254 Jaredude the Shooter (level 5, -2/45 HPs) Began as a Gale Centaur Hunter on Aug 24, 2026. Was an Initiate of Fedhas. Slain by a centaur zombie (4 damage) ... in an ossuary. The game lasted 00:05:54 (2416 turns). Jaredude the Shooter (Gale Centaur Hunter) Turns: 2416, Time: 00:05:54 Health: -2/45 AC: 1 Str: 12 XL: 5 Next: 90% Magic: 5/5 EV: 10 Int: 9 God: Fedhas [......] Gold: 169 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: stampede @: marked, salvo (4), invisible A: large, hooves 3, deformed body, stampede 2, West Wind's embodiment a: Renounce Religion (0%) Skills: + Level 3.5 Fighting * Level 5.9 Ranged Weapons + Level 3.7 Dodging - Level 1.1 Stealth Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. The West Wind empowers your ranged attacks as you Rampage. You were in an ossuary. You worshipped Fedhas. Fedhas was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 169 gold pieces. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21759 Ossuary (1/1) Zot: 5779 Temple: D:4-7 Altars: Fedhas Shops: D:1 ? ------------------------------------------------------------------------------- Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) c - a +0 helmet Wands f - a wand of mindburst (16) Scrolls c - 3 scrolls of blinking {unknown} e - 2 scrolls of poison {unknown} h - 2 scrolls of fear {unknown} j - 4 scrolls of identify {unknown} k - a scroll of teleportation {unknown} Potions o - 2 potions of heal wounds {unknown} d - 2 potions of curing {unknown} f - a potion of resistance {unknown} l - a potion of haste {unknown} n - a potion of attraction {unknown} p - a potion of brilliance {unknown} i - a potion of invisibility s - a potion of mutation {unknown} t - a potion of ambrosia {unknown} You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 45% 1 Summon Small Mammal Summ 0% N/A 45% 1 Blink Tloc 0% N/A 61% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 61% 2 Grave Claw Necr 0% 2d7 61% 2 Volatile Blastmotes Fire/Tloc 0% 2d10 83% 3 Brom's Barrelling Bould Conj/Erth 0% 2d4 99% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 99% 4 Diamond Sawblades Frge 0% 4d4 100% 7 Enfeeble Hex 0% N/A 100% 7 Sphinx Sisters Hex/Summ 0% N/A 100% 7 ------------------------------------------------------------------------------- Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 5 | 5.9 Dodging | 3 | 3.7 Fighting | 3 | 3.5 Stealth | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 104 | 158 || 262 Drink: Invisibility | | 1 || 1 Read: Butterflies | 1 | || 1 Armour: Leather armour | 24 | 49 || 73 Dodge: Dodged | 10 | 41 || 51 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jaredude the Gale Centaur Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 2 | D:1 | Encountered a felid 2 | D:1 | Encountered an elf 4 | D:1 | Encountered a demonspawn 6 | D:1 | Encountered a naga 8 | D:1 | Encountered a formicid 8 | D:1 | Encountered an oni 10 | D:1 | Encountered a tengu 10 | D:1 | Encountered a merfolk 12 | D:1 | Encountered a draconian 12 | D:1 | Encountered a minotaur 14 | D:1 | Encountered an octopode 14 | D:1 | Encountered a djinni 16 | D:1 | Encountered a revenant 16 | D:1 | Encountered a troll 18 | D:1 | Encountered a gargoyle 20 | D:1 | Encountered a human 22 | D:1 | Encountered a centaur 22 | D:1 | Encountered a barachi 24 | D:1 | Encountered a spriggan 24 | D:1 | Encountered a dwarf 26 | D:1 | Encountered a demigod 28 | D:1 | Encountered a vine stalker 143 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 206 | D:1 | Found Xodoistaps's Magic Scroll Shop. 542 | D:2 | Reached XP level 3. HP: 29/30 MP: 3/3 1211 | D:1 | Reached XP level 4. HP: 23/37 MP: 4/4 1293 | D:2 | Reached skill level 5 in Ranged Weapons 1709 | D:3 | Gained mutation: The West Wind empowers your ranged attacks | as you Rampage. [Changing winds] 1709 | D:3 | Gained mutation: You stampede swiftly towards enemies and | can push them backward. [Gale Centaur growth] 1709 | D:3 | Reached XP level 5. HP: 38/45 MP: 5/5 2172 | D:4 | Found a blossoming altar of Fedhas. 