Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 1984095716282849217 91 LemonLemon1234 the Conjurer (level 4, -1/32 HPs) Began as a Human Conjurer on Sept 28, 2026. Slain by a gnoll ... wielding a +0 flail (11 damage) ... on level 3 of the Dungeon. The game lasted 00:09:55 (2091 turns). LemonLemon1234 the Conjurer (Human Conjurer) Turns: 2091, Time: 00:09:55 Health: -1/32 AC: 2 Str: 10 XL: 4 Next: 59% Magic: 6/8 EV: 11 Int: 19 God: Gold: 138 SH: 0 Dex: 13 Spells: 3/8 levels left rFire . . . (100%) g - +1 great sword (freeze) rCold + . . (50%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring "Zuqistitirgh" {Fly Str+3} HPRegen 0.25/turn e - ring of protection from cold MPRegen 0.11/turn %: no passive effects @: flying A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +1 vampiric whip g - a +1 great sword of freezing (weapon) Missiles h - 4 poisoned darts Armour a - a +0 robe (worn) b - a +0 ring mail Jewellery e - a ring of protection from cold (worn) f - the ring "Zuqistitirgh" (worn) {Fly Str+3} (You found it on level 2 of the Dungeon) [ring of flight] Fly: It grants you flight. Str+3: It affects your strength (+3). Scrolls j - 3 scrolls of identify {unknown} c - a scroll of blinking {unknown} e - a scroll of torment {unknown} h - a scroll of teleportation {unknown} l - a scroll of amnesia {unknown} Potions d - a potion of haste {unknown} f - a potion of cancellation {unknown} k - 3 potions of curing {unknown} Skills: + Level 1.6 Fighting + Level 0.2 Long Blades - Level 1.2 Armour + Level 2.6 Dodging - Level 2.0 Stealth * Level 2.6 Spellcasting - Level 4.2 Conjurations + Level 0.4 Necromancy + Level 0.3 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Iskenderun's Mystic Conj/Tloc 11% 2d4 (+2d2 52% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Kiss of Death Conj/Necr 44% 2d8 6% 1 Soul Splinter Necr 16% N/A 13% 1 Lesser Beckoning Tloc 6% N/A 21% 2 Maxwell's Portable Pile Tloc 3% (3-9)d2 38% 3 Confusing Touch Hex 2% N/A 43% 3 Ozocubu's Armour Ice 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Dispel Undead Necr 4% 3d7 78% 4 Martyr's Knell Necr/Summ 3% N/A 82% 4 Death Channel Necr 2% N/A 100% 6 Magnavolt Erth/Air 1% 4d9 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. The quokka is severely wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You encounter a gnoll. It is wielding a +0 flail. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (asleep, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. The gnoll hits you with a +0 flail! You are too injured to fight recklessly! You barely miss the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll hits you with a +0 flail! You die... #. #.. #..### #.# ....# #.# ####.#.# # #.# .....$##.# #.# #...j..# #.# #.@# #.# #..######.####### #..#............. #).#.####.####### #.#.#.##...# ..###..##.###### ### #...........# #.##.##.####.###### #. #.##.# #.#..... You could see a gnoll. Vanquished Creatures An orc priest (D:2) A gnoll (D:3) An adder (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 4 orcs (D:2) 3 hobgoblins 2 quokkas 3 ball pythons 7 bats 4 endoplasms 4 frilled lizards (D:2) 5 goblins A kobold (D:1) 6 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LemonLemon1234 the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 316 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 1204 | D:2 | Identified the ring "Zuqistitirgh" {Fly Str+3} 1236 | D:2 | Found an iron altar of Okawaru. 1268 | D:2 | Reached skill level 1 in Fighting 1268 | D:2 | Reached skill level 1 in Armour 1268 | D:2 | Reached XP level 3. HP: 17/26 MP: 2/6 1332 | D:2 | Reached XP level 4. HP: 32/32 MP: 0/7 1447 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2091 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic, serial_forest, infiniplex_forest_end_2, infiniplex_forest_clump_tiny, infiniplex_forest_lined_3_way, infiniplex_forest_lined_1, infiniplex_forest_side_room, infiniplex_forest_lined_3_way D:2: layout_rooms, basic_altar, reono_crystal_passage D:3: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.6 Armour | 1 | 1.2 Long Blades | | 0.2 Dodging | | 2.6 Stealth | | 2.0 Spellcasting | | 2.6 Conjurations | | 4.2 Necromancy | | 0.4 Translocations | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 21 | 11 || 32 Melee: Unarmed | 5 | || 5 Whip | 16 | 3 || 19 Great sword | | 8 || 8 Cast: Magic Dart | 52 | 33 || 85 Drink: Magic | 1 | || 1 Armour: Robe | 10 | 6 || 16 Dodge: Dodged | 11 | 5 || 16