Dungeon Crawl Stone Soup version 0.35-a0-1026-g18991dcc64 (webtiles) character file. Game seed: 12442166160378922513 127980 Jellypainter the Fighter (level 16, 0/130 (131) HPs) Began as a Demonspawn Reaver on Sept 15, 2026. Was a Believer of Ignis. Engulfed by a swamp dragon's poison gas (1 damage) ... on level 4 of the Swamp. The game lasted 00:48:46 (33791 turns). Jellypainter the Fighter (Demonspawn Reaver) Turns: 33791, Time: 00:48:47 HP: 0/130 (131) AC: 20 Str: 20 XL: 16 Next: 47% MP: 28/28 EV: 16 Int: 19 God: Ignis [**....] Gold: 2556 SH: 17 Dex: 16 Spells: 18/32 levels left rFire + + + (20%) t - +7 spear (venom) rCold x . . (150%) r - +0 buckler rNeg . . . (100%) o - +1 fire dragon scales rPois . (100%) m - +2 hat rElec . (100%) C - +0 pair of gloves {Stlth+} rCorr + (50%) F - +2 pair of boots of Tempters {+Blink rCorr Int-5 Slay+6} SInv . x - amulet "Uteid" {Reflect Int+3 Dex+3 SH+5} Will +.... e - +5 ring of evasion Stlth + E - ring of Wedd {Fly Str+2 Int+6} HPRegen 0.41/turn MPRegen 0.21/turn %: reflection @: lethally poisoned (0 -> -32), flying, studying Axes, lightly drained A: large bone plates 3, demonic guardian 2, ignite blood 3, weakness stinger 3 a: Renounce Religion (0%), Evoke Blink (28%), Fiery Armour (0%), Foxfire Swarm (0%), Rising Flame (0%) You were on level 4 of the Swamp. You worshipped Ignis. Ignis was pleased with you. You visited 5 branches of the dungeon, and saw 27 of its levels. You also visited: Gauntlet. You collected 2877 gold pieces. You spent 321 gold pieces at shops. Inventory: Hand Weapons a - a +0 spear f - a +0 halberd of flaming g - a +0 lajatang n - the +7 hammer "Yhig" {heavy, rN+ Int+4 Stlth+} (You found it on level 7 of the Dungeon) rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. q - a +4 trident of freezing t - a +7 spear of venom (weapon) v - a +0 partisan w - a +2 shortbow of flaming D - a +2 quick blade of venom I - the +3 hand axe of True Chaos {flame, rElec rF+ rC+ Stlth-} (You bought it in a shop on level 12 of the Dungeon) rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Stlth-: It makes you less stealthy. It cannot be enchanted further. Missiles u - 4 throwing nets Armour b - a +0 leather armour c - a +0 ring mail h - the +0 scale mail of Duty {Command, Str-2 Int+3 Dex+6} (You found it on level 4 of the Dungeon) Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. i - a +0 chain mail j - a +0 pair of boots k - +2 acid dragon scales l - a +2 scale mail of fire resistance m - a +2 hat (worn) o - +1 fire dragon scales (worn) p - a +1 cloak r - a +0 buckler (worn) s - a +0 robe B - a +0 pair of boots of stealth C - a +0 pair of gloves of stealth (worn) F - the +2 pair of boots of Tempters (worn) {+Blink rCorr Int-5 Slay+6} (You found it in a Gauntlet) +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). It cannot be enchanted further. H - the +0 troll leather armour of Fullness {Regen+ Str+5} (You found it on level 11 of the Dungeon) Regen+: It increases your rate of health regeneration. Str+5: It affects your strength (+5). It cannot be enchanted further. Jewellery d - a ring of protection from fire e - a +5 ring of evasion (worn) x - the amulet "Uteid" (worn) {Reflect Int+3 Dex+3 SH+5} (You found it on level 9 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). SH+5: It affects your SH (+5). y - a ring of positive energy z - a +6 ring of intelligence A - a ring of protection from fire E - the ring of Wedd (worn) {Fly Str+2 Int+6} (You found it in a Gauntlet) [ring of intelligence] Fly: It grants you flight. Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). G - a +6 ring of strength J - a ring of resist corrosion K - an amulet of regeneration L - a +4 ring of protection M - a ring of protection from cold Wands c - a wand of roots (14) a - a wand of flame (52) e - a wand of charming (24) b - a wand of quicksilver (24) p - a wand of polymorph (5) f - a wand of mindburst (5) Scrolls i - 17 scrolls of identify r - a scroll of revelation f - 4 scrolls of fear p - 4 scrolls of poison t - 4 scrolls of teleportation g - 4 scrolls of fog x - 4 scrolls of amnesia V - a scroll of vulnerability W - a scroll of brand weapon a - 2 scrolls of enchant armour s - a scroll of butterflies T - a scroll of torment w - a scroll of enchant weapon c - a scroll of noise {unknown} Potions m - 3 potions of might M - a potion of mutation e - 2 potions of enlightenment B - 2 potions of berserk rage b - 5 potions of brilliance A - 6 potions of attraction h - 3 potions of haste g - 4 potions of magic a - 5 potions of ambrosia C - a potion of cancellation f - 6 