Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 832263368421842102 44 NewDuckian the Firebug (level 3, -5/26 HPs) Began as a Draconian Fire Elementalist on May 12, 2026. Slain by Terence ... wielding a +0 heavy flail (13 damage) ... on level 2 of the Dungeon. The game lasted 00:14:44 (1764 turns). NewDuckian the Firebug (DrFE) Turns: 1764, Time: 00:14:44 Health: -5/26 AC: 5 Str: 10 XL: 3 Next: 39% Magic: 1/6 EV: 11 Int: 17 God: Gold: 82 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . (100%) m - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (cloak unavailable) rElec . (100%) (gloves unavailable) rCorr . (100%) (boots unavailable) SInv . (no amulet) Will ..... c - +4 ring of slaying Stlth ++ (no ring) HPRegen 0.24/turn h - quill talisman MPRegen 0.10/turn %: no passive effects @: quill-form A: quills, AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons a - a +0 club e - a +0 flail f - a +0 dagger g - a +0 dagger j - a +0 mace m - a +0 trident (weapon) Armour b - a +0 barding d - a +0 leather armour k - a +0 ring mail l - a +0 ring mail Jewellery c - a +4 ring of slaying (worn) Talismans h - a quill talisman (worn) i - a spore talisman Scrolls c - a scroll of fog {unknown} e - a scroll of noise {unknown} h - a scroll of identify {unknown} j - a scroll of fear {unknown} Potions g - a potion of magic d - a potion of haste {unknown} Skills: + Level 0.1 Maces & Flails + Level 1.9 Dodging + Level 2.4 Stealth + Level 0.2 Unarmed Combat + Level 2.2 Spellcasting + Level 1.0 Conjurations * Level 3.7 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 28% 2d6 6% 2 Inner Flame Hex/Fire 8% N/A 26% 3 Volatile Blastmotes Fire/Tloc 16% 2d11 26% 3 Sublimation of Blood Necr 1% N/A 28% 2 Flame Wave Conj/Fire 10% 2d6 56% 4 Death Channel Necr 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Terence is lightly wounded. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. The foxfire burns Terence. Terence is lightly wounded. The foxfire burns Terence but does no damage. Terence is lightly wounded. Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The foxfire burns Terence. Terence is moderately wounded. The foxfire burns Terence but does no damage. Terence is moderately wounded. Terence closely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence screams, "I'm retired! Go away!" Terence barely misses you. You closely miss Terence. Terence is moderately wounded. Terence hits you with a +0 heavy flail! You puncture Terence! Terence is heavily wounded. You hit Terence but do no damage. Terence is heavily wounded. Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 heavy flail! You hit Terence but do no damage. Terence is heavily wounded. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence hits you with a +0 heavy flail! Ouch! That really hurt! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." ##### ## ###...# . # ...#.#.##### #.###.#.#.#...# ### ####...#.....#...# ..# #.......#..####..# #.# #..........>@@...# #.# #.......##.......#########.### #.......##.########..........# ##########.#......#.######.... #....<##...########.# ###.#.#.............# #.#.......######### #.#..####.# #.#.......# You could see Terence. Vanquished Creatures A gnoll (D:1) An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) An endoplasm (D:1) 6 hobgoblins A quokka (D:1) 6 ball pythons 2 bats (D:1) A goblin (D:1) A kobold (D:1) 3 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NewDuckian the Draconian Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 650 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1453 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 1742 | D:2 | Encountered Terence 1764 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_waterhouse, layout_basic, palyth_stone_intersect, nicolae_houndstooth_variations D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.4 Maces & Flails | | 0.1 Dodging | | 1.9 Unarmed Combat | | 0.2 Spellcasting | | 2.2 Conjurations | | 1.0 Fire Magic | | 3.7 Action || total ---------------------------++------- Attack: Normal || 25 Melee: Unarmed || 13 Tailslap || 4 Club || 5 Trident || 7 Cast: Foxfire || 63 Armour: None || 25 Dodge: Dodged || 10 Form: Quill || 2 Spore || 1