2180 | D:4 | Became a worshipper of Fedhas Madash 2194 | D:4 | Found a sand-covered staircase. 2203 | Ossuary | Entered an ossuary 2415 | Ossuary | HP: 2/45 [centaur zombie (1)] 2416 | Ossuary | Slain by a centaur zombie ------------------------------------------------------------------------------- Message History The wind-blessed arrow pierces through the mummy. The mummy is severely damaged. The wind-blessed arrow pierces through the hound zombie. The hound zombie is severely damaged. The wind-blessed arrow barely misses the orc zombie. The wind-blessed arrow barely misses the elf zombie. The wind-blessed arrow pierces through the orc zombie but does no damage. The orc zombie is severely damaged. The orc zombie leaves your sight. You stampede towards the centaur zombie! The centaur zombie is knocked back by the wind. You shoot a wind-blessed arrow. The wind-blessed arrow pierces through the centaur zombie! You destroy the centaur zombie! Fedhas accepts your kill. The centaur zombie barely misses you. The centaur zombie kicks you. * * * LOW HITPOINT WARNING * * * The kobold zombie sets off the alarm! The alarm trap emits a blaring wail! The mark upon you grows brighter. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Okay, then. Okay, then. Unknown command. You stop stampeding. The centaur zombie attacks as it pursues you! The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie kicks you. * * * LOW HITPOINT WARNING * * * It was a potion of invisibility. You fade into invisibility! q -> i - a potion of invisibility The centaur zombie hits you. You die... Fedhas appreciates your contribution to the ecosystem. #...#.####.M.....#...# #...#ZZ...ZZZZ...#...# #...#.####Z.####.#...# #...# #ZZ# #...# #...# #.Z# #...# #...######ZM######...# #..........Z.........# #........ß.Zß........# #...........Z@.......# #....................# ###################### You could see a mummy (unable to see you), a hound zombie (unable to see you), a gnoll zombie (unable to see you), 3 kobold zombies, an orc zombie (unable to see you), an elf zombie (unable to see you) and 2 centaur zombies. Vanquished Creatures An elf zombie (Ossuary) An orc priest (D:3) A centaur zombie (Ossuary) 3 gnolls 4 adders 2 hound zombies (Ossuary) 2 ufetubi (D:4) A ribbon worm (D:2) An adder zombie (Ossuary) 3 dart slugs A gnoll zombie (Ossuary) 7 hobgoblins 6 orcs 2 quokkas 8 ball pythons 6 bats 7 endoplasms 5 frilled lizards 6 goblins 6 jackal zombies (Ossuary) 5 kobolds 3 kobold zombies (Ossuary) 8 orc zombies (Ossuary) 5 rats 94 creatures vanquished. Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_rooms, serial_shops, nicolae_shop_behind_doors, patterned_corridor, dk_noncrumbling_4, hangedman_decor_opposing D:2: layout_rooms, serial_aquarium, aquarium_bridge_long_joined [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_wall], aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_2, aquarium_window_fake, aquarium_window_fake, aquarium_window_corridor_3, aquarium_view_2g, aquarium_pool_2 D:3: layout_loops_ring D:4: layout_cave_pools, kennysheep_mini, fedhas_altar_decomposition, mainiacjoe_ossuary_entry_dusty_tomb, due_unseen_surprise Ossuary: ossuary_tomb_1