 halberd t - a +0 flail u - a +0 club v - a +0 dagger (weapon) w - a +0 club x - a +0 short sword y - a +0 club A - a +0 whip B - a +0 dagger F - a +0 war axe H - a +0 hand axe J - a +0 hand axe K - a +0 sling M - a +0 club N - a +0 hand axe P - a +0 short sword Missiles i - 4 stones D - 5 boomerangs Armour a - a +0 robe b - a +0 robe c - a +3 ring mail of cold resistance f - a +0 scale mail l - the +3 leather armour of a sewer (melded) {Int+5} (You found it on level 2 of the Dungeon) Int+5: It affects your intelligence (+5). It cannot be enchanted further. o - a +0 chain mail p - a +0 pair of gloves (melded) z - a +0 chain mail C - a +0 chain mail G - a +0 helmet (melded) I - a +0 scale mail L - a +0 scale mail O - a +0 leather armour Jewellery j - a +6 ring of dexterity (worn) Talismans E - the inkwell talisman of the Boiling Point {rF+ rN+ Dex+2 Slay-6} (You found it on level 4 of the Dungeon) [inkwell talisman] rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). Wands c - a wand of warping (6) e - a wand of charming (15) Scrolls c - 5 scrolls of teleportation {unknown} e - 5 scrolls of identify {unknown} h - 4 scrolls of blinking {unknown} j - a scroll of enchant weapon {unknown} m - 2 scrolls of fear {unknown} l - 2 scrolls of revelation {unknown} u - a scroll of noise {unknown} n - a scroll of poison {unknown} v - 3 scrolls of amnesia {unknown} Potions g - 2 potions of magic d - 3 potions of attraction {unknown} L - a potion of lignification k - a potion of ambrosia {unknown} l - 3 potions of moonshine o - a potion of curing {unknown} p - a potion of cancellation {unknown} q - a potion of haste {unknown} s - 2 potions of heal wounds {unknown} Baubles g - 2 flux baubles Skills: + Level 0.5 Fighting + Level 1.4 Armour + Level 2.8 Dodging + Level 5.1 Stealth * Level 5.2 Spellcasting * Level 5.9 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 72% 2d7 1% 2 Frozen Ramparts Ice 12% 1d2 24% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 24% 3 Fulminant Prism Conj/Alch 10% 3d9 24% 4 Iskenderun's Battlesphe Conj/Frge 21% 2d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Awaken Armour Erth/Frge 12% N/A 63% 4 Summon Seismosaurus Egg Summ/Erth 6% N/A 63% 4 Yara's Violent Unravell Hex/Alch 3% 3d4 92% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Fedhas Portals: Ossuary: D:5 Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You regenerate magic rapidly. Message History There is a sand-covered staircase here. There is an open door here. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a steam dragon (asleep, 100% to hit) The magic dart hits the steam dragon. The steam dragon is lightly wounded. You hear the slow hiss of an avalanche of sand. The steam dragon breathes steam at you. The ball of steam hits you! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a steam dragon (steam, lightly wounded, wandering, hasn't noticed you, 100% to hit) The magic dart hits the steam dragon! The steam dragon is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a steam dragon (moderately wounded, 100% to hit) The magic dart hits the steam dragon. The steam dragon is heavily wounded. The steam dragon breathes steam at you. The ball of steam misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a steam dragon (steam, heavily wounded, 100% to hit) The magic dart hits the steam dragon. The steam dragon is severely wounded. The steam dragon breathes steam at you. The ball of steam hits you! * * * LOW HITPOINT WARNING * * * You hear an angry hiss. It was a potion of lignification. You turn into a tree. Your +3 leather armour of a sewer {Int+5}, +0 pair of gloves and +0 helmet meld into your body. Your roots penetrate the ground. f -> L - a potion of lignification You are engulfed in a cloud of scalding steam. You die... D.. $. §### ################§.######### +...............§.........# #..............§§D#######.###### #..............§.§.............# #...............§.§#####'#####.# #...............♣...##.....##..# #.............§§..#..##...##..# ##############.§.##.§.##∩##..# .............#§..#.....###..# .............'§..#......#..# .............#...#........# .....†<......#...#.......## .............#...#.....### .............#.........# You could see a steam dragon (catching breath). Vanquished Creatures A bombardier beetle (D:4) Ijyb (D:3) A bullfrog zombie (D:5) A mummy (D:5) 4 gnolls (D:2) 5 river rats 10 adders A shadow imp (D:4) 2 ufetubi (D:3) 6 dart slugs 2 ribbon worms 9 hobgoblins 3 jackals (Sewer) 3 orcs (D:4) 8 quokkas 7 ball pythons 12 bats 9 endoplasms 7 frilled lizards 7 goblins 5 kobolds 9 rats 113 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nosidam02 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 239 | D:1 | Reached XP level 2. HP: 10/15 MP: 0/8 662 | D:1 | Reached skill level 5 in Conjurations 1318 | D:2 | Identified the +3 leather armour of a sewer {Int+5} 1341 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1439 | D:2 | Found a faded altar of an unknown god. 1838 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 1883 | D:2 | Found a blossoming altar of Fedhas. 2891 | D:3 | Reached XP level 5. HP: 23/28 MP: 6/13 3011 | D:3 | Found a glowing drain. 3015 | Sewer | Entered a sewer 3188 | Sewer | Reached skill level 1 in Armour 3744 | D:3 | Encountered Ijyb 3870 | D:3 | Killed Ijyb 3871 | D:3 | Reached XP level 6. HP: 18/33 MP: 2/15 4086 | D:4 | Identified the inkwell talisman of the Boiling Point {rF+ | rN+ Dex+2 Slay-6} 4127 | D:4 | Reached skill level 5 in Stealth 4127 | D:4 | Reached skill level 5 in Spellcasting 4557 | D:5 | Entered Level 5 of the Dungeon 4670 | D:5 | Encountered a steam dragon 4683 | D:5 | Found a sand-covered staircase. 4716 | D:5 | Engulfed by a steam dragon's steam Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic D:2: layout_loops_corners, basic_altar, ebering_ecumenical_altar_sacrificial, minmay_distorted D:3: layout_loops_cross, gup_sewer_entry_bowl, minmay_strange_pillars, uniq_ijyb D:4: layout_basic D:5: layout_gridville, nicolae_overflow_two_pavilions, serial_undead, serial_undead_f, serial_undead_c, serial_undead_a, serial_undead_e, serial_undead_c, serial_undead_e, serial_undead_d, gup_ossuary_entry_pyramid, minmay_misc_feat_hallway, serial_bayou_pond_e, hex_medium Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 | 5.9 Stealth | 3 4 5 | 5.1 Spellcasting | 4 5 | 5.2 Armour | 1 | 1.4 Fighting | | 0.5 Dodging | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | 9 || 10 Melee: Unarmed | 1 | || 1 Dagger | | 9 || 9 Throw: Throwing net | 2 | || 2 Cast: Magic Dart | 80 | 217 || 297 Evoke: Wand of warping | | 1 || 1 Drink: Enlightenment | | 1 || 1 Lignification | | 1 || 1 Armour: Robe | 5 | || 5 Leather armour | 2 | 50 || 52 None | | 1 || 1 Dodge: Dodged | 8 | 57 || 65