Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 6642941972382684980 61 MainiacJoe the Shooter (level 3, 0/20 HPs) Began as a Deep Elf Hexslinger on Sept 7, 2026. Slain by an orc wizard ... wielding a +0 dagger (2 damage) ... on level 3 of the Dungeon. The game lasted 00:05:58 (2077 turns). MainiacJoe the Shooter (Deep Elf Hexslinger) Turns: 2077, Time: 00:05:59 Health: 0/20 AC: 2 Str: 5 XL: 3 Next: 83% Magic: 7/7 EV: 12 Int: 19 God: Gold: 162 SH: 0 Dex: 17 Spells: 2/5 levels left rFire . . . (100%) b - +1 short sword (freeze) rCold + . . (50%) (no offhand) rNeg . . . (100%) f - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +5 ring of evasion HPRegen 0.23/turn c - ring of protection from cold MPRegen 0.20/turn %: no passive effects @: vertiginous A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 162 gold pieces. Inventory: Hand Weapons a - a +1 sling b - a +1 short sword of freezing (weapon) Missiles e - 5 stones Armour f - a +0 robe (worn) Magical Staves g - a staff of air Jewellery c - a ring of protection from cold (worn) d - a +5 ring of evasion (worn) Scrolls p - 2 scrolls of poison b - a scroll of blinking t - a scroll of teleportation c - a scroll of enchant weapon {unknown} Potions f - a potion of curing {unknown} j - a potion of invisibility {unknown} k - a potion of mutation {unknown} Skills: - Level 0.7 Fighting * Level 4.8 Ranged Weapons - Level 2.4 Dodging + Level 2.5 Stealth - Level 1.5 Spellcasting - Level 4.0 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 32% 2d2 12% 2 w - Slow Hex 64% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 12% 2x1d4 26% 1 Freeze Ice 4% 1d3 32% 1 Shock Conj/Air 4% 1d3 32% 1 Summon Small Mammal Summ 4% N/A 32% 1 Static Discharge Conj/Air 2% 3-4/arc 41% 2 Confusing Touch Hex 16% N/A 21% 3 Sigil of Binding Hex 16% N/A 21% 3 Inner Flame Hex/Fire 11% N/A 32% 3 Cause Fear Hex 8% N/A 50% 4 Vampiric Draining Necr 1% 2d6 63% 3 Dimensional Bullseye Hex/Tloc 4% N/A 75% 4 Cigotuvi's Putrefaction Necr/Air 1% N/A 94% 4 Eringya's Surprising Cr Summ 1% N/A 94% 4 Vhi's Electric Charge Tloc/Air 2% N/A 94% 4 Enfeeble Hex 8% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Annotations: D:2 fly Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! The orc wizard points at you and mumbles some strange words. The magic dart hits you. You shoot a sling bullet. The sling bullet hits the orc. The orc is heavily wounded. The orc hits you but does no damage. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! You shoot a sling bullet. The sling bullet closely misses the orc wizard. The sling bullet hits the orc. The orc is heavily wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Okay, then. You unwield your +1 sling. Your +1 short sword of freezing glows with a cold blue light! b - a +1 short sword of freezing (weapon) The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Press: ? - help, Dir - look around, f - activate Look: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to affect: 97%) As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The orc looks frightened! The orc wizard looks frightened! The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear a shout! You are confused. You feel less confused. Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * It was a potion of moonshine. You feel tipsy. Something hits you. You die... #.####...# ##'## .# #.##...#.# #.# .# #.##.#...# #.# .# #.##.###.# ##.## .# #.......[###...###### o# ####.######.....#...##.# #.#####.....##....).# #..........###...#### #######....@....## #....###### ####.# #.# #.# #.. #.. #..# ^.# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 3 endoplasms 9 hobgoblins 4 jackals (D:1) An orc (D:3) 3 quokkas 5 ball pythons A bat (D:1) 3 frilled lizards 4 goblins 3 kobolds 3 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MainiacJoe the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 84 | D:1 | Reached skill level 1 in Stealth 116 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 119 | D:1 | Learned a level 2 spell: Jinxbite 444 | D:1 | Learned a level 1 spell: Slow 642 | D:1 | Found a faded altar of an unknown god. 923 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/7 1112 | D:2 | Found a glowing silver altar of Zin. 2077 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_loops_cross, ebering_ecumenical_altar_abandoned D:2: layout_basic, basic_altar, chequers_big_river, minmay_misc_feat_five D:3: layout_loops_corners, overflow_temple_1_default, chequers_serial_rivers_small_3 Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 4 | 4.8 Stealth | 1 2 | 2.5 Fighting | | 0.7 Dodging | | 2.4 Spellcasting | | 1.5 Hexes | | 4.0 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 89 Cast: Jinxbite || 14 Slow || 12 Drink: Moonshine || 1 Read: Teleportation || 1 Blinking || 1 Fear || 2 Armour: Robe || 14 Dodge: Dodged || 10