Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 6349388600741048832 25 Kirai the Magician (level 2, -1/15 HPs) Began as a Deep Elf Hedge Wizard on July 20, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:08:58 (1008 turns). Kirai the Magician (Deep Elf Hedge Wizard) Turns: 1008, Time: 00:08:59 Health: -1/15 AC: 2 Str: 7 XL: 2 Next: 82% Magic: 1/10 EV: 11 Int: 18 God: Gold: 37 SH: 0 Dex: 14 Spells: 8/11 levels left rFire + . . (50%) f - staff of fire rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (-1 -> -7) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 dagger i - a +0 short sword Missiles d - 4 poisoned darts h - 3 stones Armour b - a +0 robe (worn) c - a +0 hat (worn) g - a +0 ring mail Magical Staves e - a staff of necromancy f - a staff of fire (weapon) Scrolls c - a scroll of blinking {unknown} d - a scroll of identify {unknown} e - a scroll of torment {unknown} Potions g - a potion of magic f - a potion of enlightenment {unknown} Skills: + Level 0.1 Staves + Level 2.5 Dodging + Level 3.4 Stealth + Level 5.0 Spellcasting + Level 2.3 Conjurations + Level 1.2 Summonings + Level 1.2 Necromancy + Level 1.1 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 5% 1 b - Call Imp Summ 16% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 16% 2d8 12% 2 Blink Tloc 16% N/A 13% 2 Lesser Beckoning Tloc 16% N/A 13% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Dispel Undead Necr 8% 3d8 63% 4 Alistair's Intoxication Alch 2% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You miscast Call Imp. Nothing appears to happen. You feel sick. The adder closely misses you. Casting: Call Imp (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the adder but do no damage. The adder is heavily wounded. You feel sick. The adder closely misses you. The adder bites you. You hit the adder. The adder is severely wounded. You feel sick. The adder closely misses you. The adder bites you. You feel sick. You hit the adder. The adder is almost dead. You feel sick. You are no longer poisoned. The adder hisses angrily. You hear a shout! The adder bites you. * * * LOW HITPOINT WARNING * * * You encounter a goblin. It is wielding a +0 club. The adder bites you but does no damage. You hit the adder but do no damage. The adder is severely wounded. The adder closely misses you. You miss the adder. The adder is severely wounded. The adder closely misses you. The adder barely misses you. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder barely misses you. Casting: Call Imp (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You die... #.........# #.........# ... #.#.........####†... .#.#.........#...... .............†.#... .............###.# #....).......##..# #...............# #.......5S@...# ##..†!g..!S#...# ............##....... ...............#.###. S#...###.........# #.†. #...†...### #.. #..#...... ... ...).##.##. ##. ....### .# You could see 2 adders, a goblin and a friendly cerulean imp (summoned). Vanquished Creatures 2 endoplasms (D:1) 3 hobgoblins 4 quokkas (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:2) 3 goblins 2 kobolds (D:1) 19 creatures vanquished. Vanquished Creatures (collateral kills) 2 hobgoblins A ball python (D:1) An endoplasm (D:2) A frilled lizard (D:2) 2 rats 7 creatures vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kirai the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 287 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/9 430 | D:1 | Learned a level 2 spell: Call Imp 995 | D:2 | Reached skill level 5 in Spellcasting 1008 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, minmay_misc_feat_roman D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.4 Spellcasting | 5 | 5.0 Staves | | 0.1 Dodging | | 2.5 Conjurations | | 2.3 Summonings | | 1.2 Necromancy | | 1.2 Translocations | | 1.1 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Staff || 6 Cast: Magic Dart || 51 Call Imp || 5 Armour: Robe || 11 Dodge: Dodged || 8