potions of moonshine L - 3 potions of lignification r - 2 potions of resistance Skills: * Level 13.6 Fighting * Level 10.8(12.4) Axes - Level 10.0(12.1) Polearms * Level 12.8 Armour - Level 4.4 Dodging + Level 8.9 Spellcasting - Level 10.6 Conjurations - Level 9.3 Forgecraft + Level 12.3 Invocations You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 2% 1 b - Momentum Strike Conj/Tloc 56% 3d9 3% 2 c - Apportation Tloc 16% N/A 21% 1 d - Rending Blade Conj/Frge 46% 2d(9+4*) 3% 4 e - Blink Tloc 16% N/A 30% 2 f - Forge Lightning Spir Air/Frge 26% 3d5 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 100% 1d8 1% 1 Magic Dart Conj 100% 1d8 1% 1 Searing Ray Conj 98% 2d8 1% 2 Launch Clockwork Bee Frge 44% N/A 1% 3 Kiss of Death Conj/Necr 100% 2d13 2% 1 Shock Conj/Air 100% 1d9 2% 1 Mercury Arrow Conj/Alch 56% 2d9 3% 2 Hailstorm Conj/Ice 28% 3d8 7% 3 Slow Hex 32% N/A 21% 1 Soul Splinter Necr 32% N/A 21% 1 Flame Wave Conj/Fire 28% 2d9 22% 4 Fulminant Prism Conj/Alch 14% 3d9 22% 4 Grave Claw Necr 16% 2d8 30% 2 Jinxbite Hex 16% 2d2 30% 2 Sublimation of Blood Necr 8% N/A 30% 2 Call Canine Familiar Summ 8% N/A 52% 3 Confusing Touch Hex 8% N/A 52% 3 Frozen Ramparts Ice 16% 1d3 52% 3 Fugue of the Fallen Necr 8% N/A 52% 3 Inner Flame Hex/Fire 8% N/A 52% 3 Ozocubu's Armour Ice 8% N/A 52% 3 Sigil of Binding Hex 8% N/A 52% 3 Summon Ice Beast Ice/Summ 8% N/A 52% 3 Swiftness Air 8% N/A 52% 3 Teleport Other Tloc 8% N/A 52% 3 Irradiate Conj/Alch 14% 3d16 52% 5 Hoarfrost Cannonade Ice/Frge 13% 3d6/3d13 63% 5 Airstrike Air 4% 2d(1-17) 90% 4 Animate Dead Necr 8% N/A 90% 4 Cause Fear Hex 4% N/A 90% 4 Eringya's Surprising Cr Summ 8% N/A 90% 4 Olgreb's Toxic Radiance Alch 8% N/A 90% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 90% 4 Orb of Destruction Conj 24% 9d9 91% 7 Spellspark Servitor Conj/Frge 23% N/A 95% 7 Detonation Catalyst Fire/Alch 8% 2d1 99% 5 Silence Hex/Air 4% N/A 99% 5 Eringya's Noxious Bog Alch 4% 4d6 100% 6 Summon Cactus Giant Summ 4% N/A 100% 6 Malign Gateway Summ/Tloc 4% N/A 100% 7 Manifold Assault Tloc 4% N/A 100% 7 Borgnjor's Revivificati Necr 4% N/A 100% 8 Ignition Fire 4% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:5 Lair (5/5) D:8 Swamp (4/4) Lair:3 Spider (0/4) Lair:2 Slime (1/5) Lair:4 Orc (2/2) D:9 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (0/4) D:15 Gauntlet (visited) The Realm of Zot is guarded by orbs of fire. Altars: Dithmenos Gozag Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Xom Yredelemnul Beogh Ignis Lugonu Shops: D:5 : D:6 ! D:12 ( Orc:1 *: Orc:2 ([*= Portals: Abyss: D:15** Lair:5 Innate Abilities, Weirdness & Mutations You are completely covered in large bone plates. (SH +8) A demonic guardian rushes to your aid. Your demonic aura causes all spilled blood to erupt in flames. You have a sharp stinger which inflicts weakening toxins. Message History Look: a swamp dragon (poison gas, severely wounded, weak, chance to affect: 90%) As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The swamp dragon looks frightened! x2 The spectral spriggan air mage is unaffected. x3 The swamp dragon looks frightened! The swamp drake looks frightened! The ghost crab is unaffected. You are engulfed in poison gas. You are poisoned. * * * LOW HITPOINT WARNING * * * x2 You feel very sick. Your smoke demon is engulfed in spectral mist. Your smoke demon dies! Your smoke demon disappears in a puff of smoke! The swamp dragon is engulfed in blazing flames. The ghost crab bites you but does no damage. The ghost crab claws you but does no damage. The spectral spriggan air mage hits you but does no damage. You feel better. You are engulfed in poison gas. You are lethally poisoned! * * * LOW HITPOINT WARNING * * * x2 You feel very sick. The spectral spriggan air mage hits you but does no damage. The ghost crab barely misses you. The ghost crab completely misses you. The spectral spriggan air mage closely misses you. You feel better. You are engulfed in poison gas. You are lethally poisoned! * * * LOW HITPOINT WARNING * * * x2 You feel very sick. The spectral spriggan air mage fades away! The spectral spriggan air mage hits you but does no damage. You block the ghost crab's attack. The ghost crab claws you. * * * LOW HITPOINT WARNING * * * The spectral spriggan air mage hits you but does no damage. Your magic is already full. Okay, then. You puncture the ghost crab! The ghost crab is heavily damaged. You are engulfed in poison gas. You are more poisoned. You die... Ignis goes out, and joins you in death. ***~~~~♣♣♣♣~~~.~,** *** *~............♣♣** **~***~/~~...~~.....♣ ******** *,~~**♣~~~~♣.~~